cellguard
07-01-2011, 05:45 PM
Jirachi (choice scarf) serene grace
252 atk , 252 speed jolly
Iron head
Thunder punch
Ice punch
Fire punch
Machamp (leftovers) no guard
252 hp, 252 atk adamant
Dynamic punch
Stone edge
Payback
Substitute
Haxorus (leftovers) mold breaker
252 atk, 252 speed adamant
Outrage
Earthquake
Brick break
Dragon dance
Gengar (choice scarf) levitate
252 sp.atk, 252 speed modest
Shadow ball
Thunderbolt
Focus blast
Trick
Gyrados (leftovers) intimidate
252 atk, 252 speed adamant
Stone edge
Earthquake
Dragon dance
Waterfall
Gliscor (toxic orb) poison heal
252 atk, 252 speed jolly
Earthquake
Acrobatics
Swords dance
Fling
Cloister (focus sash)skill link
253 atk, 252 speed naďve
Razor shell
Shell smash
Rock blast
Icicle spear
Terrakion (life orb) justified
252 atk 252 speed jolly
Swords dance
x-scissor
close combat
stone edge
mew (leftovers) synchronized
252 sp.atk , 252 speed timid
nasty plot
psyshock
aura sphere
shadow ball
zapdos (leftovers) pressure
252 sp. atk 252 speed modest
Heat wave
Thunderbolt
Hidden power (max ice)
Roost
Shaymin (leftovers) natural cure
252 hp, 180 speed, 72 sp. atk modest
Hidden power (max Ice)
Leech seed
Seed flare
Earth power
I don't know what to use to make a strong balanced team... or an offensive team for that matter. Which six would give me the best resort, and what small choices would need to change to make this well balanced team. all tips would be helpful and I apologize if my format is a bit off... all the information is there, and the I'V's are perfect too
252 atk , 252 speed jolly
Iron head
Thunder punch
Ice punch
Fire punch
Machamp (leftovers) no guard
252 hp, 252 atk adamant
Dynamic punch
Stone edge
Payback
Substitute
Haxorus (leftovers) mold breaker
252 atk, 252 speed adamant
Outrage
Earthquake
Brick break
Dragon dance
Gengar (choice scarf) levitate
252 sp.atk, 252 speed modest
Shadow ball
Thunderbolt
Focus blast
Trick
Gyrados (leftovers) intimidate
252 atk, 252 speed adamant
Stone edge
Earthquake
Dragon dance
Waterfall
Gliscor (toxic orb) poison heal
252 atk, 252 speed jolly
Earthquake
Acrobatics
Swords dance
Fling
Cloister (focus sash)skill link
253 atk, 252 speed naďve
Razor shell
Shell smash
Rock blast
Icicle spear
Terrakion (life orb) justified
252 atk 252 speed jolly
Swords dance
x-scissor
close combat
stone edge
mew (leftovers) synchronized
252 sp.atk , 252 speed timid
nasty plot
psyshock
aura sphere
shadow ball
zapdos (leftovers) pressure
252 sp. atk 252 speed modest
Heat wave
Thunderbolt
Hidden power (max ice)
Roost
Shaymin (leftovers) natural cure
252 hp, 180 speed, 72 sp. atk modest
Hidden power (max Ice)
Leech seed
Seed flare
Earth power
I don't know what to use to make a strong balanced team... or an offensive team for that matter. Which six would give me the best resort, and what small choices would need to change to make this well balanced team. all tips would be helpful and I apologize if my format is a bit off... all the information is there, and the I'V's are perfect too