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Old 09-17-2009, 08:16 PM   #1
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Default The Plaguespreaders

This is not just advertising "Plaguespreader Zombie" or anything like that. Nope, instead, I'm thinking of making the Plaguespreader name into an Archetype or Theme. There have already been a few cards associated with plague, so why not spread the disease? Here are a few cards to help it along:

Plaguespreader Rat
Dark/Beast/Effect
Level 2
atk 400/def 1000
Effect: If this monster is destroyed by battle, you may add 1 Level 3 or lower DARK, Beast-type monster from your Deck to your Hand, except "Plaguespreader Rat".

Village of Infection
Field Spell card
Once per turn, you can select 1 face-up non-Zombie monster on the Field. Treat the targeted monster's Attribute as DARK and place 1 Infection Counter on it. As long as a monster with an "Infection Counter" on it is face-up on the Field, it's ATK and DEF are reduced by 500 points and it cannot declare an attack. If a monster with an Infection Counter on it is Tributed or used as a Synchro Material monster, destroy this card and remove from play all monsters with an Infection Counter on them.

Plaguespreader Beetle
Dark/Insect/Effect
Level 4
atk 1400/def 1600
Effect: Once per turn, if you control no monsters, you may Special Summon 1 "Plaguespreader" monster from your Deck to your Field. If a face-up "Plaguespreader" monster on your Field is destroyed by a card effect, you can place 1 "Infection Counter" on a face-up non-Zombie-type monster on the Field. If you activated this card's Effect, you cannot Special Summon any monsters this turn.
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Old 09-17-2009, 10:43 PM   #2
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Quote:
Originally Posted by Captain_Clasher View Post
Plaguespreader Rat
Dark/Beast/Effect
Level 2
atk 400/def 1000
Effect: If this face-up monster is destroyed by battle while face-down, you may add 1 Level 3 or lower DARK, Beast-type monster from your Deck to your Hand, except Plaguespreader Zombie.
You might want to change the bolded part to "except "Plaguespreader Rat"."
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Old 09-17-2009, 11:37 PM   #3
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Very well. I'll make the change. I just figured that since Plaguespreader Zombie is such a nuisance these days, I'd make him the exception. But, I can see where you're coming from with Plaguespreader Rat.
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Old 09-18-2009, 12:51 AM   #4
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Originally Posted by Captain_Clasher View Post
Plaguespreader Rat
Dark/Beast/Effect
Level 2
atk 400/def 1000
Effect: If this face-up monster is destroyed by battle while face-down, you may add 1 Level 3 or lower DARK, Beast-type monster from your Deck to your Hand, except "Plaguespreader Zombie".
lol wut?
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Old 09-18-2009, 12:53 AM   #5
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Argh... I'll fix that...
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Old 09-18-2009, 06:27 AM   #6
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Plaguespreader Crawler
LV3/Beast/Dark
When this monster is added from your Deck to your Hand, you can activate one "Village of Infection" from your deck.
1200/400
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Old 09-18-2009, 08:16 AM   #7
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plaguespreader wolf
lv4/zombie/dark
you can discard this card to add "Zombie World"or"Village of Infection"from your deck to your hand.If "Zombie World"or"Village of Infection"is not on the field and this card is destroy this card.
2100/800
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Old 09-18-2009, 10:32 AM   #8
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Plaguespreader Racoon
Lv4/beast/tuner/earth
"I have rabies."
1900/200

Adds to the themes and normals could use a lv4 tuner
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Old 09-18-2009, 10:57 AM   #9
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Nice entries you guys. We of course have to have a Field Spell searcher for Zombies in the form of Plaguespreader Wolf. Then we have an instant Field Spell activator in the form of Plaguespreader Crawler. As far as Plaguespreader Raccoon goes, if your gonna give it flavor text, at least make it GOOD flavor text. Nice job, if a bit too easy to do.

Plaguespreader Necromancer
Dark/Spellcaster/Effect
Level 4
atk 1500/def 1000
Effect: This monster's type is also treated as Zombie-type if there are 3 or more Infection Counters on the Field. Once per turn, you can place 1 Infection Counter on 1 face-up non-Zombie-type monster on the Field. If this monster is destroyed by battle, you can place 1 additional "Infection Counter" on all face-up non-DARK monsters your opponent controls.

Infection Cloud
Normal Trap card
When a face-up Level 4 or lower "Plaguespreader" monster is destroyed by a card effect, you can place 1 Infection Counter on all face-up non-Zombie-type monsters on the Field equal to half the Level of the destroyed non-Zombie-type monster. If you control at least 2 "Plaguespreader" monsters on your Field, your opponent cannot negate this card's Effect.

Corpse Bomb
Normal Trap card
Tribute 1 face-up "Plaguespreader" monster you control and destroy 1 face-up non-Zombie-type monster your opponent controls. Inflict damage to your opponent's life points equal to half the destroyed monster's ATK, and place 1 "Infection Counter" on all face-up non-Zombie-type monsters your opponent controls.
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Old 09-18-2009, 11:02 AM   #10
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No offense, but you may want to change non-DARK to non-Zombie, as DARK monsters can still become infected, if not by darkness but by disease, aka "Plague".
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Old 09-18-2009, 11:06 AM   #11
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Very well. I like that idea. So, no offense done.
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Old 09-18-2009, 11:09 AM   #12
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Cool It's good to see that some of my ideas are also helping out a bit and not hurting the archetype.
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Old 09-18-2009, 11:20 AM   #13
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I cannot use these to make the Plaguspreader Zombie Synchros.
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Old 09-18-2009, 06:47 PM   #14
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Oh well. If you want to make new Plaguespreader Synchros, go right ahead. Even if it's your own thread.
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Old 09-18-2009, 07:01 PM   #15
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Plague Epidemic
Cont. Spell
As long as this card is on the field, whenever an Infection Counter is placed on a monster, you may place an additional Infection Counter on another monster on the field.

Mass Infection Virus
Normal Trap
Send on your side of the field a monster with 2 or more Infection Counters on it to the Graveyard. Reveal all monsters on your opponent's side of the field and reveal his/her hand (flip effects are not activated at this time). Destroy all non-Zombie Type monsters on your opponent's side of the field and hand. Until the 3rd End Phase of the activation of this card, your opponent reveals the card he/she draws. If the revealed card is a non-Zombie Type monster send it to the Graveyard.
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Old 09-18-2009, 07:24 PM   #16
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Nah, I was just complaining about how I cannot use these "Plaguespreader" monsters to synchro with Zombie and make the PSSynchros (Dragon, Hades, Skull).
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Old 09-18-2009, 09:59 PM   #17
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Why not, then, make Plaguespreader Tuners that have "This card's name is treated as "Plaguespreader Zombie" for the Synchro Summon of a monster requiring it."
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Old 09-18-2009, 10:43 PM   #18
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Lol! Virus cards are too easy to make and show up too often! Not that I mind them, not by any chance, it's just that I see them so often, it's like they're a dime a dozen!
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Old 09-18-2009, 10:54 PM   #19
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Name: Plaguespreader Archfiend
Attribute: DARK
Type: Zombie
Level: 6
ATK: 2000
DEF: 2500
Effect: You can Special Summon this card from your hand or Graveyard by Tributing 1 "Plaguespreader" monster on your side of the field (except "Plaguespreader Archfiend") while there are 1 or more Infection Counters on the field. Level 2 and lower "Plaguespreader" monsters you control are treated as Tuners and can be used as Synchro Material for Syncho Monsters requiring "Plaguespreader Zombie".

Name: Plague Ridden Village
Attribute: Spell
Type: Continuous
Effect: If a non-Zombie monster has 4 or more Infection Counters, it is destroyed. If a monster is destroyed by this effect, Special Summon 1 "Plagued Zombie Token" (Level 2 / DARK / Zombie / 500 ATK / 500 DEF) to your side of the field. If this card is removed from the field, destroy all "Plagued Zombie Token" monsters created by this effect.
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Old 09-18-2009, 10:58 PM   #20
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I think some reviews are in order at present. You up to it abisal? In return, I'll review your cards as well as anyone elses cards on here.
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Old 09-19-2009, 11:57 AM   #21
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I am not really good writing reviews.
Quote:
Plaguespreader Rat
Dark/Beast/Effect
Level 2
atk 400/def 1000
Effect: If this monster is destroyed by battle while face-down, you may add 1 Level 3 or lower DARK, Beast-type monster from your Deck to your Hand, except "Plaguespreader Rat".

Village of Infection
Field Spell card
Once per turn, you can select 1 face-up non-Zombie monster on the Field. Treat the targeted monster's Attribute as DARK and place 1 Infection Counter on it. As long as a monster with an "Infection Counter" on it is face-up on the Field, it's ATK and DEF are reduced by 500 points and it cannot declare an attack. If a monster with an Infection Counter on it is Tributed or used as a Synchro Material monster, destroy this card and remove from play all monsters with an Infection Counter on them.

Plaguespreader Beetle
Dark/Insect/Effect
Level 4
atk 1400/def 1600
Effect: Once per turn, if you control no monsters, other than this card, you may Special Summon 1 "Plaguespreader" monster from your Deck to your side of the Field. If a face-up "Plaguespreader" monster on your Field is destroyed by a card effect, you can place 1 "Infection Counter" on a face-up non-Zombie monster on the Field.
Rat is almost stricly worse than Mystic Tomato. It should be fine without the "while face-down" restriction (and it might still need a small boost even after that).
Village of Infection. Does the opponent get to use the effect aswell? It is a bit weak if he does and a bit overpowered if he does not. It'll allow you to get direct attacks quite often against a non-Zombie player while also weakening your opponent's monsters.
Beetle seems too powerful. The possibility of instant level 6 and 7 Synchros got Cat banned. This guy can easily pull off instant level 6s and easy level 8s (instant level 8s if you count the Racoon that was posted after you made these cards). Perhaps a "you cannot Special Summon this turn" restriction?

Quote:
Plaguespreader Crawler
LV3/Beast/Dark
When this monster is added from your Deck to your Hand, you can activate one "Village of Infection" from your deck.
1200/400
Great Job. This gives you a good reason to run Rat.


Quote:
plaguespreader wolf
lv4/zombie/dark
you can discard this card to add "Zombie World"or"Village of Infection"from your deck to your hand.If "Zombie World"or"Village of Infection"is not on the field and this card is destroy this card.
2100/800
Not very original. I'd probably have made it a level 3 so you could search t out with Rat.

Quote:
Plaguespreader Racoon
Lv4/beast/tuner/earth
"I have rabies."
1900/200
It is fine by me, but it'll be powercreeping level 4 Tuners a bit.

Quote:
Plaguespreader Necromancer
Dark/Spellcaster/Effect
Level 4
atk 1500/def 1000
Effect: Once per turn, you can place 1 "Infection Counter" on 1 face-up non-Zombie monster on the Field. This monster's type is also treated as Zombie if there are 3 or more "Infection Counter"s on the Field. If this monster is destroyed by battle, you can place 1 additional "Infection Counter" on all face-up non-DARK monsters your opponent controls.

Infection Cloud
Normal Trap card
When a face-up Level 4 or lower "Plaguespreader" monster is destroyed by a card effect, you can place 1 "Infection Counter" on all face-up non-Zombie monsters on the Field equal to the Level of the destroyed monster. If you control at least 2 "Plaguespreader" monsters on your Field, your opponent cannot negate this card's Effect.

Corpse Bomb
Normal Trap card
Tribute 1 face-up "Plaguespreader" monster you control and destroy 1 face-up non-Zombie monster on your opponent's side of the Field. Inflict damage to your opponent's life points equal to the destroyed monster's ATK, and place 1 "Infection Counter" on all face-up non-Zombie monsters on your opponent's Field.
Plaguespreader Necromancer is not really much of a Necromancer (pretty sure there is a term for a wizard who can control "plagues", by the way). But he is ok (maybe he could use a small stat boost).
Infection Cloud is a bit situational, but its effect should be powerful enough to be a 1x or 2x in some Plaguespreader decks.
Corpse Bomb is great, I think.

I'll try to do more later on.
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Old 09-19-2009, 12:05 PM   #22
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See, does anyone wanna check out my Zombie thread (they're called the Drakuls)?
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Old 09-20-2009, 10:02 PM   #23
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Plaguespreader Flea
Dark/Insect/Effect
Level 3
atk 1300/def 1300
Effect: If this monster is destroyed by battle, you may place 1 Infection Counter on the monster that destroyed this card. If this monster is destroyed by a Card Effect controlled by your opponent, place 1 Infection Counter on 1 monster on your side of the Field.

Spread of the Plague
Continuous Trap card
After this card's activation, place 4 Infection Counters on this card (max 4). Once per turn, you can move 1 Infection Counter from this card to 1 non-Zombie monster on the Field. In addition, you may move 1 Infection Counter from the Field to this card. During your Standby Phase, if there are more than 3 Infection Counters on this card, destroy this card.

Plaguespreader Knight
Dark/Zombie/Effect
Level 4
atk 1600/def 1400
Effect: You can have only 1 Plaguespreader Knight on your Field at a time. Once per turn, you can Special Summon 1 Level 4 or lower Zombie-type, "Plaguespreader" monster from your Graveyard or Hand. If a face-up "Plaguespreader" monster is destroyed by a card effect while this card is face-up on the Field, you can return this card to your Deck to Special Summon 1 "Plaguespreader" monster from your Graveyard, except this card, to your Field.
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Old 09-20-2009, 11:43 PM   #24
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Really loving the idea of Zombie plague, while using bugs and rats to do it. Keep it up.
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Old 09-20-2009, 11:50 PM   #25
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Uh ok... How bout a review then to keep this going?
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