AverageJoes
12-28-2010, 10:56 AM
ok so i've been at home bored and thought of a fun and interesting deck to build and this is what i thought of. i dont know exactly what to run or even how many of them i should so i'm just posting my very vague idea in the hope that you guys can help me out, so here it is:
Monsters (19):
3x Divine Grace - Northwemko
1x Djinn Presider of Rituals
2x Djinn Prognosticator of Rituals
2x Djinn Releaser of Rituals
1x djinn dissere of ritual
3x gravekeeper’s spy
2x breaker to magical warrior
2x Crusader of Endymion
2x honest
1x BW gale the whirlwind
Spells (16):
2x Hand Destruction
2x Pot Of Duality
2x Preparation of Rites
2x Spell Power Grasp
2x Magical Citadel of Endymion
2x Terraforming
2x Secret Village of the Spellcasters
2x Ritual of Grace
Traps (3):
3x Royal Decree
as you can see im 2 cards short. and before you guys look at the djinns and think "fail deck" or "scrub" or whatever just hear out my plan. the plan of this deck is to beat down my opponent with a virtually indestructble 2700 attk beater. you summon it and link it to citadel then you just use spell counters to keep citadel alive thus keeping northwemko from being destroyed by card effects. then i use the djinns just to stop them special summoning, make them discard when i do battle damage and all the others. and then get out arcanite and from there just use the spell counters from crusader etc to clear room with arcanite and just bash away at my defenceless opponent.
so that's the plan, now i need you guys to help turn this idea into a deck :)
Monsters (19):
3x Divine Grace - Northwemko
1x Djinn Presider of Rituals
2x Djinn Prognosticator of Rituals
2x Djinn Releaser of Rituals
1x djinn dissere of ritual
3x gravekeeper’s spy
2x breaker to magical warrior
2x Crusader of Endymion
2x honest
1x BW gale the whirlwind
Spells (16):
2x Hand Destruction
2x Pot Of Duality
2x Preparation of Rites
2x Spell Power Grasp
2x Magical Citadel of Endymion
2x Terraforming
2x Secret Village of the Spellcasters
2x Ritual of Grace
Traps (3):
3x Royal Decree
as you can see im 2 cards short. and before you guys look at the djinns and think "fail deck" or "scrub" or whatever just hear out my plan. the plan of this deck is to beat down my opponent with a virtually indestructble 2700 attk beater. you summon it and link it to citadel then you just use spell counters to keep citadel alive thus keeping northwemko from being destroyed by card effects. then i use the djinns just to stop them special summoning, make them discard when i do battle damage and all the others. and then get out arcanite and from there just use the spell counters from crusader etc to clear room with arcanite and just bash away at my defenceless opponent.
so that's the plan, now i need you guys to help turn this idea into a deck :)