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Old 04-03-2013, 06:05 PM   #1
Icebound
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Default September 2013 Banlist

Forbidden:
Spellbook of Judgment

Limited:
Atlantean Dragoons
Abyss-sphere
Super Rejuvenation
Reactan, Dragon Ruler of Pebbles
Stream, Dragon Ruler of Droplets
Burner, Dragon Ruler of Sparks
Lightning, Dragon Ruler of Drafts

Semi-limited:
Chaos Sorcerer
Renkindling
Book of Moon
T.G. Striker
Plaguespreader Zombie

Unlimited:
Thunder King Rai-Oh
The Agent of Mystery - Earth
Tsukuyomi
The Transmigration Prophecy

Thoughts?

To Harley Thomas, I know this list is bad. There, I said it before you could
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Last edited by Icebound : 05-09-2013 at 08:53 PM.
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Old 04-03-2013, 06:22 PM   #2
The Crowing
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Transmigration limited to 60.

Lol at Rescue Cat limited.

Everything else checks out
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Old 04-03-2013, 06:32 PM   #3
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Originally Posted by The Crowing View Post
Transmigration limited to 60.

Lol at Rescue Cat limited.

Everything else checks out
Rescue Cat? Or rabbit....
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Old 04-03-2013, 06:33 PM   #4
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Quote:
Originally Posted by Icebound View Post
Rescue Cat? Or rabbit....
Wait **** sorry, I misread.

Yeah Rabbit to one is fine, sorry .
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Old 04-03-2013, 06:42 PM   #5
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good start to fixing everything. doesn't go far enough
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Old 04-03-2013, 09:56 PM   #6
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Quote:
Originally Posted by Icebound View Post
Forbidden:
Monster Reborn
This card is a great game changer that this game needs right now. I doubt they will ban it
Spellbook Judgment Day
Everyone on Pojo keeps saying this needs a ban, it should be limited if anything but it won't happen until March next format unless Konami decides otherwise
Ultimate Offering
Agreed
Gateway of the Six
This card will not get banned yet. I don't see why people always keep saying it will hen it never does lol it will be here for a few more formats more than likely

Limited:
Rescue Rabbit
Far more threats than Rabbit
Atlantean Dragoons
1 or 2 I agree with

Semi-limited:
Chaos Sorcerer
I can agree with it
Abyss-sphere
It should go to 1, not 2. it is run from 2-3 so semi does nothing
Book of Moon
agree
T.G. Striker
agree
Plaguespreader Zombie
agree
The Transmigration Prophecy
to good of a card to go to 2 or 3

Unlimited:
Thunder King Rai-Oh
It should be at 2, it's such a good card to stop aggro.
Tsukuyomi
Agree

Other considerations:
Salvage to 1.
the decks that do good do not usually use Salvage except Frog Monarch so why hit it
Card Destruction to 0.
Why? It hasn't been played often even in Dark World
Not touching Elemental Dragons yet...
I say in March next year, Minis limited and Big guys semi'd

Suggestions are welcome. Will edit more later, probably forgetting a few things.
Please explain why you hit what you hit, otherwise it looks like crap making a list, especially this early on. thoughts in red
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Old 04-03-2013, 10:14 PM   #7
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Quote:
Originally Posted by Icebound View Post
Forbidden:
Monster Reborn
Spellbook Judgment Day
Ultimate Offering
Gateway of the Six

Limited:
Rescue Rabbit
Atlantean Dragoons

Semi-limited:
Chaos Sorcerer
Abyss-sphere
Book of Moon
T.G. Striker
Plaguespreader Zombie
The Transmigration Prophecy

Unlimited:
Thunder King Rai-Oh
Tsukuyomi

Other considerations:
Salvage to 1.
Card Destruction to 0.
Not touching Elemental Dragons yet...


Suggestions are welcome. Will edit more later, probably forgetting a few things.
Hit Rekindling in some way to take the edge off of 3 Axis fist and I love the list. 8/10
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This ain't no prediction list. Prediction lists never have Magician of Faith at 3.
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Old 04-03-2013, 11:23 PM   #8
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Quote:
Originally Posted by Envoy Shien View Post
Please explain why you hit what you hit, otherwise it looks like crap making a list, especially this early on. thoughts in red
I'm not going to explain everything.

Monster Reborn - the card comes down to sack. There is plenty of sack in the game IMO, doesn't need this extra sack.
Spellbook Judgment Day - Since when does Prophecy need more than one of these to win? It's searchable, my friend.
Ultimate Offering - Gadgets possibly seeing a rise in play. This card is also a +8...I see no reason to keep it around.
Gateway of the Six - Somewhat solitaire loopy IMO, but it's not necessary to get rid of. Other cards need to go first.

Limited:
Rescue Rabbit - This is basically to stop Evilswarms from making an instant Ophion...I can't really think of another hit on Evilswarms.
Atlantean Dragoons

Semi-limited:
Chaos Sorcerer
Fire Formation - Tenki (added)
Abyss-sphere - Makes it so the opponent can't abuse linde and summon 2400/2700 beatsticks for no cost.
Book of Moon
T.G. Striker
Plaguespreader Zombie
The Transmigration Prophecy (taking this off, isn't necessary)

Unlimited:
Thunder King Rai-Oh - It's a good way to stop aggro, but do we really need more aggro in a format like this? No one really runs more than 2 thunder king, except chaos stun.
Tsukuyomi

Other considerations:
Rekindling to 2. (added)
Salvage to 1. - I was thinking a further way to hit mermails, but isn't really needed. Removed.
Card Destruction to 0. Yes all Dark World decks use this. I don't really see a reason for it to be banned. Ideally, yes, but in this list, not really. Removed.
Not touching Elemental Dragons yet..
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Old 04-03-2013, 11:28 PM   #9
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Quote:
Originally Posted by Icebound View Post
I'm not going to explain everything.

Monster Reborn - the card comes down to sack. There is plenty of sack in the game IMO, doesn't need this extra sack.
Spellbook Judgment Day - Since when does Prophecy need more than one of these to win? It's searchable, my friend.
Ultimate Offering - Gadgets possibly seeing a rise in play. This card is also a +8...I see no reason to keep it around.
Gateway of the Six - Somewhat solitaire loopy IMO, but it's not necessary to get rid of. Other cards need to go first.

Limited:
Rescue Rabbit - This is basically to stop Evilswarms from making an instant Ophion...I can't really think of another hit on Evilswarms.
Atlantean Dragoons

Semi-limited:
Chaos Sorcerer
Fire Formation - Tenki (added)
Abyss-sphere - Makes it so the opponent can't abuse linde and summon 2400/2700 beatsticks for no cost.
Book of Moon
T.G. Striker
Plaguespreader Zombie
The Transmigration Prophecy (taking this off, isn't necessary)

Unlimited:
Thunder King Rai-Oh - It's a good way to stop aggro, but do we really need more aggro in a format like this? No one really runs more than 2 thunder king, except chaos stun.
Tsukuyomi

Other considerations:
Rekindling to 2. (added)
Salvage to 1. - I was thinking a further way to hit mermails, but isn't really needed. Removed.
Card Destruction to 0. Yes all Dark World decks use this. I don't really see a reason for it to be banned. Ideally, yes, but in this list, not really. Removed.
Not touching Elemental Dragons yet..
The comments I could really make right now lol
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Old 04-03-2013, 11:36 PM   #10
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Quote:
Originally Posted by Envoy Shien View Post
The comments I could really make right now lol
Go ahead and make them. This is mostly a wishlist, so I don't mind because it's unrealistic.
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Old 04-03-2013, 11:45 PM   #11
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Quote:
Originally Posted by Icebound View Post
Go ahead and make them. This is mostly a wishlist, so I don't mind because it's unrealistic.
Well, let's begin:

Quote:
Monster Reborn - the card comes down to sack. There is plenty of sack in the game IMO, doesn't need this extra sack.
Everyone on Pojo and real life bad players think it needs to get hit, based on what I have seen. I have yet to see someone who is good at the game predict it to get banned.
Spellbook Judgment Day - Since when does Prophecy need more than one of these to win? It's searchable, my friend.
I've played Prophecy enough to realize it gets searched by 5 cards approximately. At 1 is better than 3 and helps more than at 0. You will only be able to recycle the one copy, if you even get your search cards and your going first or second.
Ultimate Offering - Gadgets possibly seeing a rise in play. This card is also a +8...I see no reason to keep it around.
Gateway of the Six - Somewhat solitaire loopy IMO, but it's not necessary to get rid of. Other cards need to go first.
Nothing Samurai will get hit considering they do close to nothing what so ever. If anything gets hit it is Emeral and/or Ouroboros

Limited:
Rescue Rabbit - This is basically to stop Evilswarms from making an instant Ophion...I can't really think of another hit on Evilswarms.
So you kill tons of decks rather than hit the problematic cards. He is a setup card but not the card to get hit. Ophion to 2, Kerkyon to 1 or 2, Castor to 2 and it is fine
Atlantean Dragoons

Semi-limited:
Chaos Sorcerer
Fire Formation - Tenki (added)
Abyss-sphere - Makes it so the opponent can't abuse linde and summon 2400/2700 beatsticks for no cost.
Still can with 2, considering it is run at 2-3, it solves nothing
Book of Moon
T.G. Striker
Plaguespreader Zombie
The Transmigration Prophecy (taking this off, isn't necessary)

Unlimited:
Thunder King Rai-Oh - It's a good way to stop aggro, but do we really need more aggro in a format like this? No one really runs more than 2 thunder king, except chaos stun.
You apparently don't see how good it really is then if you think it should go back to 3 at this point in time
Tsukuyomi

Other considerations:
Rekindling to 2. (added)
Salvage to 1. - I was thinking a further way to hit mermails, but isn't really needed. Removed.
Card Destruction to 0. Yes all Dark World decks use this. I don't really see a reason for it to be banned. Ideally, yes, but in this list, not really. Removed.
Not touching Elemental Dragons yet..
I didn't say they didn't run Card Destruction, I said they haven't played it often. How often do you honestly see a GOOD DW player play the card the entire match? Not very often. It is a once in a while activation and is best used in an ideal situation when you go for game. Only bad players misplay with it. As for Elemental Dragons, Big guys to 2 and minis to 1 so they can actually help other decks of their attribute and not be a deck themselves as broken as they can be
There ya go bud
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