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Old 10-06-2010, 08:37 AM   #1
greenlightning64
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Default stall/mill macro?

this is a deck idea i came up with a today when look threw some older stuff. any suggestions on improvements/changes whould be great!! thanks.

MONSTERS
3x Caius the Shadow Monarch
3x D.D. Survivor
3x Cyber Valley
1x Banisher of the Radiance
2x Needle Worm
1x Necroface
3x D.D. Scout Plane
1x Krebons
1x Spirt Reaper
1x Marshmallon
1x X- Saber Airbellum

SPELLS
3x Dimensional Fissure
2x Gravekeeper’s Servant
1x Book of Moon
1x Messenger of Peace
1x Level Limit Area B
1x Mystical Space Typhoon
1x Swords of Revealing Light

TRAPS
1x Karma Cut
1x Gravity Bind
1x Solemn Judgment
1x Mirror Force
3x Macro Cosmos
3x Dark Bribe
1x Torrential Tribute
1x Star Light Road
2x Skill Drain
1x Royal Oppression

Synchro
2x Stardust Dragon
1x Scrap Dragon
1x Iron Chain Dragon
1x Magical Android
1x Ally of Justice Catastor
1x Mist Wurm
1x Black Rose Dragon
1x Ancient Fairy Dragon
1x Colossal Fighter
1x Red Dragon Archfiend
1x Chimeratech Fortress Dragon
1x Voltic bicorn
1x Goyo Guarian
1x Brionac Dragon of the Ice Barrier


Side deck
1x Destiny Hero- Plasma
1x Elemental Hero Stratos
1x Neo-Spacian Air Hummingbird
1x Gorz the Emissary of Darkness
1x Cyber Dragon
1x Dark Hole
1x Nobleman of Crossout
1x Mystical Space Typhoon
1x Gravekeeper’s Servant
1x System Down
2x Soul Absorption
2x Corridor of Agony
1x Starlight road

Last edited by greenlightning64 : 10-06-2010 at 08:42 AM.
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Old 10-06-2010, 09:18 AM   #2
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can try throwing in scapegoat for a little more stall. not sure where you are having problems or if you ran the deck already. so not sure what needs fixing if you get bad hands or what
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Old 10-06-2010, 10:56 AM   #3
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not realy having any problems aside from the occational bad hand(a.k.a. all monsters) actually won locals last weekend with this build. just look to see what others think and maybe see if anything i didnt think off pops up.
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Old 10-06-2010, 11:24 AM   #4
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with skill drains, you dont hurt yourself? also might wanna try a beast king since you can. just a beater
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Old 10-06-2010, 11:30 AM   #5
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skill drain really only hurts the needle worms and reaper/marsh. as long as i have survivor/scout i am fine. and i have though about beast king a couple times, never really tryed it though
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Old 10-06-2010, 12:09 PM   #6
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it would hurt caius a little, just wont get it's effect, unless you BoM it to chain it, but would be a waste of a BoM. i'd say -1 caius +1 BkB, but if it works for you then no worries
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Old 10-06-2010, 12:17 PM   #7
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hmmm, interesting suggestion. i will have to think about it. the only reason i am having such a hard time with it is i dont play Skill Drain every game. dont always need to. plus the deck is already 20 monster/10 magic/15traps so i dont really want to tip the scale anymore towards the spells and traps if i can avoid doing so.
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Old 10-06-2010, 12:22 PM   #8
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45 cards is quite a lot, you should really drop that down, if you do play Skill Drain and 3 BkB add in 1 Trade-In.
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Old 10-06-2010, 12:38 PM   #9
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try Gold Sarcophagus help to search Macro Cosmos and d fissure more quickly
and have some other use with the d.d.scout Xd
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Old 10-06-2010, 01:30 PM   #10
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i really havnt had an issue with having to many cards, it makes sure that i dont deck out. i may do the -1 monarch +1 bkb though
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Old 10-06-2010, 02:38 PM   #11
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hmm you shouldnt be decking out really, but have u tried Morphing Jar? can help getting rid of those hands
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Old 10-15-2010, 08:46 AM   #12
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i played the build with bkb and went 3-4 in the ycs. i also took 3rd in two side events, including a regional flight. blackwings where everywhere and they hurt me bad.
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