07-20-2007, 07:10 AM
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#1
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Administrator
Join Date: Jan 2004
Location: IL
Posts: 7,941
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10-16 Shield Crush - PP01-EN007
Card Name: Shield Crush
Car Number: PP01-EN007

Card Ratings
Traditional: 2.33
Advanced: 3.70
Ratings are based on a 1 to 5 scale 1 being the worst.
3 = average. 5 is the highest rating.
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10-08-2007, 09:43 PM
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#2
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Has 190 Rescue Cat
Join Date: Jun 2004
Age: 25
Posts: 7,536
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Shield Crush
This card might possibly replace Nobleman of Crossout. Being able to destroy any defense Positioned monster will help any attacking deck go on the offensive. Instead of a monster being face down and in defense position the only resriction is it has to be in defense mode. If you have one monster that can win the game for you and one scapegoat in your way Shield Crush elminates that goat for you to win the game.
It may not remove it from game, but with this spell it'll be easier to get shots in. It would help the opponent for Pot of Avarice, but at the same time it can also take out flip effects before they happen. Nobleman of Crossout is at 2 and Shield Crush is at 3, but what I think most players will do is play Shield Crush at two and no Noblemans or a combination or the two with on using two.
Traditional: 2/5 - Not bad here, but still sends it to the grave
Advanced: 4/5
Art: 3.5/5
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10-09-2007, 09:44 AM
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#3
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Featured Writer / COTD analyst
Join Date: Apr 2005
Location: Michigan
Age: 27
Posts: 408
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Shield Crush is a brilliant card...period. It can destroy any defense position monster vs. Nobleman of Crossout who destroys face down monsters. Stopping flip effects is a good thing, and this is a good card for any deck, as it helps field clearing, and makes it at least one monster easier to attack your opponent. If you have this, you should be using it.
Ratings:
3/5 Traditional Still a solid effect, but it helps Chaos
4.25/5 Advanced
Art: 2/5
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10-09-2007, 03:20 PM
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#4
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Join Date: Oct 2005
Location: On the Battlefield... Team: Team Bizarro......... Deck: Gravekeepers
Age: 26
Posts: 4,000
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A, one of the cards that are supposed to revolutionize our game. Finally we have it, and I don't see the revolution here. Most face-up Defense position monsters can be dealt with and face-downs are easily countered with Nobleman of Crossout. With Crossout at 2, we can expect this card to see some play, but removing monsters from play is just more disruptive. It is still a good card though.
Traditional-2/5
Advanced-3/5
__________________
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Originally Posted by why i luvz pojo
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