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Old 06-30-2007, 02:05 AM   #1
extremexunyi
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Default New Crystal Beasts

Monsters :
Crystal Beast Diamond Lion
Earth/Beast/6/ATK 2200/DEF 1500
The card cannot be normal summoned. When this card is special summoned successfully, you can take one spell card with "Crystal" in its name from your deck to hand. If you use this effect, this monster is changed to defense position. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.

(yes I know, NO RARE VALUE+You can take "Violent Crystal" xD)

Crystal Beast Opal Rabbit
Earth/Beast/3/ATK 1000/DEF 1000
When this card is destroyed as a result of battle, you can special summon one "Crystal Beast" monster with ATK of 1500 or lower from your deck in face-up attack or defense position.

(theres apprentice engine, spy engine, here comes rabbit engine xD)
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Traps :
Unknown Discovery
Normal Trap
You can only activate this card on your opponent's standby phase. When you activate this card, pick up(not draw) cards from the top of your deck until you pick up a monster card with the words "Crystal Beast" in it. Special summon that monster. All other cards are sent to the graveyard.

(I know, just like reasoning+magical merchant)

Fake Crystal
Normal Trap
Special summon a monster from your graveyard that includes "Crystal Beast" in its name, the selected monster cannot attack and cannot be tributed this turn and is returned to the graveyard at the end of the turn.

(oooo I bet you know where I got this idea from)

Sudden Burst of Crystals
Counter Trap
You can only activate this card when your opponent uses a spell or trap card to select and destroy one "Crystal Beast" monster on your side of the field. Special summon as many "Crystal Beast" monsters from your graveyard. You cannot special summon 2 "Crystal Beast" monster of the same name. The effects of "Crystal Beast" monsters are negated in the turn they are special summoned.

(Lame name)
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Spells :

Split!
Quick-Play Spell
You can only activate this card when a face up "Crystal Beast" monster on your side of the field is selected as an attack target. Tribute the selected monster and special summon 2 more monsters with the same name as the selected monster from your deck in face-up attack or defense position.

(Hmm...)

Crystal Polish
Equip Spell
You can only equip this card to a "Crystal Beast" monster. The equipped monster increases its attack by 300 and cannot be TARGETED by card effects.

(Searchable by Crystal Beast Diamond Lion!)

Crystal Market
Continuous Spell
Send one "Crystal Beast" on your side of the field to the graveyard to increase your life points by the original attack of the crystal beast.

(Don't think anyone would use this)

Combination Crystal
Normal Spell
You can only activate this card when there is 3 or more "Crystal Beast" cards on your side of the field. Select and increase one "Crystal Beast" monster attack to 2500 for this turn only. This turn, only the selected monster can attack.

(ooh, got the idea from "Magicians Unite", searchable by Diamond Lion)

Last edited by extremexunyi : 06-30-2007 at 02:24 AM.
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Old 06-30-2007, 05:22 AM   #2
the $tanfaN
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make crystal market a field spell that both me and opponent can use it. you know, simochi...
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Old 06-30-2007, 07:21 AM   #3
extremexunyi
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Well...wouldn't that defeat "Rainbow City's" purpose? Its a bad card for crystal beast overall...since CB players dun want a useless field spell, and a continous spell thats useless takes us their s/t zones, which CB players need...
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