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04-05-2007, 08:15 AM
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#1
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F. Fantasy VII Vet
Join Date: Jun 2004
Location: Nowhere
Posts: 2,643
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New Metagame
What's your opinion on the new metagame? What do you think will be the top tier decks in the new meta?
My Beliefs:
1. Omedus Priest Discard
Kill your hand then heal with greater heal and cannabalize. With better late game horde allies this time around, I think this is going to be the decks to rule them all.
2. Blood Elf Rouge Resource Control
Rouge's have gotten amazing support this time around and it seems they have an answer to almost any situation. Dual Weilding Cruel hands just screams abuse. Resources are the most important part of play, killing them all off just swings the game in your favor.
3. Gorebelly Decks Otk/Dual Weilding
With such limited equipment destruction, and better weapons and warrior abilities, gorebelly himself is god. Imagine swinging twice with annailator with two heroic strikes and then mortal strike for game. Thats enough to kill off any hero.
These are my beliefs. Do you agree/ disagree? Warlocks and Rush may be good..but not good enough to compete with these competitors.
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04-05-2007, 09:08 AM
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#2
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I am Batman
Join Date: Aug 2006
Age: 26
Posts: 689
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All three of those will probably be top tier. Shaman gained some nice support, but not enough to remain the top deck choice (although mana tide totem does counter Omedus Priest discard). Dark Cleric Ismantal + Omedus is very consistent hand removal, so he is something to really look out for.
Rogues, I believe, gained the most from the new set and we'll all be seeing a lot more of them. I'm very motivated to build a competitive Rogue deck. Dual Wield with rogues is insane.
Gorebelly didn't improve too much, in my opinion. Dual wielding let's him get one more attack per turn (Rak only readies one weapon, not both). His OTK mainly comes from heroic and mortal strikes, so he's only slightly more playable then he was first set.
Warlocks gained some insane support, especially the new undead warlock. He has some powerful control builds, and the new abilities (hellfire, eye of killrog, shred soul) are intense. Combined with Valthak, Doomguard, and Sylvanas, Warlock may become the number 1 deck to beat. I'd say it's a competition between Blood Elf Rogue and Undead Warlock for the number 1 spot.
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Originally Posted by Topspin1617
Jinzo negates traps with a 2400 body. I can't remember the last time I lost in 3 turns because I couldn't stop the damaging direct attacks of Royal Decree...
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Originally Posted by Ryu Juini
...You DO realize I'm a moderator, right?
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My WoW Trade Thread
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04-05-2007, 11:04 AM
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#3
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Sith
Join Date: Jan 2004
Location: Coruscant
Posts: 845
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I think we'll see two types of rogue decks: One focused on control with Lobotomize, kick, cruel hand, arcane torrent (if Daspien) and purloin
the other that will be seen alot is going for burst damage Particularly from ambush
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~Umbra: Light is only a shadow cast by the darkness of the stars
Facilis Descensus Averno
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04-05-2007, 11:23 AM
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#4
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|*0j0 \/3+3|2@|\|
Join Date: Oct 2005
Location: at your mom house
Age: 22
Posts: 828
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Quote:
Originally Posted by darkendlink
What's your opinion on the new metagame? What do you think will be the top tier decks in the new meta?
My Beliefs:
1. Omedus Priest Discard
Kill your hand then heal with greater heal and cannabalize. With better late game horde allies this time around, I think this is going to be the decks to rule them all.
2. Blood Elf Rouge Resource Control
Rouge's have gotten amazing support this time around and it seems they have an answer to almost any situation. Dual Weilding Cruel hands just screams abuse. Resources are the most important part of play, killing them all off just swings the game in your favor.
3. Gorebelly Decks Otk/Dual Weilding
With such limited equipment destruction, and better weapons and warrior abilities, gorebelly himself is god. Imagine swinging twice with annailator with two heroic strikes and then mortal strike for game. Thats enough to kill off any hero.
These are my beliefs. Do you agree/ disagree? Warlocks and Rush may be good..but not good enough to compete with these competitors.
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1. I still don't like priest, because mage and warlock still have draw spells and medoc engine so discarding doesn't really matter. fast decks like hunter aggro will still just run over it imo. even w/ healing spells, because you're constantly have pressure.
2.rouge seems better, but I'm still not a fan of it, becuase there's nothing that exciting about it.
3.gorebelly will be good if shaman is common, but if the alliance warlock, mage, and paladin are around this deck usually doesnt do good. that only applies to the one shot gorebelly though. other warrior decks that play deathbringer and stronghold guantlets just destroys alliance builds for warlock/mage
i think the new metagame, will be about the same: hunter, mage, warlock, shaman, warrior. i think druid will see a lot more play as will paladin
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Sell me your Magic cards!
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04-05-2007, 12:57 PM
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#5
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Registered User
Join Date: Oct 2005
Age: 20
Posts: 105
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Im my opinion i think that the new meta is defiently gorebelly now.
With duel-wielding and slam he has more ways to deal damage extremly quick.Also he has also gained alot of more control-orineted cards like killing spree, intercept, and thunder clap. He also now has the ablilty to draw and excel in mana like no other class before.
I do think that rouge will come to be a close second. With all the new control like cards and damage abliltys i see alot more rouges being played.
I see druid coming in at a close 3rd with the new cat form druid has turned into a one man beast thingy machine. Being able to deal a crap load of damage like gorebelly and having the ablilty to control the field while healing your self is just amazing, granted that druid can't do it as well as any of the other classes. I still believe that druid will be in the new meta.
Quick gameplay question-If your duel-wielding and you have 2 thrash blades and you attack with them would they both ready and be able to attack again?
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04-05-2007, 02:49 PM
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#6
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Elitist
Join Date: Apr 2006
Location: NC
Age: 21
Posts: 13,278
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W a r l o c k s
Horde Warlocks are gonna be great
Drop Hellfire, then Cannibalize.
Killrog against Gorebelly OTK decks
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04-05-2007, 08:04 PM
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#7
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CC
Join Date: Aug 2006
Location: Adelaide, South Australia
Age: 25
Posts: 1,902
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The two new warlocks will definitely be top tier:
Human Warlock because they can set up the good old-fashioned Medoc lock even easier with that brother rhone chump. And even better they can use Seraph too to put allies into play at instant speed for free...at end of your turn I tap Seraph and play Chromie. My turn I remove Chromie. I'll have a free turn of Medoc and Seraph abuse thankyou.
Undead Warlock will be awesome because they can take a beating early game and then just Cannibalize back to full health and then basically do whatever they want late game: which will probably be some kind of Sylvanus lockdown.
Both Warlocks got access to crazy new cards eg Killrog and Shred Soul, which both seem pretty insane to me.
Also I think Gnome weenie rush/Defias control will be good just because I can see Lowdown being so badly abused.
But people will definitely go Daspien and Gorebelly and Aleyah, with Daspien and Gorebelly seeing more success if only because they have mass removal cards (killing spree and the rogue one that kills all exhausted allies). But Undead Warlock will probably own those guys with Cannibalize if they can't OTK.
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8th place Australian Nationals 2012
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04-05-2007, 08:48 PM
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#8
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I am Batman
Join Date: Aug 2006
Age: 26
Posts: 689
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I think Medoc control will see a lot less play because of so much graveyard control this set. Though Alliance warlocks still have some nice locks, and Zenith has access to Diplomacy.
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Quote:
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Originally Posted by Topspin1617
Jinzo negates traps with a 2400 body. I can't remember the last time I lost in 3 turns because I couldn't stop the damaging direct attacks of Royal Decree...
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Quote:
Originally Posted by Ryu Juini
...You DO realize I'm a moderator, right?
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My WoW Trade Thread
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04-05-2007, 11:52 PM
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#9
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CC
Join Date: Aug 2006
Location: Adelaide, South Australia
Age: 25
Posts: 1,902
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what do you mean by so much graveyard control. cannibalize seems to be the only real problem here
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8th place Australian Nationals 2012
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04-06-2007, 10:17 AM
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#10
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I am Batman
Join Date: Aug 2006
Age: 26
Posts: 689
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There aren't as many graveyard control cards as I thought there were at first glance, but there are a decent few.
Canabalize - Remove allies in graveyard from game
Shred Soul - remove ally from game (doesn't hit graveyard)
Eye of Killrog - Remove card form game (doesn't hit graveyard)
Leeza, Tomb Robber - Remove card from graveyard from game
Argent Defender - remove card from graveyard from game
Alas, Andorhal - remove 3 cards from graveyard from game
Those, plus the very few graveyard control from the first set will make Medoc control see less play, though you may still see it.
__________________
Quote:
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Originally Posted by Topspin1617
Jinzo negates traps with a 2400 body. I can't remember the last time I lost in 3 turns because I couldn't stop the damaging direct attacks of Royal Decree...
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Quote:
Originally Posted by Ryu Juini
...You DO realize I'm a moderator, right?
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My WoW Trade Thread
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04-06-2007, 08:00 PM
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#11
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CC
Join Date: Aug 2006
Location: Adelaide, South Australia
Age: 25
Posts: 1,902
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I only see Cannibalize, Shred Soul and Killrog seeing play from that list, on top of lonely Ophelia Barrows as Graveyard removal. Argent Defender is good, but its activation is too situational for it to pose an obstacle for a Medoc lock.
On Shred Soul: this won't so much stop the Medoc recursion as shred Medoc himself, and Killrog is similar. I still see the Medoc lock as being a prevalent force in the metagame, but it will finally have some undesirable matchups.
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8th place Australian Nationals 2012
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04-06-2007, 08:59 PM
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#12
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Elitist
Join Date: Apr 2006
Location: NC
Age: 21
Posts: 13,278
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The WoW Decktypes is shaping up to be like mtg =D
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04-06-2007, 09:19 PM
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#13
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Raisin Bran
Join Date: Nov 2006
Location: Corpus christi, TX
Age: 29
Posts: 1,786
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Im still a fan of hunter rush, with apprentice merrya nd dual wield , who doesnt wanna swing for 6 damage for 2 striking cost? (K blade)
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04-07-2007, 04:25 AM
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#14
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CC
Join Date: Aug 2006
Location: Adelaide, South Australia
Age: 25
Posts: 1,902
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yeah the untargetables and chops make alliance rush awesome, and duel wield just seems mean
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8th place Australian Nationals 2012
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04-07-2007, 06:11 AM
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#15
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no avatar is pro
Join Date: Mar 2005
Age: 23
Posts: 7,221
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as much as I want my Mage deck to be powerful, I expect Warlock, Warrior, Rogue, Hunter, and Paladin as top tier.
I missed the sneak, but I am working on making a deck for the Undead Horde Frost Mage. the late game with that Undead 9 drop and Cannibalize is crazy, not to mention Mana Shield and Ice Block. Your hero can't be touched if you get the 9 drop with Spiritdrinker from HoA on the field.
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04-07-2007, 07:15 AM
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#16
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CC
Join Date: Aug 2006
Location: Adelaide, South Australia
Age: 25
Posts: 1,902
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yeah definitely expect Undead combo decks with Sylvanus Wormwood abuse. I'm not sure whether Mage or Warlock would be a better platform for the Undead combos though.
And I just discovered a few cards I overlooked before. Warmaster Hork gives me ever more reasons to play Horde Warlock, while Zalazane makes Troll Priest discard seem very appealing...hehehe. Sure Mojo Mender doesn't have the insane flip power of Omedus, but imagine how your opponent's gonna feel when you have 2 or 3 Zalazanes in your resource row. If I knew I was gunna have to discard 1 or 2 cards sometime, I'd be pretty apprehensive and probably make some misplays.
I also think angry Gorebelly could be pretty powerful. Anger Management gives Gorebelly crazy resource acceleration, so he can easily get to 10 resources and then Hyjal whenever there's too many allies.
My picks remain: Zenith, Pagatha and Elendril. And because of Elendril, Grennan will probably kick around for a while longer too. Only time will tell if the soloists (Gorebelly, Bulkas, Aleyah, Daspien) will make as big a splash as people think.
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8th place Australian Nationals 2012
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04-07-2007, 06:48 PM
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#17
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Elitist
Join Date: Apr 2006
Location: NC
Age: 21
Posts: 13,278
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Warlocks are gonna be sick nasty.
Drop Hellfire, than drop Cannibalize, then next turn, drop a bomb
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04-09-2007, 08:07 AM
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#18
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I am the Meat
Join Date: Aug 2005
Location: Kalamazoo, MI
Age: 24
Posts: 2,564
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Quote:
Originally Posted by Tricky
1. I still don't like priest, because mage and warlock still have draw spells and medoc engine so discarding doesn't really matter. fast decks like hunter aggro will still just run over it imo. even w/ healing spells, because you're constantly have pressure.
2.rouge seems better, but I'm still not a fan of it, becuase there's nothing that exciting about it.
3.gorebelly will be good if shaman is common, but if the alliance warlock, mage, and paladin are around this deck usually doesnt do good. that only applies to the one shot gorebelly though. other warrior decks that play deathbringer and stronghold guantlets just destroys alliance builds for warlock/mage
i think the new metagame, will be about the same: hunter, mage, warlock, shaman, warrior. i think druid will see a lot more play as will paladin
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IMO the New Metagame, is gonna be Shaman( He will still be nuts), Hunter, Tazo Mage, Dizdemon, Gorebelly, Solo Horde Paladin, that Undead Warlock or what ever he is seems like he will be good, cuz Cannabalize will own everything that attaks, outside of Gorebelly.
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04-09-2007, 09:08 AM
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#19
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F. Fantasy VII Vet
Join Date: Jun 2004
Location: Nowhere
Posts: 2,643
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The more I think about it the more I want to say that Undead Warlock and Blood Elf Rouge will be the decks to beat. Both have amazing support that can deal with almost every deck that will be top tier:
For Blood Elf Rouge:
Kick(Counterspell)
Arcane Torrent (Couterspell)
Prey of the Weak (Anit-Rush, anything that plays 4 drops or lower)
Purloin (Anti any deck that plays abilities or equipment)
Shiv (Anti Weenie Rush)
Sluaghter from Shadows (Amazing AOE)
Vanish (Can't attack my hero and I combo with SfS)
But then the Undead Warlock has
Hellfire (Best AOE in game IMO)
Eye of Kilrogg (Best Hand Control Card in game)
Shred Soul (Better than Vanquish and cheaper!!)
Canabalize (The more allies my opponent plays, the longer I live)
Last edited by darkendlink : 04-09-2007 at 09:19 AM.
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04-09-2007, 12:30 PM
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#20
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All about ca$h user
Join Date: Jun 2004
Location: Check your mom's room
Age: 24
Posts: 2,265
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Ummm...here are my specs:
Human Warlock: If people realize how amazing Diplomacy is...This deck IS top tier, 2 cost sarmoth? 2 cost Parvink? Thank you?
Warlocks: In general, they're still a big deck to beat.
Shamans: Same thing...People failed to realize how good it is to save a resource on abilities...But if people realize how good Elemental Focus is with this new set, (Dual Focus = 2 cost Shock and soothe...THE Fury killer, X cost Lightning shock, etc etc.) this deck has infinite bounds.
Hunter: The rush...is always gonna be good. Control hunter...although I haven't made it as consistent as I'd hope, it does have potential, due to the 2 traps introduced.
Rogue:....Amazing support, I can see it really getting a boost to top tier on the next set.
Paladin: All you combo based decks...are in for a hard time. lol With the 1 cost *Heal all damage from your hero, skip your next turn*...you better have a way late game when time is called to deal 28+ damage...This is the ******* deck of the format. =\
Priest: Omg...I always did like omedus control...if it had actual kill spells, that would slow down a rush deck, this deck would be top tier, no if ands or buts...but yeah, I can't see this surviving unless your meta is control based.
Druids: Well...look at the class...nuff said. >.> lol Actually, I like this set, because druid rush is amazing, with a decent hand (as well as unexpected.) But I don't have any high hopes for this class with what the set gave it.
I know I missed a class...sue me. lol This is just specs from what I've seen.
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04-09-2007, 07:45 PM
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#21
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DragonForce Fan
Join Date: Jun 2005
Location: Florida, ask for the city if you care
Age: 25
Posts: 528
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Rogues got broke. Kick and the Duress card (Purloin or w/e) are awesome additions by themselves without dual-wielding and all the silliness from that.
Priests and Pallys seem better now, though I never really saw a Pally deck that beat Hunter Rush or w/e it's properly called.
I'm sticking to Hunter and Rogue, since Hunter's too quick not to be top tier and Rogue's broke after this set.
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UFS = Death Ruru, Evil Tira, Fire Adon, Lien Aggro (unblockable 12 damage to your grill weee)
WoW = Hunter Weenie, Omedus Control, Rogue Aggro/Burn
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04-14-2007, 12:08 AM
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#22
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Registered User
Join Date: Feb 2005
Age: 26
Posts: 101
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im sorry but Kayleitha is a way better play than Daspien because Subtlety has much better cards in Premeditation and Master of Decpetion. Without premed, its hard to keep your hand filled with necessary combo cards and ally removal. and without a permanent stealth card like Decepetion, its hard to get the most out of awesome ally removal cards like slaughter from the shadows and the now useful waylay, as well as the only way to use ambush. so what if you lose out on arcane torrent? silent blade can easily fill the void as its merely a 2 cost weapon that happens to also be a counterspell. plus you can dual wield it so it makes it even easier. thats what i think anyway.
i wonder how many people have taken a look at field repair bot. imo, it could end up being the equipment medoc that solo was in desparate need of. not to mention hes VERY easy on the resources since hes just a 1 cost ally. i definitely plan on seeing 4.
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04-26-2007, 11:27 PM
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#23
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Registered User
Join Date: May 2006
Age: 25
Posts: 165
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Hunter rush is still quite powerful, and warlocks got MANY new tools to work with. Solo warrior and hunter are quite potent as well. Discard priest is still unstable, and there's still not a consistent win method. Cat-form druids are quite potent as well (I've seen first-hand what they can do running one). Mages are teeter-tottering on Tier 1.5, and although they received Scorch to help counter rush, along comes Untargetable allies for them to deal with.
And strangely enough, while Rogues are getting all these new tools, they still can't do anything against an aggressive rush or a mid-tempo rush deck.
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06-04-2007, 03:33 PM
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#24
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Banned User
Join Date: May 2006
Posts: 4,128
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Just one question for the experienced WOW players. Now im not even a noob at this game because i have yet to buy any cards. But i was wondering about how much should a tier 1 deck cost me in this game?
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06-21-2007, 12:35 PM
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#25
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Registered User
Join Date: Dec 2005
Location: in the eye of terror
Age: 25
Posts: 199
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gorebelly is defnitely tier 1 thanks to dual wield. but it can be sicker with sulfurus, hand of ragnaros 7 atk, then 7 fire when striking plus the new legplates of wrath (MC7) exhaust armour for onslaught girdle then play heroic strike or other warrior ability to ready armor to exhaust again for a minimum of 4 if you use heroic strike. if you use sulfurus thats a minimum of 18 damage without adding all the other gorebelly used cards.
as for priest, yes it has a good chance to be top tier thanks to anathema and benediction, plus mana burn. things are lookingup for them atleast. and of course all the normal decks will continue to be top tier.
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