Warriors of Gaia [Please R/F]
Monsters: 20
Freed the Matchless General
Swift Gain the Fierce Knight
Command Knight
Command Knight
Marauding Captain
Marauding Captain
Marauding Captain
Mystic Swordsman LV 4
Mystic Swordsman LV 4
D.D. Assailant
D.D. Assailant
Exiled Force
Goblin Attack Force
Goblin Attack Force
Elemental Hero Wildheart
Elemental Hero Wildheart
Elemental Hero Wildheart
Gearfried the Iron Knight
Gearfried the Iron Knight
Gearfried the Iron Knight
Spells: 12
Fusion Sword Murasume Blade
Fusion Sword Murasume Blade
Snatch Steal
The A. Forces
The A. Forces
Mystical Space Typhoon
Reinforcement of the Army
Reinforcement of the Army
The Warrior Returning Alive
The Warrior Returning Alive
Heavy Storm
Gaia Power
Traps: 8
Blast with Chain
Blast with Chain
A Hero Emerges
Dust Tornado
Bottomless Trap Hole
Compulsory Evacuation Device
Magic Cylinder
Magic Drain
Total Cards: 40
Side Deck
Royal Decree
Call of the Haunted
Trap Jammer
Torrential Tribute
Draining Shield
Ekibyo Drakmord
Fissure
Nobleman of Crossout
Premature Burial
Lightning Vortex
Nobleman of Extermination
D.D. Surivor
Dream Clown
Blade Knight
Silent Swordsman LV 5
This is going to be my first competitive deck, so any help or suggestions would be greatly appreciated.
Strategy:
The strategy is pretty straightforward: Swarm the field with Marauding Captain and whichever 4-star warrior happens to suit the situation at that moment. Cards like Gaia Power and A. Forces will help to boost their ATK, while my Marauding Captains / Traps protect them. Cards like "A Hero Emerges" and "Swift Gaia the Fierce Knight" will cut down on bad topdecks.
Points of interest:
- Gearfried abusing Blast with Chain
- Wildheart attacking without fear of being Sak'ed. Can also be summoned without worry of Torrential or BTH.
- Good combo to take out face-downs: use Marauding Captain to bring Mystic Swordsman LV 4 to the field. LV 4 (1900 ATK) can survive next turn.
- Once Freed the Matchless General is on the field, I can summon the 4 star warrior that will best suit my current situation.
Aims:
- Command Knight Lock (a pair of 2000 ATK monsters that cannot be attacked)
- Marauding Captain Lock (2 Marauding Captains on the field prevent my opponent from attacking any Warrior on my side of the field)
- E-Hero Wild heart with Fusion Sword = 2300 ATK monster that is immune to traps, with an eqiup that is immune to Spell removal. The only way to kill him is either Smashing, Dark Hole, etc.. or via battle.
Last Edited:
Tuesday, Feb 8, 2006
- 1 Warrior Lady of the Wasteland
+ 1 Gearfried the Iron Knight
Reason: Higher ATK + Further abuse of Blast with Chain. Warrior Lady isn't as useful as Gearfried.
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