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phan71
09-13-2009, 11:45 PM
Serious comments and fix only ******edness will be ignored
""I also have terrible terrible spelling btw....""


the main problem with this deck is u can get terrible hands sometimes which is why i run 3 targets for teleport 2 draws with 4 targets rather then 3 with 5
3 pwwb also help me get rid of dead cards in my hand i also have enuf +1 cards to maintain hand pressence while using 3 pwwb
i really wanna fit in gale or a gardna but cant find any room :(


/ Caius the Shadow Monarch
// Chaos Sorcerer
/ Cyber Dragon
/ Dark Armed Dragon
// Destiny Hero - Doom Lord
// Destiny Hero - Malicious
/ Elemental Hero Stratos
/ Goblin Zombie
// Krebons
// Mezuki
/ Mind Master
/ Plaguespreader Zombie
/ Sangan


// Allure of Darkness
/ Brain Control
/ Burial from a Different Dimension
// Destiny Draw
/ Emergency Teleport
/ Foolish Burial
/ Gold Sarcophagus
/ Heavy Storm
// Instant Fusion
/ Mystical Space Typhoon
/ Reinforcement of the Army


// Bottomless Trap Hole
/ Call of the Haunted
/ Mirror Force
/// Phoenix Wing Wind Blast
/ Torrential Tribute



/ Musician King
/ Reaper on the Nightmare
// Arcanite Magician
/ Black Rose Dragon
/ Blackwing Armor Master
// Colossal Fighter
/ Doomkaiser Dragon
/ Magical android
/ Goyo Guardian
/ Red Dragon Archfiend
/ Revived King Ha Des
/ Stardust Dragon
/ Thought Ruler Archfiend


RECENT FIXES

-1 goblin zombie ( i kept drawing 5 monster hands so i cut down a monster )
+1 gold sarc



Additional Comment:

bump for justice

Additional Comment:

bump bump bump

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why wont anyone gimme a fix or a comment :S

Additional Comment:

bump bump bump?

Additional Comment:

is this deck soo perfect that no one has any fixes for it and it leaves everyone speechless so theres no comments eather? :S

Rick Astley
09-13-2009, 11:48 PM
Drop Mind Master for a necro gardna

David`
09-13-2009, 11:50 PM
Mind Master is horrible.
Run 2 Sarco.
Run Solemn.

famouss&s
09-13-2009, 11:54 PM
hes running cause its a lght

phan71
09-13-2009, 11:55 PM
Mind Master is horrible.
Run 2 Sarco.
Run Solemn.

k i'll try to fit in sarcs u think cyber and instant fusion and the light synchros is enuf for 2 chaos sorc? thats the only reason i run mind that and sometimes u can sync him and chaos for arcanite which is always nice

David`
09-13-2009, 11:55 PM
I know.
Just because he's running Sorcerer doesn't mean he should run subpar cards. There are better lights.

Rick Astley
09-13-2009, 11:55 PM
Mind Crush?

phan71
09-13-2009, 11:57 PM
Mind Crush?

its a great card but its really optional and preference same with dustshoot the 3rd wing blast is just easier to play with right now

David`
09-13-2009, 11:58 PM
Dustshoot isn't preference.
It's one of the best trap cards and should be ran.

johlego66
09-13-2009, 11:59 PM
Just so you know, Perfect Circle Means no Dark Armed Dragon.
...NO $H!T YOU GET TERRIBLE HANDS, THIS DECK HAS BAD CARDS IN IT.
-2 Doomlord
-1 Mind Master
-2 Instant Fusion
-1 Burial From a different dimension.
+1 Foolish Burial
+1 Treeborn Frog
+1 Diamond Dude
+1 Fear Monger
+1 Destiny Draw
+1 Caius

David`
09-14-2009, 12:01 AM
lol @ no Dark Armed.

Omega Shendow
09-14-2009, 12:05 AM
Bad hands mean bad luck, I can get the same hand with my dragon deck and this game is mostly base on luck.

How many Psychic type monsters are you running? if not more then 4, drop Emergency Teleport and I would have to say I think everyone is right about dropping Mind Master.

Other then just plan luck, I can't really see to many problems -_- but then again I have been putting 4 years of work into one deck that isn't finish.

PsyKnz
09-14-2009, 12:06 AM
Anyone who says drop mind master doesn't understand the deck, keep it in. I don't like the zombie engine splashed in. Also 2 ddraw and 4 targets is not more consistent than 3 ddraw and 5 targets. Especially with allure in there.

I don't know if anyone has thought about ancient sacred wyvern yet, but that card basically reads win the game. If you get that + colossal or red dragon or dad down at the same time early on and both can attack directly it's pretty much game.

David`
09-14-2009, 12:08 AM
We understand the deck.
Mind Master is just a terrible card. Being light doesn't change that.

@ above.
Why the hell would he not run Teleport with 2-3 targets.. lol..?

phan71
09-14-2009, 12:12 AM
k so -1 mind master +1 dustshoot, i still kinda like mind master but yeah it isnt that good of a card...
Imma try to figure out how to get sarc in as well

Omega Shendow
09-14-2009, 12:17 AM
We understand the deck.
Mind Master is just a terrible card. Being light doesn't change that.

@ above.
Why the hell would he not run Teleport with 2-3 targets.. lol..?

Well seeing how the person is getting a bad hand, if you don't have a high number of monsters for that one spell.....whats the point? I wouldn't use a spell if I didn't have a high number of monsters that I know that work with it.

My dragon deck runs Lightwave Tuning an I have a total of 10 light monsters an only 6 of them are level 4. So I can pull of using Lightwave Tuning more then 3 times and I got about 4 monsters for it to bring out. That was my point.

phan71
09-14-2009, 12:19 AM
Well seeing how the person is getting a bad hand, if you don't have a high number of monsters for that one spell.....whats the point? I wouldn't use a spell if I didn't have a high number of monsters that I know that work with it.

My dragon deck runs Lightwave Tuning an I have a total of 10 light monsters an only 6 of them are level 4. So I can pull of using Lightwave Tuning more then 3 times and I got about 4 monsters for it to bring out. That was my point.

yeah but spells like lightwave tuning req a monster on the field to play teleport just summons one from the deck with 3 targets i've never drawn all 3 b4 teleport happened a couple times with 2

Omega Shendow
09-14-2009, 12:22 AM
yeah but spells like lightwave tuning req a monster on the field to play teleport just summons one from the deck with 3 targets i've never drawn all 3 b4 teleport happened a couple times with 2

So why don't you add more of those type of monsters? it doesn't really change much of what I said, because it seems alittle off that only 3 or so of the monsters work with that spell or you didn't find any that work well?

phan71
09-14-2009, 12:24 AM
So why don't you add more of those type of monsters? it doesn't really change much of what I said, because it seems alittle off that only 3 or so of the monsters work with that spell or you didn't find any that work well?

i dont need them enuf to run more and there isnt room

Omega Shendow
09-14-2009, 12:43 AM
You can make room, my dragon is like almost 50 cards an I run about the same number of traps, but all I can say try new things out.

phan71
09-14-2009, 12:54 AM
You can make room, my dragon is like almost 50 cards an I run about the same number of traps, but all I can say try new things out.

..............................

CodyVR
09-14-2009, 12:55 AM
50 card deck = pro

- nothing
+10 cards

phan71
09-14-2009, 12:31 PM
50 card deck = pro

- nothing
+10 cards


probobly the best fix by far
but seriously tho...

thinking of switching foolish with gold sarc and taking mind master out for something

Omega Shendow
09-14-2009, 12:50 PM
probobly the best fix by far
but seriously tho...

thinking of switching foolish with gold sarc and taking mind master out for something

Sounds like a good idea, keep in mind the 50 some deck is called Forbidden Dragon's for one reason. It runs forbidden cards.

Hammerhead1
09-14-2009, 01:05 PM
Where are your Razas at the perfect circle deck was intened to run three of them? I was thinking of running it with 3 caius insted of razas to have a deck called perfect removel sorry about the spelling

phan71
09-15-2009, 12:41 AM
bump bump bump