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06-25-2012, 04:15 AM
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#1
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Pojo Veteran
Join Date: Jun 2012
Posts: 3,020
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Six Samurai Deck 2012
Last edited by calm_thinker : 06-29-2012 at 07:26 AM.
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06-25-2012, 05:19 AM
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#2
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Come at me.
Join Date: Jun 2012
Location: Florida, USA.
Age: 16
Posts: 10,394
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-2 Bottomless Trap Hole, + 2 Musakani Magatama.
Find room for Great Shogun and Enishi, Shien's Chancellor.
I lost my Six Samurai Deck for now, but I don't like Upstart at all in Six Samurai.
As for your spells, too many support cards.
Take out Gateway, and either Dojo or United, depending which you like most. I prefer United, because it allows me to refill my hand after a first turn swarm.
Once I find my deck, I'll post some more fixes/suggestions.
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06-25-2012, 05:40 AM
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#3
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Pojo Veteran
Join Date: Jun 2012
Posts: 3,020
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Quote:
Originally Posted by xTenraix
-2 Bottomless Trap Hole, + 2 Musakani Magatama.
Find room for Great Shogun and Enishi, Shien's Chancellor.
I lost my Six Samurai Deck for now, but I don't like Upstart at all in Six Samurai.
As for your spells, too many support cards.
Take out Gateway, and either Dojo or United, depending which you like most. I prefer United, because it allows me to refill my hand after a first turn swarm.
Once I find my deck, I'll post some more fixes/suggestions.
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I tried the Magatamas, and they did not really work for me. I also had Great Shogun in there as well as Enishi, Shien's Chancellor, but I found them inconsistent. I don't think I am going to take out any of the continuous spells, as you can swarm incredibly well with them. Upstart Goblin is there to cut the deck down to 37 cards, and the life point gain does not really matter, as you would usually win when you swarm, and when you swarm, you usually deal 9000+ damage.
Also, when was the last time you played Six Samurai? Just wondering.
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06-25-2012, 05:42 AM
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#4
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Come at me.
Join Date: Jun 2012
Location: Florida, USA.
Age: 16
Posts: 10,394
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Hmm.. Last week.
I've been testing out different decks, so I haven't played it that much.
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06-25-2012, 05:56 AM
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#5
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Pojo Veteran
Join Date: Jun 2012
Posts: 3,020
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Even though I may have "above average" spell cards, the deck is very consistent, and it will only take (at worst) several turns to set up and swarm.
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06-25-2012, 06:10 AM
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#6
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Come at me.
Join Date: Jun 2012
Location: Florida, USA.
Age: 16
Posts: 10,394
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Six Samurai can swarm in one turn. Summon a random Six Samurai, summon Kizan, summon Shien, and then summon Grandmaster.
Although, it takes luck.
I've done it about 5 times, and won everytime.
Which is why I love playing them, although I'm never really given a challenge.
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06-25-2012, 06:14 AM
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#7
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Pojo Newbie
Join Date: Feb 2012
Posts: 44
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what do you think of shadow of the six samurai - shien
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06-25-2012, 06:16 AM
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#8
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Come at me.
Join Date: Jun 2012
Location: Florida, USA.
Age: 16
Posts: 10,394
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Haven't used him yet, although I don't like his effect..
Well, he can make Kageki 3500 ATK, which is nothing to laugh about.
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06-25-2012, 06:27 AM
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#9
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Pojo Veteran
Join Date: Jun 2012
Posts: 3,020
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I am currently testing Shadow. He combos with the Gateway nicely, but thats about it.
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06-25-2012, 06:27 AM
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#10
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Pojo Newbie
Join Date: Feb 2012
Posts: 44
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i thought he would be easy to get out and i still needed help with the side deck for a six sam deck so i thought about building a d deck around him
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06-25-2012, 06:34 AM
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#11
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Pojo Veteran
Join Date: Jun 2012
Posts: 3,020
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Quote:
Originally Posted by xTenraix
Six Samurai can swarm in one turn. Summon a random Six Samurai, summon Kizan, summon Shien, and then summon Grandmaster.
Although, it takes luck.
I've done it about 5 times, and won everytime.
Which is why I love playing them, although I'm never really given a challenge.
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I can generally sworn in one turn as well. At locals, I am very well known for this deck. I can usually get out Beast and Shi En out on the same turn, and if I draw gateway-a rank 4 xyz (Utopia, Shadow, Armour Ninja).
More comments/ratings, please?
Additional Comment:
Quote:
Originally Posted by GoFoCof
i thought he would be easy to get out and i still needed help with the side deck for a six sam deck so i thought about building a d deck around him
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If you are looking for a good side deck option, get 2-3 Rivalry of the Warlords. It can destroy Dino Rabbit and Wind ups.
Last edited by calm_thinker : 06-25-2012 at 06:34 AM.
Reason: Automerged Doublepost
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06-25-2012, 06:43 AM
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#12
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Come at me.
Join Date: Jun 2012
Location: Florida, USA.
Age: 16
Posts: 10,394
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Side Chain Disappearance, Victoria, Mask Of Restraint, Rivalry, Dark-Imprisoning Mirror. Those are some cards to consider.
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06-25-2012, 08:24 AM
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#13
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Pojo Veteran
Join Date: Jun 2012
Posts: 3,020
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Quote:
Originally Posted by xTenraix
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Why Mask of Restraint? Has it become popular now or something?
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06-25-2012, 08:42 AM
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#14
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Come at me.
Join Date: Jun 2012
Location: Florida, USA.
Age: 16
Posts: 10,394
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I meant Mask of Restrict, and it stops Hieratics.
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06-26-2012, 11:20 PM
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#15
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Pojo Veteran
Join Date: Jun 2012
Posts: 3,020
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Quote:
Originally Posted by xTenraix
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Oh, Okay. I need to get some, then.
Additional Comment:
Good suggestions, bump.
Last edited by calm_thinker : 06-26-2012 at 11:20 PM.
Reason: Automerged Doublepost
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06-28-2012, 07:29 AM
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#16
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Registered User
Join Date: Feb 2008
Posts: 101
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Something I have been testing is Spirit of the Six Samurai. The idea is that it turns lss shi en into a 3000 atk monster and harder to destroy.
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06-28-2012, 04:42 PM
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#17
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Come at me.
Join Date: Jun 2012
Location: Florida, USA.
Age: 16
Posts: 10,394
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Plus, it allows you to draw more frequently, thus giving it more consistency. I like the idea.
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06-29-2012, 05:50 AM
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#18
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Pojo Veteran
Join Date: Jun 2012
Posts: 3,020
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Okay I have updated the deck. I will test out the Spirit of the Six Samurai as well as two Fiendish Chains. As a result, I have taken out the triple Upstart Goblins.
Plus I will post my Karakuri Deck in a few days time.
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06-29-2012, 05:53 AM
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#19
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Come at me.
Join Date: Jun 2012
Location: Florida, USA.
Age: 16
Posts: 10,394
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Ah, cool. Can't wait to see it.
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06-29-2012, 06:31 AM
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#20
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Six Sam Warrior
Join Date: Jun 2011
Age: 21
Posts: 683
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I like it accept the single kageki IMO he needs to be at least at 2 if not 3 i like 3 since shadow makes him 3500!!!'
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06-29-2012, 07:15 AM
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#21
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Pojo Veteran
Join Date: Jun 2012
Posts: 3,020
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Well, I need to find the space for him. The attack gain is not really that important to win. We will soon have Excalibur-who can reach 4000 attack on its own. Plus, Kageki's effect usually can be negated by Effect Veiler and co.
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06-29-2012, 07:18 AM
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#22
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Come at me.
Join Date: Jun 2012
Location: Florida, USA.
Age: 16
Posts: 10,394
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Kageki is usually Veiler bait for me. I summon Kageki, usually he gets Veiler'd, I summon Kizan by his own effect, summon Shien, summon Grandmaster, etc, etc..
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07-08-2012, 10:20 PM
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#23
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Pojo Veteran
Join Date: Jun 2012
Posts: 3,020
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I might as well bump this.
I could not care less about Kageki being negated. Play Dojo, summon Kageki (Dojo gets a counter). Kageki gets negated by what ever. Summon Kizan (Dojo is on two). Send Dojo, special summon Kagemusha. Go for Shi En.
Last edited by calm_thinker : 07-08-2012 at 10:30 PM.
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07-09-2012, 10:57 PM
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#24
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Master of the RKO!
Join Date: Nov 2006
Location: Waynesboro PA. Decks: Not right now. Currently on a break!!!
Posts: 17,921
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I was wondering, why no Hand of the Six Samurai? Not your style or isn't really needed? Also what's your opinion on Dark Hole? Some people call it a staple, while others think it's totally unneccessary in Six Sams.
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07-09-2012, 11:01 PM
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#25
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Come at me.
Join Date: Jun 2012
Location: Florida, USA.
Age: 16
Posts: 10,394
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Hand is not necessarily needed. Dark Hole isn't needed, but it's nice to have.
__________________
Quote:
Originally Posted by Acid Rain Ninja
Tenrai is pro.
/end
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