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Old 06-06-2012, 10:42 PM   #1
MetalPharoah
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Join Date: Feb 2004
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Age: 27
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Default Infinity & Eternity: MASTER CHALLENGES

COMING THIS FALL!!!
Infinity & Eternity: Aura of Darkness! The fourth expansion of the I&E series goes underway launching in August with over 100 new cards! The cover cards on the packs are Alexia's Chartirect α, Venusaur α, Gallade, and Zotic's Solboreal!

This set introduces a new mechanic for the second block of the I&E series known as Darkness Evolution, which can be played on Pokemon boasting the darkness insignia. The remaining three Gym Masters make their appearance! New Light and Dark Pokemon continue on creating a larger collection which include Serperior and Samurott! More Pokemon from all generations are included. This expansion also reprints old Trainer Cards from the first block of the I&E series so you may continue on during rotation without worry! EVEN MORE DRAGON-TYPE POKEMON ARE INTRODUCED!!! Infinity & Eternity: Aura of Darkness... bring forth the void!



Quote:
You've fought through the deepest depths of the Infernitia Region and have collected all your badges to enter the Pokemon Master Champion Competition! The third expansion has arrived bringing you to the brink of determination. Relive the memories of the Gym Master battles, aid yourself with your allies to fight against Neo Team Rocket, and add to your collection the starter Pokemon of Hoenn to muster your courage! Pokemon of all generations meet in heated battle for the history books! Including more Light and Dark Pokemon for your ever-expanding series. Introducing Dragon-Type Pokemon previously released in Black & White: Dragons Exalted as well as new Dragon Energy Cards! Replacing Pokemon Omega's throw down the gauntlet with brand-new Pokemon α! Master Challenges also brings you additions to be included with the Baby Pokemon from Infinity & Eternity: Legends Revisited.

Common: 35
Uncommon: 28
Rare: 17
Holo Rare: 12
Ultra Rare: 7
Secret Rare: 2


Light Shuckle 50HP [G]
Basic Pokemon

[F][F] Shell Bash 30

Weakness: [G]x2
Resistance:
Retreat: [C]
#1/99
RARITY: Common



Light Shacrutle 80HP [G]
(Evolves from Light Shuckle)
Stage 1 Pokemon
Ability: Large Housing- When any of your Pokemon are sent to the Discard Pile place that Pokemon under this card.

[F][F] Mold Breaker 40
Any damage done to this Pokemon by Attacks is reduced by 20 damage (after applying Weakness and Resistance) until the end of your next turn.

[F][F][C] Friendly Help 30x
This Attack does 30 damage for each Pokemon under this Pokemon.

Weakness: [R]x2
Resistance:
Retreat: [C][C][C]
#2/99
RARITY: Rare



Light Treecko 60HP [G]
Basic Pokemon

[G] Solar Recharge 10
Search your Deck for 1 Basic [G] Energy Card and attach it to this Pokemon.

Weakness: [R]x2
Resistance: [L]-40
Retreat: [C]
#3/99
RARITY: Common



Light Treecko 50HP [G]
Basic Pokemon

[G] Fertile Soil 10
The Defending Pokemon is Poisoned. Heal 10 damage from this Pokemon.

Weakness: [R]x2
Resistance: [L]-40
Retreat: [C]
#4/99
RARITY: Common



Light Grovyle 90HP [G]
(Evolves from Light Treecko)
Stage 1 Pokemon

[G][G] Leaf Storm 30
Flip a coin. If Tails, discard an Energy Card attached to the Defending Pokemon.

Weakness: [R]x2
Resistance: [L]-40
Retreat: [C][C]
#5/99
RARITY: Uncommon



Light Grovyle 80HP [G]
(Evolves from Light Treecko)
Stage 1 Pokemon

[G][C] Leaf Blade 30+
Flip a coin. If Heads, this Attack does 10 more damage.

Weakness: [R]x2
Resistance: [L]-40
Retreat: [C][C]
#6/99
RARITY: Uncommon



Light Sceptile 150HP [G]
(Evolves from Light Grovyle)
Stage 2 Pokemon

[G][G][G][C] Jungle Rage 30+
This Attack does 10 more damage for each [G] Energy Card attached to this Pokemon.

[G][G][G][C][C] Solar Spiral 80
Flip 2 coins. If both are Heads, the Defending Pokemon is Poisoned and Asleep. If both are Tails, this Attack only does 30 damage.

Weakness: [R]x2
Resistance: [L]-40
Retreat: [C][C]
#7/99
RARITY: Rare



Rhett's Electrono 110HP [G]
Basic Pokemon
Ability: Natural Healing- Once during your turn (before your Attack), you may remove 1 damage counter from this Pokemon.

[L][G][C] Unstable Positrons 90-
This Attack does 10 less damage for each damage counter on this Pokemon.

Weakness: [P]x2
Resistance:
Retreat: [C][C]
#8/99
RARITY: Rare



Rhett's Snover 60HP [G]
Basic Pokemon

[G] Growth
Attach a [G] Energy card from your hand to this Pokemon.

[G][C] Wood Hammer 50
Place 3 damage counters on this Pokemon.

Weakness: [R]x2
Resistance:
Retreat: [C][C]
#9/99
RARITY: Common



Rhett's Abomasnow 100HP [G]
(Evolves from Rhett's Snover)
Stage 1 Pokemon

[G][G][C] Ice Age 50
If the Defending Pokemon is a Restored Pokemon (or Evolved from a Restored Pokemon) then you may discard 2 Basic Energy Cards attached to any of your Pokemon in play for this Attacks base damage to become 100.

Weakness: [R]x2
Resistance:
Retreat: [C][C][C]
#10/99
RARITY: Rare



Dark Torchic 50HP [R]
Basic Pokemon

[R] Overpowered Burst 40
This Pokemon is Confused and Burned.

Weakness: [W]x2
Resistance: [G]-20
Retreat: [C]
#11/99
RARITY: Common



Dark Torchic 50HP [R]
Basic Pokemon

[C] Cute Beak
If your Opponent tries to Attack this Pokemon during their next turn they flip a coin. If Heads, the Defending Pokemon takes damage from its Attack instead.

[R] Ember 20
Discard a [R] Energy attached to this Pokemon.

Weakness: [W]x2
Resistance: [G]-20
Retreat: [C]
#12/99
RARITY: Common



Dark Combusken 70HP [R]
(Evolves from Dark Torchic)
Stage 1 Pokemon
Ability: Dark Flames- While this Pokemon is an Active Pokemon the Defending Pokemon cannot be placed on to the Bench.

[R] Sky Uppercut 30
This attack is unaffected by Weakness, Resistance, Ability's or any other effect.

[R][C][C] Fire Spin 80
Discard 2 [R] Energy attached to this Pokemon.

Weakness: [W]x2
Resistance: [G]-20
Retreat: [C][C]
#13/99
RARITY: Uncommon



Dark Combusken 60HP [R]
(Evolves from Dark Torchic)
Stage 1 Pokemon

[R][R] High Jump Kick 50

Weakness: [W]x2
Resistance: [G]-20
Retreat: [C][C]
#14/99
RARITY: Common



Dark Blaziken 110HP [R]
(Evolves from Dark Combusken)
Stage 2 Pokemon

[C][C] Volcanic Kick 30+
If the Defending Pokemon would drop to half or less of its maximum HP by this Attack discard the top 3 cards of your Deck. For each [R] Pokemon discarded this way this Attack does 30 more damage.

[R][R][R][R] Fire Pledge 50+
This Attack does 50 more damage if you have any Pokemon in play with the Water Pledge or Leaf Pledge attack. If you have both a Pokemon in play with the Water Pledge attack and the Leaf Pledge attack this Attack does 100 more damage.

Weakness: [W]x2
Resistance: [G]-20
Retreat: [C]
#15/99
RARITY: Holographic Rare



Misty's Magikarp 30HP [W]
Basic Pokemon

[C] Play Dead
Flip a coin. If Heads, during your Opponents next turn prevent all effects of Attacks, including damage, done to this Pokemon.

[W] Leap 10

Weakness: [L]x2
Resistance:
Retreat: [C]
#16/99
RARITY: Common



Misty's Gyarados 130HP [W]
(Evolves from Misty's Magikarp)
Stage 1 Pokemon

[W][W][W][W] Tidal Wave 70

Weakness: [L]x2
Resistance: [F]-30
Retreat: [C][C][C]
#17/99
RARITY: Uncommon



Misty's Mistivoria 10HP [W]
Basic Pokemon
Ability: Ice Crystal- If this Pokemon is on your Bench, between turns this Pokemon gains 20 maximum HP (unless this Pokemon's maximum HP is 70 or higher).

[W] Snowflakes
Draw 3 cards.

[W][W][W] Freeze Blast 50
Flip a coin. If Heads, the Defending Pokemon is Asleep. If Tails, the Defending Pokemon is Paralyzed.

Weakness: [F]x2
Resistance: [P]-30
Retreat: [C]
#18/99
RARITY: Holographic Rare



Misty's Psyduck 50HP [W]
Basic Pokemon

[C] Scratch 10

[W] Call For A Friend
Search your Deck for a Basic Pokemon with "Misty" in the name and put it on your Bench.

Weakness: [G]x2
Resistance:
Retreat: [C]
#19/99
RARITY: Common



Misty's Golduck 70HP [W]
(Evolves from Misty's Psyduck)
Stage 1 Pokemon

[W] Electro Beam 30
Flip a coin. If Tails, discard all Energy Cards attached to this Pokemon.

[W][W] Super Removal
Flip a coin. If Heads, choose 1 Energy Card attached to any of your Opponent's Pokemon and send it to the Discard Pile.

Weakness: [G]x2
Resistance:
Retreat: [C][C]
#20/99
RARITY: Common



Misty's Aquaduck 90HP [W]
(Evolves from Misty's Golduck)
Stage 2 Pokemon

[W] On Ice
If your Opponent Evolved the Defending Pokemon during their last turn, the Defending Pokemon is Paralyzed.

[W][C][C] Great Fury 30x
Discard up to 3 cards from your Hand. This Attack does 30 damage for each card discarded.

Weakness: [G]x2
Resistance:
Retreat: [C][C]
#21/99
RARITY: Rare



Mudkip 60HP [W]
Basic Pokemon

[W] Water Gun 10

[W][C] Adorable Reflection
Flip a coin. If Tails, the Defending Pokemon is Paralyzed. If Heads, switch 1 of your Opponents Benched Pokemon with their Active Pokemon.

Weakness: [G]x2
Resistance:
Retreat: [C]
#22/99
RARITY: Common



Mudkip 50HP [W]
Basic Pokemon

[W][W] Sprinkle 10+
Flip a coin. If Heads, this Attack does 20 more damage.

Weakness: [G]x2
Resistance:
Retreat: [C]
#23/99
RARITY: Common



Marshtomp 80HP [W]
(Evolves from Mudkip)
Stage 1 Pokemon

[W] Sprinkle 10+
Flip a coin. If Heads, this Attack does 20 more damage.

[C][C] Quick Attack 20+
Flip a coin. If Tails, this Attack does 10 more damage.

Weakness: [G]x2
Resistance:
Retreat: [C]
#24/99
RARITY: Uncommon



Marshtomp 70HP [W]
(Evolves from Mudkip)
Stage 1 Pokemon

[W] Muddy Water 20
This Attack does 20 damage to 1 of your Opponent's Benched Pokemon.

[W][C][C] Bubblebeam 50

Weakness: [G]x2
Resistance:
Retreat: [C]
#25/99
RARITY: Uncommon



Swampert 130HP [W]
(Evolves from Marshtomp)
Stage 2 Pokemon

[W][W][C] Mud Bomb 50
Flip a coin. If Heads, the Defending Pokemon cannot Attack during your Opponent's next turn.

[W][W][W][W] Water Pledge 70+
This Attack does 30 more damage if you have any Pokemon in play with the Fire Pledge or Leaf Pledge attack. If you have both a Pokemon in play with the Fire Pledge attack and the Leaf Pledge attack this Attack does 60 more damage.

Weakness: [G]x2
Resistance:
Retreat: [C][C]
#26/99
RARITY: Rare



Anikargei's Neo Stranger 150HP [G]
Basic Pokemon

[G][G][C] Vine Shock 50
If you have Rhett's Sarcaw and Rhett's Electrono in play the Defending Pokemon is Paralyzed.

Weakness: [R]x2
Resistance: [L]-30
Retreat: [C][C][C]
#27/99
RARITY: Common



Anikargei's Neo Pegasus 190HP [G]
(Evolves from Anikargei's Neo Stranger)
Stage 1 Pokemon

[G][G][G] Mysterious Restore
Flip 2 coins. For each Tails Heal 50HP from 1 of your Pokemon. For each Heads place 3 damage counters on to 1 of your Opponent's Pokemon.

[G][C][C][C] Legendary Flight 70

Weakness: [R]x2
Resistance: [L]-30
Retreat: [C][C][C][C]
#28/99
RARITY: Rare



Electabuzz 80HP [L]
Basic Pokemon

[L] Blast Knuckle 20

[C][C][C] Double Team
During your Opponent's next turn, if any of their Pokemon Attack flip 2 coins. If either are Heads that Attack does nothing.

Weakness: [F]x2
Resistance: [M]-30
Retreat: [C][C]
#29/99
RARITY: Common



Laiht's Joltik 60HP [L]
Basic Pokemon

[L] Venoshock 10+
If the Defending Pokemon is Poisoned this Attack does 20 more damage.

Weakness: [F]x2
Resistance:
Retreat: [C]
#30/99
RARITY: Common



Laiht's Galvantula 120HP [L]
(Evolves from Laiht's Joltik)
Stage 1 Pokemon
Ability: Webbing- When you play this Pokemon from your Hand to Evolve 1 of your Pokemon, the Defending Pokemon is Paralyzed and Poisoned.

[L] Gastro Acid
If the Defending Pokemon has an Ability, that Ability is ignored until your next turn.

[L][L][C] Master's Charge 50
If the only Pokemon you have in play have "Laiht" in the name choose 1 of your Opponent's Benched Pokemon and place 2 damage counters on it.

Weakness: [F]x2
Resistance:
Retreat: [C][C]
#31/99
RARITY: Holographic Rare



Laiht's Scraphist 70HP [L]
Basic Pokemon

[L] Blast Knuckle 10

Weakness: [P]x2
Resistance: [M]-30
Retreat: [C]
#32/99
RARITY: Common



Laiht's Duplektron 110HP [L]
(Evolves from Laiht's Scraphist)
Stage 1 Pokemon

[L][L] Blast Knuckle 30

[L][L][L] Dual Shock
Place 3 damage counters on this Pokemon. Attach a [L] Energy Card from your Discard Pile to each of your Benched Pokemon.

Weakness: [P]x2
Resistance: [M]-30
Retreat: [C][C][C]
#33/99
RARITY: Uncommon



Laiht's Slaglow 60HP [L]
Basic Pokemon

[L] Charge Beam 10
Flip a coin. If Heads, attach an Energy card from your discard pile to this Pokemon.

[L][L] Seismic Shield
During your Opponents next during, if this Pokemon is damaged by an Opponent's Pokemon's Attack, the Defending Pokemon takes 30 damage.

Weakness: [W]x2
Resistance: [C]-30
Retreat: [C]
#34/99
RARITY: Uncommon



Laiht's Cragnetic 90HP [L]
(Evolves from Laiht's Slaglow)
Stage 1 Pokemon

[L][L] Bouldershock 30
If the Defending Pokemon was Paralyzed during your Opponent's last turn, the Defending Pokemon is Paralyzed. You cannot use this Attack during your next turn.

[L][L][L][C] Crag Sledge 60
If the Defending Pokemon is Poisoned this Attack does 10 damage to each of your Opponent's Benched Pokemon. (Apply Weakness and Resistance to Benched Pokemon.)

Weakness: [W]x2
Resistance: [C]-30
Retreat: [C][C]
#35/99
RARITY: Rare



Pikachu 60HP [L]
Basic Pokemon
Ability: Dashing Around- This Pokemon cannot be Confused, Asleep, or Paralyzed.

[L] Amplified Shock 10+
If Pichu is anywhere under this Pokemon, this Attack does 20 more damage.

Weakness: [F]x2
Resistance:
Retreat: [C]
#36/99
RARITY: Common



Raichu 90HP [L]
(Evolves from Pikachu)
Stage 1 Pokemon

[L][L][C] Ele-Volts 30x
Flip a coin for each [L] Pokemon you have in play. This Attack does 30 damage for each Heads.

Weakness: [F]x2
Resistance:
Retreat: [C][C]
#37/99
RARITY: Rare



Rhett's Rucicity 50HP [L]
Basic Pokemon

[C] Zzzzzap 10

[L][C] Thunderbolt 30
Discard all energy cards attached to this Pokemon.

Weakness: [F]x2
Resistance: [L]-30
Retreat: [C]
#38/99
RARITY: Common



Rhett's Tinipi 80HP [L]
(Evolves from Rhett's Rucicity)
Stage 1 Pokemon

[L][L] Electric Burn 40
Flip a coin. If Tails, the Defending Pokemon is Burned.

Weakness: [F]x2
Resistance: [L]-30
Retreat: [C]
#39/99
RARITY: Uncommon



Rhett's Sarcaw 110HP [L]
(Evolves from Rhett's Tinipi)
Stage 2 Pokemon
Ability: Energy Charge- As often as you like during your turn (before your Attack), if this Pokemon is Active, you may move 1 [L] Energy Card attached to any of your Pokemon to this Pokemon.

[L][L][L][L] Exerted Burst 20x
This Attack does 20 damage for each [L] Energy attached to this Pokemon.

Weakness: [F]x2
Resistance: [L]-30
Retreat: [C]
[C][C]

#40/99
RARITY: Holographic Rare



Jynx 90HP [P]
Basic Pokemon
Ability: Sweeper- Once during your turn (before your Attack), you may discard 1 Trainer Card from your hand. This Ability becomes the effect of that Trainer Card until the end of the turn. You can only use 1 Sweeper Ability per turn.

[P][C][C] Breakthrough 80+
If the Defending Pokemon is a Stage 2 Pokemon this Attack does 30 more damage (before applying Weakness and Resistance).

Weakness: [M]x2
Resistance:
Retreat: [C]
#41/99
RARITY: Holographic Rare



Neo Team Rocket's Ekans 70HP [P]
Basic Pokemon

[P] Poison Sting 10
Flip a coin. If Heads, the Defending Pokemon is Poisoned.

Weakness: [P]x2
Resistance:
Retreat: [C]
#42/99
RARITY: Common



Neo Team Rocket's Arbok 100HP [P]
(Evolves from Neo Team Rocket's Ekans)
Stage 1 Pokemon
Ability: Intimidating Fang- If this Pokemon is an Active Pokemon, any damage done to your Pokemon is reduced by 10 (before applying Weakness and Resistance).

[P][P] Poison Vapor 50
The Defending Pokemon is Poisoned.

Weakness: [P]x2
Resistance:
Retreat: [C]
#43/99
RARITY: Uncommon



Neo Team Rocket's Wobbuffet 80HP [P]
Basic Pokemon

[P] Precise Counter
During your Opponent's next turn, if Wobbuffet is Knocked Out or takes damage from an Attack, the Defending Pokemon is Knocked Out or takes the same amount of damage dealt to this Pokemon.

Weakness: [P]x2
Resistance:
Retreat: [C][C][C]
#44/99
RARITY: Rare



Benji's Libelldra 90HP [F]
Basic Pokemon

[C][C] Aid Another
Switch this Pokemon with 1 Pokemon on your Bench. Heal 50 damage from your new Active Pokemon.

[F][F][F] Vengeful Cry
If any of your Pokemon were Knocked Out during your Opponent's last turn choose 1 of your Opponent's Pokemon with the same amount of HP as the Pokemon they Knocked Out (before it was Knocked Out). Discard that Pokemon (and all cards attached to that Pokemon) and all other Pokemon in play with the same name.

Weakness: [W]x2
Resistance: [L]-30
Retreat: [C][C][C]
#45/99
RARITY: Rare



Benji's Machop 60HP [F]
Basic Pokemon
Ability: Cyclor Evolution- This card may be placed on top of any of your Machant's in play. (This counts as Evolving that Pokemon.)

[C] Tackle 10

Weakness: [P]x2
Resistance:
Retreat: [C]
#46/99
RARITY: Common



Benji's Machoke 90HP [F]
(Evolves from Benji's Machop)
Stage 1 Pokemon

[F][F] Fury Punch 20x
Flip a coin. If Heads, this Attack does 20 damage for each damage counter on this Pokemon.

Weakness: [P]x2
Resistance:
Retreat: [C][C]
#47/99
RARITY: Uncommon



Benji's Machamp 120HP [F]
(Evolves from Benji's Machoke)
Stage 2 Pokemon
Ability: Cyclor Formation- As long as there is a Machant anywhere under this card, when this Pokemon is about to be Knocked out, flip a coin. If Tails, this Pokemon is not Knocked Out and has 10 HP remaining.

[F][F][C] Champion Fist 50
If there are any Stage 3 Pokemon in play place 3 damage counters on that Pokemon.

Weakness: [P]x2
Resistance:
Retreat: [C][C]
#48/99
RARITY: Rare



Benji's Machompellis 150HP [F]
(Evolves from Benji's Machamp)
Stage 3 Pokemon

[F][C][C] Focus Energy
During your next turn this Pokemon's Non-Restrained Punch attack's base damage is 100.

[F][F][C][C] Non-Restrained Punch 60+
If Machant is anywhere under this card this Attack does 50 more damage. Flip 2 coins. If both are Tails, the Defending Pokemon is Paralyzed.

Weakness: [P]x2
Resistance:
Retreat: [C][C][C]
#49/99
RARITY: Holographic Rare



Benji's Makuhita 70HP [F]
Basic Pokemon

[F][F] Group Fist 10x
For each Pokemon in play with "Benji" in the name this Attack does 10 damage.

Weakness: [P]x2
Resistance:
Retreat: [C]
#50/99
RARITY: Common



Benji's Hariyama 100HP [F]
(Evolves from Benji's Makuhita)
Stage 1 Pokemon

[F][F][F][C] Hurricane Punch 30x
Flip 4 coins. This Attack does 30 damage for each Heads.

Weakness: [P]x2
Resistance:
Retreat: [C][C]
#51/99
RARITY: Uncommon



Dark Machant 30HP [F]
Basic Pokemon
Ability: Baby Deflection Shield- When this Pokemon is attacked your Opponent must flip 2 coins. If either are heads that Attack does nothing. Anytime during your turn, if you have Dark Machop in your hand you may place it on this card. (This counts as Evolving this Pokemon).

[C] Baby Kick 10
Flip 2 coins. If both are Heads, the Defending Pokemon is Paralyzed.

Weakness:
Resistance:
Retreat:
#52/99
RARITY: Uncommon


Hitmonlee 70HP [F]
Basic Pokemon

[F][F] Stretch Kick
Choose 1 of your Opponent's Benched Pokemon and place 3 damage counters on it. If Tyrogue is anywhere under this Pokemon you may place 3 more damage counters on that Pokemon.

Weakness: [P]x2
Resistance:
Retreat: [C]
#53/99
RARITY: Common



Hitmonchan 70HP [F]
Basic Pokemon

[F][F] Counter Strike 30+
If Tyrogue is anywhere under this Pokemon and this Pokemon was dealt damage during your Opponent's last turn, this Attack does additional damage equal to the damage this Pokemon had taken during your Opponent's last turn.

Weakness: [P]x2
Resistance:
Rertreat: [C]
#54/99
RARITY: Common



Hitmontop 70HP [F]
Basic Pokemon

[F][F] Team Spin 30
If Tyrogue is anywhere under this Pokemon, this Attack gains the following effects:

This Attack does 10 more damage for each Hitmonchan in play.

Select 1 of your Opponent's Benched Pokemon and switch it with their Active Pokemon. Afterwards, you must switch this Pokemon with a Hitmonlee on your Bench.

Reduce any damage done to any of your Pokemon during your Opponent's next turn by 10 for each Tyrogue in play.

Weakness: [P]x2
Resistance:
Retreat: [C]
#55/99
RARITY: Common



Karoshi's Corphish 60HP [D]
Basic Pokemon

[D] Taunt
Switch the Defending Pokemon with 1 of your Opponent's Benched Pokemon.

[D][C] Scald 20
The Defending Pokemon is Burned.

Weakness: [G]x2
Resistance: [P]-30
Retreat: [C]
#56/99
RARITY: Common



Karoshi's Crawdaunt 100HP [D]
(Evolves from Karoshi's Corphish)
Stage 1 Pokemon
Ability: Darkness Claw- All of your [D] Pokemon with "Karoshi" in the name have their Attacks do 10 more damage.

[C][C] Bubblebeam 20
Flip a coin. If Heads, the Defending Pokemon is Paralyzed.

[D][D][C] Crabhammer 40

Weakness: [G]x2
Resistance: [P]-30
Retreat: [C]
#57/99
RARITY: Rare



Karoshi's Tenaberus 50HP [D]
Basic Pokemon

[D] Long-Tooth Chomp 10x
Flip 3 coins. This Attack does 10 damage for each Heads.

Weakness: [G]x2
Resistance: [P]-30
Retreat: [C]
#58/99
RARITY: Common



Karoshi's Chimerage 100HP [D]
(Evolves from Karoshi's Tenaberus)
Stage 1 Pokemon

[D][D][C] Dark Nebula 50
The Defending Pokemon cannot be placed on to the Bench during your Opponent's next turn.

Weakness: [G]x2
Resistance: [P]-30
Retreat: [C][C]
#59/99
RARITY: Uncommon



Karoshi's Galactibolt 130HP [D]
(Evolves from Karoshi's Chimerage)
Stage 2 Pokemon
Ability: Darkness Rising- All of your [D] Pokemon with "Karoshi" in the name have their attacks reduced by 1 [D] Energy (to a minimum of 1 [D] Energy). Only 2 Darkness Rising Ability's can be used per turn.

[D][D][D][D][D] Dark Swirl 90
Discard the top 3 cards of your Deck.

Weakness: [G]x2
Resistance: [P]-30
Retreat: [C][C][C]
#60/99
RARITY: Holographic Rare



Karoshi's Wightmare 70HP [D]
Basic Pokemon

[D] Competitive Strike 10+
If your Opponent has any [C] Pokemon in play this Attack does 10 more damage.

Weakness: [F]x2
Resistance: [P]-30
Retreat: [C]
#61/99
RARITY: Uncommon



Karoshi's Wighsteed 90HP [D]
(Evolves from Karoshi's Wightmare)
Stage 1 Pokemon
Ability: Darkness Spirit- All of your [D] Pokemon with "Karoshi" in the name have no Retreat Cost.

[D][D] Rear Kick 20

[D][D][D][D] Deadly Breath
If you have at least 3 Pokemon in play with "Karoshi" in the name choose 2 of your Opponent's Pokemon. Those Pokemon are now Burned and Poisoned.

Weakness: [F]x2
Resistance: [P]-30
Retreat: [C]
#62/99
RARITY: Rare



Scraggy 70HP [D]
Basic Pokemon

[C] Slow Start 30-
This Attack does 10 less damage for each Energy Card attached to this Pokemon.

[D][D] Crunch 30
Flip a coin. If Heads, discard an Energy Card attached to the Defending Pokemon.

Weakness: [F]x2
Resistance: [P]-30
Retreat: [C]
#63/99
RARITY: Uncommon



Scrafty 100HP [D]
(Evolves from Scraggy)
Stage 1 Pokemon
Ability: Moxie- If this Pokemon Knocks Out the Defending Pokemon, during your next turn the base damage for this Pokemon's Attacks increase by 30.

[D] Cursed Reflection 10
If the Defending Pokemon is a [P] Pokemon, the Defending Pokemon is Paralyzed.

[D][D][C] Dark Impact 40
During your next turn this Attacks base damage is 80.

Weakness: [F]x2
Resistance: [P]-30
Retreat: [C][C]
#64/99
RARITY: Holographic Rare



Dark Wombash 80HP [M]
Basic Pokemon

[M] Metal Fist 20
If the Defending Pokemon has a Weakness to [M] that Pokemon is now Paralyzed.

[M][M][C] Cra-Quake-R 50
Discard the top 5 cards from both players Deck. This Attack does 10 damage to each of your Benched Pokemon. (Apply Weakness and Resistance for Benched Pokemon).

Weakness: [R]x2
Resistance:
Retreat: [C][C]
#65/99
RARITY: Rare



Danol's Bagon 50HP [N]
Basic Pokemon

[N][N] Encumbered Flame 50
Place 2 damage counters on this Pokemon.

Weakness: [N]x2
Resistance: [F]-30
Retreat: [C]
#66/99
RARITY: Common



Danol's Shelgon 80HP [N]
(Evolves from Danol's Bagon)
Stage 1 Pokemon

[C][C] Agility 30
Flip a coin. If Heads, prevent all effects of an Attack, including damage, done to this Pokemon during your next turn. If Tails, this Attack does nothing.

[N][N][N] Tumble 10x
This Attack does 10 damage for each Pokemon in play with "Danol" in their name that has any damage counters on them.

Weakness: [N]x2
Resistance: [F]-30
Retreat: [C]
#67/99
RARITY: Uncommon



Danol's Salamence 140HP [N]
(Evolves from Danol's Shelgon)
Stage 2 Pokemon
Ability: Dragon Spiral- When you play this Pokemon from your Hand to Evolve 1 of your Pokemon both players turn their Decks upside down.

[N][N] Action Rush
Choose Energy Card, Pokemon Card, or Trainer Card. Reveal the top card of your Deck. If it's the card type you had chosen place that card into your hand, otherwise shuffle your Deck.

[N][N][C][C] Tail Thwap 80
Flip a coin. If Heads, the Defending Pokemon is Paralyzed. If Tails, this Attack does 20 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

Weakness: [N]x2
Resistance: [F]-30
Retreat: [C][C]
#68/99
RARITY: Holographic Rare



Danol's Druddigon 120HP [N]
Basic Pokemon

[N][N][N] Dragon Claw 50

[N][N][N][N] Mountain Climb 40
Choose Energy, Pokemon, or Trainer Card. Reveal the top card of your Deck. If it is the same card type as the choice you had picked discard the top 3 cards from your Opponents Deck. Shuffle your Deck afterwards.

Weakness:
Resistance:
Retreat: [C][C][C]
#69/99
RARITY: Rare



Danol's Tarrex 60HP [N]
Basic Pokemon

[N] Boulder Crush 20

[N][C] Dragon Sledge 30
Flip a coin. If Heads, the Defending Pokemon cannot Attack during your Opponent's next turn.

[You must attach a Basic Energy Card from your Discard Pile to this Pokemon in order to Retreat]
Weakness: [M]x2
Resistance: [R]-30
Retreat: -[C]
#70/99
RARITY: Common



Danol's Vinivera 80HP [N]
(Evolves from Danol's Tarrex)
Stage 1 Pokemon
Ability: Anticipation- When you play this Pokemon to Evolve 1 of your Pokemon search your Deck for 3 Basic Energy Cards and send them to the Discard Pile.

[N][N] Clutch 40
The Defending Pokemon can't retreat until the end of your opponent's next turn.

[You must attach 2 Basic Energy Cards from your Discard Pile to this Pokemon in order to Retreat]
Weakness: [M]x2
Resistance: [R]-30
Retreat: -[C][C]
#71/99
RARITY: Uncommon



Danol's Krestacus 100HP [N]
(Evolves from Danol's Vinivera)
Stage 2 Pokemon

[N][N][N] Dragon Masters Call
Place 2 damage counters on the Defending Pokemon for each [N] Pokemon in play with "Danol" in its name.

[You must attach 3 Basic Energy Cards from your Discard Pile to this Pokemon in order to Retreat]
Weakness: [M]x2
Resistance: [R]-30
Retreat: -[C][C][C]
#72/99
RARITY: Rare



Danol's Ragnarox 130HP [N]
(Evolves from Danol's Krestacus)
Stage 3 Pokemon

[N] Harden
During your Opponent's next turn reduce any damage done to this Pokemon by 40.

[N][N][N][C] Terra Crash 60
Guess the name of the top card of your Deck. Afterwards, reveal the top card of your Deck. If you guessed correctly select 1 of your Opponent's Benched Pokemon and place 4 damage counters on that Pokemon. Shuffle your Deck afterwards.

[You must attach 4 Basic Energy Cards from your Discard Pile to this Pokemon in order to Retreat]
Weakness: [M]x2
Resistance: [R]-30
Retreat: -[C][C][C][C]
#73/99
RARITY: Holographic Rare



Clefairy 50HP [C]
Basic Pokemon

[C] Shining Aid
Switch this Pokemon with 1 Pokemon on your Bench. During your Opponent's next turn any damage done to your new Active Pokemon is reduced by 20.

[C][C] Comet Slap 10x
Flip 3 coins. This Attack does 10 damage for each Heads.

Weakness: [F]x2
Resistance: [P]-30
Retreat: [C]
#74/99
RARITY: Common



Clefable 80HP [C]
(Evolves from Clefairy)
Stage 1 Pokemon
Ability: High Clef- Once per turn (Before your Attack), you may use one of this Pokemons Attacks from the Bench. If you do, your turn ends afterwards.

[C][C] Moon Dance
The Defending Pokemon is Confused. Heal 50 damage from your Active Pokemon.

[C][C][C][C] Moon Beam 50
If Cleffa is anywhere under this Pokemon the Defending Pokemon is Asleep.

Weakness: [F]x2
Resistance: [P]-30
Retreat: [C][C]
#75/99
RARITY: Holographic Rare



Neo Team Rocket's Meowth 80HP [C]
Basic Pokemon
Ability: Mascot- Once during your turn (before your Attack), you may search your Deck for 1 Basic Pokemon (excluding Pokemon α) and place it in your hand.

[C] Endure
During your opponent's next turn, if this Pokemon would be Knocked Out by damage from an Attack, this Pokemon is not Knocked Out and its remaining HP becomes 10 instead. This Pokemon cannot use this Attack during your next turn.

[C][C][C] Assurance 30
If the Defending Pokemon's remaining HP is 60 or lower this Attack's base damage is 60.

Weakness: [F]x2
Resistance: [P]-30
Retreat: [C]
#76/99
RARITY: Holographic Rare



Syleene's Excavation
Trainer - Supporter

Search your Deck for 2 Item Cards with "Fossil" in the name. Reveal them to your Opponent and place them into your Hand. Shuffle your Deck afterwards.

Only 1 Supporter Card can be played per turn.
#77/99
RARITY: Uncommon



Rhett
Trainer - Supporter

Place a card from your Hand into the Lost Zone. Heal 30 damage from all of your [G] and [L] Pokemon.

Only 1 Supporter Card can be played per turn.
#78/99
RARITY: Uncommon



Danol
Trainer - Supporter

Search your Deck for a [N] Pokemon that Evolves from any of your Benched Pokemon. Place that card onto your Pokemon. (This counts as Evolving that Pokemon).

Only 1 Supporter Card can be played per turn.
#79/99
RARITY: Uncommon



Karoshi
Trainer - Supporter

Discard the top 2 cards of your Deck. During this turn, all Attacks from your [D] Pokemon do 30 more damage.

Only 1 Supporter Card can be played per turn.
#80/99
RARITY: Uncommon



Super Scoop Up
Trainer - Item

Flip a coin. If Heads, return 1 of your Pokemon and all cards attached to it to your hand.

#81/99
RARITY: Uncommon



Master's Pokedex
Trainer - Item

Look at the top 8 cards of your Deck and select 1 card. Shuffle your Deck and place that card on the top of your Deck.

#82/99
RARITY: Uncommon



Spirit Badge
Trainer - Item

If you have any Pokemon with "Benji" in the name in play place 1 damage counter on each of your Opponent's Benched Pokemon.

#83/99
RARITY: Common



Energy Switch
Trainer - Item

Move a basic Energy Card attached to 1 of your Pokemon to another of your Pokemon.

#84/99
RARITY: Common



Power Charge
Trainer - Item

Flip a coin. If Heads, shuffle 2 Energy Cards from your Discard Pile into your Deck.

#85/99
RARITY: Common



Trick Play
Trainer - Item

Select 1 Pokemon under any of your Pokemon. Place that card under a Pokemon of your choice in play.

#86/99
RARITY: Common



Full Badge
Trainer - Item

You can only use this card if your Opponent has more than 1 Pokemon in play.

If your Active Pokemon has "Laiht" in the name select 1 of your Opponent's Paralyzed Pokemon. Your Opponent shuffles that Pokemon and all cards attached to it into their Deck. Your turn ends immediately.

#87/99
RARITY: Uncommon



Bag of Cascade Badges
Trainer - Item

Flip a coin. If Tails, during your next turn you may draw an additional card at the beginning of your turn.

#88/99
RARITY: Uncommon



Pressure Ball
Trainer - Item

Flip a coin. If Heads, search your Deck for a Basic Pokemon (except a Pokemon a), reveal it to your Opponent and place it in your hand.

#89/99
RARITY: Common



Forgreen Training Center
Trainer - Stadium

During each player's turn place 1 damage counter on each players' Benched Pokemon. You may ignore this effect by discarding the top card of your Deck.

Only 1 Stadium Card may be played per turn. If another Stadium card of a different name comes into play, discard this card.
#90/99
RARITY: Uncommon



Dragon Energy
Basic Energy
#91/99
RARITY: Common



Dragon Energy
Special Energy Card
If the Pokemon Dragon Energy is attached to is a [N] Pokemon select 1 Special Condition. The attached Pokemon cannot be affected by that Special Condition. Ignore this effect if the Pokemon Dragon Energy is attached to is not a [N] Pokemon.
#92/99
RARITY: Uncommon



Phione α 160HP [W]
Basic Pokemon

[If this Pokemon is Knocked Out, take the top 2 cards of your Deck and put them as a Prize card face-down]

Ability: Hydration- Once during your turn (before your Attack), reveal 3 cards from your Hand and place them at the bottom of your Deck. Afterwards, you may draw 2 cards from your Deck.

[C][C] Underwater Dive
Flip 2 coins. For each Heads, Heal 30 damage from this Pokemon.

[W][W][W] Aqua Sonic 40
Don't apply Resistance for this Attack.

Weakness: [L][G]x2
Resistance:
Retreat: [C]
#93/99
RARITY: Ultra Rare



Mr. Mime α 180HP [P]
Basic Pokemon

[If this Pokemon is Knocked Out, take the top 2 cards of your Deck and put them as a Prize card face-down]

Ability: Mystical Magical Magoria- Once during your turn (Before your Attack), if any of your Opponent's Pokemon are affected by a Special Condition select 1 of them. Remove the Special Condition and apply one of the following:
If Burned that Pokemon is now Poisoned.
If Poisoned that Pokemon is now Asleep.
If Confused that Pokemon is now Poisoned.
If Paralyzed that Pokemon is now Burned.
If Asleep that Pokemon is now Paralyzed.

[P][C][C] Trick Room 60+
If you have a Stadium in play, this Attack does 40 more damage. If your Opponent has a Stadium in play, place it into the Lost Zone. Afterwards, search your Deck for a Stadium Card and put it in play.

Weakness: [P][D]x2
Resistance: [F]-10
Retreat: [C]
#94/99
RARITY: Ultra Rare



Laiht's Cragnetic α 180HP [L]
(Evolves from Laiht's Slaglow)
Stage 1 Pokemon

[If this Pokemon is Knocked Out, take the top 2 cards of your Deck and put them as a Prize card face-down]

Ability: Static- If this Pokemon is an Active Pokemon when this Pokemon is damaged by an Opponent's Pokemon's Attack (even if this Pokemon is Knocked Out), flip a coin. If Tails, the Attacking Pokemon is Paralyzed until the end of your Opponent's next turn.

[L][C] Rock Shock 50
Flip a coin. If Tails, the Defending Pokemon cannot Attack during your Opponent's next turn.

[L][L][C] Surging Boulder 80
If the Defending Pokemon is Paralyzed select 1 of your Opponent's Pokemon. Place 5 damage counters on that Pokemon.

Weakness: [W][F]x2
Resistance: [C]-10
Retreat: [C][C][C]
#95/99
RARITY: Ultra Rare



Dark Blaziken α 180HP [R]
(Evolves from Dark Combusken)
Stage 2 Pokemon

[If this Pokemon is Knocked Out, take the top 2 cards of your Deck and put them as a Prize card face-down]

Ability: Smoldering Vapors- If cards are discarded from your deck by an Opponent's Pokemon or Trainer Card place 2 damage counters onto each of their Pokemon in play.

[R] Psionic Flare 30
If the Defending Pokemon is a [P] Pokemon during your Opponents next turn, if the Defending Pokemon Attacks, your Opponent must discard 1 of their Pokemon in play. (This does not count as Knocking Out a Pokemon.)

[R][R] Aggravated Torch 90
Until the end of your next turn, the Defending Pokemon has a Weakness to [R] Pokemon in addition to their original Weakness. This Pokemon cannot use this Attack during your next turn.

Weakness: [W][P]x2
Resistance: [G]-10
Retreat: [C][C]
#96/99
RARITY: Ultra Rare



Light Sceptile α 210HP [G]
(Evolves from Light Grovyle)
Stage 2 Pokemon

[If this Pokemon is Knocked Out, take the top 2 cards of your Deck and put them as a Prize card face-down]

[G][G][G] Leaf Pledge 40+
This Attack does 30 more damage if you have any Pokemon in play with the Fire Pledge or Leaf Pledge attack. If you have both a Pokemon in play with the Fire Pledge attack and the Leaf Pledge attack this Attack does 60 more damage.

[G][G][G][C] Allergenic Pollen 70
Place 1 Trainer Card in your Opponent's Discard Pile into the Lost Zone. If you do, the Defending Pokemon is Poisoned and Asleep. If there are no Trainer Cards in your Opponent's Discard Pile, the Defending Pokemon is Paralyzed.

Weakness: [W][R]x2
Resistance: [L]-10
Retreat: [C][C][C]
#97/99
RARITY: Ultra Rare



Danol's Ragnarox α 190HP [N]
(Evolves from Danol's Krestacus)
Stage 3 Pokemon

[If this Pokemon is Knocked Out, take the top 2 cards of your Deck and put them as a Prize card face-down]

Ability: Dragon Intimidation- If this Pokemon is your Active Pokemon and is damaged by an Opponent's Attack (even if this Pokemon is Knocked Out), choose an Energy card attached to the Attacking Pokemon and put it into your opponent's hand.

[N][N][N] Dragon Claw 40

[N][N][N][N][N] Rock Blast
Discard up to 5 [N] Energy Cards attached to this Pokemon. For each Energy Card discarded in this way choose an Opponent's Pokemon and this Attack does 20 damage to those Pokemon. (You may choose the same Pokemon more than once). (Don't Apply Weakness and Resistance for this Attack.)

[You must attach 5 Basic Energy Cards from your Discard Pile to this Pokemon in order to Retreat]
Weakness: [M][N]x2
Resistance: [R]-10
Retreat: -[C][C][C][C][C]
#98/99
RARITY: Ultra Rare



Swampert α 200HP [W]
(Evolves from Marshtomp)
Stage 2 Pokemon

[If this Pokemon is Knocked Out, take the top 2 cards of your Deck and put them as a Prize card face-down]

Ability: Torrential Fountain- Once during your turn, when you play this Pokemon from your Hand to Evolve 1 of your Pokemon, discard the top 5 cards of your Opponent's Deck.

[W] Spiral Stream 10x
Flip 4 coins. This Attack does 10 damage for each Heads.

[W][W][W][C] Hydro Cannon 90
The Defending Pokemon is Confused if they have more Energy Cards attached than this Pokemon.

Weakness: [G]x2
Resistance: [L]-10
Retreat: [C][C][C][C]
#99/99
RARITY: Ultra Rare



Electivire 120HP [L]
(Evolves from Electabuzz)
Stage 1 Pokemon
Ability: Motor Drive- Once during your turn (before your Attack), you may search your Discard Pile for a [L] Energy Card and attach it to this Pokemon.

[L][L][L] Pulsing Barrier 50
If Elekid is anywhere under this Pokemon, discard all of your opponent's Tool and Stadium Cards in play. If you do, prevent all effects, including damage, done to this Pokemon during your opponent's next turn.

Weakness: [F]x2
Resistance: [M]-30
Retreat: [C][C][C]
#100/99
RARITY: Secret Rare



Full Restore
Trainer - Item

Heal all damage and remove all Special Conditions from 1 of your Pokemon.

#101/99
RARITY: Secret Rare


Additional Comment:

Let's start this week off with a bit of fun by featuring the Special Dragon Energy Card!

Additional Comment:

The set officially will not begin its revealing until tomorrow, but that doesn't mean I can't give another preview

Additional Comment:

Today's new cards are Scraggy and Energy Switch!

Additional Comment:

Today's new cards are Dark Combusken #2 and Raichu!

Additional Comment:

Today's new cards are Misty's Magikarp and Jynx!

Additional Comment:

Today's new cards are Laiht's Joltik, Neo Team Rocket's Meowth, and Danol!

Additional Comment:

Today's new cards are Light Treecko #1, Mudkip #1, and Hitmontop!

Additional Comment:

Today's new cards are Misty's Mistivoria, Karoshi's Chimerage, and Clefable!

Additional Comment:

Today's new cards are Rhett's Abomasnow, Benji's Makuhita, and Danol's Shelgon!

Additional Comment:

Today's new cards are Bag of Cascade Badges and Phione α!

Additional Comment:

Today's new cards are Anikargei's Neo Pegasus and Karoshi's Wightmare!

Additional Comment:

Today's new cards are Light Shacrutle and Dark Machant!

Additional Comment:

Today's new cards are Electabuzz, Neo Team Rocket's Arbok, and Dark Wombash!

Additional Comment:

Today's new cards are Light Grovyle #1, Laiht's Galvantula, Danol's Druddigon, and Power Charge!

Additional Comment:

Today's new cards are Laiht's Duplektron and Benji's Machop!

Additional Comment:

Today's new cards are Rhett's Tinipi and Swampert α!

Additional Comment:

Today's new cards are Misty's Golduck, Hitmonchan, and Pressure Ball!

Additional Comment:

Today's new cards are Pikachu, Benji's Machamp, and Danol's Vinivera!

Additional Comment:

Today's new cards are Dark Torchic #1, Karoshi's Corphish, and Syleene's Excavation!

Additional Comment:

Today's new cards are Light Shuckle, Misty's Gyrados, and Dragon Energy!

Additional Comment:

Today's new cards are Marshtomp #2, Clefairy, and Forgreen Training Center!

Additional Comment:

Today's new cards are Laiht's Slaglow and Benji's Libelldra!

Additional Comment:

Today it's all about Rhett (the first Gym Master of Infernitia)! Today's new cards are Rhett's Snover, Rhett's Rucicity, and Rhett!

Additional Comment:

Today's new cards are Neo Team Rocket's Wobbuffet, Scrafty, and Electivire!

Additional Comment:

Today's new cards are Karoshi's Tenaberus and Danol's Bagon!

Additional Comment:

Today's new cards are Light Treecko #2 and Marshtomp #1!

Additional Comment:

Today's new cards are Anikargei's Neo Stranger and Danol's Tarrex!

Additional Comment:

Today's new cards are Dark Combusken #1, Danol's Krestacus, and Spirit Badge!

Additional Comment:

Today's new cards are Misty's Psyduck, Neo Team Rocket's Ekans, and Mr. Mime α!

Additional Comment:

Today's new cards are Light Grovyle #2, Mudkip #2, and Full Badge!

Additional Comment:

Today's new cards are Hitmonlee, Karoshi, and Master's Pokedex!

Additional Comment:

Today's new cards are Light Sceptile, Dark Torchic #2, and Full Restore!

Additional Comment:

You guys have been so super awesome and supportive that Today's new cards are the following FOUR: Dark Blaziken, Swampert, Super Scoop Up, and Dark Blaziken α!

Additional Comment:

Today's new cards are Misty's Aquaduck, Trick Play, and Light Sceptile α!

Additional Comment:

As mentioned before Rhett is the first Gym Master of the Pokemon Master League (aka Infinity League). What you didn't know was that if you defeat the Cashmere Forest Gym Master you can obtain a Sonic Badge! All you need to do is face off against today's new cards: Rhett's Electrono and Rhett's Sarcaw!!!

Additional Comment:

The second Gym Master of Infernitia happens to be our next theme. Going up against Benji the Poucher Village Gym Master can be quite tough (he does use Fighting-Type Pokemon after all). So to earn your Spirit Badge you'll need to face off against Today's new cards: Benji's Machoke, Benji's Machompellis, and Benji's Hariyama!

Additional Comment:

You'll have to wait to meet the 3rd and 4th Gym Master's of Infernitia as they just are not joining us in this expansion (Infinity & Eternity: Aura of Darkness) but you have to meet the 5th Gym Master. He beckons for the mightiest of Pokemon under his call and with his friends Lance and Claire to back him up this Potgrotto Valley Gym Master knows no fear. Danol not only controls the fierce Dragon-Type Pokemon but if you can challenge him and claim a victory you'll receive your very own Harvest Badge! But watch out for Today's New Cards are your Opponents: Danol's Salamence, Danol's Ragnarox, and Danol's Ragnarox α!

Additional Comment:

================================================== =
Infinity & Eternity: Master Challenges Theme Decks REVEALED!!!!

[Grimy Swamp]
Karoshi's Corphish x3
Karoshi's Crawdaunt
Karoshi's Tenaberus x3
Karoshi's Chimerage x2
Karoshi's Wightmare x3
Karoshi's Wightsteed x2
Mudkip x3
Marshtomp x3
Swampert x2
Misty's Magikarp x3
Misty's Gyrados x2
Misty's Psyduck x2
Misty's Golduck

Energy Search x2
PokeMod x2
Pressure Ball x2
Miracle Berry x2
Karoshi x2
Young Trainer Dash x2

Darkness Energy x9
Water Energy x9





[Dragon Master]
Danol's Tarrex x3
Danol's Vinivera x2
Danol's Krestacus x2
Danol's Druddigon x2
Clefairy x4
Electabuzz x2
Pikachu x3
Raichu
Laiht's Scraphist x3
Laiht's Joltik x2
Laiht's Duplektron x2
Rhett's Rucicity x3

TM 12 [Lightning] x2
Energy Search x2
Switch x2
Full Badge
Pressure Ball x2
Danol x2
Professor Cyprus

Dragon Energy x8
Lightning Energy x10

Additional Comment:

You might have wanted to meet the 6th Gym Master (unfortunately she is in the next expansion Aura of Darkness) so instead we move on straight to #7!! In Lamtricid City he knows how to shock his opponents with style! The 7th Gym Master of Infernitia happens to be the stunning Laiht! To obtain the Full Badge you must be LIGHT on your feet and defeat Today's New Cards: Laiht's Scraphist and Laiht's Cragnetic!
__________________
Yu-Gi-Oh! Shadow Gate Season 1-3 available only on Pojo!
http://www.pojo.biz/board/showthread.php?t=728075
http://www.pojo.biz/board/showthread.php?t=584734
http://www.pojo.biz/board/showthread.php?t=852842

Season 3 returns November 9, 2012!

Last edited by MetalPharoah : 08-03-2012 at 06:59 PM.
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Old 06-07-2012, 10:03 PM   #2
MetalPharoah
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It all comes down to a single encounter. Through the perils you have entered the final stage of fear ready to claim the Grim Badge as your own. Walk through the gates of the desolate, dark, quietly balanced Balisance Town (named after the legendary Pokemon itself!) to go up against Karoshi! Today's New Cards are your Opponents: Karoshi's Crawdaunt, Karoshi's Galactibolt, and Karoshi's Wightsteed!

And there you have it everyone the complete expansion! Do not forget to check the top of the page for information about the upcoming expansion that begins the second block of the format.
__________________
Yu-Gi-Oh! Shadow Gate Season 1-3 available only on Pojo!
http://www.pojo.biz/board/showthread.php?t=728075
http://www.pojo.biz/board/showthread.php?t=584734
http://www.pojo.biz/board/showthread.php?t=852842

Season 3 returns November 9, 2012!
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