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07-24-2009, 04:25 PM
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#1
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Registered User
Join Date: Mar 2009
Posts: 150
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Skull Servant otk
30 Monsters
3 Skull Servant
3 The Lady in Wight
3 King of the Skull Servants
3 Mystic Tomato
3 Giant Germ
3 necro guardna
3 Destiny Hero - Dasher
3 dark creator
1 Chaos Necromancer
1 Gorz, the Emissary of Darkness
1 morphing jar
1 Sangan
1 spirit reaper
1 night assailant
Spells 10
3 Veil of Darkness
3 Reload
3 hand destruction
1 Book of Life
Well the point of the deck is to use veil of darkness to mill through the deck and get king of skull servants out with 8000 attack points. The dark world is in there to use with veil get out some goldds as back up and use gren / kahki as removal. I need mostly dark monsters to have the deck keep its speed. Hasn't been tested yet since its only in the build stage.
Last edited by Os91 : 07-31-2009 at 04:29 PM.
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07-24-2009, 04:40 PM
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#2
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Alternative Vet
Join Date: Jun 2009
Posts: 2,466
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I've tried the build with Veil of Darkness + Magical Merchant in my RDD deck in my signature, but I found that they conflict with eachother to much. You should either keep with the Magical Merchant build or the Veil of Darkness build. You can check out the RDD deck in my signature for my build. I've chosen for the Veil of Darkness way, since I often was dead the second turn against the meta decks because I could only set 1 monster (first Gokipon and after that turn Magical Merchant). That defense wasn't enough most of the time, especially not against swarm decks like Kitty, BW or LS. I'm still testing this version I have in my signature, still isn't finished, but maybe you get some good idea's. Hope this helps 
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07-24-2009, 04:48 PM
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#3
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Go GO Gadget!!
Join Date: Jun 2009
Location: the great N.C.
Posts: 993
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add the five peices of exodia to give you two win conditions
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07-24-2009, 04:58 PM
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#4
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Alternative Vet
Join Date: Jun 2009
Posts: 2,466
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Quote:
Originally Posted by GagetMan1919
add the five peices of exodia to give you two win conditions
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You can better put in Dark monsters that are usefull in this build.
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07-24-2009, 05:02 PM
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#5
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Blackwing King
Join Date: Feb 2009
Location: San Jose, California
Age: 20
Posts: 7,892
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Sniper Hunter to help you dumb Skull Servants and Lighting Vortex in case of swarms.
__________________
Trade Thread.
Quote:
Originally Posted by Fall3n24
I love how you trade for French Gales.
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Quote:
Originally Posted by Cpl Ketchup
My friend tried to War Chariot Exodia once.
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07-24-2009, 05:03 PM
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#6
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Go GO Gadget!!
Join Date: Jun 2009
Location: the great N.C.
Posts: 993
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Quote:
Originally Posted by 83nn0
You can better put in Dark monsters that are usefull in this build.
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i was just messing around i don't see this deck being very competitive sorry but think about it unless you can live for one turn and then get rid of there cards on field you will lose
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07-24-2009, 05:47 PM
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#7
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Alternative Vet
Join Date: Jun 2009
Posts: 2,466
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Quote:
Originally Posted by GagetMan1919
i was just messing around i don't see this deck being very competitive sorry but think about it unless you can live for one turn and then get rid of there cards on field you will lose
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You should check out the RDD deck in my signature, maybe you can help me improve it so it becomes competitive.
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07-24-2009, 11:15 PM
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#8
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Registered User
Join Date: Mar 2009
Posts: 150
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Made some changes when i read through your thread. Is your hand destruction working out well?
37 Monsters
3 kahki
3 gren
3 goldd
3 Skull Servant
3 The Lady in Wight
3 King of the Skull Servants
3 Mystic Tomato
3 Giant Germ
3 necro guardna
2 dark creator
2 Chaos Necromancer
1 Destiny Hero - Dasher
1 Gorz, the Emissary of Darkness
1 morphing jar
1 Sangan
1 spirit reaper
1 night assailant
Spells 3
2 Veil of Darkness
1 Card Destruction
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07-25-2009, 02:24 AM
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#9
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Alternative Vet
Join Date: Jun 2009
Posts: 2,466
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Hand Destruction works great incombination with Veil of Darkness. You can play him during the draw phase if you didn't draw a Dark monster and if you draw a Dark monster with Hand Destruction, you can start drawing again.
I would play 3 Veil of Darkness though, I think 2 isn't enough.
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07-27-2009, 04:35 PM
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#10
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Registered User
Join Date: Mar 2009
Posts: 150
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-1 Chaos Necromancer
-1 Card Destruction
+1 Hand Destruction
+1 Veil of Darkness
Additional Comment:
bump bump bump
Additional Comment:
bump bump bump
Last edited by Os91 : 07-27-2009 at 04:35 PM.
Reason: Automerged Doublepost
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07-28-2009, 10:04 AM
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#11
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Alternative Vet
Join Date: Jun 2009
Posts: 2,466
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Nice changes, maybe you can add 1 or 2 Reloads. They are also quick play and might get you a Veil of Darkness if you don't have one in your hand.
The changes you made are good 
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07-28-2009, 10:11 AM
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#12
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Koa'Ki Meiru Vet
Join Date: Feb 2009
Location: Kokomo, NJ
Posts: 7,839
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stick with HotU FTK ^_^
__________________
Quote:
Originally Posted by benthegreat
Warning and Duality made a lot of unplayable decks playable.
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Quote:
Originally Posted by Black-Buster-Soldier
Mosh is back, I might have to take this deck more seriously again.
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Quote:
Originally Posted by AxelSlam
adam beat nizar LOOOOOOOOOOOOOL
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1 Regional Top 16 Blackwings
1 Regional Top 48 Koa'Ki Meiru
1 Regional Top 4 Macro
1 YCS Top 8 Macro
---Ⓜⓞⓢⓗⓟⓘⓣ
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07-28-2009, 11:23 AM
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#13
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Registered User
Join Date: Mar 2009
Posts: 150
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what is hotu ftk?
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07-28-2009, 05:24 PM
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#14
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TEight tate not top8
Join Date: Apr 2008
Posts: 2,209
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dude you have WAAAY to many monsters, and not enough destruction.
__________________
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07-28-2009, 05:42 PM
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#15
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Registered User
Join Date: Mar 2009
Posts: 150
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its supposed to have a lot of monsters... so i can abuse veil of darkness
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07-28-2009, 05:52 PM
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#16
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Pojo Veteran
Join Date: Oct 2007
Location: Lee's Summit, Missouri
Age: 25
Posts: 972
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Dark World doesn't work with Viel of Darkness.
__________________
02/23/08 1st Place St. Louis, Missouri Regionals
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01/24/09 8th Place Lenexa, Kansas Regionals
04/17/10 5th Place Omaha, Nebraska Regionals
05/29/10 8th Place Lenexa, Kansas 1k Cash Tournament
11/20/11 3rd Place YCS Kansas City
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08-08-2009, 07:27 PM
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#17
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Registered User
Join Date: Mar 2009
Posts: 150
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****... why didnt I see the word send before -_- hm 9 open spots now!
Additional Comment:
bumpbumpbump
Additional Comment:
bumpbumpbump
Additional Comment:
bump bump bump
Last edited by Os91 : 08-08-2009 at 07:27 PM.
Reason: Automerged Doublepost
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