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06-26-2009, 11:34 PM
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#51
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Pads or Tampons?
Join Date: Jun 2007
Location: SE Bakalakadaka St Age: 12
Posts: 18,742
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I almost didn't return to this game when I found out how easy it was to drop a Stardust Dragon or Goyo Guardian. I can honestly say they are an intimidating mechanic to the game, but we can work with them out there.
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Eleven NEIN NEIN!
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06-26-2009, 11:42 PM
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#52
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Pojo Veteran
Join Date: Jun 2008
Posts: 680
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Quote:
Originally Posted by 25Strat
Play for self banning from pojo? I'll straight up tell you I'm going to use GB too.
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...DO EET. This will be entertaining.
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Quote:
Originally Posted by PMasterS
The problem is that you seem to be under the mistaken belief that logic is logical
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Quote:
Originally Posted by Mokey Mokey Man
All of your arguments are based on the opinion that overpowered cards are bad for the game.
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Quote:
Originally Posted by uchiha_itachi
LS winning SJC is like Amazonesses winning SJC.
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06-26-2009, 11:49 PM
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#53
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Banned User
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 4,287
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Quote:
Originally Posted by Kitsune Blue
My Dragon deck doesn't use Synchs and eats Glad Beasts.
umad?
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And here I was thinking you'd have a combination Phantom/Gladiator/Every other kind of Beast deck, like this abomination I'm working on atm.
wtf
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06-27-2009, 04:54 AM
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#54
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Elephant
Join Date: Oct 2008
Location: Brighton, UK
Posts: 4,377
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Quote:
Originally Posted by CapitalG
Too bad Cat Synchro in the TCG is a joke.
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Too bad it isn't in the OCG.
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06-27-2009, 05:35 AM
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#55
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Disruptive Durden
Join Date: Jun 2005
Posts: 6,233
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Oh yeah, this is why I don't come to this part of the forums anymore.
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Quit QQing or GTFO. Studies (and by that I mean common sense) show that your hellacious amounts of complaining about hand shuffling, high card prices, netdecking, and other **** that doesn't matter contributes to why you never top regionals. Stop spending your time complaining and use it to get better at this game.
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06-27-2009, 10:45 AM
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#56
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Happily Deranged
Join Date: Jun 2005
Location: Cali
Posts: 2,852
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Synchros aren't problematic on their face, its the way konami insists on making tuners like PSZ, Gale, and cards that support other tuners like E-port and Rescue Cat that are the problem, otherwise they would essentially be toolbox tributes.
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"Never rely upon the power of a single monster to win you a duel"
Last edited by Hades'sChaos : 06-27-2009 at 10:49 AM.
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06-27-2009, 07:31 PM
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#57
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Coheed and Cambria
Join Date: Sep 2007
Location: From Fear Through the Eyes of Madness
Posts: 5,620
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E-port isn't a problem
__________________
Dear Ambellina,
The Prise wishes you, to watch over me.
In short for the murders of those I court,
I bless the hour that hold your fall,
I will kill you all.
I am The Crowing.
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06-27-2009, 10:20 PM
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#58
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Happily Deranged
Join Date: Jun 2005
Location: Cali
Posts: 2,852
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Quote:
Originally Posted by Euphoria
E-port isn't a problem
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Yes it is, special summoning synchros from the hand or deck without cost will always create the potential for consistent synchro swarms. Which is precisely why it was limited there are simply too many ways special summon other monsters for synchro material to allow that kind of card to be played in multiples.
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"Never rely upon the power of a single monster to win you a duel"
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06-27-2009, 11:54 PM
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#59
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No to Imperialism
Join Date: Nov 2004
Posts: 6,318
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Quote:
Originally Posted by Hades'sChaos
Yes it is, special summoning synchros from the hand or deck without cost will always create the potential for consistent synchro swarms. Which is precisely why it was limited there are simply too many ways special summon other monsters for synchro material to allow that kind of card to be played in multiples.
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I don't think you get it.
The game is supposed to be about fast OTKs. Not FTKs, fast OTKs. Games shouldn't last more than 4-5 turns. That's how Konami sees it.
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06-28-2009, 12:58 AM
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#60
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Happily Deranged
Join Date: Jun 2005
Location: Cali
Posts: 2,852
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Quote:
Originally Posted by 25Strat
I don't think you get it.
The game is supposed to be about fast OTKs. Not FTKs, fast OTKs. Games shouldn't last more than 4-5 turns. That's how Konami sees it.
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One: that isn't remotely true as cards that create OTKs tend to get banned or limited(*cough* E-port), two: You don't need cards like E-port to end a game in four or five turns.
__________________
"Never rely upon the power of a single monster to win you a duel"
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06-28-2009, 02:51 AM
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#61
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Pojo Veteran
Join Date: Jul 2004
Posts: 2,879
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Quote:
Originally Posted by Hades'sChaos
One: that isn't remotely true as cards that create OTKs tend to get banned or limited(*cough* E-port), two: You don't need cards like E-port to end a game in four or five turns.
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Konami has always favored a fast paced game. Card design and ban lists that discourage cards which slow down the game outweigh Emergency Teleport, which might have been restricted on an unrelated concept.
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06-28-2009, 04:49 AM
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#62
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Registered User
Join Date: Oct 2007
Posts: 219
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Synchros are powerful cards yes, but they need Tuner cards which are generally rubbish. So you give and take when you play them.
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06-28-2009, 11:07 AM
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#63
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Happily Deranged
Join Date: Jun 2005
Location: Cali
Posts: 2,852
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Quote:
Originally Posted by PlanetCrack
Konami has always favored a fast paced game. Card design and ban lists that discourage cards which slow down the game outweigh Emergency Teleport, which might have been restricted on an unrelated concept.
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Actually its relatively clear they favor a moderately paced game as do most players, which precisely why stall cards like level limit A and card's that unduely speed up the pace of the game like E-port and PSZ get limited.
__________________
"Never rely upon the power of a single monster to win you a duel"
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06-28-2009, 05:29 PM
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#64
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Registered User
Join Date: Mar 2008
Posts: 156
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Synchros will be more interesting once there are:
I. More than an extra deck's worth of usable synchros
II. A good amount more synchros for specific deck types. Like what was made for Dragons in RGBT.
__________________
Is currently running: Some sort of Dead Draw Dragon-thing.
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06-28-2009, 06:50 PM
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#65
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Wot Wot Wot!
Join Date: Mar 2007
Location: Florida.
Posts: 3,936
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Quote:
Originally Posted by Xander-K
Synchros are powerful cards yes, but they need Tuner cards which are generally rubbish. So you give and take when you play them.
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Krebons, Gale, PSZ, Debris Dragon, Junk Synchron, Black Salvo, even Psychic Commander and Blizzard are quite good cards.
__________________
Ą|[PKMN] Fighting.dek [x]
Ą|[YGO!] Stardust in the Morning. [x]
Last edited by Rhinoserious : 06-28-2009 at 06:54 PM.
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06-28-2009, 06:51 PM
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#66
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Banned User
Join Date: May 2006
Location: A self-dug grave.
Age: 23
Posts: 24,785
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Forgot Salvo.
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06-28-2009, 06:54 PM
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#67
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Wot Wot Wot!
Join Date: Mar 2007
Location: Florida.
Posts: 3,936
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Quote:
Originally Posted by Kitsune Blue
Forgot Salvo.
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Fixed .
__________________
Ą|[PKMN] Fighting.dek [x]
Ą|[YGO!] Stardust in the Morning. [x]
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06-28-2009, 07:24 PM
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#68
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Pojo Veteran
Join Date: Sep 2008
Posts: 518
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Quote:
Originally Posted by mobius frost monarch
ok please explain how the game has become garbage just because of synchros, i do want to know
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The game began to fail way before synchros...why do i still play? To show that you don't need synchros, JD, DAD, or GB to have fun and win :/
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07-01-2009, 09:07 PM
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#69
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Wot Wot Wot!
Join Date: Mar 2007
Location: Florida.
Posts: 3,936
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Bump .
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Ą|[PKMN] Fighting.dek [x]
Ą|[YGO!] Stardust in the Morning. [x]
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07-01-2009, 09:35 PM
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#70
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~All Will Break~
Join Date: Feb 2009
Location: In between the Sun, and Moon.
Posts: 2,379
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Syncros made the game fun. If they made the game worse, why do you scrubs still play, and complain? Just quit if you don't like it.
__________________
Kris Perovic is the master of D.D.T.
Anyone with a Two Player Spellgrounds Magic Mat hit me up. I'll trade my single player, and some other stuff for it.
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07-01-2009, 09:45 PM
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#71
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Wot Wot Wot!
Join Date: Mar 2007
Location: Florida.
Posts: 3,936
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You just called me a scrub, and you run blackwings.
How funny.
__________________
Ą|[PKMN] Fighting.dek [x]
Ą|[YGO!] Stardust in the Morning. [x]
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07-01-2009, 09:48 PM
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#72
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~All Will Break~
Join Date: Feb 2009
Location: In between the Sun, and Moon.
Posts: 2,379
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Quote:
Originally Posted by King Goomba
You just called me a scrub, and you run blackwings.
How funny.
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How in hell am I am scrub by running Blackwings? That makes no sense.
__________________
Kris Perovic is the master of D.D.T.
Anyone with a Two Player Spellgrounds Magic Mat hit me up. I'll trade my single player, and some other stuff for it.
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07-01-2009, 09:55 PM
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#73
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Banned User
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 4,287
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Quote:
Originally Posted by King Goomba
You just called me a scrub, and you run blackwings.
How funny.
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/rolleyes .
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07-02-2009, 01:13 AM
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#74
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Pojo Veteran
Join Date: Jul 2007
Posts: 7,456
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Quote:
Originally Posted by King Goomba
Ever since Synchros were released, this game has been worse than ever.
It's discouraging to look at all these potential deck types then see they don't even stand a chance without their own tuners and synchros.
Discuss.
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Truth .
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07-02-2009, 03:09 PM
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#75
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~All Will Break~
Join Date: Feb 2009
Location: In between the Sun, and Moon.
Posts: 2,379
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Quote:
Originally Posted by Mokey Mokey Man
Truth .
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Not really, since Krebons, Plaguespreader, etc. are splashable.
Also, I think it's good, since most decks have become competative because of syncros. Look at fish. That stuff is pro.
__________________
Kris Perovic is the master of D.D.T.
Anyone with a Two Player Spellgrounds Magic Mat hit me up. I'll trade my single player, and some other stuff for it.
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