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Old 06-17-2013, 02:43 AM   #1
Satchmo
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The Official Vampire Guide

I: Introduction
II: Monsters
III: Spells
IV: Traps
V: Support Monsters
VI: Support Spell
VII: Support Traps
VIII: Strategies
IX: Deck List

I. Welcome to the world of the blood suckers. You won't see any sparkling, love induced vampires in this thread; you will see the real deal.

II. Monsters
Quote:
Vampire Bram the Edeleritter - XYZ
DARK Zombie / Effect
RANK 5 2500/0
2 Zombie-Type Level 5 monsters

You can detach 1 Xyz Material from this card, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field. You can only use this effect of "Vampire Bram the Edeleritter" once per turn. That monster cannot declare an attack the turn you activate this effect. During your Standby Phase, if this card is in your Graveyard because it was destroyed by your opponent's card (either by battle or card effect) and sent there since your last Standby Phase: Special Summon this card from your Graveyard in face-up Defense Position.
Quote:
Vampire Genesis
DARK Zombie / Effect
Level 8 3000 / 2100

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 "Vampire Lord" you control. Once per turn, you can discard 1 Zombie-Type monster to the Graveyard to select 1 Zombie-Type monster in your Graveyard with a Level less than the discarded Zombie-Type monster's, and Special Summon it.
Quote:
Vampire's Curse
DARK Zombie / Effect
Level 6 2000 / 800

When this card is destroyed by battle and sent to the Graveyard, you can pay 500 Life Points. If you do, Special Summon it during the next turn's Standby Phase. When this card is Special Summoned this way, it gains 500 ATK.
Quote:
Vampire Grace
DARK Zombie / Effect
Level 6 2000/1200

While this card is in your Graveyard, when a Level 5 or higher Zombie-Type monster(s) is Special Summoned to your side of the field by the effect of a Zombie-Type monster: You can pay 2000 Life Points; Special Summon this card from your Graveyard. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.
Quote:
Shadow Vampire
DARK Zombie / Effect
Level 5 2000/0

When this card is Normal Summoned: Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire". If you do, monsters you control other than that monster cannot declare an attack this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.
Quote:
Vampire Lord
DARK Zombie / Effect
Level 5 2000 / 1500

When this card inflicts Battle Damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. During your next Standby Phase after this monster was destroyed and sent to your Graveyard by an opponent's card effect: Special Summon this card from the Graveyard.
Quote:
Vampire Dragon
DARK Zombie / Effect
Level 5 2400 / 0

When this Tribute Summoned card is sent from the field to the Graveyard, you can add 1 Level 4 or lower monster from your Deck to your hand.
Quote:
Vampire Sorcerer
DARK Zombie / Effect
Level 4 1500/1500

If this card is destroyed by battle and sent to the Graveyard: You can add 1 Zombie-Type monster or 1 "Vampire" Spell/Trap Card from your Deck to your hand. During your Main Phase: You can banish this card from your Graveyard; you can Normal Summon 1 DARK "Vampire" monster this turn without Tributing.
Quote:
Vampire Lady
DARK Zombie / Effect
Level 4 1550 / 1550

When this card inflicts Battle Damage to your opponent: Declare 1 card type (Monster, Spell or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.
Quote:
Red Moon Baby (Vampire Baby)
DARK Zombie / Effect
Level 3 700 / 1000

You can Special Summon to your side of the field a monster destroyed and sent to the Graveyard as a result of battle by this card at the end of the Battle Phase.
III: Spells
Quote:
Vampire Empire
Field Spell

Undead type monsters on the field has their attack increased by 500 during the damage calculation. Also, once per turn, when the opponent sends cards from deck to grave, send 1 Dark “Vampire” monster from your hand or deck to grave, then select and destroy 1 card on the field.
IV: Traps
Quote:
Vampire Shift
Normal Trap

If there is no card in your Field Spell Card Zone and the only face-up monsters you control are Zombie-Type monsters: Activate 1 "Vampire Empire" from your Deck, then you can Special Summon 1 DARK "Vampire" monster from your Graveyard in face-up Defense Position. You can only activate "Vampire Shift" once per turn.
V: Support Monsters
Quote:
Endless Decay
DARK Zombie / Effect
Level 5 ? / 0

If you have 2000 Life Points or less, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: This card's ATK becomes half the opponent's Life Points.

Il Blud
DARK Zombie/Gemini / Effect
Level 6 2100 / 800

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● Once per turn, you can Special Summon 1 Zombie-Type monster from your hand or from either player's Graveyard. When this card is removed from the field, destroy all Zombie-Type monsters Special Summoned by this effect.

Pyramid Turtle
EARTH Zombie / Effect
Level 4 1200 / 1400

When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.

Goblin Zombie
DARK Zombie / Effect
Level 4 1100 / 1050

When this card inflicts Battle Damage to your opponent: Send the top card of their Deck to the Graveyard. When this card is sent from the field to the Graveyard: Add 1 Zombie-Type monster with 1200 or less DEF from your Deck to your hand.

Zombie Master
DARK Zombie / Effect
Level 4 1800 / 0

Once per turn: You can send 1 monster from your hand to the Graveyard, then target 1 Level 4 or lower Zombie-Type monster in either player's Graveyard; Special Summon that target. This card must remain face-up on the field to activate and to resolve this effect.

The Dark Creator
DARK Thunder / Effect
Level 8 2300 / 3000

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having 5 or more DARK monsters in your Graveyard while you control no monsters. Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 DARK monster in your Graveyard; Special Summon that target.

Armageddon Knight
DARK Warrior / Effect
Level 4 1400 / 1200

When this card is Summoned, you can send 1 DARK monster from your Deck to the Graveyard.

Dark Grepher
DARK Warrior / Effect
Level 4 1700 / 1600

You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the Graveyard.

Reaper on the Nightmare
DARK Zombie Fusion / Effect
Level 5 800 / 600
Spirit Reaper" + "Nightmare Horse"

This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.
VI: Support Spells
Quote:
Zombie World
Field Spell

All monsters on the field and in every Graveyard become Zombie-Type monsters. Neither player can Tribute Summon monsters, except Zombie-Type monsters.

Instant Fusion
Normal Spell

Pay 1000 Life Points; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) It cannot attack, and is destroyed during the End Phase. You can only activate 1 "Instant Fusion" per turn.

Book of Life
Normal Spell

Target 1 Zombie-Type monster in your Graveyard and 1 monster in your opponent's Graveyard; Special Summon the first target, also banish the second target.[/

Recurring Nightmare
Normal Spell

Select 2 DARK monsters with 0 DEF in your Graveyard and Return them to your hand.

Allure of Darkness
Normal Spell

Draw 2 cards, then banish 1 DARK monster from your hand, or, if you don't have any in your hand, send all cards in your hand to the Graveyard.

Call of the Mummy
Continuous Spell

Once per turn: You can Special Summon 1 Zombie-Type monster from your hand. You must control no monsters to activate and to resolve this effect.
VII: Support Traps
Quote:
Eradicator Epidemic Virus
Normal Trap

Tribute 1 DARK monster with 2500 or more ATK, and choose Spell Cards or Trap Cards; check your opponent's hand, all Spell/Trap Cards they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of the chosen type.




VIII: Strategies
Watch this space.

IX: Deck Lists
As soon as they appear on DN/YGOpro. Watch this space.
GDI, I JUST FINISHED TYPING A GUIDE
Quote:
ITT: MUTHER **** ING VAMPIRES

Vampires are a race of Undead humans that do badass **** like suck blood and pull ******* and get money and who doesn't like a super powered eternal being anyhow?

Now for dem Carts:

Quote:
Vampire Genesis
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 "Vampire Lord" you control. Once per turn, you can discard 1 Zombie-Type monster to the Graveyard to select 1 Zombie-Type monster in your Graveyard with a Level less than the discarded Zombie-Type monster's, and Special Summon it.
That's that Throw back joint, U.O.E.N.O. Card is like rediculously broken and you should run 5- no the **** you shouldn't. It's playable, but don't run this if you want to win.
Quote:
Vampire Lord
When this card inflicts Battle Damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. During your next Standby Phase after this monster was destroyed and sent to your Graveyard by an opponent's card effect: Special Summon this card from the Graveyard.
Card is decent, but made better by other cards. In a slower, normal summon reliant meta, this card would quickly take the momentum, but what the **** is a normal summon? I haven't seen one of those in my entire card game career. But you will very likely run this badass.
Quote:
Vampire's Curse
When this card is destroyed by battle and sent to the Graveyard, you can pay 500 Life Points. If you do, Special Summon it during the next turn's Standby Phase. When this card is Special Summoned this way, it gains 500 ATK.
Being level 6 will be important later, which may or may not warrant him a spot on some builds. Being psuedo-3k beater nigh unkillable via battle is also a good perk to considered.
Quote:
Vampire Lady
When this card inflicts Battle Damage to your opponent: Declare 1 card type (Monster, Spell or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.
Effect is great with the field spell. Probably will be ran. Psuedo-2050 under Empire is pretty friggin amizing.
Quote:
Vampire Dragon
When this Tribute Summoned card is sent from the field to the Graveyard, you can add 1 Level 4 or lower monster from your Deck to your hand.
You will likely run this also because it's A GENERIC ROTA ON IN EXCHANGE FOR A ******* Treeborn Frog
Quote:
Shadow Vampire
DARK/Zombie
Level 5
2000/0
When this Card is Normal Summoned: You can Special Summon 1 DARK "Vampire" Monster, except Shadow Vampire from your Deck or Hand. It cannot attack (?). This Card can only be used as an Xyz Material for a DARK Xyz Monster (?).
All the Adreuses and Vampire Xyzs
Quote:
Vampire Sorcerer
DARK/Zombie
Level 4
1500/1500
If this Card is destroyed in battle and sent to the Graveyard: You can add 1 Zombie-Type Monster or 1 "Vampire" Spell or Trap Card from your Deck to your Hand. During your Main Phase: You can Banish this Card in your Graveyard; Only once this turn, you can Normal Summon a DARK "Vampire" Monster without tributes (?)
Might be destroyed via battle or card effect*

In any event, it's a possibly better Goblin Zombie or will be ran with Goblin Zombie for maximinimum Consistency. AND FREE VAMPIRE TRIBUTES
Quote:
Vampire Grace
6 Stars/DARK/Zombie-Type - Effect/2000 ATK/1200 DEF
While this card is in your Graveyard, when a Level 5 or higher Zombie-Type monster you control is Special Summoned by the effect of a Zombie-Type monster: You can pay 2000 Life Points; Special Summon this card from your Graveyard. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.
This can be combo'd with Vampire's Curse for easy Rank 6 Xyz, or can just be a free ass whoopin for the opponent
Quote:
Edelritter Vampire Gram
DARK/Zombie
Rank 5
2500/0
2 Zombie-Type Level 5 monsters
You can Detach 1 Xyz Material from this Card: Target 1 Monster in your opponent's Graveyard; Special Summon it, but if you do other monsters aside from that monster you control cannot attack. This effect of Edelritter Vampire Gram can only be applied once per turn. If this Card you control is destroyed and sent to the Graveyard by your opponent: Special Summon this Card in face-up Defense Position during your next Standby Phase.
You will summon this more than Adrues. I garantee it.
Quote:
Vampire Empire
Field Spell Card
Zombie-Type Monsters gain 500 ATK during Damage Calculation only. Once per turn, when you send a Card from the opponent's Deck to the Graveyard: You can send 1 "Vampire" DARK Monster from your Hand or Deck to the Graveyard to target 1 Card on the Field; Destroy it.
IT REWARDS YOU FOR VAMPIRE'S GIMMICK WITH A BENEFICIAL COST. IT MAKES VAMPIRES A THREAT.

Oh lord have mercy...
Quote:
Vampire Shift
Normal Trap Card
If there is no card in your Field Spell Card Zone and the only face-up monsters you control are Zombie-Type monsters: Activate 1 "Vampire Empire" from your Deck, then you can Special Summon 1 DARK "Vampire" monster from your Graveyard in face-up Defense Position. You can only activate "Vampire Shift" once per turn.
Summon a Vampire, get a field spell, it's kinda slow being a trap card. Nice card tho.


CARDS DAT R NOT VAMPAIR BUT R GOOD N E WAY

Mizuki
Pyramid Turdel
Goblin Zumby
Treeburn Frug
Leval Eader
Allure o' Dimniss
Book o' Life
Inzdant Fuuzun & Reaper on Tha Knightmare
Deck Devastation Virus
Tutan's Mask
That one Dark Counter Trap that cockblocks targeting cards
Adreus the other Rank 5 we will use
Shark Fortress, the only other possible Rank 5 we can use

Dark Armed Dragon should be run in each and every deck because really, I'm biased and will run it anyways. [hashtag]DAD4PRESIDENT

OTHER CARDS THAT YOU MIGHT USE BUT WE AIN'T SURE ON JUST YET

Zombie Master
Il Blud
Armageddon Knight
Dark Grepher
The Dark Creator
Recurring Nightmare
Call of the Mummy
Eradicator Epidemic Virus
Edit 1: Added Instant Fusion, Reaper on the Nightmare and Call of the Mummy
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Meanwhile in Japan..... The US have cooler names than we do...
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Old 06-17-2013, 03:22 AM   #2
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Default The Official Vampire Guide I - An Interview with a Vampire

*Henry voice* So long sucker!

-Goemon

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Old 06-17-2013, 03:31 AM   #3
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Something something something placeholder.

I did not actually right this, Ninja Goemon did
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Meanwhile in Japan..... The US have cooler names than we do...

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Old 06-17-2013, 03:32 AM   #4
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Subbing ^_^
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Old 06-17-2013, 03:38 AM   #5
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Sorry Satchmo8D!

I love this and wanted to get it up as quickly as possible. We can co-own it?
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Old 06-17-2013, 03:49 AM   #6
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Quote:
Originally Posted by Alinthea View Post
Sorry Satchmo8D!

I love this and wanted to get it up as quickly as possible. We can co-own it?
Sure. You did beat me to it, afterall.
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Meanwhile in Japan..... The US have cooler names than we do...
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Old 06-17-2013, 03:50 AM   #7
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Haha. I am currently on a train back home, so typing up some stuff for it. So, might be a bit slow fleshing it out, but the blood is in place.

And fair enough! :3
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Old 06-17-2013, 03:52 AM   #8
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You forgot Red-Moon Baby ^^'
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Old 06-17-2013, 03:55 AM   #9
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Quote:
Originally Posted by bloodytagada View Post
You forgot Red-Moon Baby ^^'
While it does look like a vampire, it doesn't have the name in the text.
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Old 06-17-2013, 03:57 AM   #10
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Quote:
Originally Posted by Alinthea View Post
While it does look like a vampire, it doesn't have the name in the text.
Not in TCG, but in OCG it does
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Old 06-17-2013, 04:01 AM   #11
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Originally Posted by bloodytagada View Post
Not in TCG, but in OCG it does
It is true, just for you, I will pop it in.
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Old 06-17-2013, 04:07 AM   #12
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Also note Vampire Orchis and Vampire Koala are not Vampire's by their OCG names
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Meanwhile in Japan..... The US have cooler names than we do...
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Old 06-17-2013, 04:31 AM   #13
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Subbing.
This new vampire cards look ridiculous.
Love it!!
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Old 06-17-2013, 05:07 AM   #14
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Subbing in the name of Vampire Knight anime ♥ .
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TCG/OCG Decks Updates Soon
Pendulum Monsters hurts any decks consistency it would be good to have a whole archtype made of them instead of just dropping them in a deck that is good on it's own.

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Old 06-17-2013, 05:10 AM   #15
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Subbing for Team Edward.
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Old 06-17-2013, 05:22 AM   #16
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I might run Call of the Mummy, it works with Shadow Vampire.
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Old 06-17-2013, 05:30 AM   #17
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Instant Fusion + Reaper on the Nightmare help summon Bram and gives you tribute fodder for Shadow.
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Old 06-17-2013, 05:34 AM   #18
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inb4 Vampire Lord 1st Secret DCR goes up in price XD
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Old 06-17-2013, 05:37 AM   #19
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And someone made the guide...******* called it.


Wait -reads Vampire Shift- I think I need to go to the doctor...cause my boner is too ******* strong now.
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Old 06-17-2013, 05:50 AM   #20
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Tom Cruise and Brad pitt approve this thread
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Old 06-17-2013, 05:53 AM   #21
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Subbing for Zombie fun
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Old 06-17-2013, 05:59 AM   #22
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And teched Cauis the Shadow Monarch because he can fit in anything.

Field control, further Rank Six plays, Hell even Level Eight Synchro access with Plaguespreader and the rest of the deck.
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Like Goddamn, apostrophes and unnecessary commas. My **** went soft so fast I passed out from a rush of blood to the head.
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Old 06-17-2013, 06:03 AM   #23
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If only they could use Kameleon and this would've been the best deck ever.
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Old 06-17-2013, 06:03 AM   #24
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It's like people don't understand that there's already a zombie thread for all of the zombie fun like you got some dumb kid that made a OniDad thread and now we got a vampire thread... Like y'all realize we have 3 threads now for the same deck currently in rotation on this forum? smh
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Old 06-17-2013, 06:07 AM   #25
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Quote:
Originally Posted by ZombieWhite View Post
It's like people don't understand that there's already a zombie thread for all of the zombie fun like you got some dumb kid that made a OniDad thread and now we got a vampire thread... Like y'all realize we have 3 threads now for the same deck currently in rotation on this forum? smh
It's a new archetype that we just found about. Of course there will be a race to make the first thread for it in the Strategy section.


But to be fair, it's not like archetypes usually share the same guide as their type...
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