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Old 08-16-2012, 07:55 PM   #1
djcosmic2
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Default Best decks in the game

As it stands, what do y'all think are the best decks in the game right now?

What is the current meta, if any, so to speak
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Old 08-16-2012, 07:59 PM   #2
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Sorry wrong section, my bad.
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Old 08-16-2012, 08:00 PM   #3
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Yes, in yugioh. but this is Kaijudo
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Old 08-16-2012, 08:03 PM   #4
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Quote:
Originally Posted by djcosmic2 View Post
As it stands, what do y'all think are the best decks in the game right now?

What is the current meta, if any, so to speak

Well depends on your area really. Many people think FWD Control is the best. I personally would say FWD rush, but not to many people tested that deck. Also you got FWN Aggro and NWL Control and DWL Control. There was also a competitive tourny with lots of good players on Deckout and Rashaskool's 5 Civ control/aggro deck won so you can check that deck out. I would say don't wory about the best deck until next set. When league starts this will be a very good question, but for now its all for fun. There really can't be a meta until we start having leagues/ tournaments.
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Old 08-16-2012, 09:53 PM   #5
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I think some decks are marginally better than others but i think the biggest factor right now is the player.
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Old 08-16-2012, 10:48 PM   #6
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Since the core set hasn't been released, there is no real "meta."

However, DWF is the most popular deck and has the least 'holes.' That's out of the 2 available starters and 60 card set. Not saying much, but it is what it is. Usually control, but DWF aggro-control can work.

4-5 color Phal control (using Keeper of the Dawn) has proved to be decent, but it's obviously less consistent due to the need for more colors in the mana zone. There are no dual lands in this game (yet) and very few ways to add cards to mana (yet).


I would ask again in October when the core set will have been out in a month. There should be something resembling a "meta" forming at that time.
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Old 08-17-2012, 01:50 AM   #7
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Change it to WDF, and I agree.

WFN can be strong too.
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Old 08-17-2012, 03:21 AM   #8
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Esper control is good if you open with a good enough curve. The deck will get only better with the Holy Awe reprint.
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Old 08-17-2012, 04:58 AM   #9
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Any 4 Civ deck is really good right now. The new mana rule and the card cap being at 3 just really sets this game up for playing more than 3 Civs. Its also nicer to have the strengths of the other Civs for more versatility (IE: water for draw, green for mana, darkness for discard etc.)
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Old 08-17-2012, 08:16 AM   #10
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I'm really liking D/W/F control, but I haven't had a chance to test it out in a tournament. I can't say what the best deck is right now. I think the "meta" is pretty balanced. As everyone is saying, we will probably have a more defined "meta" after the base set. Still, I'm guessing there will be many viable decks, so I hesitate to use the word "meta."
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Old 08-17-2012, 08:34 AM   #11
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Im gonna be giving WDL and WDN control a try. I already have FN Rush
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Old 08-17-2012, 09:37 AM   #12
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Im gonna be giving WDL and WDN control a try. I already have FN Rush
Some guy claimed he broke the meta with a FWN Rush deck. His deck actually looks solid. Its somewhere in one of those deck threads.
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Old 08-17-2012, 12:05 PM   #13
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Quote:
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Some guy claimed he broke the meta with a FWN Rush deck. His deck actually looks solid. Its somewhere in one of those deck threads.
Yea, it's a pretty good rush/swarm deck. It's not a meta-breaking deck, though.
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Old 08-17-2012, 01:20 PM   #14
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Yea, it's a pretty good rush/swarm deck. It's not a meta-breaking deck, though.
There really is no meta, so how can u break it?
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Old 08-17-2012, 03:39 PM   #15
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Quote:
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There real is no meta, so how can u break it?
He claimed to have broken it. I'd imagine by making an actual meta-defining deck. Which, at this point, there is none.
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Old 08-17-2012, 05:20 PM   #16
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He claimed to have broken it. I'd imagine by making an actual meta-defining deck. Which, at this point, there is none.
I guess it was more like the people he played against.
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Old 08-18-2012, 03:32 AM   #17
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As a small note, to be super-technical, to be using any out-of-game knowledge, aka, forums/whatever to create a stronger strategy would count as meta-gaming.

So while it might not be much of a metagame with no real tournament rankings and results, theres still specific strategy and discussion and decks that are considered better.

So definitely seems like a metagame to me.
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Old 08-18-2012, 04:21 PM   #18
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Quote:
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I guess it was more like the people he played against.
I "broke" it against the FWD Control decks that continued to pop up all over the internet that were very slow and tuned vs control mirrors.
The deck isn't as good when people shift their decks to a more anti-aggro route as opposed to an anti-control route, and I've pretty much stopped playing it due to this, along with the fact that many people are trying to use Keeper of Dawn right now and the deck sucks against Light's skirmishing blockers. The thing with the metagame is, that it changes constantly right now because people haven't found the thing that is the MOST powerful yet. Once the new set comes out, we will have a larger card pool and more decks will have different options to spread out and we will have a more varied metagame to base our deck building after.
I don't think that we will actually have a "best" deck until after the first real set emerges and we have some new cards to build a larger variety of decks.
The only real metagame right now also, besides in-store/group, is the decks that people choose to post online, which is a majority of control decks.

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Old 08-19-2012, 02:16 AM   #19
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I personally feel like DWFN is the most powerful right now. We don't even have a base set yet though, so nothing is actually set in stone until that gets released.
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Old 08-19-2012, 07:55 AM   #20
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Quote:
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I personally feel like DWFN is the most powerful right now. We don't even have a base set yet though, so nothing is actually set in stone until that gets released.
I assume your talking about the control version. This is indeed a good deck but
but to early to call it the most powerful. Maybe come base set.
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Old 08-19-2012, 02:50 PM   #21
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I don't really like nature in control yet, though I can see where it'll be good after base set since you can go turn 4 BAT into turn 5 Razorkinder Puppet and play the power spells faster. Definitely gonna be another thing I try out.
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Old 08-19-2012, 03:22 PM   #22
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Light does contribute too, I mean the fact that everyone is playing control decks and you play light mixed in with fire + Overcharge can be potentially dangerous on control because you lose that creature barrier and have to regroup with another set of creatures.
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Old 08-19-2012, 03:28 PM   #23
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Quote:
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Light does contribute too, I mean the fact that everyone is playing control decks and you play light mixed in with fire + Overcharge can be potentially dangerous on control because you lose that creature barrier and have to regroup with another set of creatures.
Yes Overcharge seems like a very valid option right now, because of the lack of Holy Awe and mass removal in general.

Once base set comes out, I don't think Overcharge will see as much play.
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Old 08-19-2012, 08:54 PM   #24
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theres no real point trying to break the meta as of yet.. clearly when the base set is released dwn is going to be the top deck.. race to 8 mana, skull shatter, 3 logos scan with 3 spy mission to gain hand.. drop fat.. which means we are going to see a lot of aggro tempo decks try to get the jump early and push to avoid this.. then come turn 8 skull shatter to take out the advantage gained by your opponent from you playing aggro.. to be honest i can imagine the old school tcc aggro deck play style from duelmasters comming back..

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skull shatter to be format defining

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Old 08-19-2012, 09:00 PM   #25
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In my mind DWN isn't going to be "clearly" better than other controls such as WDF, WDFL, and WDL, just another thing to test.
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