View Full Version : Tampa Regional Top7 Report
Monolightning
05-25-2009, 08:56 AM
Note: Before you read this, the whole Top7 thing will be explained at the end.
So I arrived at the tournament with Jon Costello and met up with my teammates: Richie Ashley, Manny Santana, Maurice Williams, and Faith Horrocks. I made a few last minute changes to my usual deck(Glad Beasts) while writing decklists and I was ready to go. 182 people entered, huge regional! Rounds were about to start and I was hoping my changes would pay off.
Round 1: Jake Mattern vs Kerry Bradley(Blackwing)
Table 1
I thought its appropriate that I began playing against one of my better matchups(blackwing).
Game 1: At the beginning of the game my hand didn't start out strong but his field did. That game was an uphill battle, but after a misplay on his part I grabbed control back from 200 life points to take the win.
Game 2: A very even game at the beginning, then I royal oppressioned his Shura's effect killing it in the process. The problem is that I was stuck playing it early because I had no other option, so my Laquaris weren't pumped since I summoned them after Oppression was active. I took a strong control of the game from that point and brought him down to 400. But I ran out of counters and he got a Sicorro out and was able to beat me down with it.
Game 3: I assumed control early on with Secutor into Herk and won quickly.
1-0
Round 2: Jake Mattern vs Glenn Douyard(Plants)
Table 43
Game 1: This game began with both of us just setting monsters and backrows, both just waiting for the other to attack. For his sake, this went on for too long and I drew Cold Wave and Rescue Cat with other Gladiators facedown and wiped the majority of his field to control the game.
Game 2: He had first turn Tytannial with I did not draw a very good hand to get around it with. I did end up pulling it off, and put him in topdeck mode and me with a pumped Laquari and in topdeck mode as well. He set a backfield, I drew War Chariot, I attacked and swaped to equeste(trying to draw out a bottomless if he topped it, it wasnt one) bringing back Hoplomus and set Chariot figuring his only out is Botannical. He drew Botannical and ran over.....So I drew another Gb and set Hop figuring I should be fine if he doesnt drew lonefire, since my Hop is facedown and one Lonefire is left in the deck. He hits Lonefire......I lost.
Game 3: I had early control with Secutor hitting a facedown GB Hunter, I grabbed Murmillo and Laquari, went into Herk and won the match. I love GB Hunter lol.
2-0
Round 3: Jake Mattern vs Sam Jones(Lightsworn)
Table 5
I see my pairing and I'm thinking, "Ug...someone I play in Top2 or Top4 every week at locals", not to mention its Sam.
Game 1: He actually didn't drew into much, I play conservatively not overextending since game 1 vs lightsworn I need my resources and he didn't draw much. So I went aggressive after forcing out threatnings with and won.
Game 2: He set a monster and a backrow, I couldn't chance the Ryko, so I summoned my only monster I drew(Samnite) and set Light Mirror and Bottomless. He flipped Ryko, I used Light Mirror. He summoned Garoth so I used Bottomless. I could see he didn't have Heavy, so i set War Chariot and Waboku and passed not chancing an Honest. He hit with Ryko and Honested so i War Charioted. I drew more monsters after that and won.
3-0
Fun lunch break: Found out Manny was 3-0, Richie was 2-1, Moe was 2-1, and Faith was 2-1. Ate lunch and was ready to go.
Round 4: Jake Mattern vs Kyle Voege(Plants)
Table 5
Game 1: He gained early Black Garden Control and I couldn't do much.
Game 2: We both fought back and fourth for a while, he opened with 2 GB Hunters, but he flipped them facedown with Book to protect them from attacks and Smashing. So again, I abused how their effects are worded and used Secutor Control to win.
Game 3: Early Secutor into Herk and Pole Position negating the Mark of the Roses instead Herk having to pitch to negate them won me the match. Again, Props to people siding GB Hunter over Juju lol.
4-0
Round 5: Jake Mattern vs Jonathan Cassara(Blackwing)
Table 4
Cool, another Blackwing deck.
Game 1: Early Secutor into Herk ftw.
Game 2: I drew a lot of spell/traps with very few monsters, he Cold Waved into a Stardust Dragon. I couldn't do anything that turn. And he Reborned Sirocco and hit for game.
Game 3: Cold Wave/Rescue Cat got me strong control of the game, and next turn Herk with a War Chariot won it.
5-0
COSSY crashed: Well Konami's COSSY system crashed and judges had to recreate the entire tournament by hand. Props to the judges for all they were doing, because to catch all the way up to round 6 it took about 2 hours.
After all that, Round 6 finally began.
Round 6: Jake Mattern vs Glenn Lightfoot(Blackwing)
Table 2
Well I was glad it was a blackwing matchup, but I understood who it was that I was playing. But figured if I drew decent then I'd be fine.
Game 1: All spell/traps.... and as soon as I got a monster, it turned out he had Siroccos in his hand the entire game that he was waiting to play, soon after he played DAD for game.
Game 2: Again not a great opening, 1 monster. But I managed to control most of the game. I had a facedown Bestiari(Booking it to avoid Bottomless), faceup 2100 Laquari and a facedown War Chariot with Smashing in hand and I know he has DAD(because of a play that gave it away) with 3 Darks and 500 life points. He summons DAD and takes about 5min to think whether or not to chance the Chariot. He attacks Laquari then blows both up. I drew Darius and play Smashing and Darius for game.
Game 3: My hand was decent but got great, had 4 monsters(no Cat or Tiger), Solemn and Cold Wave. But it turned out that he was practicely holding otk from the start. After he killed Solemn I drew another monster and had to Cold Wave and swap to Hoplomus. He played Dark Strike Fighter and DAD for game.
DAD all 3 games for the loss...
5-1
Round 7: Jake Mattern vs Trey Mullin(Interesting Light Beatdown)
Table 3
Game 1: Opened with Hoplomus(had to Proving Ground, so he knew what it was) and 5 backrow. This game was basically me waiting until I drew out his Solemns and contacted for Gyzarus and Oppressioning his Reborn for game.
Game 2: I open first turn turn Herk with a Solemn. He summoned Victory Viper and even though I didn't see it last game, I figued he had Honest, so I solemned, I hit him for more. He trampled Herk with Blue thunder and Honest. I hit the token and stalled with Hop for a turn. He set a monster and passed. Next turn I Prisma contacted and blew up Juju and Viper and eventually went into another Herk for game.
6-1
Round 8: Jake Mattern vs Leroy Battles(Lightsworn)
Table 3
Game 1: He opened 3 Solar Recharge....that didn't turn out well for me without my side in...
Game 2: The match went back and forth and even went into Stardust hitting my Light Mirror with Trap Eater. I killed Star and then with 1 other card in hand he summons Judgement and blows killing my facedown Pole Position. I came back and won the game.
Game 3: Went back and fouth as well but I had 4 monsters(2 Laquaris) and War Chariot and he had 2 cards in hand. He puts one on top for Plague sacks for Celestia and runs over 1 monster. I contact for Herk to run over for game next turn.
7-1
Top8: So because of the COSSY system crashing they could not do tiebreakers(it was 10:30 PM). There were 7 7-1's and 19 6-2's. So they said who ever would have taken 8th place would get mailed their mat and they were going to have Top7 play(1st place getting a bye). But since they couldn't do tiebreakers they asked if it would be fine in we were all given the $25 gift card so we could all leave(Judges paid it out of their pocket so they could do that). Everyone was ok with that and left.
My tiebreakers were good since Glenn and Sam topped and all my opponents went x-2 or x-3 so I'll find out in a few days what exact place I got.
edit: Turned out I placed 1st ^_^
The next day I traded the Top8 mat for an entire Blackwing deck just to have lol. Good weekend.
Props:
-Getting 1st
-Getting a Blackwing deck, an invite, and a $25 gift card practically for free
-GB Hunter.
-Only getting Mirror of Oathed once(Glenn).
-Me, Manny(12th), Chris(10th), Jacob(22nd), Sam(5th), Tung(21st), and a Morphtronics player from locals getting invites.
-Playing no mirror matches.
Slops:
-Bad hands vs Glenn still a fun game though.
-Faith(she beat the guy I played round 8 though) and Jon going x-5.
-Adolfo running a GB build i gave him going 4-0 then losing 4 in a row. But his first Regionals, so not bad.
-Moe and Richie went 5-3 and not getting invites.
Epic Fail:
-COSSY
But overall a good day.
Decklist: 41 cards
Monsters: 18
3 Test Tiger
2 Rescue Cat
2 Gladiator Beast Laquari
2 Gladiator Beast Samnite
1 Gladiator Beast Equeste
1 Gladiator Beast Darius
1 Gladiator Beast Murmillo
2 Gladiator Beast Hoplomus
1 Gladiator Beast Bestiari
1 Gladiator Beast Secutor
1 Sangan
1 Elemental Hero Prisma
Spells: 10
1 Gladiator Proving Ground
3 Book of Moon
2 Cold Wave
1 Smashing Ground
1 Monster Reborn
1 Heavy Storm
1 Mystical Space Typhoon
Traps: 13
3 Solemn Judgment
3 Bottomless Trap Hole
2 Gladiator Beast War Chariot
2 Waboku
1 Mirror Force
1 Royal Oppression
1 Trap Dustshoot
Extra Deck: 13
2 Gladiator Beast Heraklinos
1 Stardust Dragon
1 Thought Ruler Archfiend
1 Colossal Fighter
1 Dark Striker Fighter
1 Black Rose Dragon
1 Goyo Guardian
1 Magical Andriod
1 Armory Arm
3 Gladiator Beast Gyzarus
Side Deck: 15
1 Royal Oppression
2 Light-Imprisoning Mirror
3 Pole Positions
2 Dust Tornado
1 Waboku
1 Brain Control
1 Torrential Tribute
2 Jowls of Dark Demise
2 D.D. Crow
richie.ashley
05-25-2009, 09:17 AM
conggrats on top jake
Monolightning
05-25-2009, 09:19 AM
conggrats on top jake
Thanks man. Did Adolfo finish x-3 or x-4?
gambit1977
05-25-2009, 09:40 AM
Congrats Jake this is Robert from Lakeland
anblader001
05-25-2009, 09:41 AM
This just stuck out while I was reading your report.
Round 1: Jake Mattern vs Kerry Bradley(Blackwing)
Table 1
Game 2: A very even game at the beginning, then I royal oppressioned his Shura's effect killing it in the process. The problem is that I was stuck playing it early because I had no other option, so my Laquaris weren't pumped since I summoned them after Oppression was active. I took a strong control of the game from that point and brought him down to 400. But I ran out of counters and he got a Sicorro out and was able to beat me down with it.
You know that you can't activate Oppresion on shura effect, right? Has the same timing as Mystic Tomato, meaning you can't activate it during the damage step.
Monolightning
05-25-2009, 09:44 AM
This just stuck out while I was reading your report.
You know that you can't activate Oppresion on shura effect, right? Has the same timing as Mystic Tomato, meaning you can't activate it during the damage step.
Its ruled that it goes off after damage step because the monster has to hit the graveyard, just like Goyo. Not the same timing as Tomato.
Additional Comment:
Congrats Jake this is Robert from Lakeland
Hey, and thanks.
Kameiko
05-25-2009, 09:46 AM
Its ruled that it goes off after damage step because the monster has to hit the graveyard, just like Goyo. Not the same timing as Tomato.
Additional Comment:
Hey, and thanks.
Hydro and Shura activate at the end of the damage step.
Goyo's effect activates at the end of the damage step.
BTW I moved this to the right form. Large scale =/= TOURNAMENT REPORTS.
Monolightning
05-25-2009, 09:49 AM
Hydro and Shura activate at the end of the damage step.
Goyo's effect activates at the end of the damage step.
BTW I moved this to the right form. Large scale =/= TOURNAMENT REPORTS.
Oh ok, well at least I lost that game either way, so didn't matter. But at least I know now.
And yea thanks, didn't see that there was a tournament report section made.
Kameiko
05-25-2009, 09:50 AM
Oh ok, well at least I lost that game either way, so didn't matter. But at least I know now.
And yea thanks, didn't see that there was a tournament report section made.
Yeah no problem. Now you know lol.
And for the record
Substep 7 End of the Damage Step - Monster(s) Destroyed by Battle are Sent to the Graveyard
Monsters that have been destroyed by battle are now sent to theGraveyard. If the monster destroyed by battle has an effect thatactivates when it is destroyed by battle and sent to the Graveyard, itseffect starts a Chain. Effects that can be activated when a monster isdestroyed by battle and sent to the Graveyard ("Tualatin", "DesrookArchfiend", "Green Baboon, Defender of the Forest", "Time Machine","Destiny Signal", "Domino Effect", etc.) may be activated/chained atthis time. A monster that activates its effect when it destroys amonster by battle and sends it to the Graveyard ("Hydrogeddon","Elemental Hero Flame Wingman", etc.) are also activated at this time.
If the effect of a card like "Macro Cosmos" is active, a monsterdestroyed by battle will be removed from play instead. Some monsterslike "Apprentice Magician" will still activate their effect if theyonly need to be "destroyed by battle", and not the stricter requirementof "destroyed by battle and sent to the Graveyard". Monsters witheffects that activate when they destroy a monster by battle, withoutthe additional requirement of "sending it to the Graveyard" ("Fenrir",etc.), will also activate at this time.
A Counter on a "Crystal Core" monster or on "Big Core" is removed. If"Des Mosquito" was destroyed by the battle, 1 counter is removed. If"Spacegate" is active, 1 Gate Counter is placed upon it if theopponent's monster attacked or was attacked.
Some effects are given specific allowanced by Konami that allow them tobe activated at this time, like "Michizure" and "Chthonian Blast".Cards such as these will typically have a ruling on the FAQ mentioningthat they may be activated during the Damage Step, and they usuallyapply at this time.
The effects of cards like "The Six Samurai - Zanji", "Ryu Kokki","Getsu Fuhma", "Rallis the Star Bird", "Ancient Gear Engineer","Chainsaw Insect", and "Gonogo" are applied at this time.
Just for reference.
anblader001
05-25-2009, 09:56 AM
Oh ok, well at least I lost that game either way, so didn't matter. But at least I know now.
And yea thanks, didn't see that there was a tournament report section made.
yea, just making sure for your own good, not to rule shark or anything.
just to clarify
Royal Oppression ruling:
The effects of face-up Trap Cards cannot be activated during the Damage Step, so this card’s effect cannot negate the Special Summoning of a monster by the effect of “Mystic Tomato” or a “Cyber Jar” flipped face-up by an attack.
CLARIFICATION:
The effect of “Blackwing – Shura the Blue Flame” activates when monsters are destroyed and sent to the Graveyard at the end of the Damage Step. This is the same timing as the effects of cards like “Hydrogeddon,” “Blue Thunder T-45,” “Goyo Guardian,” and “Elemental Hero Flame Wingman.”
darn, kyo beat me to it. o well, at least my wall-of-text isn't as intimidating, lol
Monolightning
05-25-2009, 09:59 AM
Thank you, both of you.
3nigma
05-25-2009, 10:06 AM
hey now i got my invite to jake
Monolightning
05-25-2009, 10:12 AM
hey now i got my invite to jake
Crap, knew I was forgeting people. GJ man.
richie.ashley
05-25-2009, 10:14 AM
adolpho went 4-4
Monolightning
05-25-2009, 10:16 AM
adolpho went 4-4
Oh that sucks...
Prez`
05-25-2009, 10:24 AM
good job on the top man. trading that mat for a full deck sounds sick.
Monolightning
05-25-2009, 10:30 AM
good job on the top man. trading that mat for a full deck sounds sick.
Thank and yea I know, only deck I didn't have built. Lol and it had 3 Solemns and the Synchros minus DSF and Delta Crow but i already have 2 of both. Good day.
richie.ashley
05-25-2009, 10:31 AM
yea it was vic
i told u i could get him to throw in the solemns jake i forget did he threw in the mirror force
Monolightning
05-25-2009, 10:35 AM
yea it was vic
i told u i could get him to throw in the solemns jake i forget did he threw in the mirror force
Nah, but its cool, still got a rediculous amount in the trade. And thanks man, I probably couldn't have gotten that much if you didn't convince him.
richie.ashley
05-25-2009, 10:40 AM
yea you still owe me man
Monolightning
05-25-2009, 10:46 AM
yea you still owe me man
Yea I know don't worry.
GladBeastGyzarus
05-25-2009, 11:26 AM
Jake long time no talk.
I gotta give u props for sticking with glads. ive dropped em like 3 times in the past yr. rofl. i guess im just not as pro with them as u r.
anyway, gj u pro son of a *****. XDDD
Prez`
05-25-2009, 11:28 AM
Pretty good. Cant wait for the next Tampa regs.
3nigma
05-25-2009, 11:37 AM
jake and his ridiulous trades. lol. so yeah ima top 8 at the next regional i goto. if only i wouldnt of lost my first round this regional i woulda been in good shape. damn misplays
SIGMA27X
05-25-2009, 12:36 PM
Good job on the top. Our match was pretty good.
Wiz@RDD@N
05-25-2009, 01:01 PM
Why Pole position, (serious question) I'm not doubting it, you obviously did well with it, just wondering how you used it, practical\hypothetically?
Monolightning
05-25-2009, 02:42 PM
Jake long time no talk.
I gotta give u props for sticking with glads. ive dropped em like 3 times in the past yr. rofl. i guess im just not as pro with them as u r.
anyway, gj u pro son of a *****. XDDD
Lol yea sorry just not on AIM a lot.
And yea thanks, ever since I first got a few for the deck in the GLAS pre-release I've loved how they play. Its what I like, thus why I stick with them.
coolchris
05-25-2009, 02:42 PM
how did cold wave work out for u, i don't play cold wave but play dust tornado instead.
Monolightning
05-25-2009, 03:07 PM
Pretty good. Cant wait for the next Tampa regs.
Same, maybe we'll play next time.
Additional Comment:
jake and his ridiulous trades. lol. so yeah ima top 8 at the next regional i goto. if only i wouldnt of lost my first round this regional i woulda been in good shape. damn misplays
Eh what can you do man, crap happens. Good luck on topping next time. I still haven't played you in forever.
Additional Comment:
Good job on the top. Our match was pretty good.
Thanks you too, yea it was a cool match. Just wish I could have drawn some decent stuff game 1, I mean you passed first move. If I opened Rescue Cat or and GB with Tiger I would have had first turn Herk. And my hand was like Chariot, 2 Book, 2 Bth and something else. Oh well, no need to think about what could have happened.
Additional Comment:
Why Pole position, (serious question) I'm not doubting it, you obviously did well with it, just wondering how you used it, practical\hypothetically?
Its sided for the Mirror Match which it beats down very well. They use Cold Waves, go into Gyzarus and blow. Pole Position hits the grave and kills Gyzarus. Also, it stops the Econs, Brain, and Books.
Against Plants its there to stop Mark of the Rose(a game deciding card vs Glads) and the halve effect of black Garden.
Monarchs it stops Soul Exchange, any Glad player knows thats the only real threat in that matchup.
Lightsworn its an easy card for JD to blow up without realizing, if they don't blow, then you Waboku. Hell if they trunade it then Pole Position still kills their Wulf or whatever.
Its a very versile card that gives a deck that already has a rediculous amount of options even more.
Additional Comment:
how did cold wave work out for u, i don't play cold wave but play dust tornado instead.
I like it because it neutralizes all backfields and lets me dodge my own oppression. Blackwings can rebound the turn Cold Wave is played, but if you plan right since them no longer have their precious backfields, they usually cannot stop your next move.
GladBeastGyzarus
05-25-2009, 03:09 PM
Why 1 random oppression mained? Not saying its bad, but i think i wudda mained tt over it and sided the 2nd oppression.
Monolightning
05-25-2009, 03:15 PM
Why 1 random oppression mained? Not saying its bad, but i think i wudda mained tt over it and sided the 2nd oppression.
No matter how much people like TT against Lightsworn and Blackwings I never even sided it in the entire day. It was just kinda taking space in the side. I've never really liked TT in Glads and Oppression is a nice card for options, and that no one expects game 1. I mean for the past 2 weeks I was maining 2 Oppression, took them out Friday to test TT, and finally while writing the decklist took TT out to main 1.
Usually if I even have so few monsters that TT would be a +1/2 then I'm doing something wrong, thats my reasoning.
Just preference.
coolchris
05-25-2009, 03:19 PM
when u played test, did skill drain dad give u trouble and what did u side for it
Monolightning
05-25-2009, 03:29 PM
when u played test, did skill drain dad give u trouble and what did u side for it
No not really since Book gets Glads around Drain. Id just side some Dusts.
brian(pRo)
05-27-2009, 03:56 PM
I used to run glads, but i ran mine ith 3 waves, 2 oppression, and priest, so i could go for more OTKs, but like your build, congrats.
Monolightning
05-27-2009, 05:00 PM
I used to run glads, but i ran mine ith 3 waves, 2 oppression, and priest, so i could go for more OTKs, but like your build, congrats.
Thank you, used to run 2 Oppressions but with 2 maindecked I'd lose too much to Lightsworn game 1. So I liked the random 1. It kinda reminded me of TeleDAD at the end of that format in how they were teching 1-2 Oppressions and instead of using Trunade/Heavy to avoid them I use Cold Wave.
brian(pRo)
05-27-2009, 05:12 PM
Thought of summon priest?
Monolightning
05-27-2009, 05:24 PM
Thought of summon priest?
Ive tested it and it makes the deck more inconsistent in my opinion. Idk I don't like it in Glads at all. Not to mention I never want to pitch any one of my spells. But thats me.
brian(pRo)
05-27-2009, 05:29 PM
Thats cool, but did you side d fissure?
Monolightning
05-27-2009, 05:37 PM
Nah, my sides on the 1st page if you want to see.
brian(pRo)
05-27-2009, 05:40 PM
The only thing i hated about playing gb's, is when they removed your besti:(
Monolightning
05-27-2009, 05:49 PM
The only thing i hated about playing gb's, is when they removed your besti:(
Yea, just something you end up having to try to play around most of the game. But at a certain point I don't mind if its removed as long as I'm confindent in the rest of my field/hand.
iWank
05-27-2009, 06:22 PM
Its sided for the Mirror Match which it beats down very well. They use Cold Waves, go into Gyzarus and blow. Pole Position hits the grave and kills Gyzarus. Also, it stops the Econs, Brain, and Books.
Against Plants its there to stop Mark of the Rose(a game deciding card vs Glads) and the halve effect of black Garden.
Monarchs it stops Soul Exchange, any Glad player knows thats the only real threat in that matchup.
Lightsworn its an easy card for JD to blow up without realizing, if they don't blow, then you Waboku. Hell if they trunade it then Pole Position still kills their Wulf or whatever.
Its a very versile card that gives a deck that already has a rediculous amount of options even more.
I have been saying this for a long, long time and nobody in my area wanted to listen to me till they saw it on Metagame... Wish I were as pro as you with my Glads...GJ on the top7
GladBeastGyzarus
05-27-2009, 06:49 PM
Jake I meant to ask you earlier: Why the Jowls in the side? Well, obviously there for the mirror but I didn't really think a side for the mirror would be neccessary. lol I'm guessing there's a lot of GB players around you who opted to not run the 2 Prisma variant?
Monolightning
05-27-2009, 07:14 PM
Jake I meant to ask you earlier: Why the Jowls in the side? Well, obviously there for the mirror but I didn't really think a side for the mirror would be neccessary. lol I'm guessing there's a lot of GB players around you who opted to not run the 2 Prisma variant?
Eh I like them in the Mirror, but yea know around here plays 2 Prisma. A 182 person regional and only like 8 Glad decks lol.
iwank: Thanks and yea I mained the card the card last format because of all the mirrors. Doesnt do enough to blackwings this format though, thats why I opt not to main them.
Phantom Renegade
05-28-2009, 12:18 AM
Great job on topping. I really like your build & side deck. When did you side in your D.D. Crows?
Monolightning
05-28-2009, 05:01 AM
Great job on topping. I really like your build & side deck. When did you side in your D.D. Crows?
To be completely honest, never. They ended up being filler cards for the side lol.
Thanks though.
Samuel Jones/ T-Pain
05-28-2009, 10:31 AM
To be completely honest, never. They ended up being filler cards for the side lol.
Thanks though.
U need to side crush card with crows
or main Stratos and ROTA for prisma
X-SABER next month be ready to finalize GB deck for the next 6 months.
Monolightning
05-28-2009, 10:34 AM
U need to side crush card with crows
I was thinking about that for a while, but idk didn't like how it tested. So I sold my Crush like a week or so ago.
Samuel Jones/ T-Pain
05-28-2009, 10:37 AM
I was thinking about that for a while, but idk didn't like how it tested. So I sold my Crush like a week or so ago.
every deck will have crush after next set, and it would have made your side better if you took out TT or waboku for crush.
Monolightning
05-28-2009, 10:39 AM
every deck will have crush after next set, and it would have made your side better if you took out TT or waboku for crush.
Yea true, I never even sided in the TT at all. Oh well I'll wait til the rare comes out and side it.
TheBigBad
05-28-2009, 03:37 PM
does pole position blow a guy up if its hit facedown?
iWank
05-28-2009, 03:38 PM
Yes. Whenever it is removed from the field. Now if it was trunade you might have to activate it..IDK. There was a metagame article on it a while back that got took down.
Monolightning
05-28-2009, 03:55 PM
Yes. Whenever it is removed from the field. Now if it was trunade you might have to activate it..IDK. There was a metagame article on it a while back that got took down.
You dont even have to activate it if its trunaded. Just flash it to them before putting it in your hand from what I believe.
Additional Comment:
does pole position blow a guy up if its hit facedown?
Yes .
coolchris
05-28-2009, 08:39 PM
i dont think pole position blow up when facedown because its not activated yet
Monolightning
05-28-2009, 09:21 PM
i dont think pole position blow up when facedown because its not activated yet
Yes it does. Because it says "when it leaves play", not "when it is faceup and leaves play".
Phantom Renegade
05-28-2009, 10:36 PM
So what was your usual Side-in cards for Blackwing? How had Hoplomus worked out for you?
coolchris
05-28-2009, 11:40 PM
Yes it does. Because it says "when it leaves play", not "when it is faceup and leaves play".
no, facedown cards are nameless, it doesn't get its second effect
heres a link
http://www.pojo.biz/board/showthread.php?t=689471&highlight=Pole+Position
iWank
05-29-2009, 06:42 AM
looks like you cheated your way through regionals :P
All he would have had to do was flip it...it's not like it wasn't a play he could make at all...he just possibly got the mechanic wrong. I'm not totally convinced either way. You can flash a Glad and return it to the deck, so idk.
Monolightning
05-29-2009, 07:14 AM
no, facedown cards are nameless, it doesn't get its second effect
heres a link
http://www.pojo.biz/board/showthread.php?t=689471&highlight=Pole+Position
If thats how it works then oh well. It only got blown up when JDed(which I could have flipped it to) not hard. And Judges were watching the make and did not question Pole Position still destroying if facedown so...
Additional Comment:
looks like you cheated your way through regionals :P
Lol please. Stop trying to decredit my Top.
All he would have had to do was flip it...it's not like it wasn't a play he could make at all...he just possibly got the mechanic wrong. I'm not totally convinced either way. You can flash a Glad and return it to the deck, so idk.
Yes, but that's in order to Special Summon a monster, not to activate any of the f/d card's effects. Fairly positive that any continuous spell or trap card needs to be face up for any of it's non-graveyard effects to activate, especially "when removed from the field" effects. I look forward to see a knowledgeable, well-credentialed person's ruling on this.
Monolightning
05-29-2009, 07:51 AM
So what was your usual Side-in cards for Blackwing? How had Hoplomus worked out for you?
I -1 Trap Dustshoot and +1 Royal Oppression.
And Hoplmous played great, especially since I never hit a GB pairing all day.
Additional Comment:
Yes, but that's in order to Special Summon a monster, not to activate any of the f/d card's effects. Fairly positive that any continuous spell or trap card needs to be face up for any of it's non-graveyard effects to activate, especially "when removed from the field" effects. I look forward to see a knowledgeable, well-credentialed person's ruling on this.
I am interested too, and what Konami's ruling on this is. During this tournament it didn't make a difference, but in a mirror match if they cold waved, then it could have.
Additional Comment:
The second effect of "Pole Position" does not begin a chain. When "Pole Position" is removed from the field, the effect is applied immediately and the monster is destroyed.
If "Pole Position" is active, and your opponent controls "Blue-Eyes White Dragon" and "Skull Servant", and you activate "Smashing Ground", "Blue-Eyes White Dragon" is unaffected by Spell Cards, so the effect of "Smashing Ground" disappears.
This was part of the UDE ruling. The first paragraph does not say if "Pole Position" is active.
I mean it sounds broke if the isn't the way it works because then I could set it backfield, and if they Heavy and I have a stronger monster then I could choose not to chain it and have its effect not apply. But if they Heavy and my opponent's monster is stronger then I can choose to chain it and let their guy die.
The other way you actually had to be cautious because if they Heavied while you had a stronger monster then you would lose out.
Black777Eagle
05-29-2009, 11:40 AM
i dont understand why u use oppression. can u explain?
first turn its terrible n its only good when ur winning
GladBeastGyzarus
05-29-2009, 11:50 AM
i dont understand why u use oppression. can u explain?
first turn its terrible n its only good when ur winning
It's not neccessarily bad turn 1. He runs Cold Wave so he can go Wave then special summon even when he has Oppression up (Wave wud negate Oppression.)
It's best used when he is winning though, and has like double Laq/Herk on board. Herk + Oppresison = GG vs pretty much everything.
Monolightning
05-29-2009, 11:57 AM
Yea, its not too bad turn one since I got Waves, but it's great for securing the win and beats the crap out of Blckwings.
GladBeastGyzarus
05-29-2009, 12:00 PM
Yea, its not too bad turn one since I got Waves, but it's great for securing the win and beats the crap out of Blckwings.
Not if that Blackwing deck sides in Cold Waves. =P
Monolightning
05-29-2009, 12:03 PM
Not if that Blackwing deck sides in Cold Waves. =P
Yea but competetively I have never seen a single blackwing deck do that. They usually just side 3 Mirror of Oaths and some Phantom Dragons. Thats all I encountered at the Regionals.
Light_Paladin
05-29-2009, 12:53 PM
Why no Torrential mained ?. Why 2 Hoplomus ?.
Monolightning
05-29-2009, 01:00 PM
Why no Torrential mained ?. Why 2 Hoplomus ?.
I don't like it much in Glads at all, I never actually needed it. I never even sided it in all day.
2 Hoplomus is great, the format is Blackwing and Lightsworn. A facedown Hoplomus prevents it from being hit by Gale and it requires multiple monsters for Blackwings to run over it. Lightsworns have a tough time getting over it without using Honest. Its just a great card to gain advantage with in a format where Glad decks are slim in numbers.
TheBigBad
05-29-2009, 01:02 PM
i run 3 laquari 2 prisma 1 cyber and no sangans
is that wrong?
Monolightning
05-29-2009, 01:04 PM
i run 3 laquari 2 prisma 1 cyber and no sangans
is that wrong?
No, just not what I prefer from experience. I don't see how that is relevant to this thread though.
TheBigBad
05-29-2009, 01:11 PM
what did you win
personally i think 13 traps is a bit much.
any jinzos?
Monolightning
05-29-2009, 01:16 PM
what did you win
personally i think 13 traps is a bit much.
any jinzos?
Top7 didn't play because it ran 2 hours late and judges wanted to leave to get to Jacksonville the next day. The Judges gave us all the $25 Best Buy gift cards and the Mat.
I like 13 traps, just a preference.
What do you mean about Jinzos?
TheBigBad
05-29-2009, 01:24 PM
pole position has to be face up
http://www.pojo.biz/board/showthread.php?t=689471
Monolightning
05-29-2009, 01:26 PM
pole position has to be face up
http://www.pojo.biz/board/showthread.php?t=689471
Ok then thats fine as I stated earlier.
Black777Eagle
05-29-2009, 03:34 PM
i have 2 more questions.
1. why trap dustshoot? if u dont get it turn 1 its useless usually and besides the deck at 40 would mean u have a slightly better chance of great top decking.
2. pole position? against what? n how do u use?
Additional Comment:
take a look at my deck if u dont mind u can post if u want.
http://www.pojo.biz/board/showthread.php?p=13501769#post13501769
Monolightning
05-29-2009, 03:40 PM
i have 2 more questions.
1. why trap dustshoot? if u dont get it turn 1 its useless usually and besides the deck at 40 would mean u have a slightly better chance of great top decking.
2. pole position? against what? n how do u use?
Additional Comment:
take a look at my deck if u dont mind u can post if u want.
http://www.pojo.biz/board/showthread.php?p=13501769#post13501769
1. Because when you do draw it can win games, because you now know the contents of your opponents hand and can play around it. And it's and easy card to side out. It's also not too hard to play after a few turns into the game depending on how the match progresses. But lategame its Herk food.
2. GB's, LS, Monarchs and plants. I'll quote the explanation because I think I explained it last page.
TheBigBad
05-29-2009, 03:41 PM
dont forget if you trapshoot first turn you actually get the opportunity to herk out without having to cold wave and leave yourself open to monster effects
Monolightning
05-29-2009, 03:44 PM
Its sided for the Mirror Match which it beats down very well. They go into Gyzarus and blow. Flip it and Pole Position hits the grave and kills Gyzarus. Also, it stops the Econs, Brain, and Books.
Against Plants its there to stop Mark of the Rose(a game deciding card vs Glads) and the halve effect of black Garden.
Monarchs it stops Soul Exchange, any Glad player knows thats the only real threat in that matchup.
Lightsworn its an easy card for JD to blow up without realizing, if they don't blow, then you Waboku. Hell if they trunade it then Pole Position still kills their Wulf or whatever.
Its a very versile card that gives a deck that already has a rediculous amount of options even more.
There you go, I'll post on your deck after my local I'm going to now.
Additional Comment:
dont forget if you trapshoot first turn you actually get the opportunity to herk out without having to cold wave and leave yourself open to monster effects
Exactly, its a great setup card not to mention game 1 you figure out early what your up against.
TheBigBad
05-29-2009, 03:44 PM
time to main...eye of truth! :P
Monolightning
05-29-2009, 03:45 PM
time to main...eye of truth! :P
Lol, now that would be funny.
TheBigBad
05-29-2009, 03:48 PM
not to mention it screws koa ki meiru over!
if they weren't already so terribad
Black777Eagle
05-29-2009, 03:53 PM
There you go, I'll post on your deck after my local I'm going to now.
Additional Comment:
Exactly, its a great setup card not to mention game 1 you figure out early what your up against.
thank u for the eplanation :D
heres a noob question.....
can u side out 6 cards n side in 5???any1? (not directly asking moonlight dont wanna bug ya gl at ur locals man)
TheBigBad
05-29-2009, 03:56 PM
no
then you'd have a 39 card deck
Black777Eagle
05-29-2009, 03:58 PM
if u have a 41 card deck lol
TheBigBad
05-29-2009, 03:59 PM
still no
Black777Eagle
05-29-2009, 04:44 PM
still no
so u have to side out n side in the exact number of cards eh?
gambit1977
05-29-2009, 04:51 PM
you got it
Additional Comment:
From the Rule book page 2
Side Deck.............................................. (0 to 15 cards)
This is a separate Deck of cards you can use to change your Deck
during a Match. After each Duel in a Match, you can swap any card
from your Side Deck with a card from your Main Deck to customize
your strategy against your opponent. The number of cards in your
Side Decks must not exceed 15. The number of cards in your Side Deck
before and after you swap any cards must be exactly the same.
iWank
05-29-2009, 05:09 PM
so u have to side out n side in the exact number of cards eh?
Your sig is confusing...
Cold Wave/Heavy/Trunade is usually used before Prisma or Rescue Cat plays; Prisma doesn't necessarily require Test Tiger; Don't run Stratos (it was only good in the mirror mostly); Rota is questionable; You will still have 1 more Test Tiger for Cat; and Glads don't go through cards like that to be worried about bad topdecks...if it comes down to it; there's your Herak fodder...
Black777Eagle
05-29-2009, 06:05 PM
Your sig is confusing...
Cold Wave/Heavy/Trunade is usually used before Prisma or Rescue Cat plays; Prisma doesn't necessarily require Test Tiger; Don't run Stratos (it was only good in the mirror mostly); Rota is questionable; You will still have 1 more Test Tiger for Cat; and Glads don't go through cards like that to be worried about bad topdecks...if it comes down to it; there's your Herak fodder...
i sigged it because it was confusing and funny.
Monolightning
05-30-2009, 07:49 AM
you got it
Additional Comment:
From the Rule book page 2
Side Deck.............................................. (0 to 15 cards)
This is a separate Deck of cards you can use to change your Deck
during a Match. After each Duel in a Match, you can swap any card
from your Side Deck with a card from your Main Deck to customize
your strategy against your opponent. The number of cards in your
Side Decks must not exceed 15. The number of cards in your Side Deck
before and after you swap any cards must be exactly the same.
Yea what he said.
Additional Comment:
not to mention it screws koa ki meiru over!
if they weren't already so terribad
Yea I know. And its too bad because the deck is a cool concept. They just playtest crappy as hell.
dazzday
06-03-2009, 12:50 PM
cool deck dude.
Few questions on its performance
How did you fare against stardust...particularly skilldrain DAD.
Playtest Gorz at all?
Did ya side the crows in against LS?
Monolightning
06-03-2009, 01:30 PM
cool deck dude.
Few questions on its performance
How did you fare against stardust...particularly skilldrain DAD.
Playtest Gorz at all?
Did ya side the crows in against LS?
Not bad. Once I lost to it because the Blackwing deck Cold Waved me while he had it on the field and then OTKed me the next turn. But besides that just fine, I'd either Book it, or Oppression it hitting the board.
Yes, but I didn't like it. It wasn't consistently helpful enough.
No, they were actually sidedeck filler cards. I don't like them in that matchup. They were mainly meant for random ****ult Mode decks and stuff like that(since I have seen them and they can mess me up).
Additional Comment:
Tiebreaker results got back and I placed 1st. :cool:
masterduelistky
06-03-2009, 06:55 PM
GJ Jake, you deserved it.
GladBeastGyzarus
06-03-2009, 07:15 PM
Jake I need some GB help. LMK when you can talk. Regs Saturday. lol
Monolightning
06-03-2009, 07:52 PM
GJ Jake, you deserved it.
Thanks a lot.
Additional Comment:
Jake I need some GB help. LMK when you can talk. Regs Saturday. lol
Sure, either tomorrow or Friday(probably better) I'll help you out.
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