Espeon!
Espeon @ Leftovers
Ability: Synchronize
Nature: Timid
EV Spread: 252 Spd, 108 Def, 148 SpAtk
Psychic
Calm Mind
Baton Pass
Substitute
The standard Espeon. Ev's are a bit specialized, enough speed to outspeed +spd Infernape, and neutral Dugtrio, also survives Jolly Duggy EQ all the time. If you don't care about that feel free to go 252/252/4 or some such ev spread.
Espeon @ Life Orb/Leftovers
Ability: Synchronize
Nature: Timid
EV Spread: 252 SpAtk, 252 Spd, 4 Hp
Fake Tears
Psychic
Hidden Power [Fighting]
Shadow Ball/Substitute/Grass Knot
Fake Tears set.
Espeon @ Choice Specs/Choice Scarf
Ability: Synchronize
Nature: Timid/Modest
EV Spread: 252 Spd, 252 SpAtk, 4 Hp
Psychic
Hidden Power [Fighting]
Shadow Ball
Energy Ball
Specs set. Outdone by Zam. Scarf is also an option on this set to surprise a Weavile thinking it can Pursuit you to death.
Espeon @ Life Orb/Leftovers
Ability: Synchronize
Nature: Timid/Modest
EV Spread: 252 Spd, 252 SpAtk, 4 Hp
Morning Sun
Sunny Day
Hidden Power [Fire]
Psychic
Gimmick Gimmick Gimmick. You can also opt for a more defensive ev spread with this set.
Espeon @ Life Orb/Leftovers
Ability: Synchronize
Nature: Timid
EV Spread: 252 Spd, 252 SpAtk, 4 Hp
Calm Mind
Psychic
Hidden Power [Fighting]
Shadow Ball/Grass Knot/Substitute
Calm Mind sweeper set. Leftovers with Sub, Life Orb with either of the attacks.
**NOTE: Espeon is usually too fragile OR is outclassed by other Pokes in all sets but the first.**
__________________
Qualified 07/08/09
4 Regional Top4
1 Regional Top8

Team Chimera.
Team Stoned Edge: Inactive unless called upon.
Last edited by WildAce : 09-20-2007 at 08:32 PM.
Reason: Added them ALL in.
|