Go Back   Pojo.com Forums > Yu-Gi-Oh! > Yu-Gi-Oh TCG "Advanced" Deck Discussion
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools
Old 06-03-2010, 04:36 PM   #1
Eight
Learning the Ropes
 
Join Date: May 2010
Age: 19
Posts: 15
iTrader: 0
Default Dark Eradicator Warlock OTK deck

I've been browsing through the forums looking at the great deck ideas out there, so I thought I'd make a deck.

This is my first deck idea on Pojo, hope you like it

This deck focuses on getting Dark Eradicator Warlock on the field and abusing his effect with spell cards.

Dark Eradicator Warlock:
ATK: 2500 DEF: 2100
Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Dark Magician" on your side of the field. While this card is face-up on the field, inflict 1000 damage to your opponent each time either player activates 1 Normal Spell Card.

Here's the deck list and explanations for why I have each card in the deck.

Deck Count: 40

Monsters: 9
Dark Eradicator Warlock x 3 - Heart of the Deck
Dark Magician x 3 - The Heart's heart, without this the deck falls apart.
Royal Magical Library x 3 - The draw system in this deck.
Summoner Monk x 1 - Helps bring out Library, contemplating on taking in or out because if you draw this too late its obsolete. Might throw in a Burden of the Mighty instead, haven't decided yet.

Spells: 29
Terraforming x 2 - Deck thinning and helps if you can't get an FTK/OTK.
Toon Table of Contents x 3 - Used as deck thinning or damage with Warlock.
Spell Power Grasp x 2 - Helps deck thin and gives counters to your Library.
Dark World Dealings x 3 - Helps with your hand.
Summoner's Art x 2 - Searches out Dark Magician.
Ancient Rules x 3 - Special Summon Dark Magician from your hand.
Toon World x 1 - For toon table and gives another counter to your library.
Allure of Darkness x 1 - RFG a Dark Magician or an extra Warlock for draw power.
Magical Blast x 1 - Counters and you can abuse this with Spell Reclamation.
Secret Village of the Spellcasters x 2 Terraforming searches and helps if you don't get an OTK by preventing the opponent from MST or HS your field. Must have a Warlock or a Dark Magician. If its only your library, when it gets destroyed your left without any power.
Mystical Space Typhoon x 1 - Incase your opponent sets a trap card to wipe the field like Icarus Attack in B/Ws.
Broken Bamboo Sword x 2 - Counters and used with Golden Bamboo Sword.
Golden Bamboo Sword x 3 - Draw Power, Counters, and Warlock damage.
Magical Mallet x 2 - Helps with bad hands. I don't use Reload because Reload is a Quick-Play spell and this deck requires Normal Spells.

Traps: 2
Spell Reclamation x2 - This card can help abuse any spell that can be used again and again. Just use it with Magician's Blast or Magical Mallet so Warlock inflicts 1000 damage and you get the card back in your hand. Just make sure you have a card to discard to activate its effect.

Side Deck: N/A

Too lazy to figure out a Side Deck since Side decks don't matter in KCVDS, but if this deck is consistent enough I'll think up a Side Deck. Probably some anti-meta cards but that's about it.

Hope you liked it

I've tested this deck on KCVDS (Kaiba Corp Virtual Duel System, look it up), and surprising I'm able to get Dark Magician and Warlock out on the first turn with Secret Village of the Spellcasters at a very consistent rate. Please R/F.

Last edited by Eight : 06-04-2010 at 06:21 AM.
Eight is offline   Reply With Quote
Old 06-03-2010, 05:48 PM   #2
blackfire88
Registered User
 
blackfire88's Avatar
 
Join Date: Jun 2010
Posts: 215
iTrader: -1 (0%)
Default

i like it, i think im gonna build it.
blackfire88 is offline   Reply With Quote
Old 06-03-2010, 05:51 PM   #3
Skeletor
Master of Evil!
 
Skeletor's Avatar
 
Join Date: Aug 2009
Location: Snake Mountain, Eternia
Age: 28
Posts: 8,929
iTrader: 0
Default

Looks good, but how often do you draw into what you need?
Skeletor is offline   Reply With Quote
Old 06-03-2010, 05:57 PM   #4
Eight
Learning the Ropes
 
Join Date: May 2010
Age: 19
Posts: 15
iTrader: 0
Default

Quote:
Originally Posted by Red-Eyed King View Post
Looks good, but how often do you draw into what you need?
Well if I have library in my hand right from the start I usually can set up Warlock from turn 1. But if I don't start with a library, I usually start with cards that help bring dark magician to my hand and enough draw power to get atleast 1 warlock and the turn goes either:


(Without Library in starting hand)

1: Dark Magician + Library on the field with secret village

or

2: Warlock + Library on the field with secret village

or

3: Only Library on the field.

The chances of not summoning a library is slim, but still a possibility, but even without a library I usually have a Dark Magician on my side of the field ready to take charge.

(With Library)

1: same as 2

or

2: Inflicted X amount of damage with Warlock and have secret village out.

All you really need is Warlock + secret village to prevent your opponent from activating any field crippling spells they activate.

I was thinking of adding Sorcerer of Dark Magic at the very start, in order to lock the back row down for your opponent, but that would slow the deck down.

Last edited by Eight : 06-03-2010 at 06:00 PM.
Eight is offline   Reply With Quote
Old 06-03-2010, 05:59 PM   #5
Draon
LGWhiteGlint
 
Draon's Avatar
 
Join Date: Oct 2009
Location: Lancaster
Age: 23
Posts: 9,103
iTrader: 4 (100%)
Default

needs Summoner Monk and sarc. mabe also night end sorcerer, Magical Exemplar and foolish. should make things more consistant
__________________

^^^^^^^^^^^^
Click for my Trade Thread

DN ID: LGWhiteGlint
Quote:
Originally Posted by cassen View Post
Hell yes watch out folks Draon is taking a **** over all you're decks and he's just fresh out of toilet paper so take cover
(づ。◕‿‿◕。)づ ︵ ┻━┻
┻━┻ ︵ヽ(`Д´)ノ︵* ┻━┻
Draon is offline   Reply With Quote
Old 06-03-2010, 06:09 PM   #6
Eight
Learning the Ropes
 
Join Date: May 2010
Age: 19
Posts: 15
iTrader: 0
Default

Quote:
Originally Posted by Draon View Post
needs Summoner Monk and sarc. mabe also night end sorcerer, Magical Exemplar and foolish. should make things more consistant
-Originally in the start, I ran Magical Exemplar's and Summoner Monk's. However for some reason I could never get summoner's monk out on the first turn on every trial. And by the time I draw monk I already have a Library up.

-As for the Night End Sorcerer and Foolish Burial, this isn't a synchro deck, so why would I need them?
Is foolish to send a Dark Magician to the grave so i could revive with exemplar?

I'll probably make a Synchro Magician deck once I figure out what to put in it and add your suggestions into it.

Last edited by Eight : 06-03-2010 at 06:14 PM.
Eight is offline   Reply With Quote
Old 06-03-2010, 06:14 PM   #7
Draon
LGWhiteGlint
 
Draon's Avatar
 
Join Date: Oct 2009
Location: Lancaster
Age: 23
Posts: 9,103
iTrader: 4 (100%)
Default

well the reason i'm saying is because this is a burn deck. so with exemplar, night end, and foolish you can tempest and along with the eradicator burn you can go tempest for some burn as well.

but monk will add to being able to get your royals earlier on, even if you dont draw it first turn, it's fine. just tryin to help
__________________

^^^^^^^^^^^^
Click for my Trade Thread

DN ID: LGWhiteGlint
Quote:
Originally Posted by cassen View Post
Hell yes watch out folks Draon is taking a **** over all you're decks and he's just fresh out of toilet paper so take cover
(づ。◕‿‿◕。)づ ︵ ┻━┻
┻━┻ ︵ヽ(`Д´)ノ︵* ┻━┻
Draon is offline   Reply With Quote
Old 06-03-2010, 06:28 PM   #8
Eight
Learning the Ropes
 
Join Date: May 2010
Age: 19
Posts: 15
iTrader: 0
Default

Quote:
Originally Posted by Draon View Post
well the reason i'm saying is because this is a burn deck. so with exemplar, night end, and foolish you can tempest and along with the eradicator burn you can go tempest for some burn as well.

but monk will add to being able to get your royals earlier on, even if you dont draw it first turn, it's fine. just tryin to help
True, I'll swap a monk for Hand Destruction for now, see how it plays, but as for the tempest, I'd rather not run it because at that point I might as well run a Spell Counter FTK deck but that takes forever and usually people leave KCVDS by the time I'm halfway through and I'm usually bored skimming my deck, where as here even if I don't FTK, I still have field control and watching my opponent make due without spells is amusing.

I'll probably create a spell counter deck that'll hopefully run faster then the one I did, there were a lot of slow things in the one I ran and I'm curious with the Spellcaster Archetype. Everyone runs B/Ws, X-Sabers, and Infernities so it's interesting to go back to old school spellcasters.
Eight is offline   Reply With Quote
Old 06-03-2010, 06:37 PM   #9
blackfire88
Registered User
 
blackfire88's Avatar
 
Join Date: Jun 2010
Posts: 215
iTrader: -1 (0%)
Default

i would suggest adding a Magical Explosion, just in case.
blackfire88 is offline   Reply With Quote
Old 06-03-2010, 06:41 PM   #10
Eight
Learning the Ropes
 
Join Date: May 2010
Age: 19
Posts: 15
iTrader: 0
Default

Quote:
Originally Posted by blackfire88 View Post
i would suggest adding a Magical Explosion, just in case.
I usually have cards in my hand by the end of the turn so I wouldn't be able to activate it.
Eight is offline   Reply With Quote
Old 06-03-2010, 06:44 PM   #11
blackfire88
Registered User
 
blackfire88's Avatar
 
Join Date: Jun 2010
Posts: 215
iTrader: -1 (0%)
Default

ohh... ok. damn. i thought i had a good suggestion. um..... have u tried incorperating the tempest otk, as a backup?
blackfire88 is offline   Reply With Quote
Old 06-03-2010, 06:48 PM   #12
Eight
Learning the Ropes
 
Join Date: May 2010
Age: 19
Posts: 15
iTrader: 0
Default

Quote:
Originally Posted by blackfire88 View Post
ohh... ok. damn. i thought i had a good suggestion. um..... have u tried incorperating the tempest otk, as a backup?
At that point I might as well run a Tempest burn otk deck, which isn't too hard to use and usually ends up to long duels that either I win or I get close to winning but the other person leaves. That's only if I get a good starting hand though.
For this deck it's usually have the secret village out with a dark magician or warlock or else your opponent can activate spells and screw over your field. :\
Eight is offline   Reply With Quote
Old 09-02-2013, 12:52 AM   #13
Musta-Eyolf-Pedes
Just Got Here
 
Join Date: Sep 2013
Posts: 2
iTrader: 0
Default

First of all, serious necropost.

Secondly. This deck is awful. I just built it and tried it, because I thought it would be kind of trollish since it's so similar to Exodia OTKs but out of about 40 duels with this deck, not once did it OTK. Every hand was awful and didn't allow me to draw more than 2 or 3 cards before I ran out of options. Even the times I did manage to get DEW out on the first turn, that's pretty much ALL that this deck managed to do. 0/10
Musta-Eyolf-Pedes is offline   Reply With Quote
Old 09-02-2013, 12:59 AM   #14
S_Centurion80
Pojo Veteran
 
S_Centurion80's Avatar
 
Join Date: Dec 2008
Location: Avengers tower
Posts: 1,214
iTrader: 21 (100%)
Default

Elemental HERO prisma in main p get deck
Dark Paladin in extra will help get out warlock
__________________
AVENGERS ASSEMBLE!!!!!!
Agent k to the future agent j
"The person is smart. People are dumb, panicky, dangerous animals, and you know it!"
S_Centurion80 is offline   Reply With Quote
Old 09-02-2013, 01:48 AM   #15
LunaEstFrigida
Banned User
 
Join Date: Feb 2012
Posts: 346
iTrader: 0
Default

No Upstart Goblins?
LunaEstFrigida is offline   Reply With Quote
Old 09-02-2013, 02:20 AM   #16
Musta-Eyolf-Pedes
Just Got Here
 
Join Date: Sep 2013
Posts: 2
iTrader: 0
Default

My Take on this deck:

3 Dark Eradicator Warlock
3 Royal Magical Library
2 Summoner Monk
2 Dark Magician
2 Elemental Hero Prisma
3 Toon Table of Contents
Toon World
2 Spell Power Grasp
3 A Hero Lives
Allure of Darkness
2 Magical Stone Excavation
3 Upstart Goblin
3 Into The Void
3 Magical Mallet
2 Terraforming
3 Magical Citadel of Endymion
2 Gather Your Mind
Make sure you're using a fusion monster that lists Dark Magician in your extra deck. I use Dark Paladin. The other stuff can be rank 4 XYZs, especially spellcasters. The best opening move in this entire deck is A Hero Lives to summon Elemental Hero Prisma and make it Dark Magician, then Summoner Monk for Royal Magical Library. From there, you pretty much can't lose. Magical Citadel of Endymion is awesome the earlier you get to it, so make sure you play it asap.

Last edited by Musta-Eyolf-Pedes : 09-02-2013 at 03:05 AM.
Musta-Eyolf-Pedes is offline   Reply With Quote
Old 09-02-2013, 06:07 AM   #17
Thenames9
Crystal Veteran
 
Thenames9's Avatar
 
Join Date: Dec 2011
Location: Brittania
Posts: 2,874
iTrader: 0
Default

Quote:
Originally Posted by LunaEstFrigida View Post
No Upstart Goblins?
Are you stupid? The LP gain just balances the burn and does barely anything.
__________________
Quote:
Originally Posted by Cirrostratus View Post
Names is one of few good CB players on pojo >.>
Thenames9 is offline   Reply With Quote
Old 09-02-2013, 06:22 AM   #18
luorax
Registered User
 
luorax's Avatar
 
Join Date: Jun 2012
Posts: 257
iTrader: 0
Default

Quote:
Originally Posted by Musta-Eyolf-Pedes View Post
First of all, serious necropost.

Secondly. This deck is awful. I just built it and tried it, because I thought it would be kind of trollish since it's so similar to Exodia OTKs but out of about 40 duels with this deck, not once did it OTK. Every hand was awful and didn't allow me to draw more than 2 or 3 cards before I ran out of options. Even the times I did manage to get DEW out on the first turn, that's pretty much ALL that this deck managed to do. 0/10
dafhuq were you expecting from a deck made in 2010?

-------------

Also:

http://www.youtube.com/watch?v=480Q0NLq4PY

But OP isn't even active anymore.
luorax is offline   Reply With Quote
Old 09-02-2013, 06:22 AM   #19
calm_thinker
Infernity Scrub
 
calm_thinker's Avatar
 
Join Date: Jun 2012
Location: South Australia
Posts: 7,125
iTrader: 1 (67%)
Default

Use generic burn cards like Secret Barrel.
calm_thinker is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Forum Jump

 
Advertisement


All times are GMT -6. The time now is 05:21 AM.


Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.