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View Full Version : MY solidarity Dragon Deck R/F please


LeeiieS_
05-21-2010, 05:31 PM
Monsters x23

x3 REDMD
x3 Tyrant Dragon
1x White Night Dragon

x2 Prime Material Draon
x1 White horned Dragon

x2 Red Eyes Wyvern
x2 Mirage Dragon
x3 Masked Dragon
x3 Twin Headed Behemoth
x3 Troop Dragon

Spell Cards x7
x3 Solidarity
x2 Stamping Destruction
x1 MST
x1 Magic Mallet

Traps x11
2x Burst Breath
1x Dragons Bead
2x Dragons Rage
2x Bottomless Traphole
1x Call of Haunted
x3 Dimensional Prisons

Yeah im Really just stuck right now Ive got

x2 Dust Tornado
1x Solemn Judgement

3x Hunter Dragons
[Level 4] [Dark] [Normal Monster] [Atk: 1700 Def: 100]

1x DAD
1x Montage Dragon

Someone r/F my deck pls

D-Slayer
05-23-2010, 11:02 AM
- 2 Tyrant Dragon
- 1 White Night Dragon
- 1 White horned Dragon
- 2 Mirage Dragon
- 3 Troop Dragon
- 2 Stamping Destruction
- 1 Magic Mallet
- 1 Dragons Bead
- 2 Dragons Rage
- 1 Twin headed Behemoth

+ 3 Light and Darkness Dragon
+ 2 Trade In
+ 1 Brain Control
+ 1 Mind Control
+ 1 Heavy Storm

+ 1 Mirror Force
+ 1 Solemn Judgment
+ 2 Exploder Dragon
+ 2 Magno Drago
+ 2 Kokai Meiru Drago
+ 1 Hardened Armed Dragon
Hope It Helps

D-Slayer

LeeiieS_
05-27-2010, 03:14 PM
Cheers for the suggestions
Iv always wanted to use koaki meiru since the only light and dark monsters i have are like red eyes darkness Prime material and white horned but his soo hard to find
Could i ask why you chose to take out tyrant i kind of liked how traps like dimensional dont work on him

Great Demon Lord
05-27-2010, 08:30 PM
Where's your Totem Dragon?

Kestral287
05-27-2010, 09:14 PM
Could i ask why you chose to take out tyrant i kind of liked how traps like dimensional dont work on him

Because Dimensional Prison is about the only card that he stops and he interacts poorly with Red-Eyes Darkness Metal Dragon... which is a Very Bad Thing for a Dragon, since Red-Eyes basically makes the deck good. Light and Darkness Dragon is also superior-- not only does he block D-Prison, but every other play they can make. And then he fetches back your Red-Eyes when he dies. Tyrant Dragon... blows up tokens real good and your opponent can't easily steal him with Autonomous Action Unit (which LADD is also immune to).

Also, D-Slayer: Why Card of Consonance? Unless I'm missing something it doesn't work with anything in his deck, even after your replacements. Triple Exploder Dragon also seems blatantly unnecessary, and no Burst Breaths in Dragons is just bad.

LeeiieS_
05-28-2010, 05:47 PM
Yeah I recently got a totem such a good card
@kestral287 wont light and darkness negate Red eyes darkness metal dragons effect
And cheers ill go look for trade ins
How bout dread dragons btw

Kestral287
05-29-2010, 10:10 PM
You generally don't want LADD and Red-Eyes on the field at the same time. You use LADD to wear down your opponent's options while you sit there and build up your own (since you shouldn't be committing anything to the field). Then, when they finally deal with LADD and kill him, you use him to pull out Red-Eyes. At this point your opponent is (in theory) low on options and is easy prey for Red-Eyes and the friends he summons.

Dread Dragon is a great card, although personally I prefer Magna Drago-- it seems to me that you already have Masked Dragon for searching and searching everything 1500 and under to the field is better than anything level 2 or under to the hand. At that point, I prefer Magna Drago's superior firepower. But that's personal preference; most people prefer Dread in my experience. Really, both cards are similar enough that it's up to you on which you run. If you plan to go with D-Slayer's build and want Dread Dragon, just drop the Magnas for them. If you'd prefer a different build, I can give you one, but if not I'm going to stick to being lazy. Xp

martinc
05-30-2010, 04:30 AM
have you tried making the King Dragun deck? If you focus the deck around King Dragun, use dark hex sealed fusion instead of poly and have 3 red eyes darkness Metal Dragon in the deck, you get 2 special summons per turn and your dragons can't be targeted meaning you don't have to run 3 tyrant in fear of d.prison.

Get some exploder dragons as well. That's always funny using Exploder Dragon to ram into Colossal Fighter and then special summoning it using red eyes darkness Metal Dragon in main phase 2 and they lost out on their Colossal Fighter and are scared to attack you on their next turn

Kestral287
05-30-2010, 10:33 AM
have you tried making the King Dragun deck? If you focus the deck around King Dragun, use dark hex sealed fusion instead of poly and have 3 red eyes darkness Metal Dragon in the deck, you get 2 special summons per turn and your dragons can't be targeted meaning you don't have to run 3 tyrant in fear of d.prison.

Why run six mediocre cards (three of which are non-Dragon, limiting Totem and Solidarity) and burn three slots of your extra deck for something that's easily accomplished by bringing out a second Red-Eyes? If D-Prison is that scary, run Mirage Dragon. Problem solved.

martinc
05-30-2010, 10:46 AM
problem not solved in my opinion because the deck becomes slower. I made mine to focus on special summoning, hence the 3 King Dragun and 3 Red Eyes Darkness Metal Dragon. Everyone to their own really but the build I had worked really well.

Kestral287
05-30-2010, 02:42 PM
The combination of Red-Eyes and Mirage is inherently faster than a fusion that you are depending on a Hex to summon. Removing those allows access to Totem Dragon, greatly enhancing your ability to summon Red-Eyes Darkness Metal (or LADD, Tyrant, or any other heavy Dragon). Red-Eyes Darkness Metal also has Red-Eyes Wyvern to bring him back from the grave. Dragun has none of these, and requires a minimum of two turns to set up from a clear field. With a good hand, double Red-Eyes can be dropped from the opening if you like. And by "good hand", I mean "Future Fusion". Darkness Metal is also inherently more flexible because he can summon from the hand or graveyard, while Dragun can only come from the hand. Between normal summon and Dragun, you're going to empty your hand of Dragons quite quickly.

Mirage himself is incredibly easy to summon, as a generic four-star Dragon with no summoning requirements. When you summon Ragnarok in order to set up Dragun next turn, I can summon Mirage and have a stronger monster that also gives me cover from all battle phase traps, rather than just targeting ones. He can be brought out with Darkness Metal as well, meaning 1-2 is enough for the deck (vs. the six slots + 3 ED slots you're devoting to Dragun). This means you have four more slots to expand your options or devote to deck-thinning cards, speeding the deck further.

*Shrug* As you said, everyone to their own. But from personal experience Dragun does not make Dragons faster, and his presence is a massive limiter on their potential.

martinc
05-30-2010, 02:53 PM
To be honest I used to search my fusion material stuff by using Mystic Tomato for Lord of D. or dark hex sealed fusion and Masked Dragon for Divine Dragon Ragnarok and it worked quite well.

Keep white horned dragon in the deck 1 tribute potential 3700atk beater. Keep Prime too, good protection.

Kestral287
05-30-2010, 09:10 PM
To be honest I used to search my fusion material stuff by using Mystic Tomato for Lord of D. or dark hex sealed fusion and Masked Dragon for Divine Dragon Ragnarok and it worked quite well.

Keep white horned dragon in the deck 1 tribute potential 3700atk beater. Keep Prime too, good protection.

That's effective, but still not particularly fast. Still, if it works for you then go with it.

I do disagree on White-Horned Dragon though. Unless you own Dark End Dragon he's not all that great. He can be a 3700 beater, but he'll rarely get that high. Personally, I prefer Strong Wind Dragon. If revived or special summoned from your hand (not that you should ever do that), he's "only" a 2400 ATK trampler that can ram Monarchs without dying. However, if you sacrifice for him, he becomes huge. Something as small as Masked Dragon puts him to 3100; if you tribute something huge like White Night Dragon or Red Dragon Archfiend he can hit 3900. As that's a cost you control it's easier to determine than the cost of White-Horned Dragon; and there's no maximum amount of power that Strong Wind Dragon can hit (although it's pointless to sacrifice anything with more than 4800 ATK for him, unless you really need the trample). That trample is really where he shines above White-Horned, although the fact that he can be special summoned with KKM Drago on the field is also pretty nice. If you tribute for him he'll usually hit the field with about the same power as White-Horned Dragon, so his two additional effects make him far more valuable in my mind, although White-Horned is somewhat more flexible and likes being special summoned more. It's your call, of course, as both are good monsters (even though Prime Material is much better than either), but that's my thoughts on the matter.

martinc
05-31-2010, 03:43 AM
I agree Strong Wind is good, the only reason I didn't run him is because he has a piercing effect which would change to life point gain if Prime Material is on the field.

LeeiieS_
06-01-2010, 03:20 AM
Thanks for the suggestion of Strong Wind Dragon Ima look for it now
And well Today after i studied for a upcoming accounting exam, I dueled my friend who has a complete x saber deck. And well it completely thrashed me
When duelling him i found my deck to be too slow i Barely had any draw power and well i went and Got myself a score of 0-3 =="
The main changes i made were that I had
- 1 White horned
+ 1 Pot of Avarice
3 dread dragons instead of Troops
Is there any way to increase the speed of A dragon Solidarity deck?
Or should i just try a different deck?

Note
@martinc You should probably put in your SW dragon as near the end of the effect It says "inflict the difference as Battle Damage to your opponent."

Edit:
Would
2 Totem Dragons
2 dragonic Guards
3 Light And darkness
2 Stong Wind
1 Montage
3 Tradein

Speed up my deck?
And also When Light and Darkness Negate effects Can my opponent Activate again next turn if it is trigger?
and When a trap is negated Will the trap be destroyed or is it just dead space?

martinc
06-01-2010, 01:05 PM
Yeah don't run Solidarity. For draw you could try Morphing Jar, worked quite well for me because it adds more dragons in your hand to special summon if darkness metal is on the field.