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Old 02-22-2011, 01:40 PM   #26
Saifullah
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You're right, forgot about that. Idiot moment right there on my part.

So Ultimate Offering is extremely vulnerable. It simply proves my point.
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Old 02-22-2011, 01:46 PM   #27
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Umm, no. It means you spend 1500 LP to get two monsters that are inferior to the Brio, or any synchro, really, you could have gotten. Good job.

Really, l2p. Ultimate Offering will NEVER be good.
Gadgets can't sychro thus why exceed has become a big deal
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Old 02-22-2011, 03:17 PM   #28
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Ultimate Offering won't do anything. Slow, vulnerable, and way too much life point cost. People will realize this once they start using it and end up going 0-12.
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Old 02-22-2011, 03:53 PM   #29
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Tried Ultimate Offering in my original Dragunity build. Realized it's far too slow.

In defense of the card, you can always, ya know, activate Trap Stun in response to people waiting for you to finish your summons with the card. By then if you haven't summoned enough with Ult. Offering, that's just silly.
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Old 02-22-2011, 04:25 PM   #30
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The last 2 posters really have no idea what they are talking about.

darkchaos - vulnerable has nothing to do with it, when you use offering your going to use it to win that turn. Life points dont matter when your going to win as long as you dont put yourself at 0 (max you would pay is 4000)

Holydragon - you tried it in a dragunity deck, not a gadget deck
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Old 02-22-2011, 07:05 PM   #31
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The point is, they aren't good enough to **** away half your LP for an easy to stop play, and having to dedicate 3 ****ty cards of a deck what is based on numbers. No.

UO still sucks ballsack, and always will [/thread]
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Old 02-22-2011, 07:09 PM   #32
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Originally Posted by Lord of the Nerds View Post
The point is, they aren't good enough to **** away half your LP for an easy to stop play, and having to dedicate 3 ****ty cards of a deck what is based on numbers. No.

UO still sucks ballsack, and always will [/thread]
the first synchros sucked too, do you really think they'd make them the backbone of an entire series if they didnt plan on making some broke as **** ones ?

look at synchros... started with Junk Warrior, but eventually we got DSF, Brionac, Trishula etc
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Old 02-22-2011, 07:09 PM   #33
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Actually gadgets for easy exceeds seems pretty powerful. One turn, 1 gadget and 1 UO= 3 Exceed beaters?
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Old 02-22-2011, 07:10 PM   #34
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Originally Posted by CapitalG View Post
the first synchros sucked too, do you really think they'd make then the backbone of an entire series if they didnt plan on making some broke as **** ones ?

look at synchros... started with Junk Warrior, but eventually we got DSF, Brionac, Trishula etc
The point is not that Exceeds will eventually become strong, the point is that UO is too much of a disadvantage and a liability to use competitively.
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Old 02-22-2011, 07:19 PM   #35
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That's why you do the combo during opponent's turn. Then on your turn, play Trunade/Trap Stun before doing Exceed summon. In decks like Gadget where monster just replaces themselves upon summon, UO is a pretty good swarm engine.

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Quote:
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Umm, no. It means you spend 1500 LP to get two monsters that are inferior to the Brio, or any synchro, really, you could have gotten. Good job.

Really, l2p. Ultimate Offering will NEVER be good.
So you somehow has the knowledge of all the Exceed monsters that are to be released in the upcoming sets? How?
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Old 02-22-2011, 07:21 PM   #36
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That's why you do the combo during opponent's turn. Then on your turn, play Trunade/Trap Stun before doing Exceed summon. In decks like Gadget where monster just replaces themselves upon summon, UO is a pretty good swarm engine.

Additional Comment:



So you somehow has the knowledge of all the Exceed monsters that are to be released in the upcoming sets? How?
So how exactly do you want to Normal Summon on your opponent's turn?
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Old 02-22-2011, 07:26 PM   #37
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I was fairly positive all it did was cost you handful of life points and give you two decent monsters.

I mean sure if your opponent can't stop it you've got full field. Regardless though this whole scenario is situational, and lackluster at best.
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Old 02-22-2011, 07:30 PM   #38
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Read Ultimate Offering again, you can do it on your opponent's turn.

You normal summon a Gadget, get another. Set UO. Use UO to normal summon 4 more Gadgets on your opponent's turn. Your turn, play Trunade/Stun, Exceed summon 2 Rank 4 monsters. Play another Gadget, Exceed another Rank 4. Look! 3 Exceed monsters with no loss of advantage! Not that hard to figure out:/
And you only lose 2000 lifepoints, the cost of Solemn Warning.
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Old 02-22-2011, 07:41 PM   #39
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The point is not that Exceeds will eventually become strong, the point is that UO is too much of a disadvantage and a liability to use competitively.
in most decks yes, in gadgets probably not considering they +1 every summon.

I knew a player who ran UO in his BW when whirlwind was at 3, it basically turned every BW into a gadget. he topped 4 a regional with that and was my only loss at the event.
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Old 02-22-2011, 07:43 PM   #40
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Ultimate Offering + Gadget provides the same card advantage as Samurai + double Gateway. It's just that Gadget did not have a good enough reason to swarm, now they do.
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Old 02-22-2011, 07:46 PM   #41
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Quote:
Originally Posted by Final Darkness View Post
Read Ultimate Offering again, you can do it on your opponent's turn.

You normal summon a Gadget, get another. Set UO. Use UO to normal summon 4 more Gadgets on your opponent's turn. Your turn, play Trunade/Stun, Exceed summon 2 Rank 4 monsters. Play another Gadget, Exceed another Rank 4. Look! 3 Exceed monsters with no loss of advantage! Not that hard to figure out:/
And you only lose 2000 lifepoints, the cost of Solemn Warning.
Do you honestly think your opponent will allow you to generate a field? every time you summon a gadget your opponent can do a replay and kill it.

In any case it's pathetically easy to stop with MST/Tornado since it has to resolve to get the summon and thus is a non-issue. Furthermore, if your opponent doesn't conduct the battle phase you can't summon either.

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in most decks yes, in gadgets probably not considering they +1 every summon.

I knew a player who ran UO in his BW when whirlwind was at 3, it basically turned every BW into a gadget. he topped 4 a regional with that and was my only loss at the event.
If that's the case then hit Gadget, which clearly is a broken theme with Exceeds on the way, instead of a trash card like Ultimate Offering.
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Old 02-22-2011, 07:50 PM   #42
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Do you honestly think your opponent will allow you to generate a field? every time you summon a gadget your opponent can do a replay and kill it.

In any case it's pathetically easy to stop with MST/Tornado since it has to resolve to get the summon and thus is a non-issue. Furthermore, if your opponent doesn't conduct the battle phase you can't summon either.

Additional Comment:



If that's the case then hit Gadget, which clearly is a broken theme with Exceeds on the way, instead of a trash card like Ultimate Offering.
Bad player with bad argument is bad. You play UO after your opponent has attacked. Arguments on counters are meaningless, you can MST Gateway and Card of Safe Return, doesn't make them not broken.

Gadget without Ultimate Offering cannot swarm thus no Exceed summon spam.

Gadget with Ultimate Offering equals full field with no loss of advantage, kind of like Gateway, no?
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Old 02-22-2011, 07:52 PM   #43
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Bad player with bad argument is bad. You play UO after your opponent has attacked. Arguments on counters are meaningless, you can MST Gateway and Card of Safe Return, doesn't make them not broken.

Gadget without Ultimate Offering cannot swarm thus no Exceed summon spam.
Counters are relevant if they are numerous enough.

Gateway generates more than +1's. It generates infinite loops.
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Old 02-22-2011, 07:55 PM   #44
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they already hit gadgets, people just played less of them....
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Old 02-22-2011, 07:57 PM   #45
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Counters are relevant if they are numerous enough.

Gateway generates more than +1's. It generates infinite loops.
Hence I said "no loss of advantage"
Typical deck just mains 2x MST and Trunade, that's not numerous.
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Old 02-22-2011, 07:58 PM   #46
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Hence I said "no loss of advantage"
Typical deck just mains 2x MST and Trunade, that's not numerous.
Right now, yes. Next format will see more play of Trap Stun or Dust Tornado. We aren't talking about this format. We are talking about the next.
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Old 02-22-2011, 08:00 PM   #47
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Good luck Trap Stun and Dust Tornado them if they go first and go off on your turn.
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Old 02-22-2011, 08:01 PM   #48
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Oh god please i don't want 3 of these http://yugioh.wikia.com/wiki/No._39_...g_Emperor_Hope on the field in 1 turn.
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Old 02-22-2011, 08:01 PM   #49
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At the end of the day, the deck will never be good.If it reaches a point of Six Sams, then people will start siding Cyber Dragon/Chimera and System Down and the deck sucks again.

Game 2, main 3 System Down now the deck has 4 Dark Holes.

Machines can never be Tier 1 for long because of the side cards...Though Gadgets will remain a Tier 2 deck it seems.But if it does get to be dominating, System Down will send it back to the lower tiers.
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Old 02-22-2011, 08:04 PM   #50
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System Down and Cyber Dragon don't do much against Exceed monsters.
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