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Old 05-24-2012, 07:22 PM   #1
Yami_Michael
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Default Set Spoiler: Battle Decks - Tatsurion vs. Razorkinder

The decks are Fire and Nature / Water and Darkness.

http://kaijudo.wikia.com/wiki/Tatsur...r_Battle_Decks

------------------------

(S1/S2) Razorkinder
Civilization: Darkness
Card Type: Creature
Level: 7
Race: Evil Toy
Card Abilities: Grab and Stab - When this creature enters the battle zone, banish target untapped enemy creature.
Power: 4000
Flavor Text: "Okay, you're terrifying." -Allie (1TVR)
Card Rarity: Super Rare

(S2/S2) Tatsurion
Civilization: Fire
Card Type: Creature
Level: 6
Race: Armored Dragon / Beast Kin
Card Abilities: Double Breaker (This creature breaks 2 shields.)
Fury Charge - This creature can attack tapped creatures on the turn it enters the battle zone.
Power: 6000
Flavor Text: "You may call me 'Bob.'" -Tatsurion (1TVR)
Card Rarity: Super Rare

(1/43) Aqua Seneschal
Civilization: Water
Card Type: Creature
Level: 3
Race: Cyber Lord
Card Abilities: Choten's Advisor - Whenever this creature attacks, you may draw a card.
Power: 2000
Flavor Text: "What kind of creature betrays his own kind?" Bob asked. "One of the smartest." Seneschal replied. (1TVR)
Card Rarity: Common

(2/43) Frogzooka
Civilization: Water
Card Type: Creature
Level: 4
Race: Trench Hunter
Card Abilities: Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Guard (This creature can't attack.)
Power: 5000
Flavor Text: "Just when I thought I'd seen everything..." -Ray
Card Rarity: Uncommon

(3/43) Hydro Spy
Civilization: Water
Card Type: Creature
Level: 4
Card Abilities: Subsea Recon - When this creature enters the battle zone, you may draw a card.
Power: 1000
Flavor Text: Their mission: uncover secrets for the Council of Logos.
Card Rarity: ?????

(4/43) Hydrobot Crab
Civilization: Water
Card Type: Creature
Level: 5
Race: Undertow Engine.
Card Abilities: <No Ability>
Power: 4000
Flavor Text: "Are hydrobots just machines built by cyber lords? Or are they living creatures upgraded with cyber lord tech?" -Master Nadia
Card Rarity: Uncommon

(5/43) Ice Blade
Civilization: Water
Card Type: Spell
Level: 2
Card Abilities: Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free)
- Return target creaure that is level 4 or less from the battle zone to its owner's hand.
Flavor Text: Forged from the heart of a glacier.
Card Rarity: Common

(6/43) King Nautilus
Civilization: Water
Card Type: Creature
Level: 7
Race: Leviathan
Card Abilities: Sunken Treasure - Whenever this creature attacks, you may draw 2 cards.
Power: 5000
Flavor Text: The ancient ruler of everything lost at sea.
Card Rarity: Very Rare

(7/43) King Ponitas
Civilization: Water
Card Type: Creature
Level: 6
Race: Leviathan
Card Abilities: Dive Deep - This creature can't be blocked.
Power: 4000
Flavor Text: The elusive ruler of the deepest, hidden currents.
Card Rarity: ????

(8/43) Reef-Eye
Civilization: Water
Card Type: Creature
Level: 2
Race: Trench Hunter
Card Abilities: Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Guard (This creature can't attack.)
Power: 3000
Flavor Text: It waits hidden in coral reefs, lashing out ferociously when it senses prey.
Card Rarity: Common

(9/43) Spy Mission
Civilization: Water
Card Type: Spell
Level: 4
Card Abilities: Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free)
Draw 2 cards.
Card Rarity: Uncommon
Flavor Text: Hydro spies scout out enemies at the speed of thought.

(10/43) Teleport
Civilization: Water
Card Type: Spell
Level: 5
Card Abilities: Return target creature from the battle zone to its owner's hand.
Draw a card.
Flavor Text: Go away.
Card Rarity: Uncommon

(11/43) Bone Blades
Civilization: Darkness
Card Type: Spell
Level: 4
Card Abilities: Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free)
Banish target enemy creature that is level 4 or less.
Flavor Text: Sticks and stones can break your bones, but some bones can break sticks and stones.
Card Rarity: Common

(12/43) Brain Squirmer
Civilization: Darkness
Card Type: Creature
Level: 2
Race: Rot Worm
Power: 2000
Flavor Text: A brain squirmer is actually quite primitive. It's large brain understand just one concept: attack!
Card Rarity: Common

(13/43) Death Smoke
Civilization: Darkness
Card Type: Spell
Level: 5
Card Abilities: Banish target untapped enemy creature.
Flavor Text: The cloud flowed over the land, choking everything in its path.
Card Rarity: Uncommon

(14/43) Dream Pirate
Civilization: Darkness
Card Type: Creature
Level: 3
Race: Specter
Card Abilities: Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Ghostly - When this creature attacks, banish it at the end of the attack.
Power: 3000
Flavor Text: "Most ghost stories are inspired by darkness creatures." -Gabe
Card Rarity: Uncommon

(15/43) Fumes
Civilization: Darkness
Card Type: Creature
Level: 4
Race: Tarborg
Power: 2000
Card Abilities: Stinky - When this creature enters the battle zone, your opponent chooses and discards a card.
Flavor Text: "Uh, Ray? You may wanna wash your hands." Gabe said. <br> "Like, a thousand times." Allie added.
Card Rarity: Common

16/43 Gigargon
Civilization: Darkness
Card Type: Creature
Level: 8
Race: Chimera
Card Abilities: Double Breaker (This creature breaks 2 shields.)
Power: 9000
Flavor Text: Dark lords use gigargons as living fortresses.
Card Rarity: Rare

17/43 Grave Worm Hatchling
Civilization: Darkness
Card Type: Creature
Level: 4
Race: Rot Worm
Card Abilities: <No abilities>
Power: 3000
Flavor Text: A hatchling is as big as the grave it spawns from. If it survives into adulthood, it will become truly monstrous, stretching across an entire graveyard.
Card Rarity: Common

(18/43) Horrid Stinger
Civilization: Darkness
Card Type: Creature
Level: 5
Race: Rot Worm
Card Abilities: Bullying Sting - Each of your other Rot Worms gets +2000 power.
Power: 3000
Flavor Text: It uses it stinger like a cattle prod, driving waves of rot worms against its foes.
Card Rarity: Uncommon

(19/43) Skeeter Swarmer
Civilization: Darkness
Card Type: Creature
Level: 2
Card Abilities: Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Guard (This creature can't attack.)
Angry Swarm - When this creature wins a battle, banish it.
Power: 4000
Flavor Text: Guaranteed to bug your enemies.
Card Rarity: Common

(20/43) Skull Cutter
Civilization: Darkness
Card Type: Creature
Level: 3
Race: Dread Mask
Card Abilities: Slayer (When this creature loses a battle, banish the other creature)
Power: 1000
Flavor Text: "Residing in the deepest shadows, darkness creatures are known for secrecy and subterfuge." -Master Chavez
Card Rarity: Common

(21/43) Terror Pit
Civilization: Darkness
Card Type: Spell
Level: 7
Card Abilities: Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free)
Banish target enemy creature.
Flavor Text: "You cannot enter darkness with darkness entering you." -Master Jaha
Card Rarity: Rare

(22/43) Zagaan, the Bone Knight
Civilization: Darkness
Card Type: Creature
Level: 6
Race: Shadow Champion
Card Abilities: Double Breaker (This creature breaks 2 shields.)
Power: 7000
Flavor Text: "WereI to dispatch him to field, he would overwhelm the enemy in an instant. And where is the joy in that?" - Dark Lord Megaria
Card Rarity: Rare

(23/43) Blaze Belcher
Civilization: Fire
Card Type: Creature
Level: 1
Race: Burn Belly
Card Abilities: Hungry! - This creature attacks each turn if able.
Power: 1000
Flavor Text: "Quite the appetite, little friend." -The Choten
Card Rarity: Common

(24/43) Comet Missile
Civilization: Fire
Card Type: Spell
Level: 2
Card Abilities: Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free)
Banish target enemy creature that has "Blocker."
Flavor Text: A giant space rock with turbo thrusters should do the trick!
Card Rarity: Common

(25/43) Draglide the Swiftest
Civilization: Fire
Card Type: Creature
Level: 4
Race: Attack Raptor
Card Abilities: Fast Attack (This creature can attack on the turn it enters the battle zone.)
Power: 2000
Flavor text: "Duelists are not allowed to ride creatures. However, I'll admit that I've been...tempted." -Master Nadia
Card Rarity: Common

(26/43) Flametropus
Civilization: Fire
Card Type: Creature
Level: 5
Race: Rock Brute
Card Abilities: Lava Stomp - While you have no other creatures in the battle zone, this creature has "Powerful Attack +4000" and "Double Breaker". (A creature that has "Powerful Attack +4000" and "Double Breaker" gets +4000 power while attacking and breaks 2 shields.)
Power: 4000+
Flavor Text: "Did you forget what a nightmare it was just getting it into the vault?" -Master Jaha
Card Rarity: Rare

(27/43) Gatling Skyterror
Civilization: Fire
Card Type: Creature
Level: 3
Race: Attack Raptor
Card Abilities: <No Ability>
Power: 3000
Flavor Text: Part chopper, part chomper.
Card Rarity: Common

(28/43) Little Hissy
Civilization: Fire
Card Type: Creature
Level: 3
Race: Dune Gecko
Card Abilities: Little Wrecking Ball - This creature can attack untapped creatures.
Power: 2000
Flavor Text: "I knew Hissy could do it...He'll be a powerful fighter one day!" -Ray
Card Rarity: Uncommon

(29/43) Overcharge
Civilization: Fire
Card Type: Spell
Level: 4
Card Abilities: Each of your creatures gets +1000 power until the end of the turn. While attacking, those creatures can attack untapped creatures this turn.
Flavor Text: "My creatures began crackling with energy, and I knew the battle was won." -Master Hawkins
Card Rarity: Uncommon

(30/43) Pyro Trooper
Civilization: Fire
Card Type: Creature
Level: 4
Race: Drakon
Card Abilities: Powerful Attack +2000 (While attacking, this creature gets +2000 power.)
Power: 3000+
Flavor Text: Pyro troopers train in volcanoes and sleep in magma.
Card Rarity: Common

(31/43) Rock Bite
Civilization: Fire
Card Type: Spell
Level: 4
Card Abilities: Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free)
Banish target enemy creature that has power 3000 or less.
Flavor Text: Bite makes right.
Card Rarity: Common

(32/43) Simian Trooper Grash
Civilization: Fire
Card Type: Creature
Level: 4
Race: Stomper
Card Abilities: <No Abilities>
Power: 4000
Flavor Text: "Simian trooper Grash combines several of the greatest battle aspects of all time. It's a robotic monkey warrior with multiple spinning fists! - Toji
Card Rarity: Common

(33/43) Tornado Flame
Civilization: Fire
Card Type: Spell
Level: 5
Card Abilities: Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free)
Banish target enemy creature that has power 5000 or less.
Flavor Text: Fire it up! (1TVR)
Card Rarity: Rare

(34/43) Ambush Scorpion
Civilization: Nature
Card Type: Creature
Level: 2
Race: Megabug
Power: 2000
Flavor Text: "Ew ew ew EW! Squish it squish it SQUISH IT!" - Allie
Card Rarity: Common

(35/43) Brave Giant
Civilization: Nature
Card Type: Creature
Level: 7
Race: Colossus
Card Abilities: Double Breaker (This creature breaks 2 shields.)
Power: 7000
Flavor Text: The little head is for thinking. The big head is for eating.
Card Rarity: Uncommon

(36/43) Bronze-Arm Tribe
Civilization: Nature
Card Type: Creature
Level: 4
Race: Beast Kin
Card Abilities: Harvest - When this creature enters the battle zone, you may put the top card of your deck into your mana zone.
Power: 1000
Flavor Text: "Eh, why worry about the Bronze-Arm? They're just a bunch of farmers..Hey, why's everyone running away?" -Fingers
Card Rarity: Common

(37/43) Essence Elf
Civilization: Nature
Card Type: Creature
Level: 2
Race: Tree Kin
Card Abilities: Nature’s Gift – Each of your other creatures gets +1000 power.
Power: 1000
Flavor Text: Their beautiful plantlike forms hide sharp fangs and thorns.
Card Rarity: Uncommon

(38/43) Raging Goliant
Civilization: Nature
Card Type: Creature
Level: 5
Card Abilities: Pack Leader - Each of your other Beast Kin gets +2000 power.
Race: Beast Kin
Power: 4000
Flavor Text: ""Bold. Daring. And 100% insane in the membrane!" -Gargle
Card Rarity: Uncommon

(39/43) Return to the Soil
Civilization: Nature
Card Type: Spell
Level: 4
Card Abilities: Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free)
Put target enemy creature that level 4 or less from the battle zone into your opponent's mana zone.
Flavor Text: In every life cycle comes a time of transformation.
Card Rarity: Common

(40/43) Roaming Bloodmane
Civilization: Nature
Card Type: Creature
Level: 7
Race: Beast Kin
Card Abilities: Double Breaker (This creature breaks 2 shields.)
- Tactical Camouflage — This creature can't be blocked by creatures that have less power than it.
Power: 6000
Flavor Text: He belongs to an elite warrior clan bred, raised and trained for warfare. According to the tablet, he'll eat anything... even humans -Master Nadia (1TVR)
Card Rarity: Very Rare

41/43 Root Trap
Civilization: Nature
Card Type: Spell
Level: 7
Card Abilities: Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free)
Put target enemy creature from the battle zone into your opponent's mana zone.
Flavor Text: "Nature' way is the Law of the Jungle: survival of the fittest." -Master Chavez
Card Rarity: Rare

(42/43) Rumbling Terrasaur
Civilization: Nature
Card Type: Creature
Level: 5
Race: Tusker
Power: 5000
Flavor Text: It's called ...it's a ...RUMBLING TERRASAUR!" -Ray (1TVR)
Card Rarity: Common

(43/43) Sprout
Civilization: Nature
Card Type: Spell
Level: 2
Card Abilities: Shield Blast (Instead of putting this spell into your hand from a broken shield, you may cast it for free)
Put the top card of your deck into your mana zone.
Flavor Text: It's always planting season!
Card Rarity: Common

------------------------

-Tatsurion: Fire and Nature-
1x Tatsurion
1x Roaming Bloodmane
3x Blaze Belcher
2x Comet Missile
2x Draglide the Swiftest
1x Flametropus
3x Gatling Skyterror
2x Little Hissy
1x Overcharge
2x Pyro Trooper
2x Rock Bite
3x Simian Trooper Grash
1x Tornado Flame
3x Ambush Scorpion
1x Brave Giant
2x Bronze-Arm Tribe
2x Essence Elf
1x Raging Goliant
2x Return to the Soil
1x Root Trap
2x Rumbling Terrasaur
2x Sprout

-Razorkinder: Water and Darkness-
1x Razorkinder
1x King Nautilus
2x Aqua Seneschal
2x Frogzooka
2x Hydro Spy
3x Hydrobot Crab
2x Ice Blade
1x King Ponitas
1x Reef Eye
2x Spy Mission
1x Teleport
3x Bone Blades
3x Brain Squirmer
1x Death Smoke
2x Dream Pirate
2x Fumes
1x Gigargon
3x Grave Worm Hatchling
1x Horrid Stinger
3x Skeeter Swarmer
1x Skull Cutter
1x Terror Pit
1x Zangann, the Bone Knight

-----

http://kaijudo.wikia.com/wiki/Tatsur...r_Battle_Decks

Last edited by Yami_Michael : 06-26-2012 at 02:23 PM.
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Old 05-26-2012, 01:37 PM   #2
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Simian Warrior Grash = Simian Trooper Grash
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Old 05-26-2012, 01:45 PM   #3
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Terror Pit's a perfect name
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Old 05-29-2012, 09:58 PM   #4
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Added in today's Roaming Bloodmane.
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Old 05-31-2012, 12:32 AM   #5
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I like Aqua Seneschal. The effect is great for maintaining card advantage.
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Old 06-05-2012, 11:54 AM   #6
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Updated with Frogzooka.

Finally, the "cant attack" ability is keyword-ed. That makes me happy in wiki-editing!
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Old 06-05-2012, 11:56 AM   #7
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level 4 5000 blocker, honestly not bad.
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Old 06-05-2012, 12:05 PM   #8
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Originally Posted by Saifullah View Post
level 4 5000 blocker, honestly not bad.
Its the exact same as http://duelmasters.wikia.com/wiki/Revolver_Fish, which is decent early-on.
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Old 06-06-2012, 10:42 AM   #9
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Its the exact same as http://duelmasters.wikia.com/wiki/Revolver_Fish, which is decent early-on.
I actually ran Revolver Fish till about set-7... it was a 1 off in my deck that won the Irish National Championship, then like most people I started to just use Thrash Crawler :P. I am not amused by the name change at all.

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Old 06-06-2012, 10:51 AM   #10
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I actually ran Revolver Fish till about set-7... it was a 1 off in my deck that won the Irish National Championship, then like most people I started to just use Thrash Crawler :P. I am not amused by the name change at all.

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Yup In my small legit collection, Revolver Fish/Dia Nork are the best blockers we use.
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Old 06-06-2012, 10:57 AM   #11
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I didn't play this game when it was still being printed, but I did start playing on the online versions like Cockatrice, and I really do like that card.
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Old 06-07-2012, 11:06 AM   #12
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Love that they actually named "blocked by creatures with a power of [creature's power] or less" -- now Camouflage.

Bazooka Frog made me chuckle. Revolver Fish, anyone?
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Old 06-09-2012, 12:58 PM   #13
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I hope for 2 things

Kenina the Igniter and for Bolshack Dragon I just hope they are not hard to get cards.
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Old 06-12-2012, 11:42 AM   #14
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Updated with http://kaijudo.wikia.com/wiki/Flametropus_%281TVR%29.
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Old 06-14-2012, 11:58 PM   #15
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heres hopeing the Kaijudo bolshack dragon will be easier to find than in the orgional duel masters
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Old 06-18-2012, 05:52 AM   #16
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heres hopeing the Kaijudo bolshack dragon will be easier to find than in the orgional duel masters
Here's hoping that my luck is as good in Kaijudo as it was in DM. I pulled super rares and very rares like they were candy.
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Everything changed when the fire nation attacked.
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Old 06-19-2012, 12:36 AM   #17
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No card number, but

Essence Elf
Nature/Creature/2/1000
Nature's Gift - Each of your other creatures gets +1000 power.

http://sphotos.xx.fbcdn.net/hphotos-... 8564966_n.jpg

We know Essence Elf is in there because of that, as is http://kaijudo.wikia.com/wiki/Simian_Warrior_Grash.

Bronze/Ambush/Pit are too small to be read.

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Old 06-19-2012, 08:31 AM   #18
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it seems like in general, the level of these cards have gone up from the DM counterpart's costs. tho some of these returning cards have different abilitites.
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Old 06-21-2012, 03:45 PM   #19
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The page was updated!

Quote:
Comet Missile is another card to consider carefully. Big blockers are the enemy of this deck, since they can stop your assault cold. Save these spells for those blockers if you can, even if it means attacking with a creature that has the same power as one of your opponent's blockers, just to get rid of that blocker. Sometimes "trading" one of your creatures for an enemy blocker is the best way to go to ensure your other creatures will get through.
Quote:
Sometimes you'll draw some shield blast cards early in the game, but I'd advise against holding on to most of them. They have higher levels than non-shield blast spells, so they are good candidates for the mana zone. The exception is Bone Blades—when you draw one of these shield blasts, hang onto it so you can deal with your opponent's attackers.

On the offensive side, Horrid Stinger is one of the hidden MVPs of the deck, if you play it right. Since this creature boosts all of your rot worms, it's best to get them into the battle zone before summoning Horrid Stinger, and then dropping it onto the table and attacking with your newly pumped horde. The look of surprise on your opponent's face will be worth it!

Last edited by Rea2 : 06-21-2012 at 03:49 PM.
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Old 06-21-2012, 05:03 PM   #20
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Quote:
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The page was updated!
What page does it say this?
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Old 06-21-2012, 05:11 PM   #21
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Quote:
Originally Posted by RedRaptor10 View Post
What page does it say this?
http://www.kaijudo.com/products/stra...les/index.html
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Old 06-21-2012, 05:22 PM   #22
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Thanks. Wow some really good info here.
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Old 06-22-2012, 10:59 AM   #23
Yami_Michael
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Yup, been expecting that one. Yay for Ryan Miller!

Its not specific on what the card is, other than fire/spell/kill blocker...but it has the same name, so yay. I would argue its the exact same.

Additional Comment:

Updated with King Nautilus. Another Giant control-fattie for the W/D deck.

http://www.gamersdailynews.com/artic...99-page-1.html

Last edited by Yami_Michael : 06-22-2012 at 12:01 PM. Reason: Automerged Doublepost
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Old 06-22-2012, 11:56 AM   #24
Kaijudo_Kid
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Horrid Stinger is probably Horrid Worm's reprint.

Sounds like it has a similar effect to new Essence Elf.
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Old 06-22-2012, 12:00 PM   #25
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Actually, Horrid Stinger is

http://www.kaijudo.com/the-dojo/#/creaturedetail/a1174

Which is http://duelmasters.wikia.com/wiki/Stinger_Worm.

Guess its effect is very different then. Which is good.

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