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View Poll Results: Which card will you run?
Breakthrough skill is better 33 40.74%
Effect Veiler is better 41 50.62%
Will not run either one 7 8.64%
Voters: 81. You may not vote on this poll

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Old 01-02-2013, 02:10 PM   #1
kaibaman007
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Default Poll: Breakthrough Skill vs. Effect Veiler

Breakthrough Skill: http://yugioh.wikia.com/wiki/Breakthrough_Skill

This card is very good, mainly due to being able to be activated at attack declaration, something veiler can't do.

Example: Thunder King attacks into a face-dwon Sangan. When the attack is declared you flip this and Sangan would get his search.

Even if this card is mst'ed you can chain it. And you can use this card on your turn from the gy. Very versitile imo.


Effect Veiler:http://yugioh.wikia.com/wiki/Effect_Veiler

One of the, if not the best hand trap in the game.

Drawback: Takes up monster space in the deck if space is already tight. Cannot be used on your turn like Breakthrough skill can.


If you have to make a choice, which of these cards will you run?
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Old 01-02-2013, 02:12 PM   #2
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On one hand I like Veiler because it helps if you don't go first and isn't affected by Heavy Storm and MST. On the other hand I like skill because you can use it even after it gets destroyed..
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Old 01-02-2013, 02:19 PM   #3
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Veiler "takes up monster space" how? It's not like you have to build a deck with a set monster count. When building most decks and considering good ratio's, you treat veiler as if it were a spell/trap.

I'll probably stick to veiler for sheer consistency and reliability, as well as being a Light tuner, but Breakthrough is a very decent card. I imagine it will depend a lot on the deck.
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Old 01-02-2013, 02:56 PM   #4
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I wont use Breakthrough unless I'm playing a trap heavy deck.
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Old 01-02-2013, 04:51 PM   #5
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i cant use veiler in my deck so ill prolly use breakthrough. both seem equally good.
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Old 01-02-2013, 05:21 PM   #6
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Depends on the deck.
I run both in my Plant deck.
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Old 01-02-2013, 05:26 PM   #7
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break is more broken, so ill go with breakthrough skill.

I only use Effect veilor in my gay pride themed deck
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Old 01-02-2013, 05:30 PM   #8
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Veiler can still be chaos fodder and a tuner/spellcaster in need.
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Old 01-02-2013, 05:35 PM   #9
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why does this thread not take into consideration chain and chalice. They too negate monster effects witg other pros and cons attatched too...

My thoughts; all of the 1 shot effect negators are too different to directly compare, particularly when the context of what theyre being played in is applied.
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Old 01-02-2013, 05:47 PM   #10
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They aren't chainable and aren't really thought of as main deck staples.
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Old 01-02-2013, 06:03 PM   #11
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How is Chalice not chainable.

I would use Chalice over Breakthrough. How many times do you really need that extra effect negation on your turn.
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Old 01-02-2013, 06:12 PM   #12
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Oh, well it is so never mind that part.

It still never had staple status, though and you'd use breakthrough and veiler over chalice anyways.

Additional Comment:

Quote:
Originally Posted by GeneralTso View Post
How is Chalice not chainable.

I would use Chalice over Breakthrough. How many times do you really need that extra effect negation on your turn.
More often then you would believe.

Thunder king, Naturia Beast, shien (kind of), Tragoedia, KKm Doom (I know, I know), Utopia, Zenmaines, gachi, Kristya, shock master etc Pretty versatile.
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Old 01-02-2013, 06:15 PM   #13
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Chalice can also be use in damage step which none of the other cards can.
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Old 01-02-2013, 06:17 PM   #14
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All have their uses......

Breakthrough Skill: Chainable (if you activate it on the field). Extra effect negation is good against pesky indestructible monsters or monsters like Krystia that prevent you from doing much on your turn.

Effect Veiler: Hand trap, so not easy to get rid off along with the added surprise to it. Also doubles as chaos fodder or a tuner/spellcaster if needed or if your desperate, a random paper wall to save your LP a bit.

Forbidden Chalice: Chainable and can be activated on the damage step. As a quick spell, you can activate it straight from your hand if needed. The Attack boost is also useful on your own monsters.

Fiendish Chain: Negates effects and prevents target from attacking, letting you do the dirty on them later while neutralizing them (I respect it alot as I play my Heraldic deck, since it saves me from Xyzs while keeping them on the Field so Genome Heritor can make use of them later).
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Old 01-02-2013, 06:28 PM   #15
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We also forgot the best negator. Herald of Orange Light. Downside is of course you have to use it in a fairy deck and using it stupidly will run your hand dry.
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Old 01-02-2013, 06:38 PM   #16
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There's also Divine Wrath.
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Old 01-02-2013, 07:35 PM   #17
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Divine wrath is just pure garbage. Most decks can't afford the -1. It's a counter trap but that doesn't diminish it's inferiority.
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Old 01-02-2013, 07:54 PM   #18
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Divine Wrath has one skill above the others: It can negate any monster effect no matter where it activates, from hand, field or graveyard, anywhere.

If a good number of decks can afford Raigeki Break, why not Divine Wrath?
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Old 01-02-2013, 08:01 PM   #19
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This poll is for 2 cards, veiler and skill. I realize there are more options, however I wanted this to be between arguably the best negator in the game currently and an up and comer with staple or side staple potential
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Old 01-02-2013, 08:12 PM   #20
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Quote:
Originally Posted by TG-CYBER-MAGICIAN View Post
If a good number of decks can afford Raigeki Break, why not Divine Wrath?
Destroying 1 card will happen more often compared to negating and destroying an activated monster effect. Especially monsters gifted with continuous effect(s) that bypasses "activating".

Effect Veiler is more unsuspecting yet limited to opponent's Main Phase. Breakthrough Skill, even if opponent rids it quickly, you still can play this with the limitation of playing it on your own turn.
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Old 01-02-2013, 08:19 PM   #21
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Last format, I'd be more inclined to use Veiler to stop first turn shenanigans, but this format there are fewer of them so I'd rather use Breakthrough.
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Old 01-02-2013, 09:07 PM   #22
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breakthru skill in everything that mills. Or decks that play Dimensional Fissure.

Veiler in everything that plays Royal Decree (or if you already run big backrow and fear an opponent might side decree against you).

Don't forget Forbidden Chalice. I have some decks that play both Royal Decree and side Dimensional Fissure, making Forbidden Chalice the right call. Unlike the other two, you can play chalice in the damage step, if you end up attacking a Ryko, Snoman, or Fossil Dyna. ...or if you play Beast King Barbaros or Photon Saber Tiger. ;-)

Fiendish Chain is alright, but I don't really see the value of it outside of decks that can reuse it (via dewloren, Mist Valley Falcon, or blackwing zephryos - the elite).

Really, they're all very different. I will play veiler in some decks, breakthru skill in others, and in some others I will play Forbidden Chalice. All three cards are very, very good.
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Old 01-02-2013, 09:29 PM   #23
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This will be a nice card for ninja decks that use upstart. Using him you won't lose nearly as much when you ditch that trap card. I like it more than veiler personally.
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Old 01-02-2013, 11:33 PM   #24
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Quote:
Originally Posted by TG-CYBER-MAGICIAN View Post
Divine Wrath has one skill above the others: It can negate any monster effect no matter where it activates, from hand, field or graveyard, anywhere.

If a good number of decks can afford Raigeki Break, why not Divine Wrath?
Herald of Orange Light can as well.
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Old 01-02-2013, 11:56 PM   #25
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Veiler is much better, it has the advantage of being something your opponent has a much more difficult time preparing for, as unless you let on that you have a Veiler or search it the opponent has no idea. This allows you to catch the opponent off guard and seriously ruin his plays, Breakthrough on the other hand requires that you have a backrow, and who would overextend with the opponent having an unknown, potentially Torrential, backrow? If the second effect could be used on their turn, maybe Breakthrough would be good, but while monster negation on your turn isn't useless, there are many other ways around such monsters.
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