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11-03-2009, 05:32 PM
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#1
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Minamira
Join Date: Jan 2004
Location: Thanna on uraz.
Posts: 24,293
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Magic the Gathering Misconceptions
I have been hitting my head for a minute now.
Quote:
Summoning Sickness - This slows down games and can prevent "underdog victories." Though this does add more thought to the game, it doesn't allow people to come back from the game easily when backed in.
Mana Costs - You can't play much on the first turn causing games to be even slower. This does stop some cards from being broken by placing a cost to play them, but combined with Summoning Sickness, it forces games to move at a sluggish pace.
Those are my two biggest concerns outside of rotating formats.
And card pool doesn't matter when you can't play many of them based on time and not playability.
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Any more stories, comments, grievances, or anything that misrepresents how this game works?
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11-03-2009, 07:28 PM
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#2
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Might be trollin'
Join Date: Dec 2007
Location: in ur base, ect
Age: 16
Posts: 697
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I don't understand. Are you saying the things in the quote?
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11-03-2009, 07:29 PM
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#3
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Minamira
Join Date: Jan 2004
Location: Thanna on uraz.
Posts: 24,293
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Someone else posted that. I kept hitting my head on a desk.
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11-03-2009, 07:45 PM
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#4
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Might be trollin'
Join Date: Dec 2007
Location: in ur base, ect
Age: 16
Posts: 697
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Agreed. The no mana cost thing Ive actually played with before and enjoyed(In type 4, but still kinda the same), but I could never see that as a competative format. The rest is just /facepalm
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11-03-2009, 08:00 PM
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#5
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Tarmogoyf
Join Date: Dec 2007
Location: Bay Area, CA
Posts: 1,603
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The person you quoted certainly has zero clue about game design and what keeps something from being 'broken'.
And they've never played booster draft or sealed, apparently.
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11-03-2009, 08:04 PM
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#6
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Registered User
Join Date: Jun 2008
Posts: 131
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One thing I always heard was how difficult the rules were to learn....kept me away from the game for awhile...learned the rules in like 10 mins lol.
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11-03-2009, 08:11 PM
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#7
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Aurum Est Potestas
Join Date: Jan 2005
Posts: 3,194
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Ah, so you were watching that thread too Raijin. I guess the idea that the rules are simple to learn is the myth I've dealt with most, since I remember what a hard time I had learning this game. After learning them to the point I could play the game without asking a mechanics question before making a play, I've found that the truth is somewhere in the middle.
@Onion: To be fair, this was over in the YGO forums, and YGO's sealed play is not very good most of the time.
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Quote:
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Originally Posted by The Punisher
For putting "fun", "game", and "Yata" in the same sentence, you've just ushered Armageddon over the human race. Way to go.
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MY YGO List!
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11-03-2009, 08:31 PM
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#8
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Tarmogoyf
Join Date: Dec 2007
Location: Bay Area, CA
Posts: 1,603
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Where's this said thread? Link please :]
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11-04-2009, 01:34 AM
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#9
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Follower of Richard
Join Date: Apr 2005
Location: alabama
Age: 21
Posts: 4,839
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Quote:
Originally Posted by Mr Flibbles
@Onion: To be fair, this was over in the YGO forums, and YGO's sealed play is not very good most of the time.
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I was just thinking that this sounded like a Yugioh player XD
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Quote:
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Originally Posted by Tom
Bang
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you will be missed Toonami...
Magic Haves/Wants
avvy by Exxy
My Decks:
T2: Eldrazi Green
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I make games, you play games... ENJOY
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11-04-2009, 04:16 PM
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#10
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Plot Guy
Join Date: Feb 2005
Location: Ireland
Posts: 3,613
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Players of one game are always going to have misconceptions about other games. Magic players always thought that Pokemon was too random due to the coin-flipping, but anyone who's actually played Pokemon knows that coin-flip cards are rarely used in serious games, just like in Magic. I don't play Yu-Gi-Oh! and I do try never to pass judgment on it, but I probably misconcieve swathes of it. I hear that it's dominated by cookie-cutter decks, for example. It probably is, but not to the extent that I hear it is.
The local Magic community lost its traditional home in recent months, and we've had to move in to the local model shop. The wargamers do like to ridicule the randomness of Magic decks and draws, while conveniently forgetting the massive number of dice they need to bring with them everywhere.
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11-04-2009, 04:35 PM
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#11
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Resident Vagabound
Join Date: May 2005
Location: Currently trapped in the Blind Eternities
Age: 21
Posts: 4,409
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Quote:
Originally Posted by Dunjohn
Players of one game are always going to have misconceptions about other games. Magic players always thought that Pokemon was too random due to the coin-flipping, but anyone who's actually played Pokemon knows that coin-flip cards are rarely used in serious games, just like in Magic. I don't play Yu-Gi-Oh! and I do try never to pass judgment on it, but I probably misconcieve swathes of it. I hear that it's dominated by cookie-cutter decks, for example. It probably is, but not to the extent that I hear it is.
The local Magic community lost its traditional home in recent months, and we've had to move in to the local model shop. The wargamers do like to ridicule the randomness of Magic decks and draws, while conveniently forgetting the massive number of dice they need to bring with them everywhere.
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Actually i quit yugioh and started magic because of the sheer amount of cookie cutter decks in the format.
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11-04-2009, 04:47 PM
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#12
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Might be trollin'
Join Date: Dec 2007
Location: in ur base, ect
Age: 16
Posts: 697
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Quote:
Originally Posted by Dunjohn
Players of one game are always going to have misconceptions about other games. Magic players always thought that Pokemon was too random due to the coin-flipping, but anyone who's actually played Pokemon knows that coin-flip cards are rarely used in serious games, just like in Magic. I don't play Yu-Gi-Oh! and I do try never to pass judgment on it, but I probably misconcieve swathes of it. I hear that it's dominated by cookie-cutter decks, for example. It probably is, but not to the extent that I hear it is.
The local Magic community lost its traditional home in recent months, and we've had to move in to the local model shop. The wargamers do like to ridicule the randomness of Magic decks and draws, while conveniently forgetting the massive number of dice they need to bring with them everywhere.
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.....machamp? gengar?
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Last edited by pat460 : 11-04-2009 at 11:19 PM.
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11-04-2009, 05:13 PM
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#13
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Flower Gardner Vet
Join Date: Jan 2006
Location: Gensokyo, Scarlet Devil Mansion
Posts: 2,242
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Well, I had those misconceptions about magic at first but then i realized Summoning Sickness passes without me noticing it and that there are cards that only cost 1 mana enabling first turn rushes.
But also Yu-Gi-Oh hasn't had a cookie-cutter format since Chaos (Every deck was the same because they were pure staples and nothing else but Synergy)
Pokemon i played before Yu-Gi-Oh and Magic and i have to say it was really fun but i never played competitively before so can't make any judgments here.
OH and just asking but what is the best Intro Pack to buy? (I am just getting back into magic for the 4th time (Dominaria, Mirrodin, Asian people, Now)
I already bought the M10 green and the ZEN green but would booster packs be the better choice?
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11-04-2009, 08:32 PM
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#14
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Tarmogoyf
Join Date: Dec 2007
Location: Bay Area, CA
Posts: 1,603
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Don't buy intro packs if your goal is to become competitive. The blue Intro Pack from Zendikar is probably the best, since it has Sphinx of Jwar Isle (which is really good).
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11-04-2009, 09:13 PM
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#15
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Flower Gardner Vet
Join Date: Jan 2006
Location: Gensokyo, Scarlet Devil Mansion
Posts: 2,242
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I just got lucky with Intro Packs recently (Baneslayer and a Verdant Catacombs)
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11-04-2009, 09:18 PM
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#16
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Hatas Gonna Hat
Join Date: Feb 2005
Location: Stalkergraphing you
Age: 18
Posts: 14,905
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Can we try to keep the discussion on-topic guys? I was tempted to lock this in the first place and you're all not helping things.
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Team Fourth Wave
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11-04-2009, 09:21 PM
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#17
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Flower Gardner Vet
Join Date: Jan 2006
Location: Gensokyo, Scarlet Devil Mansion
Posts: 2,242
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Sorry bout that i just had to ask and i figured doing it all in one post would be less troublesome.
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11-05-2009, 05:56 PM
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#18
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Aurum Est Potestas
Join Date: Jan 2005
Posts: 3,194
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Quote:
Originally Posted by Dunjohn
Players of one game are always going to have misconceptions about other games. Magic players always thought that Pokemon was too random due to the coin-flipping, but anyone who's actually played Pokemon knows that coin-flip cards are rarely used in serious games, just like in Magic. I don't play Yu-Gi-Oh! and I do try never to pass judgment on it, but I probably misconcieve swathes of it. I hear that it's dominated by cookie-cutter decks, for example. It probably is, but not to the extent that I hear it is.
The local Magic community lost its traditional home in recent months, and we've had to move in to the local model shop. The wargamers do like to ridicule the randomness of Magic decks and draws, while conveniently forgetting the massive number of dice they need to bring with them everywhere.
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This is one of the smartest things I have read in a while, and it is very true. I'll admit to passing judgment on games I don't actively play from time to time, and you are right, it is not something people should do. I played Yu-Gi-Oh for many years before picking up Magic, initially refusing to get in due to its expense. Then I discovered that chase rares in Magic were actually *gasp* affordable! I have not regretted my decision to play since.
-To clear up a couple YGO rumors, for the sake of information, Tele-DAD (a ridiculously powerful and nigh unbeatable deck in its time) was Chaos 2.0 for a format (which I didn't play), and while cookie-cutters see quite a bit of play even today, smart players can beat them with alternate strategies. There are at least three top decks in the spotlight now as well, which I see as an improvement.
__________________
Quote:
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Originally Posted by The Punisher
For putting "fun", "game", and "Yata" in the same sentence, you've just ushered Armageddon over the human race. Way to go.
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MY YGO List!
My MTG List!

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11-05-2009, 06:35 PM
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#19
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Flower Gardner Vet
Join Date: Jan 2006
Location: Gensokyo, Scarlet Devil Mansion
Posts: 2,242
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Well it isn't cookie-cutters anymore it's actually pure netdecking now. Cookie-Cutter is when you build a deck that no matter what you do if you want to include staples you might as well build what everyone else built. But the card pool is now large enough to accomodate more decks to be netdecked. It's the same problem but the CC format was the staple format. Tele-DAD format was when Netdecking took a new high.
I really miss seeing CCC Cookie-Cutter Chaos a few years ago. it could also be called Carbon Copy Chaos. But meh Magic i don't think has ever had a time where Cookie-Cutter existed but it does have a little netdecking.
Honestly magic is one of the most well done games i've seen. Yu-Gi-Oh is behind it and Pokemon behind that IMO. But once again i still have misconceptions about Pokemon TCG because i haven't played it.
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11-05-2009, 08:37 PM
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#20
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Legacy's Ronin
Join Date: May 2008
Location: Garfield Hts (Cleveland), Ohio
Age: 24
Posts: 1,030
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Having played Magic, YuGiOh, Pokemon, and Vs. System (lolz) competitively, I have heard plenty of misconceptions, but honestly moat people saying those things haven't played the game they are talking about. Example: YuGiOh is dominated by kids. In the beginning, yes it was, but nowadays it seems like the people playing it are college age and above.
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11-05-2009, 08:51 PM
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#21
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Flower Gardner Vet
Join Date: Jan 2006
Location: Gensokyo, Scarlet Devil Mansion
Posts: 2,242
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Actually in the beginning the only one not dominated by kids was Magic. Yu-Gi-Oh very quickly became competitive and Pokemon not so quickly but fast enough. Magic it seems has always been a competitive game. Just like WOW TCG.
Another big conception about Magic is that only nerds play it but thats true for all card games.
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11-05-2009, 09:02 PM
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#22
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Might be trollin'
Join Date: Dec 2007
Location: in ur base, ect
Age: 16
Posts: 697
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The wwhole nerds thing is prety much true. If you don't accept that your a nerd, then you have intrapersonal conflict issues lol. Beeing a nerd isn't a bad thing.
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11-05-2009, 09:10 PM
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#23
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Flower Gardner Vet
Join Date: Jan 2006
Location: Gensokyo, Scarlet Devil Mansion
Posts: 2,242
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Well it's not really a nerd thing because some people play it just as a hobby and nothing more. But then again it is a Nerd's World because computers used to be nerd exclusive and now look at it all.
I'm not a nerd but a geek (5 times better BTW lol) and i play Magic and Yu-Gi-Oh and Pokemon (not card game).
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11-11-2009, 03:17 PM
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#24
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Registered User
Join Date: Jan 2009
Posts: 165
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First is land = mana stuff. I don't remember ever having trouble learning the difference between the 2, but I have a friend who is barely starting magic and he confuses the two as one. Another thing is thinking mana abilities are abilities that require mana. I keep having to explain how they're abilities that produce mana. Last thing is how complicated this game is, at least some of my friends think so. It's pretty clear cut. Magic is actually a well structured card game to the point that a person can learn it pretty easily within a couple of games. The reminder texts help out a lot as well.
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11-11-2009, 10:30 PM
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#25
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/\/3l<l<!ol 5K!11
Join Date: Mar 2004
Age: 18
Posts: 1,734
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Yu-gi-oh lacks good game design, which is one of the things that eventually made it less appealing. Magic also really caters to casual players (various casual formats, EDH, Planechase, Emporer, Star, chaos etc).
I mean we never actually know what goes into making a yu-gi-oh set, but Magic actually has articles written about why Magic is great in design. I mean all of the different formats, its hard to see how someone could not like the game.
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