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Old 03-10-2012, 01:23 PM   #1
Henderson[CoCa]
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Default Bubble Trouble!!

Its been a while since I have been on pojo. I took a break from Yugioh, but I am starting back up strong with a twist on the meta, since Rabbit, Inzector, and Wind-up are the big three, I refuse to play them. So, before I begin to ramble, the deck list. If you have any questions about combos or strategies, PM me. Rate/fix/comment. Thanks a bunch Pojo.

Monsters: 9
1x Elemental Hero Stratos
2x Elemental Hero Bubbleman
3x Elemental Hero Neos Alius
3x Effect Veiler

Spells: 21
3x Gemini Spark
3x Miracle Fusion
2x E - Emergency Call
3x Pot of Duality
1x Reinforcement of the Army
1x Heavy Storm
1x Book of Moon
3x Mystical Space Typhoon
1x Dark Hole
1x Super Polymerization
1x Mask Change
1x Monster Reborn

Traps: 11
1x Solemn Judgment
1x Starlight Road
3x Compulsory Evacuation Device
2x Solemn Warning
2x Torrential Tribute
2x Hero Blast

Extra: 15
2x Elemental Hero The Shining
2x Elemental Hero Absolute Zero
1x Elemental Hero Gaia
1x Elemental HERO Great Tornado
1x Elemental HERO Nova Master
1x Number 39: Utopia
1x Number c39: Utopia Ray
2x Blade Armor Ninja
1x Chimeratech Fortress Dragon
1x Stardust Dragon
1x Masked HERO Vapor
1x Masked HERO Acid


Side: 15
2x Thunder King Rai-Oh
2x Cyber Dragon
2x Snowman Eater
1x Neo-Spacian Grand Mole
2x Shadow-Imprisoning Mirror
2x Bottomless Trap Hole
2x Smashing Ground
1x Gorz the Emissary of Darkness
1x Volcanic Queen
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Last edited by Henderson[CoCa] : 04-24-2012 at 12:50 PM.
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Old 03-10-2012, 01:33 PM   #2
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-1 Mind Control
-1 Call Of The Haunted

+1 MST
+1 Hero Blast

Aside from that the deck looks solid.
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Old 03-13-2012, 07:16 PM   #3
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My initial build had 2 Hero Blast in it, it was constantly dead. I will test it some more. Mind Control on the other hand, I can see being useful, if I ever draw it. I never draw the damn thing. If I drop Mind Control for MST, what do I add to the side deck? I am really interesting in Vanity's Emptiness.

Additional Comment:

Bump it to the top!

Additional Comment:

Bump, can I get any suggestions on this?
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Last edited by Henderson[CoCa] : 03-14-2012 at 07:01 PM. Reason: Automerged Doublepost
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Old 03-13-2012, 07:35 PM   #4
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Try Mask Change with Masked Hero Acid
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Old 03-13-2012, 10:01 PM   #5
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yeah use Mask Change because the deck gets way better with it, if you pull it off right you essetially raigeki and then harpies feather duster your opponents field
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Old 03-14-2012, 01:40 AM   #6
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Do not listen to the above 2 people. What DrDeathMetal said is right, your build is pretty solid.
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Old 03-14-2012, 07:24 AM   #7
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Why not use Mask Change?
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Old 03-14-2012, 07:37 AM   #8
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The answer to why no Mask Change is that in bubble beat we would rather go for the shining than absolute zero 9 out of 10 times, and we have better plays with bubbleman than to Mask Change him.
As for the deck I would go
-super Polymerization
+ Hero Blast
till we get the dark Omni hero

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Old 03-14-2012, 07:57 AM   #9
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you can Mask Change ab zero for acid and clear your opponents field...
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Old 03-14-2012, 08:46 AM   #10
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Regardless of what your plays are, Mask Change is still a great option to have around.
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Old 03-14-2012, 08:48 AM   #11
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As was said by an OCG player Baha I believe who topped with this type of deck.

Quote:
You will almost have no chance to use it effectively.

1) you cant possibly special bubble unless you already set Mask Change a turn before, which means it slowed down your play

2) If you normal summon your bubbleman just to Mask Change, I dont think you are in a great position either

3) if you are just mask changing Zero, means you made an effort to summon Zero instead of Shining

There is really no reason to play Mask Change and Acid.
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Old 03-14-2012, 09:06 AM   #12
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Quote:
Originally Posted by Henderson[CoCa] View Post
Its been a while since I have been on pojo. I took a break from Yugioh, but I am starting back up strong with a twist on the meta, since Rabbit, Inzector, and Wind-up are the big three, I refuse to play them. So, before I begin to ramble, the deck list. If you have any questions about combos or strategies, PM me. Rate/fix/comment. Thanks a bunch Pojo.

Monsters: 10
1x Elemental Hero Stratos
3x Elemental Hero Bubbleman
3x Elemental Hero Neos Alius
3x Photon Thrasher

Spells: 21
3x Gemini Spark
3x Miracle Fusion
3x E - Emergency Call
2x Pot of Duality
1x Reinforcement of the Army
1x The Warrior Returning Alive
1x Book of Moon
1x Heavy Storm
1x Mystical Space Typhoon
1x Dark Hole
1x Mind Control
2x Super Polymerization
1x Monster Reborn

Traps: 10
1x Solemn Judgment
2x Solemn Warning
2x Dimensional Prison
2x Torrential Tribute
2x Call Of The Haunted
1x Hero Blast

Extra: 15
2x Elemental Hero The Shining
2x Elemental Hero Absolute Zero
1x Elemental Hero Gaia
1x Elemental HERO Great Tornado
1x Elemental HERO Nova Master
1x Number 39: Utopia
2x Blade Armor Ninja
1x Number C39: Utopia Ray
1x Number 50: Black Corn
1x Number 16: Shock Master
1x Verz Ouroboros
1x Chimeratech Fortress Dragon

Side: 15
2x Thunder King Rai-Oh
2x Cyber Dragon
2x Snowman Eater
1x Gorz the Emissary of Darkness
2x Shadow-Imprisoning Mirror
1x Mystical Space Typhoon
2x Smashing Ground
2x Bottomless Trap Hole
1x Vanity's Emptiness
-1 The Warrior Returning Alive (Hero Blast far better)
-2 Call Of The Haunted
-2 d prison (run bth)
-1 Heavy Storm (you run a lot of backrow)
-1 Mind Control
+2 mst
+1 Hero Blast
+1 honest
+2 Bottomless Trap Hole
+1 super poly

and no Mask Change(maybe in straight zero builds, but not bubble beat), also take out utopia ray for another utopia, you almost never go for utopia ray
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Old 03-15-2012, 07:52 AM   #13
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Updated the Main, Extra, and Side. I have configured the side deck to "smoke screen" into Hero Stun. Going to continue testing, continue to fix/suggest. Thanks a million pojo, keep up the feed back.

-1 Mind Control +1 Honest
-1 The Warrior Returning Alive +1 Gorz the Emissary of Darkness
-2 Call Of The Haunted +2 Bottomless Trap Hole
-1 Super Polymerization +1 Pot of Duality --above--> Main
-1 Number C39: Utopia Ray +1 Number 39: Utopia --> Extra
-1 Snowman Eater +1 Neo-Spacian Grand Mole --> Side
+1 Vanity's Emptyness +2 Effect Veiler --> Side

Additional Comment:

As for Mask Change, I feel like it is an awesome concept. I mean, Masked HERO Acid is amazing, but at the same time, I feel like it is way to sacky. I mean, to be able to draw a water monster and Mask Change it into Acid and be successful may be more difficult than it sounds. I mean, people will be expecting it now with Acid being released. If they Solemn Warning your Acid, then you minus 3. I think that is a HORRIBLE option to risk. Minus 3 to try and Heavy Storm? Might as well play Heavy Storm into that back row because they will just Starlight Road you to death. Same goes for Acid. If anything, Masked Hero decks should focus on Masked HERO Daian. She is a beast.

Additional Comment:

This Bump Is The Bump That Will Break Through Heavens!!!!!!!!!
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Last edited by Henderson[CoCa] : 03-15-2012 at 07:52 AM. Reason: Automerged Doublepost
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Old 03-15-2012, 09:11 AM   #14
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You NEED to play super poly IMO. Destroys Rabbit (FU Laggia) and is just overall great at getting rid of problem monsters.

LAGGIA CANT DO **** ABOUT SUPER POLY
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Old 03-17-2012, 02:09 AM   #15
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I still have 1 copy in the main deck. It is just to heavy a burden to discard for the cost more than once a duel. It can be devastating to lose that much hand advantage. I side into Neo-Spacian Grand Mole and Snowman Eater to deal with the Rabbit match-up. As well as Vanity's Emptiness, once then Banish Rabbit, chain Vanity, then minus one. Great response to it imo. Super Polymerization is great, don't get me wrong, but the minus you suffer for playing it cannot be justified.

Additional Comment:

Bump for great justice!
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Last edited by Henderson[CoCa] : 03-17-2012 at 02:09 AM. Reason: Automerged Doublepost
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Old 03-17-2012, 04:39 AM   #16
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IMO there is WAY too many monsters, and honest and gorz are just build in "block bubbleman summon". I really think you should drop them.
Also, you really seem to lack some monster effect negation. Fiendish Chain, Skill Drain or Forbidden Chalice fixes that without being hand traps that block bubbleman.
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Old 03-17-2012, 04:43 AM   #17
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Note to OP: Acid cannot be Solemn Warning'd, as its summon is not inherent. Your opponent can only use Solemn Warning in response to Mask Change... but you do not lose your Hero in that case, as sending the monster to the graveyard is not a cost.
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Old 03-17-2012, 07:55 AM   #18
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@Hatt, I understand your point. I will see what happens in testing. So far, Honest has been working amazingly and Gorz can be game breaking. As for monster negation, when Fiendish Chain gets reprinted in June, I may add it. I side into Effect Veiler, so no problem there.
@Gaspar, Thank you for the ruling note. No cost is decent. I am still skeptical about it. It can be a disgusting dead draw or top deck.
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Old 03-17-2012, 11:57 AM   #19
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Well sir, the problem with siding into veiler is... Veiler is a hand trap. And the deck runs so much smoother when you don't block your bubbleman summon. If you want a replacement for chain, go with Forbidden Chalice. It works for me :P
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Old 03-17-2012, 12:46 PM   #20
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But I Smoke Screen into Hero Stun, so Bubbleman is irrelevant game 2 and 3. I understand what you are getting at. And I play the deck very intelligently, Gorz and Honest never block my Bubbleman. Alius blocks him more than anything. I will try to add Fiendish Chain once it is reprinted.
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Old 03-17-2012, 01:39 PM   #21
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Now, I may just be ignorant, but how can gorz block bubbleman less than alius? You can just play alius from your hand, thereby not blocking anymore. Gorz sits there until you take a hit (and even longer if you for some reason cannot activate whatever you have in your ST zone).
I get what you say with playing intelligently, but I know from real life experience that when playing with bubbleman, I don't want ANYTHING to block his summon. Having something to block him (I am looking at you, gorz!) have stopped me from going for game way too many times.
I don't denie that bubbleman decks can be played with more than 7 monsters, but personally I just like to have it running smoothly. The only time I really block myself is if I missplay stratos.
Also, I have to repeat myself again, you could try out Forbidden Chalice instead of Fiendish Chain (I maindeck them, because I only own one Fiendish Chain myself).
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Old 03-19-2012, 07:21 AM   #22
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Yeah, I mean, you are correct, but Gorz just gets in there so much. I feel like I need to main it. And yes, you can normal summon Alius then special Bubbleman, but I draw into Alius much more than Gorz, considering there are 3 copies of Alius and a lone Gorz. I mean, I rarely have Gorz in hand, and when I do, I get it on the board to kill my opponent. Play testing has proven that Gorz at 1 copy as well as Honest don't clog my hands as bad as Alius. Alius is great 1st turn summon, set Spark and what not, break my opponent's combos. But Mid to late game when I am hold 1 or 2 Alius, they grind the deck to a stand still.

Additional Comment:

Bump, bump, bump it up!!

Additional Comment:

Bumping it up, for the love!
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Last edited by Henderson[CoCa] : 03-19-2012 at 07:21 AM. Reason: Automerged Doublepost
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Old 03-19-2012, 07:34 AM   #23
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Never have two alius in your hand mate. When you get him, you usually play him, I can't see why you would wait to play him (most of the time).
But well, if it works for you, then I guess it works for you :P
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Old 03-21-2012, 03:38 PM   #24
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Main, Side, and Extra updated. Veiler in the main is a must... lol, Still smoke screening into Flores stun like a boss.

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Beeeeeeaaaaaauuuummmpppppaaaahhh!!!!!!!!!!!
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Old 03-22-2012, 08:26 AM   #25
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Not a lot of people play Gorz in Bubble Beat, whats your reasoning?
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