Shiens Great Dynasty
Six Samurai
Monsters: 20
2x Great Shogun Shien
3x Grandmaster of The Six Samurai
3x The Six Samurai-Zanji
3x The Six Samurai-Irou
2x The Six Samurai-Yaichi
3x Marauding Captain
2x Exiled Force
1x Sangan
1x Spirit Reaper
Spells: 12
1x Premature Burial
2x The A. Forces
2x Legendary Ebon Steed
2x Reinforcements of The Army
2x The Warrior Returning Alive
1x Heavy Storm
1x Mystical Space Typhoon
1x Snatch Steal
Traps: 8
3x Return of The Six Samurai
1x Call of The Haunted
1x Mirror Force
2x Sakuretsu Armor
1x Ring of Destruction
The overall Idea of the deck is just to get as many Six Samurai out as soon as possible. This is easy through Shien and Grandmasters ability and Marauding Captain can help as well with the swarming. Plus with 5 cards that revive from the graveyard it will be easy to make a surprise attack summoning the captain and bringing out one samurai then reviving another SS grandmaster and Shien. of course with Steed and Captain protecting the Samurai I can stall for several turns as well if I can not get any of my power hitters. I have a low count of monster destruction simply becaue through Zanji I can take care of the other monsters and redirect Zanjis destruction to do it all over again next turn. Also Shien can take down most of the monsters that are common in the Meta today. With Shien on the field the opponent is shut down and as long as I can have a samurai on the field every turn he can not be touched and as I mentioned earlier the revivals make that an easy task.
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