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Old 12-14-2016, 01:45 AM   #1
Justmcnew
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Default [EDH] Kynaios and Tiro of Meletis

General (1)

1 Kynaios and Tiro of Meletis

Board Control / Protection (23)

1 Blazing Archon
1 Angelic Arbiter
1 Ensnaring Bridge
1 Mass Calcify
1 Crackdown
1 Bane of Progress
1 Austere Command
1 Empyrial Archangel
1 Palisade Giant
1 Exquisite Archangel
1 Melira, Sylvok Outcast
1 Brooding Saurian
1 Brand
1 Gruul Charm
1 Ruric Thar, the Unbowed
1 Cursed Totem
1 Damping Matrix
1 Linvala, Keeper of Silence
1 Dense Foliage
1 Fountain Watch
1 Sigarda, Host of Herons
1 Angel of Jubilation
1 Avacyn, Angel of Hope

Drawing / Utility (23)

1 Horn of Greed
1 Fecundity
1 Consecrated Sphinx
1 Tireless Tracker
1 Multani, Maro-Sorcerer
1 Sage of Ancient Lore
1 Overbeing of Myth
1 Gate to the Aether
1 Hypergenesis
1 Braids, Conjurer Adept
1 Obstinate Familiar
1 Tomorrow, Azami's Familiar
1 Sages of the Anima
1 Shattered Angel
1 Lifegift
1 Venser's Journal
1 Well of Lost Dreams
1 Drogskol Reaver
1 Empyrial Plate
1 Empyrial Armor
1 Gerrard Capashen
1 Horizon Chimera
1 Words of Worship

Recursion (8)

1 Past in Flames
1 Creeping Renaissance
1 Emeria Shepherd
1 Mnemonic Nexus
1 Recoup
1 Splendid Reclamation
1 Enduring Renewal
1 Temporal Cascade

Mana Acceleration / Ramp (20)

1 Abundance
1 Archmage Ascension
1 Pursuit of Knowledge
1 Veteran Explorer
1 Collective Voyage
1 Tempt with Discovery
1 New Frontiers
1 Storm Cauldron
1 Ghirapur Orrery
1 Rites of Flourishing
1 Azusa, Lost but Seeking
1 Rites of Spring
1 Scouting Trek
1 Treasure Hunt
1 Manabond
1 Lotus Cobra
1 Joiner Adept
1 Prismatic Omen
1 Chromatic Lantern
1 Keeper of Progenitus

Lands (30)

2 Mountain
2 Forest
2 Plains
2 Island
1 Stomping Ground
1 Temple Garden
1 Hallowed Fountain
1 Steam Vents
1 Breeding Pool
1 Sacred Foundry
1 Gruul Turf
1 Selesnya Sanctuary
1 Azorius Chancery
1 Izzet Boilerworks
1 Simic Growth Chamber
1 Boros Garrison
1 Frontier Bivouac
1 Seaside Citadel
1 Jungle Shrine
1 Mystic Monastery
1 Wooded Foothills
1 Windswept Heath
1 Flooded Strand
1 Scalding Tarn
1 Misty Rainforest
1 Arid Mesa
1 Reliquary Tower
1 Glacial Chasm
1 Thawing Glaciers
1 Undiscovered Paradise
1 Boseiju, Who Shelters All

Deck Total (100)

Deck strategy is to draw out what you need while helping your opponent(s) draw out theirs so that you can keep them in check with all the board protection and control cards in here with a few added win cons such as Mayael's Aria and Laboratory Maniac in case the game draws out way too long.

This build also runs various combos that helps play into what Kynaios and Tiro of Meletis wants to accomplish:Other combos and synergies:
Any other help, advice, and suggestions are greatly appreciated.
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Last edited by Justmcnew : 01-15-2017 at 04:50 AM.
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Old 12-14-2016, 07:39 AM   #2
Kestral287
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How has this actually worked out for you in practice? I absolutely adore the Greek Guys as a commander but this is not the kind of deck I feel like they'll do well in. By their nature they give your opponent outs to your alt win conditions, and that's just not where I think you want to be. We have a guy who tries to play a very pillow forty K&T deck and that's the problem he keeps running into. He triggers at end of turn, I draw into a tutor, I go find Merciless Eviction and sweep his board and then kill him.

The other K&T deck that we have is much more of a midrangey list; it really just wants to kill you with Gisela and Maelstrom Wanderer and in one memorable instance by swinging for 50 with a manland. It's had much more success. However, that might be a playgroup thing which is why I'm asking.
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Old 12-27-2016, 02:50 PM   #3
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One of my friends showed me a deck profile of how he ran K&T and I somehow managed to memorize most of what he ran in his build and applied it to the one I plan on running once I get all the cards for it however he wasn't running any cards that kept combo decks in check from going off let alone getting rid of spot removal/board wipe threats which is why I'm running Cursed Totem, Damping Matrix, and Linvala, Keeper of Silence to ensure that my opponents aren't able to get combo off with creatures requiring activation costs such as Arcum Dagsson, Kiora's Follower, and many others.

Brooding Saurian, Gruul Charm, and Brand are mainly in here in case someone in my playgroup ends up stealing my permanents with Enchanted Evening and Aura Thief or tries to attempt to end the game with Insurrection, Reins of Power, or Gather Specimens especially for throwing a wrench against Zedruu the Greathearted's plans. Mass Calcify ensures that my Angels grant me the protection I need while helping my opponent's draw cards and help accelerate their land base.
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