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06-12-2012, 01:52 PM
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#1
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Learning the Ropes
Join Date: Jun 2012
Posts: 17
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Yubel?? Really??
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06-12-2012, 02:25 PM
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#2
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Registered User
Join Date: May 2012
Location: Canada
Posts: 99
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Not exactly a "quicken the build" comment, but is 2 Swing of Memories worth running when you only run 2 normal monsters? [Doom Shaman]
Other then that I like it. Friend of mine runs a Yubel deck as well, and it is quite damn annoying.
I could see Dark World Dealings being viable, its technically a -1, but can get Yubel to the graveyard, which is where you want her.
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06-12-2012, 02:27 PM
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#3
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Learning the Ropes
Join Date: Jun 2012
Posts: 17
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I agree with the swings, to be honest i would like to remove those and doom shamen from the deck. Its just that i dont have any ideas for cards to replace them.
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06-12-2012, 02:36 PM
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#4
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Registered User
Join Date: May 2012
Location: Canada
Posts: 99
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Well if you ever find Yubel in your hand, you can always run a Stygian Street Patrol or two. Just a thought. Doomcaliber Knight might be a good idea as well, just a dark that can screw up your opponent. Just a few ideas.
Your case though it appears you run more than enough ways to prevent Yubel from being in hand though.
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06-14-2012, 08:42 AM
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#5
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Registered User
Join Date: Sep 2009
Location: Somewhere between the Sacred Silence and Sleep
Posts: 255
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Is this the same deck I commented on before?
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06-14-2012, 03:15 PM
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#6
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Learning the Ropes
Join Date: Jun 2012
Posts: 17
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somewhat, made some small changes but I saw another Yubel forum (the one you commented on) and thought /i should post it there as well.
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06-14-2012, 03:43 PM
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#7
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Registered User
Join Date: Apr 2009
Posts: 489
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I would say:
Monsters:
-2 Mystic Tomato (Really not that great in Yubel decks IMO)
-1 Yubel (2 is enough)
+2 Dark Grepher (Speed the deck up and thins it out, helps avoid dead draws)
+1 Armageddon Knight (Same as Grepher)
You could also do this:
-1 Snipe Hunter (Yubel destroys enough)
-1 Dark Creator (2 is good IMO)
+2 Dark Tinker (Void Ogre Dragon is amazing in this deck.)
Spells:
-2 Hand Destruction (If you max out Grepher these shouldn't be needed)
+1 Swing of Memories (Great Card, 2 Doom Shaman is definitely enough)
+1 Silent Doom (Just another great revival card IMO)
Traps:
-1 Divine Wrath (Side it if anything)
+1 Call Of The Haunted (I honestly recommend maxing this out. A format with 3 MST and Heavy, this can easily be chained and bring out Yubel TI, no sweat)
These are just a few of my opinions on how to speed up the deck. Hope they were helpful.
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