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01-25-2004, 08:29 PM
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#1
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~Kyuubi no Youko~
Join Date: Jan 2004
Location: Kitsune no Sato
Posts: 607
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The Pokémon Fire Red & Leaf Green Topic (ENGLISH PICS)
EDIT: Added English Pics
This topic is to discuss about Pokémon Fire Red & Leaf Green. Also, any info needed can be found here, provided with images as well.
Japanese Release Date: Jan. 28, 2004
US Release Date: Septemeber 9th, 2004.
English Pics: http://www.serebii.net/red_green/eng.shtml
Japanese Box Art:
Fire Red: www.serebii.net/box/fire.jpg
Leaf Green: www.serebii.net/box/leaf.jpg
Version-Exclusive Pokémon: www.serebii.net/red_green...ives.shtml
Pics: http://www.serebii.net/red_green/pics.shtml
Sprites of Obtainable Pokémon: (many FR/LG sprites are different from Ru/Sa)
http://www.serebii.net/red_green/pokemon.shtml
Evolution Requirements- this explains Pokémon like Golbat or Onix how they can evolve and what you need to do for them to be able to evolve:
http://www.serebii.net/red_green/evolution.shtml
Pokémon Locations - where you can find Pokémon you want:
http://www.serebii.net/red_green/locations.shtml
Legendary Pokémon obtainable in the game:
http://www.serebii.net/red_green/legendary.shtml
Items (big list!): http://www.serebii.net/red_green/items.shtml
Berries: http://www.serebii.net/red_green/berries.shtml
Berry Crush: http://www.serebii.net/red_green/berry-crush.shtml
Rainbow Islands - These Islands contain JOHTO POKÉMON! (and many, many legendaries, including info on Deoxys on Island 9!):
http://www.serebii.net/red_green/mystery-island.shtml
The Unown: http://www.serebii.net/red_green/unown.shtml
Move Tutors - suprisingly, there are many Move Tutors in the game:
ALSO! The Move Re-Learner is on Island 2. It is the 4th to last of the tutors.
http://www.serebii.net/red_green/move-tutor.shtml
New PokéDex:
Apparently, this is one seems more upgraded then any other PokeDéx:
www.serebii.net/red_green/pokedex.shtml
The National Dex - the ultimate Pokédex with bunch of intries:
http://www.serebii.net/red_green/national.shtml
E-Card Features (Japanese): http://www.serebii.net/red_green/e-card.shtml
Transformation Cave: http://www.serebii.net/red_green/transform.shtml
Trainer Tower - battle it out with a bunch of trainers:
http://www.serebii.net/red_green/trainer-tower.shtml
The Voice Checker - something like journal entries for trainers:
http://www.serebii.net/red_green/voice-checker.shtml
Help Mode: www.serebii.net/red_green/help.shtml
For players who are new to the game or are stuck in the game.
Union Room: www.serebii.net/red_green/wire.shtml
Union Room Mini-Games: www.serebii.net/red_green...ames.shtml
Deoxys - the mysterious shapeshifting Pokemon (#386). Depending on the game it is in, (Ruby/Sapphire, Fire Red, or Leaf Green) the sprite and stats for Deoxys are different: http://www.serebii.net/red_green/deoxys.shtml
Note: All pics and info courtesy of Serebii's SPP: www.serebii.net
Last edited by NarutoKun128 : 05-11-2004 at 06:52 PM.
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01-25-2004, 08:44 PM
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#2
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mine got reset
Join Date: Jan 2004
Location: Moving
Posts: 1,208
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What about Contests (which was a big part of Ruby and Sapphire)? And exactly how many PKMN are in the games (202 like Ruby and Sapphire, or 151 like the originals, will there be a few Johto/Hoen PKMN, or will it all be Kanto PKMN and their (un)evolutions)?
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01-26-2004, 02:43 AM
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#3
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Registered User
Join Date: Jan 2004
Location: Zanzibar
Posts: 472
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And, will their be running shoes? I need running shoes.
__________________
~DarkFlareon
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01-26-2004, 10:50 AM
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#4
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Registered User
Join Date: Jan 2004
Age: 22
Posts: 163
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Wow these games look really good I may even get a copy. I would have thought that they could come up with more imaginative names for the islands instead of island 1 and island 2 those are just drab.
Are they sticking with fire red and leaf green or will leaf green be ocean blue?
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01-26-2004, 12:44 PM
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#5
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Pojo Veteran
Join Date: Jan 2004
Posts: 1,128
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Maybe it will be possible to accumulate all the known pokemon into one version.
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01-26-2004, 12:57 PM
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#6
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Registered User
Join Date: Jan 2004
Age: 22
Posts: 163
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That would be a very good Idea. I would also like to see all the different regions in one game. It wouldn't all fit but it would be cool.
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01-27-2004, 12:38 AM
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#7
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wobbuffet rules!!!
Join Date: Jan 2004
Location: P-Town
Age: 19
Posts: 1,906
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Hm... maybe they could come out with a series where there are 2 carts and you switch carts halfway through.. 
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01-27-2004, 04:34 AM
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#8
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Registered User
Join Date: Jan 2004
Age: 22
Posts: 261
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re
Quote:
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Originally Posted by wobmaster
Hm... maybe they could come out with a series where there are 2 carts and you switch carts halfway through.. 
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That wouldn't really work, unless the GBA has some memeory to store info while you switch carts, or a password, but i doubt the password thing would work
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01-27-2004, 04:36 AM
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#9
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Pojo Veteran
Join Date: Jan 2004
Posts: 610
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Quote:
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Originally Posted by BusterBladerLord
That wouldn't really work, unless the GBA has some memeory to store info while you switch carts, or a password, but i doubt the password thing would work
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As far as I know, it doesn't...
The password thing could work, but then people could also get to stuff by just guessing passwords...so maybe not. And it would be a really long password if you wanted to keep all your stuff.
__________________
The greatest ninja ever to live resides on irc.blitzed.org #digilegacy Pojo's EzBoard Posts: 7,530 - Joined: June 11th, 2001
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01-27-2004, 08:16 AM
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#10
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Pojo Veteran
Join Date: Jan 2004
Location: Everest
Age: 30
Posts: 1,602
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Yeh this game is goign to be great most liekly the older pokemon will be in it and the graphics are wicked awesome like r/s equivalents. @ mystery island but other then that looking at the new pictures on Serebii.net the places look almost exactly the same for example the "expresso" guy in r/b/y that picture looks exactly the same but with better graphics. And they have cool mini games and they got a cool adapter that you can battle/ play mini games with up to 5 people from 33 feet away with no wire thats just sick. And the new pokedex is awesoem it tells you what you can catch in the area and all teh tm's are from r/s and they have 1 or 2 hms that werent in the older r/b version
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Trainers from Expedition to Skyridge?
Promos?
Give me a PM and we can trade!
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01-27-2004, 08:18 AM
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#11
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Registered User
Join Date: Jan 2004
Age: 22
Posts: 163
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Can I just get this straight you can trade with Ruby and Sapphire can you not?
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Posts on old board = 1513
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01-27-2004, 08:19 AM
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#12
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Pojo Veteran
Join Date: Jan 2004
Posts: 610
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I'm 99% sure you'd be able to, there's no reason I know of that you WOULDN'T be able to.
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The greatest ninja ever to live resides on irc.blitzed.org #digilegacy Pojo's EzBoard Posts: 7,530 - Joined: June 11th, 2001
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01-27-2004, 08:32 AM
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#13
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Registered User
Join Date: Jan 2004
Age: 22
Posts: 163
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That is great. Can't wait to get a Ditto. Hahahaha.
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Posts on old board = 1513
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01-27-2004, 02:23 PM
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#14
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Registered User
Join Date: Jan 2004
Location: Pirate Isle
Age: 21
Posts: 112
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so, wait... why would they update the original if they were just going to add all sorts of new stuff, plus have all the monsters?
Wouldn't it just be like R/S, except in Kanto?
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"I've been thinking about the future/ I've been waiting for the day/ Let the current carry me far away/ Let the current carry me away..." Blue Man Group f/ Gavin Rossdale
I am Mobilesuitgundra, formerly known as mobilesuitgundra.
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01-27-2004, 05:15 PM
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#15
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~Kyuubi no Youko~
Join Date: Jan 2004
Location: Kitsune no Sato
Posts: 607
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Not all Pokémon are in these games. It's different than the originals for obvious reasons, and you'll be able to trade so you can now have a team in Kanto with a Pokémon from the Hoenn Region. And also, The Ruby and Sapphire games wuld not be complete without the other Pokémon.
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01-27-2004, 05:59 PM
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#16
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Pojo Veteran
Join Date: Jan 2004
Location: In A Galaxy Far, Far Away...
Posts: 1,933
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The TMs and HMs are the same as RS??????? NOOOO!!!!!
I want Rock Slide back!!!
You can trade between RS and FRLG... also, FRLG are compatible with Colliseum...
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01-28-2004, 12:55 AM
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#17
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Pojo Veteran
Join Date: Jan 2004
Posts: 610
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[quote=Absol]The TMs and HMs are the same as RS??????? NOOOO!!!!!
QUOTE]
That sucks. =\
I wonder why they don't want to make new TMs?
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The greatest ninja ever to live resides on irc.blitzed.org #digilegacy Pojo's EzBoard Posts: 7,530 - Joined: June 11th, 2001
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01-28-2004, 01:48 AM
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#18
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Registered User
Join Date: Jan 2004
Posts: 345
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Quote:
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Originally Posted by Shining Celebi
That sucks. =\
I wonder why they don't want to make new TMs?
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I'm taking a guess here, but:
Remember when you could trade between G/S/C and the original R/B/Y, but only if none of the Pokemon knew moves that didn't exist in the older games (the time machine thingy)?
I suspect they did it to avoid that problem. If they created a TM/HM that doesn't exist in R/S, it wouldn't recognize it, and you wouldn't be able to trade that TM/HM or a Pokemon that knows it from F/G to R/S.
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01-28-2004, 01:56 AM
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#19
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Moist & Fluffy
Join Date: Jan 2004
Location: bakery dpt.
Age: 9
Posts: 4,727
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If the games are really have a lot of differences from Ruby/Sapphire, I might buy one of them... but I'd have to re-finish Sapphire first (old file was deleted on accident).
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2 cups flour, ź cup cocoa, 1 cup sugar, ź tsp. ground cardamom
1˝ tsp. baking powder, ˝ tsp. baking soda, ˝ tsp. salt, ˝ stick butter
1˝ cups vanilla flavored milk, 2 tsp. raspberry vinegar
˝ tsp. almond extract, 1 tsp. vanilla extract
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01-28-2004, 03:02 AM
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#20
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King Of Darkness
Join Date: Jan 2004
Location: In the Darkness
Posts: 2,283
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Here you go people another Link for you
and tehy hve been reaslesed today....its looks awesome
Pkemon Elite
Last edited by RareHunterX : 01-28-2004 at 03:12 AM.
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01-28-2004, 03:15 AM
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#21
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King Of Darkness
Join Date: Jan 2004
Location: In the Darkness
Posts: 2,283
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you must remember..they are loads of moves that were programmed into R/S but weren't actaully learnable by any pokemon ....moves Like Hydro cannon /Blast burn/ volt tackle may be in there along with some other moves
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01-28-2004, 03:31 AM
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#22
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Pojo Veteran
Join Date: Jan 2004
Posts: 610
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Quote:
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Originally Posted by Dan the Pokeman
I'm taking a guess here, but:
Remember when you could trade between G/S/C and the original R/B/Y, but only if none of the Pokemon knew moves that didn't exist in the older games (the time machine thingy)?
I suspect they did it to avoid that problem. If they created a TM/HM that doesn't exist in R/S, it wouldn't recognize it, and you wouldn't be able to trade that TM/HM or a Pokemon that knows it from F/G to R/S.
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But it's easy to fix that problem, you just don't allow trading of TM/HMs between the games. As long as they were previously existing moves on the Pokémon themselves, that would be fine.
__________________
The greatest ninja ever to live resides on irc.blitzed.org #digilegacy Pojo's EzBoard Posts: 7,530 - Joined: June 11th, 2001
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01-28-2004, 04:24 AM
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#23
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Registered User
Join Date: Jan 2004
Location: Chapin, SC
Age: 22
Posts: 74
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If the games were to be compatable, they would have to have the TMs and HMs the same... otherwise there would basically be 100 TMs available... and that's not cool. 
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01-28-2004, 05:12 AM
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#24
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Pojo Newbie
Join Date: Jan 2004
Age: 28
Posts: 44
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rockslide
I know everyone is grieving about the tms. But thats why I shark. Not only that think about pokemon that could learn swords dance, earthquake, and rockslide. That would not be cool for nintedo. I would like it but they won't.
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01-28-2004, 05:31 AM
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#25
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Pojo Newbie
Join Date: Jan 2004
Location: Germany
Age: 20
Posts: 45
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I think...
I think they will definetly introduce new TMs, but which ones do you think that theyll be?
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