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View Full Version : LIGHT (I can't come up with a clever name)


Zrobass
12-27-2010, 10:57 AM
MONSTERS (22):
1 Silent Swordsman LV7
3 Silent Swordsman LV5
3 Silent Swordsman LV3
(The SS cards are too good not to play, plus they stop many of the cards in today's metagame. Graveyard fodder for Freed)
2 Cyber Dragon
(Very good card; Staple)
1 Guardian of Order
(Easy to Special Summon, I'd rather not play this card if anyone has suggestions)
1 Effect Veiler
(Very good tech in todays meta. Graveyard fodder for Freed)
2 Honest
(Staple. Graveyard fodder for Freed)
3 Freed the Brave Wanderer
(The best card in the deck arguably. It comes out, removes things and just rocks in general)
3 D.D. Warrior Lady
(Staple; Removal)
3 Thunder King Rai-Oh
(Staple; Sacrifice for Graveyard fodder for Freed)

SPELLS (10):
1 Monster Reborn
(Staple)
1 Dark Hole
(Staple)
1 Reinforcement of the Army
(Searches Freed and D.D. Warrior Lady)
2 Level Up!
(Gets SS's in Graveyard for Freed)
2 Mystical Space Typhoon
(Staple)
3 Book of Moon
(Staple)

TRAPS (8):
1 Solemn Judgment
(Staple)
1 Mirror Force
(Staple)
1 Torrential Tribute
(Staple)
1 Beckoning Light
(Is this worth running???)
2 Bottomless Trap Hole
(Staple)
2 Dimensional Prison
(Screws over Stardust Dragon; Staple)