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Old 05-04-2010, 03:44 PM   #1
zachandbro
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Default Infernity Deck

Infernites
Extra Deck:
2 Infernity Doom Dragon
1 Thought Ruler Archfiend
1 Magical Andriod
1 Goyo Guardian
2 Stardust Dragon
1 Red Dragon Archfiend
1 Black Rose Dragon
1 Ancient Fairy Dragon
1 Colossal Fighter
2 Mist Wurm
1 Ally of Justice-Catastor
1 Broniac, Dragon of The Ice Barrier

Monsters:
2 Infernity Mirage
3 Infernity Beetle
2 Infernity Avenger
2 Infernity Destoryer
3 Infernity Archfiend
3 Infernity Nercomancer
1 Plaguespreader Zombie
2 Dark Grepher

Spells:
1 ZERO - MAX
1 Mystical Space Typoon
1 Heavy Storm
1 Brain Control
1 Lighting Vortex
3 Infernity Launcher
1 Foolish Burial
1 Allure of Darkness

Traps:
2 Infernity Reflector
2 Infernity Inferno
3 Infernity Barrier
1 Mirror Force
1 Torrential Tribute
2 Bottomless Trap Hole
1 Starlight Road
Deck: 40 Cards
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Last edited by zachandbro : 06-14-2010 at 02:33 PM.
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Old 05-04-2010, 04:23 PM   #2
Zearth
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You might not want to pot since it gets rid of your graveyard advantage and puts cards in your hand which defeats the point of the deck. also it would get your deck down closer to 40
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Old 05-04-2010, 05:13 PM   #3
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I'd probably ditch Zero - Max.
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Old 05-04-2010, 05:14 PM   #4
zachandbro
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Quote:
Originally Posted by masterduelistky View Post
I'd probably ditch Zero - Max.
Why would you say that?
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Old 05-04-2010, 08:25 PM   #5
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boot those the zeros and reflector this is not the show u know and -1 mirage and destroyer and avenger
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Old 06-14-2010, 02:31 PM   #6
zachandbro
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Bump it up...
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Old 06-15-2010, 07:37 AM   #7
d dimension
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This deck has too much monsters, Destroyer and Avenger can be a dead draw.
Id reccomend you putting Trishula, Dragon of the Ice Barrier in your extra deck instead of Magical Android or Thought Ruler Archfiend. Transmigration Prophecy can be great in returning Launchers back to the deck and One for One can give you Mirage or Avenger
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