The main point of the build is to stop basically everything my opponent does while keeping field presence. There is several automatic Trishula/Mist Wurm plays that helps the deck keep field presence and utilizes a T.G. trap card that is basically a Creature Swap but lets me choose what monster i get (EPIC). Side note, just in case someone brings up the fact that King Tiger would kill most of the T.G.'s when they come out, i dont care because their effects let me search at the end phase.
Any suggestions are appreciated