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Old 04-10-2012, 02:52 PM   #1
Orson
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Smile Steelswarm Deck

Quote:
STEELSWARMS

MONSTERS (24)

3x Steelswarm Girastag
3x Steelswarm Moth
2x Steelswarm Mantis

3x Steelswarm Caller
3x Steelswarm Scout

3x Armageddon Knight
1x Dark Grepher
1x Dark Armed Dragon
1x Plaguespreader Zombie
1x Gorz the Emissary of Darkness
3x Battle Fader



SPELLS (15)

1x Allure of Darkness
1x Dark Hole
1x Foolish Burial
1x Monster Reborn
2x Pot of Duality
3x Gold Sarcophagus
3x Recurring Nightmare
1x Heavy Storm
2x Mystical Space Typhoon



TRAPS (1)

1x Torrential Tribute


I made this deck today and I'm having a lot of fun with it.
Any advice on how I can make it better?

Last edited by Orson : 04-11-2012 at 06:07 AM.
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Old 04-10-2012, 03:29 PM   #2
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Subbing because this deck looks awesome!

Take out the Armageddon Knight
Take out the Mystic Tomato
Add more spells. (No idea yet on which ones, maybe 3 Upstart Goblin for speed.)

That's about it for me.
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Old 04-10-2012, 03:35 PM   #3
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Just curious, is there a reason you don't run traps?
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Old 04-11-2012, 12:11 AM   #4
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I do like the idea of of summoning the wanna be treefrog from grave to tribute into cards that yield advantage, yet I feel you could still use some traps. CED stops the horrible hieratic loop (after they xyz and field is empty but for xyz), pops dragonfly back to hand, its a nuisance and you can typically use it, if all is worse you return a tribute monster then reuse effect. Torrential Tribute is also a good card to screw combos over, especially hieratic
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Old 04-11-2012, 01:09 AM   #5
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Quote:
Originally Posted by Elchingon1 View Post
I do like the idea of of summoning the wanna be treefrog from grave to tribute into cards that yield advantage, yet I feel you could still use some traps. CED stops the horrible hieratic loop (after they xyz and field is empty but for xyz), pops dragonfly back to hand, its a nuisance and you can typically use it, if all is worse you return a tribute monster then reuse effect. Torrential Tribute is also a good card to screw combos over, especially hieratic
^This.

While u do have a Treeborn Frog like monster, the few traps u could run don't require u to keep them on the field.

This is my build:
http://i.imgur.com/8dNzD.jpg

Don't rly want to list each card because they're listed above. I personally don't run Mantis because it's eff seems wasted if u use Scout's eff.
The traps I do run, are of course, CED, Soelmn and Infestation Wave (Like Swap Frog/Raigeki Break for Steelswarm.
Veilers for stuff such as Wind-up/Inzektor's and Crows for annoyance.
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Old 04-11-2012, 02:13 AM   #6
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Quote:
Originally Posted by Grapha View Post
Just curious, is there a reason you don't run traps?
Steelswarm Scout originally, but maybe the other guys are right and I could fit in some Traps.

Additional Comment:

Quote:
Originally Posted by GSIO View Post
Subbing because this deck looks awesome!

Take out the Armageddon Knight
Take out the Mystic Tomato
Add more spells. (No idea yet on which ones, maybe 3 Upstart Goblin for speed.)

That's about it for me.
I like Armageddon Knight, but maybe I should take out the Mystic Tomatos.

Additional Comment:

Quote:
Originally Posted by Krush1m View Post
Is it still consistent without 3 Caller or 3 Scout?

Last edited by Orson : 04-11-2012 at 02:13 AM. Reason: Automerged Doublepost
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Old 04-11-2012, 02:57 AM   #7
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-1 Moth
+1 Mantis
Rank 5's can be your friend, even with that small chance.
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Old 04-11-2012, 03:04 AM   #8
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Quote:
Originally Posted by herbie666 View Post
-1 Moth
+1 Mantis
Rank 5's can be your friend, even with that small chance.
^This

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Old 04-11-2012, 04:44 AM   #9
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Quote:
Originally Posted by herbie666 View Post
-1 Moth
+1 Mantis
Whenever I get the chance to summon Mantis, there are no good Steelswarms in my Graveyard, just Cells and Scouts :/
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Old 04-11-2012, 05:15 AM   #10
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No copies of the Steelswarm revival Trap?
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Old 04-11-2012, 05:58 AM   #11
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Quote:
Originally Posted by Gaspar View Post
No copies of the Steelswarm revival Trap?
I assume you mean Infestation Ripples.
Because it can only revive Caller (which is never in the Grave) or Scout (which Special Summons itself from the Graveyard anyway), it's useless.

Additional Comment:

Ok! So here is the changed deck:


MONSTERS (24)

3x Steelswarm Girastag
3x Steelswarm Moth
2x Steelswarm Mantis
(I added 1 because of herbie666's suggestion)

3x Steelswarm Caller
3x Steelswarm Scout

(I took out 3 Steelswarm Cells after testing Krush1m's build)

3x Armageddon Knight (I added 1 after testing Krush1m's build)
1x Dark Grepher (I added 1 after testing Krush1m's build)
(I took out 2 Mystic Tomatos because of GSIO's suggestion)
1x Dark Armed Dragon
1x Plaguespreader Zombie
1x Gorz the Emissary of Darkness
3x Battle Fader
(I added 3 after testing Krush1m's build)


SPELLS (15)

1x Allure of Darkness
1x Dark Hole
1x Foolish Burial
1x Monster Reborn
2x Pot of Duality
(-1)
(I took out the One for One)
3x Gold Sarcophagus (I added 3 after testing Krush1m's build)
3x Recurring Nightmare
1x Heavy Storm
2x Mystical Space Typhoon
(-1)


TRAPS (1)
1x Torrential Tribute (I added 1 because of Elchingon1's suggestion)


The Deck is working much better now!

Last edited by Orson : 04-11-2012 at 06:02 AM. Reason: Automerged Doublepost
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Old 04-11-2012, 09:26 AM   #12
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Quote:
Originally Posted by Orson View Post


Is it still consistent without 3 Caller or 3 Scout?
Yea, considering u have Armageddon and Grepher to get them into the GY as well as Foolish, and u can guard with fader and just have a beat stick until u get 1.
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Old 04-11-2012, 06:27 PM   #13
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I use Genome, Caucastag and Stygian Street Patrol in my build, as well as Ripples, Wave and only 2 scouts. It works for me, since I get my field stacked quickly.
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Old 04-11-2012, 06:53 PM   #14
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Glad its working much better
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Old 04-11-2012, 09:10 PM   #15
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Very awesome.
Steelswarm remind me of Worms in a lot of ways. Kinda like the awesome underdog deck of yugioh lol.
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Old 04-11-2012, 11:27 PM   #16
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run verz castor....
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Old 04-11-2012, 11:30 PM   #17
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Quote:
Originally Posted by Orson View Post
I assume you mean Infestation Ripples.
Because it can only revive Caller (which is never in the Grave) or Scout (which Special Summons itself from the Graveyard anyway), it's useless.
I thought the Trap had no level restriction, sorry for that.
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Old 04-12-2012, 05:13 AM   #18
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Quote:
Originally Posted by Flit View Post
run verz castor....
Thanks very much for the tip! I'll test it

Additional Comment:

Quote:
Originally Posted by RavenoftheSound View Post
I use Genome, Caucastag and Stygian Street Patrol in my build, as well as Ripples, Wave and only 2 scouts.
Well mine isn't a Steelswarm Caucastag build, so Steelswarm Genome really isn't that useful.

Stygian Street Patrol and Infestation Ripples seem good, until you realise that in my build, their only two targets are Caller and Scout (which Special Summons itself anyway). So both are useless.

Infestation Wave, though, seems good, I just don't know how to fit it in yet.

Last edited by Orson : 04-12-2012 at 05:15 AM. Reason: Automerged Doublepost
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Old 04-12-2012, 10:58 PM   #19
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try verz mandrago too, it gives more xyz capability....
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