 |
|
11-14-2004, 10:31 AM
|
#1
|
Join Date: Jan 2004
Location: The Lucky Frog Posts: 932
Age: 32
Posts: 5,018
|
Newbies' Guide to the Boards
Starting out as a Newbie on these forums can be tough, so I'm here to help you all out.
First off, it is important to know WHERE to post stuff:
TCG Gossip: Anything that is Yu-gi-oh!-related but doesn't belong in any of the other forums goes here.
Deck Discussion: Post decks for feedback, give feedback, discuss deck themes, write deck-building-related articles, etc. Discussion of Regionals-winning decks GOES IN THE TOURNAMENT FORUM.
Single Card Discussion: Discuss individual cards/combos, you can also find Card of the Days here. CARD RULING QUESTIONS BELONG IN THE Q&A FORUM.
TCG Q&A: Ask questions on rulings, prices (although the price guide in Trade Forums should help for that), etc. READ THE STICKIES BEFORE ASKING ANY QUESTIONS!
Newbie Forum: Newcomers can ask questions, get help on decks, etc.
Japanese Forum: For discussion of the OCG (Japanese game).
Anime Forum: Discuss the Yu-gi-oh! Anime and Manga here.
Tournament Forum: For discussion of Regionals and other tournaments.
Trade Forum: Price guide, good/bad trader's list, and where you go if you want to post a list of cards you have/want or wish to conduct trades.
Video Games: Discuss Yu-gi-oh!-related Video Games, and Dungeon Dice Monsters.
---------------
Being a good member:
There are some general guidelines on being a good, productive member of the boards:
Do not spam.
Do not flame.
Do not advertise.
Do not bump.
Do not double-post.
Do not make stuff up.
Try to have good grammar and spelling.
Type in paragraphs.
Try not to give incorrect rulings.
Do not be overly arrogant: there will always be someone better than you (unless you're me - haha, j/k).
If you see an inappropriate thread/post, use the "report bad post" button.
Spamming: Posting something completely unrelated, off-topic, unneeded, etc. ...use common sense.
Flaming: Bashing or otherwise needlessly insulting someone.
Bumping: Needlessly replying to a thread with the intent of putting it back on Page 1.
SIX GUIDELINES TO STAYING OUT OF FLAME WARS
Don't flame.
This is the EASIEST way to avoid them. If no one flames anyone else, then flame wars wouldn't start.
Don't be overly arrogant, especially when you are wrong.
This is really what starts, I would say, 80% of flame wars out there. Either one or both of the people are arrogant, and refuse to back down when they are wrong.
Don't try to force your opinions onto others.
You need to realize that your opinions are just that, OPINIONS. Other people are entitled to have THEIR opinions as well. That's what a forum is for. To SHARE OPINIONS. But it is NOT for FORCING your opinions onto everyone else on the forum.
If something turns into a flame war, LEAVE.
Yes, that's all it takes. LEAVE. No one is going to hold it against you. While it may somehow damage your own ego, by leaving something that is becoming a flame war, you are, if anything, INCREASING your respect in the eyes of the board by showing that you possess the maturity to walk away.
STAY ON TOPIC
Just as arrogance starts 80% of flame wars, I'd say going off topic starts an equally large amount (flame wars can and usually do have multiple causes).
If you stay onto the original topic, you won't have any cause to flame anyone, and anyone who does will have gone off-topic, after which it is your duty as a member of this board to do your best to encourage them to stay on-topic in a polite manner.
If you are flamed, DON'T RESPOND IN KIND!
If you are flamed, you don't have to flame back. If you were genuinely flamed and are not just overreacting, ask them to stop.
If they do not stop, you can use the 'Report Bad Post' button to notify the moderators.
--------
DECK HELP
These are some really good deckbuilding guides.
Now, in addition to those, I'm going to throw in my 2 cents here. I suggest you read the other ones first, because this is on a slightly higher level.
In Advanced Format, you almost ALWAYS want to have exactly 40 cards, maybe 41-42. Anything more, your deck will be too slow. The only real exceptions are decks that want to deck the opponent out.
You want to choose a theme and build a deck around that theme. This means a common goal that the entire deck shares. Warriors or LIGHTs are not themes. LIGHT Beatdown is a theme, Generic Control is a theme. Warrior Control is a theme. A single sub-type/attribute can often give synergy, but unless they really DO all work together to do the same thing (pretty much all fairies are life gain) then you won't have a common goal and thus your deck will be weak.
You also want to have synergy. This means that you have cards that work together instead of clashing. Examples: Metamorphosis has synergy with Scapegoats. Thunder Dragon has synergy with Raigeki Break. These cards work together well, thus they have synergy.
Another often-looked aspect is balanced. If you are running Black Luster Soldier ~ Envoy of the Beginning, and also 3 Chaos Sorcerors, and then Jinzo and 2 Airknight Parshath, although you have many very powerful cards, they will more often than not be dead in your hand for a while, which is bad. What good is having a potentially deadly card in your hand if you have no way to use it? Therefore, do not run too many cards that have requirements to use them (tribute monsters, etc.) in a deck without ways to compensate for that. You can have a full hand, but if it is all useless, you might as well be topdecking (which, by the way, is BAD).
So, we have three MAJOR elements of deck-building:
1) Theme (Win Condition)
2) Synergy
3) Balance
In addition, there are some concepts that will be useful to know:
CARD ADVANTAGE WINS GAMES: This means having more cards at your immediate disposal (hand/field) than your opponent. THIS IS A VERY GOOD THING. However, Life Points are also a factor, and you therefore cannot completely neglect your life points for card advantage. Again, there is a balance to be found, with control having more of an emphasis on card advantage, and beatdown and burn having more of one on life points.
Speed is an important factor as well. Beatdowns are often the fastest at first site, but Control and Burn are also fast. It is not always speed in the attack, but also how quickly you can set yourself up and get to the cards you need.
DECK THINNING IS GOOD. It increases the odds of you getting to the cards you need.
RUNNING CARDS IN MULTIPLES IS GOOD. Again, it increases the odds. Exceptions are situational cards such as Enemy Controller and Solemn Judgment.
Hopefully this will help out any new aspiring players. In closing, some people you can generally look to for help if you are new:
Blue_Mage
Vicious(Fost)
Largo991
the zealotpker (me)
Quote:
ADVANCED FORMAT LIST EFFECTIVE OCTOBER 1st
I. Forbidden Cards
You cannot use these cards in your Deck, Fusion Deck or Side Deck.
Black Luster Soldier - Envoy of the Beginning
Butterfly Dagger - Elma
Change of Heart
Chaos Emperor Dragon - Envoy of the End
Delinquent Duo
Fiber Jar
Graceful Charity
Harpie's Feather Duster
Imperial Order
Magical Scientist
Makyura the Destructor
Mirage of Nightmare
Mirror Force
Monster Reborn
Painful Choice
Pot of Greed
Raigeki
Ring of Destruction
Sinister Serpent
The Forceful Sentry
Tribe-Infecting Virus
Witch of the Black Forest
Yata-Garasu
NEW! - Black Luster Soldier - Envoy of the Beginning, Delinquent Duo, Graceful Charity, Mirror Force, Pot of Greed, Ring of Destruction, Sinister Serpent, Tribe-Infecting Virus
II. Limited Cards
You can ONLY use one of the following cards in the Deck, Fusion Deck & Side Deck combined.
Book of Moon
Book of Taiyou
Breaker the Magical Warrior
Call of the Haunted
Card Destruction
Ceasefire
Confiscation
Cyber Jar
D. D. Warrior Lady
Dark Hole
Dark Magician of Chaos
Deck Devastation Virus
Exchange of the Spirit (Available at Shonen Jump's Elemental Energy Sneak Preview!)
Exiled Force
Exodia the Forbidden One
Heavy Storm
Injection Fairy Lily
Jinzo
Left Arm of the Forbidden One
Left Leg of the Forbidden One
Lightning Vortex
Limiter Removal
Mage Power
Magic Cylinder
Magician of Faith
Metamorphosis
Morphing Jar
Mystical Space Typhoon
Night Assailant
Nobleman of Crossout
Premature Burial
Protector of the Sanctuary
Reckless Greed
Reflect Bounder
Right Arm of the Forbidden One
Right Leg of the Forbidden One
Sacred Phoenix of Nephthys
Sangan
Scapegoat
Snatch Steal
Swords of Revealing Light
Thousand-Eyes Restrict
Torrential Tribute
Tsukuyomi
Twin-Headed Behemoth
United We Stand
NEW! - Book of Moon, Book of Taiyou, Confiscation, Dark Hole, Exchange of the Spirit, Limiter Removal, Magician of Faith, Metamorphosis, Nobleman of Crossout, Scapegoat, Thousand-Eyes Restrict, Tsukuyomi, Night Assailant
III. Semi-Limited Cards
You can ONLY use two of the following cards in the Deck, Fusion Deck & Side Deck combined.
Abyss Soldier
Creature Swap
Emergency Provisions
Good Goblin Housekeeping
Gravity Bind
Last Turn
Level Limit - Area B
Manticore of Darkness
Reinforcement of the Army
Upstart Goblin
NEW! - The following cards are no longer Semi-Limited: Dark Scorpion - Chick the Yellow, Marauding Captain, Vampire Lord
|
Quote:
TRADITIONAL FORMAT LIST EFFECTIVE OCTOBER 1st
I. Forbidden Cards
There are no Forbidden Cards in this format.
II. Limited Cards
You can ONLY use one of the following cards in the Deck, Fusion Deck or Side Deck combined:
Black Luster Soldier - Envoy of the Beginning
Book of Moon
Book of Taiyou
Breaker the Magical Warrior
Butterfly Dagger - Elma
Call of the Haunted
Card Destruction
Ceasefire
Change of Heart
Chaos Emperor Dragon - Envoy of the End
Confiscation
Cyber Jar
D. D. Warrior Lady
Dark Hole
Dark Magician of Chaos
Deck Devastation Virus
Delinquent Duo
Exchange of the Spirit (Available at Shonen Jump's Elemental Energy Sneak Preview!)
Exiled Force
Exodia the Forbidden One
Fiber Jar
Graceful Charity
Harpie's Feather Duster
Heavy Storm
Imperial Order
Injection Fairy Lily
Jinzo
Left Arm of the Forbidden One
Left Leg of the Forbidden One
Lightning Vortex
Limiter Removal
Mage Power
Magic Cylinder
Magical Scientist
Makyura the Destructor
Metamorphosis
Mirage of Nightmare
Mirror Force
Monster Reborn
Morphing Jar
Mystical Space Typhoon
Night Assailant
Painful Choice
Pot of Greed
Premature Burial
Protector of the Sanctuary
Raigeki
Reckless Greed
Reflect Bounder
Right Arm of the Forbidden One
Right Leg of the Forbidden One
Ring of Destruction
Sacred Phoenix of Nephthys
Sangan
Scapegoat
Sinister Serpent
Snatch Steal
Swords of Revealing Light
The Forceful Sentry
Thousand-Eyes Restrict
Torrential Tribute
Tribe-Infecting Virus
Tsukuyomi
Twin-Headed Behemoth
United We Stand
Witch of the Black Forest
Yata-Garasu
NEW! - Book of Moon, Book of Taiyou, Exchange of the Spirit, Limiter Removal, Metamorphosis, Scapegoat, Thousand-Eyes Restrict, Tsukuyomi, Night Assailant
III. Semi-Limited Cards
You can ONLY use two of the following cards in the Deck, Fusion Deck or Side Deck combined:
Abyss Soldier
Creature Swap
Emergency Provisions
Good Goblin Housekeeping
Gravity Bind
Last Turn
Level Limit - Area B
Manticore of Darkness
Nobleman of Crossout
Reinforcement of the Army
Upstart Goblin
NEW! - The following cards are no longer Semi-Limited: Dark Scorpion - Chick the Yellow, Marauding Captain, Vampire Lord
DIFFERENT THAN ADVANCED FORMAT - Magician of Faith and Nobleman of Crossout are Limited in the Advanced Format, but there is no limit on Magician of Faith in Traditional Format and Nobleman of Crossout is Semi-Limited in the Traditional Format.
|
|
|
|
11-14-2004, 10:57 AM
|
#2
|
|
Banned User
Join Date: Jan 2004
Age: 34
Posts: 6,558
|
To add to the zealotpker post:
Do not go ask MODS for a Mod position, some new memebers tend to do it in other forums as people have clogged up my PM box in my forums about it. They will automatically take say NO and probably wont ask you to become one. When they want a Mod they will inform us.
Overall follow what the zealotpker said and have some fun. Lets make these boards a great place to visit and attract more memebers.
|
|
|
11-14-2004, 08:12 PM
|
#3
|
|
Pojo Veteran
Join Date: Sep 2004
Location: Dallas TX
Age: 31
Posts: 1,949
|
this thread should include a guide of the common abreviations of yugioh. you know, CED, DDWL, DMG, stuff like that. it would've helped me out
|
|
|
11-15-2004, 11:37 AM
|
#4
|
|
Armadillo > Aardvark
Join Date: May 2004
Location: Behind You
Age: 34
Posts: 640
|
Please i would like to add that Before posting any rulings question check The official rules page or Netrep for rulings first.
|
|
|
11-16-2004, 07:20 PM
|
#5
|
|
Master of Pikmin
Join Date: Jan 2004
Location: Luling, Louisiana
Age: 31
Posts: 1,381
|
Here are some common abbreviations:
CotH - Call of the Haunted
DDWL - D.D. Warrior Lady
MST - Mstical Space Typhoon
CED - Chaos Emporer Dragon - Envoy of the End
TT - Torrential Tribute
UWS - United We Stand
HFD - Harpie's Feather Duster
CoH - Change of Heart
ALO - A Legendary Ocean
RoD - Ring of Destruction
GAF - Goblin Attack Force
BLS - Black Luster Soldier
BLS-EotB - Black Luster Soldier - Envoy of the Beginning
LLAB - Level Limit Area - B
GK's Gravekeeper's (blank)
BESD - Blue Eyes Shining Dragon
BEUD - Blue Eyes Ultimate Dragon
DMoC - Dark Magician of Chaos
DMG - Dark magician Girl/Duel Master's Guide
CEDevice - Compulsory Evacuation Device
MoN - Mirage of Nightmare
NoC - Noblemen of Crossout
PoG - Pot of Greed
EoA - End of Anubis
IMT - Interdimensional Matter Transporter
SS - Summond Skull/Sinister Serpent
TIV - Tribe-Infecting Virus
BEWD - Blue Eyes White Dragon
IFL - Injection Fairy Lily
BBtD - Barrel Behind the Door
BoM - Book of Moon
BTH - Bottemless Trap Hole
SoRL - Swords of Revealing Light
MoF - Magician of Faith
RoTA = Reinforcements of the Army
Stall Deck = Gravity Bind (GB) + LLaB+ Messanger of Peace (MoP)
ASF = Anti-Spell Fragrance
OTK-one turn kill
FTK-first turn kill
CC-cookie cutter
CCCC-cookie cutter chaos control
Some abbreviations will depend on the topic.
|
|
|
11-17-2004, 09:07 AM
|
#6
|
|
Pojo Veteran
Join Date: Feb 2004
Location: In my Bolivian Sphinx!
Posts: 2,903
|
Quote:
|
Originally Posted by Pharoh Atem
Here are some common abbreviations:
CotH - Call of the Haunted
DDWL - D.D. Warrior Lady
MST - Mstical Space Typhoon
CED - Chaos Emporer Dragon - Envoy of the End
TT - Torrential Tribute
UWS - United We Stand
HFD - Harpie's Feather Duster
CoH - Change of Heart
ALO - A Legendary Ocean
RoD - Ring of Destruction
GAF - Goblin Attack Force
BLS - Black Luster Soldier
BLS-EotB - Black Luster Soldier - Envoy of the Beginning
LLAB - Level Limit Area - B
GK's Gravekeeper's (blank)
BESD - Blue Eyes Shining Dragon
BEUD - Blue Eyes Ultimate Dragon
DMoC - Dark Magician of Chaos
DMG - Dark magician Girl/Duel Master's Guide
CEDevice - Compulsory Evacuation Device
MoN - Mirage of Nightmare
NoC - Noblemen of Crossout
PoG - Pot of Greed
EoA - End of Anubis
IMT - Interdimensional Matter Transporter
SS - Summond Skull/Sinister Serpent
TIV - Tribe-Infecting Virus
BEWD - Blue Eyes White Dragon
IFL - Injection Fairy Lily
BBtD - Barrel Behind the Door
BoM - Book of Moon
BTH - Bottemless Trap Hole
SoRL - Swords of Revealing Light
MoF - Magician of Faith
Some abbreviations will depend on the topic.
|
I would add to this:
RoTA = Reinforcements of the Army
Stall Deck = Gravity Bind (GB) + LLaB+ Messanger of Peace (MoP)
ASF = Anti-Spell Fragrance
|
|
|
11-17-2004, 03:45 PM
|
#7
|
|
x[ ]x Newtype x[ ]x
Join Date: Jan 2004
Location: Chaos Reign Forums
Posts: 3,486
|
Just in case any newcomer wants to see some past articles:
|
|
|
11-17-2004, 04:02 PM
|
#8
|
|
No Day But Today
Join Date: Jan 2004
Location: Deep in thought
Age: 33
Posts: 2,944
|
Remember kids, mods and long-time users are your friends. There's no reason they'd lie to you, so you don't need to argue with them. Sure some of them don't seem like they'd be your friends, but they aren't out to get anyone, they're here to keep this place under control and help out guests. Because, they're on your side...
And now you know! And knowing... is half the battle!
|
|
|
11-19-2004, 10:41 AM
|
#9
|
|
Pojo Veteran
Join Date: Feb 2004
Location: If I told you, it wouldn't be a secret anymore.
Age: 31
Posts: 1,364
|
My advice is:
Even when you no longer have a need to come here, every now and then come visit and help other newbies no longer be newbies
Our goal is:
To rid this forum of newbies by relieving them of their newbie status. To rid this forum of n00bs by ridding them of this forum.
SO... I hate newbies, so what do I do, make them better than newbies. If ur a newbie and need help on a budget, PM me and I'll help you.
|
|
|
12-05-2004, 01:00 PM
|
#10
|
|
Banned User
Join Date: Jun 2004
Location: 帝国スペースの Abh
Age: 33
Posts: 3,042
|
For those that are deck building...
Stick to a common theme.
All decks MUST have theme.
Random Beatdown IS a theme.
However, without support, a theme is useless.
For example, you call a machine deck that has 3 Overdrives, 3 Robot Knights, and 3 Oni Tanks in it a machine deck. I don't call that a machine deck. Why? Where's the typical strategy of machines, which is to savagely beat down your opponent? Where are the Limiter Removals? ETC. Some decks simply CANNOT BE PLAYED A CERTAIN WAY. AND THUS, YOU MUST ASSIGN YOURSELF A POSITION IN ANY GIVEN GAME - If you are more aggressive than the opponent, you are the Beatdown deck. If you are less so, you are the Control deck. It doesn't matter what you run; even if you use Machines, and your opponent is a Scientist FirstTurnKill, you ARE the control deck, even though against 90% of other decks you are the Beatdown. Wrong assignment of position WILL result in loss at higher competition levels.
Example: Metamorphosis will NEVER be a highly aggressive deck. You depend on many combos, manipulation, and combat tricks to push through a win under a Baltar/Thousand Eyes/Senshi lockdown. Your own strategy will prevent you from going all out aggressively, because your deck simply will not be able to support both the Beatdown theme and the Metamorphosis theme. You may splash Beatdown cards into a Metamorphosis deck, but those only serve as field control or alternate win conditions, NOT as a deck base.
Machines will NEVER be a highly controlling deck. There is almost no disruption, and most of the cards in the deck are designed to reduce your opponent's life to 0 as soon as possible before you start topdecking. With this deck, you are essentially playing solitaire - you will make nearly the same moves regardless of what your opponent does. Destroy, attack, Limiter Removal, game over. That's how Machine decks operate.
Of course, between these 2 extremes there are other variants, such as Chaos, Hand Control, Beatdown, and various themed decks that are a mixture, such as Gravekeepers (mostly Swarm/Beatdown but can be hand disrupting or burn), Zombies (heavily biased towards a Control/Beatdown hybrid), and Warriors (heavily biased towards Control).
|
|
|
12-28-2004, 01:41 AM
|
#11
|
|
Shinobi of the Sand
Join Date: Jan 2004
Location: Somewhere between Konoha and Suna
Age: 38
Posts: 730
|
A Newbs Guide to Asking for Deck Help
I created this post a few weeks ago. It never stood a chance. Anyways, I thought I'd repost it here to help out the Newbs
First and foremost, each deck needs a type of focus or a prefered way too win. This could involve Burning away your opponents LP, pulling Exodia, Decking the Opponent out, or simply Beating down your Opponents LPs down to zero thru monster attacks which alone breaks down into the style of the monsters you play such as Warriors, Dragons, Fiends, or Chaos Monsters.
Now most people find it easier to find if you make sure that the cards are seperated into certain sections, namely into 5 sections with a number indicating how many copies of each card you have:
1) Monsters
Now, most people that are gonna fix your decks are gonna see this section first and this section is obviosuly very important. Upon looking at this section, many people will almost instantly know what kind of deck your playing even if you dont have a title for your deck. Its always good to post your higher level monsters first. It doesnt matter if they are Ritual, Special Summon or Normal but posting the highest level monsters (namely the ones that require 2 or more tributes to get out) is always a good thing to post first. Often times, that/those cards are the one that tells us of what kind of deck you play as you most likely wouldnt play too many High Lvl monsters. Those that you already have in your deck are gonna be the ones you want to pull out as it. Having too many will make it harder for you if you get them early and cant use them.
Next usually come the mid-Lvl monsters monster. Yes you guessed it, these are the ones that require 1 tributes. These are usually the cards that are lots of support and also a half way point of power between your highest and lowest levels. Good cards that are single tributes as always depend on your deck. A few examples of cards like single tribute monsters are Dark Ruler Ha Des, the Monarchs, Airknight Parshath, Vampire Lord, Dark Magician Girl, Summoned Skull,and one of the most popular cards, Jinzo. These cards are the ones that help support you while also assaulting your opponent.
Lastly comes the low level monsters. These monsters are the ones that are your main troops that you use to tribute, attack, defend or use some very benefical effects.
Remember that roughly half your deck should be monsters as that will always ensure you have a monster in your opening hand.
2) Spell better known as Magic
These cards are obviosuly gonna be the support cards of your deck. There really isnt any format or special way to list the Spell cards.
3) Traps
These cards are part of your defense. Monsters are not gonna be the safest or most reliable defense as anything could get rid of them. With alot of the Spell/Trap (S/T) Removal cards (Harpies Feather Duster, Mystical Space Typhoon and other such cards) removed from the Advanced format, Traps have come a long way.
4) Fusion Deck
With Magical Scientist EXTREMELY easy to get, people run alot of fusions nowadays. Of course these are the ones that are lvl 6 or lower to get used with Magical Scientist, but there is another way to use Fusions that people take advantage of. Metamorphisis hs you tribute a monster and then you can summon a Fusion monster with the EXACT same levels. With lots of Fusions availabel and no limit on how many Fusions you can have, lots of player stock a wide range of many Fusions.
5) Side Deck
Now this list is a somewhat concentrated form of the first 3 lists. Just put all the cards in one list, but this list MUST consist of 15 cards at all times. When you switch cards out, you must remember that it means you replace cards, not add cards. These cards can be switched out BETWEEN, I repeat between, not during duels. Switching out certain cards allow you to combat different styles or to further enhance your own.
Following this format for posting your decks usually helps out all of us on the message boards to see everything you have to work with. Often times, you realize certain problems yourselves as you list cards out in your deck.
I hope this helped out a little. Questions? Problems? Post away and I'll try and answer the best I can. If not, someone else most likely will. 
|
|
|
05-29-2005, 05:03 AM
|
#13
|
|
Registered User
Join Date: Feb 2005
Location: europe,holland,home :P
Age: 30
Posts: 212
|
Quote:
|
Originally Posted by Pharoh Atem
Here are some common abbreviations:
CotH - Call of the Haunted
DDWL - D.D. Warrior Lady
MST - Mstical Space Typhoon
CED - Chaos Emporer Dragon - Envoy of the End
TT - Torrential Tribute
UWS - United We Stand
HFD - Harpie's Feather Duster
CoH - Change of Heart
ALO - A Legendary Ocean
RoD - Ring of Destruction
GAF - Goblin Attack Force
BLS - Black Luster Soldier
BLS-EotB - Black Luster Soldier - Envoy of the Beginning
LLAB - Level Limit Area - B
GK's Gravekeeper's (blank)
BESD - Blue Eyes Shining Dragon
BEUD - Blue Eyes Ultimate Dragon
DMoC - Dark Magician of Chaos
DMG - Dark magician Girl/Duel Master's Guide
CEDevice - Compulsory Evacuation Device
MoN - Mirage of Nightmare
NoC - Noblemen of Crossout
PoG - Pot of Greed
EoA - End of Anubis
IMT - Interdimensional Matter Transporter
SS - Summond Skull/Sinister Serpent
TIV - Tribe-Infecting Virus
BEWD - Blue Eyes White Dragon
IFL - Injection Fairy Lily
BBtD - Barrel Behind the Door
BoM - Book of Moon
BTH - Bottemless Trap Hole
SoRL - Swords of Revealing Light
MoF - Magician of Faith
RoTA = Reinforcements of the Army
Stall Deck = Gravity Bind (GB) + LLaB+ Messanger of Peace (MoP)
ASF = Anti-Spell Fragrance
Some abbreviations will depend on the topic.
|
look I'm not a mod or pojo veteran but I think that a few other shortcuts should be added:
CML: Check My List
LMK: Let Me Know
and Black Luster Soldier - Envoy of the Beginning is often also written as: BLS-envoy and sometimes as just BLS because that member doesn't has a normal Black Luster Soldier
I hope that these shortcuts will help you with your trades
greets,
egg
|
|
|
08-15-2005, 07:23 PM
|
#14
|
|
Learning the Ropes
Join Date: Aug 2005
Age: 40
Posts: 14
|
ok i have looked maybe not hard enough but cant seam to find this master list or the good/bad traders list
|
|
|
08-22-2005, 09:08 AM
|
#15
|
|
Debunked Pojo Myth
Join Date: May 2005
Location: Haha, that's funny... Do you really want to know? Currently running: Tomato Control
Age: 32
Posts: 916
|
Another handy tip: If you post a rulings question and get good responses on it, print it out. That should settle most ruling questions while you're dueling.
|
|
|
08-22-2005, 12:12 PM
|
#16
|
|
Super Uber Mod
Join Date: Jan 2004
Location: Maryland
Age: 32
Posts: 8,585
|
Quote:
|
Originally Posted by acidikon
ok i have looked maybe not hard enough but cant seam to find this master list or the good/bad traders list
|
It's in the Pojo Trading Committee forum.
|
|
|
08-27-2005, 02:42 PM
|
#17
|
|
Registered User
Join Date: Aug 2005
Location: a-town
Age: 31
Posts: 77
|
newbies are not cool. you can never beat me
|
|
|
08-29-2005, 06:08 PM
|
#18
|
|
MadModtigan
Join Date: Jan 2004
Location: LOST ANGELES
Age: 51
Posts: 27,824
|
Newbies are awesome. You are not. In fact, take 5 days to cool off hot head
|
|
|
09-14-2005, 08:56 AM
|
#19
|
|
Pojo Veteran
Join Date: Jun 2004
Location: New York
Posts: 1,567
|
I'd Would Like To Update and Let any Newbie Know That There is a new Forbidden/Restricted List Coming Out On October 1st So Look In this Forum For Deatils
Yu-Gi-Oh! Banned/Restricted List Discussions
Yugiohwiz
|
|
|
10-14-2005, 05:48 AM
|
#21
|
|
Sig-Makin' Machine
Join Date: Sep 2005
Location: On the other side of the World
Age: 30
Posts: 1,748
|
Quote:
|
Originally Posted by 3vi1_1337_DJ
Another handy tip: If you post a rulings question and get good responses on it, print it out. That should settle most ruling questions while you're dueling.
|
Or if you run out of printer ink, scribble it onto a small notepad and keep it with you. That's what I do and I get a judge to check that new information I add to the notepad is accurate and correct when I'm at the tourney.
Handy Tip: Don't be afraid to trade with newbies. With the Ref Rule applying you shouldn't be afraid. I being a newbie myself, know how it feels when people won't trade with me because I am too new and they think I will rip them. We all have to start somewhere!
|
|
|
11-14-2005, 03:38 AM
|
#22
|
|
The right
Join Date: Aug 2005
Location: I'm not giving my information to a machine
Posts: 1,928
|
I have some advice for newbies. If you want respect, give it, that'll help out a lot to keep your rep cleaner longer, and it'll be easier to take you more seriously if you try to say something. There's nothing worse than a n00b, so don't be one.
Note, the term newb and n00b have different meanings.
Newb:
-A new player, someone who is starting out and may need help.
N00b:
-An arrogant idiot who thinks they're better than everyone else.
Also, there's a difference between sarcasm and flaming, sarcasm is in most cases in good fun, and usually isn't intended to insult anyone. Flaming is an insult that is meant to insult someone. That should be obvious, but to those who don't know, that's the difference.
|
|
|
05-05-2006, 09:41 PM
|
#24
|
|
The One True Duelist
Join Date: Dec 2005
Location: Lost in the inner recesses of my mind...
Posts: 942
|
Here are some useful tips that will help you get better.
1. Check the banlists. This will help. A lot. It is very annoing to see a guy/girl say that he/she wants to play advanced but half his/her list is banned.
2. Do not put 'powerful' cards in your deck based on how many little stars they have. Sure, they may look pretty but most of the time they suck.
3. Include draw power in your deck. Searchers like sangan help too. A deck is nothing if it is not fast. There are a lot of excellent type baised searchers out there.
4. The better your cards work to gather the better. Dont put only warriors in a warrior deck. Throw in a Jinzo or even a Decochi[I think thats how its spelled].
5. Use your cards wisely. Think about your move instead of slapping down that Goblin Atk Force to atk your opps. Luster Dragon. You may have another option.
6. Look at some experts. Dont try to copy them though. Nobody can use there style as well as they can.
7. Dont give up just because your opp has two chaos monsters and a mobius face up. You may draw that miracal card.
These are some basic tips you can use to make yourself a better duelist.
Anyone, please contribute your tips to this thread.
Commonly used terms-
Advanced - format that uses a forrbiden list
Banlist - Shows banned, limited and semi-limited cards
CC/Cookie cutter- A style of play that is unoriginal but very powerful
Staple- A card used in about every deck out there
Traditional - Does not forbid any cards
|
|
|
09-22-2006, 10:46 AM
|
#25
|
|
Learning the Ropes
Join Date: Sep 2006
Location: London, England
Age: 30
Posts: 14
|
Wow, im totaly confused, im gonna be a newb for EVER
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|
|
|