Blastoise13
04-13-2009, 09:27 PM
Delta Species Charizard Lv. X Lightning type
150 hp
Poke body: Energized Atmosphere: Charizards attack is +10 damage per
lightning energy in the discard pile. Damage can only be increased by 70 this way.
Poke Power: Static Shock: Once per turn (before you attack), if Charizard Lv. X took damage by the defending pokemon, flip a coin per damage counter put on charizard. For each heads, deal 10 damage to defending pokemon. For each tails, deal 10 damage to one of your pokemon.
no energy: tackle 10
LLCC Thunderbolt 120
Flip a coin for each energy attached to Charizard. If heads, move an an energy to a benched pokemon. That pokemon takes 10 damage.
notes: I wanted Charizard Lv X to be powerful but have a potential downside.
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Delta speicies Venusaur lv X Psychic type
HP: 140
Poke-Body: Solarbeam: double the counters removed from any of your pokemon when damage counters would be removed.
Poke-power: Pyschic reading: Once per turn, you may look at your opponents top five cards of his or her deck. Reveal the cards to your opponent. For each energy found, deal 10 damage to defending pokemon. For each pokemon found, deal 10 damage to your active pokemon. You may put those cards on the top of you opponents deck in any order.
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Delta species Blastoise Lv X Steel type
Hp: 140
Poke-body: Steel Edge: For each steel energy attached to Blastoise Lv X, your active pokemon deals 10 more damage. Max +30 Damage
SSCC: Shell Shock: 70
Flip a coin. If heads, defending pokemon is paralyzed. If tails, defending pokemon is asleep.
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150 hp
Poke body: Energized Atmosphere: Charizards attack is +10 damage per
lightning energy in the discard pile. Damage can only be increased by 70 this way.
Poke Power: Static Shock: Once per turn (before you attack), if Charizard Lv. X took damage by the defending pokemon, flip a coin per damage counter put on charizard. For each heads, deal 10 damage to defending pokemon. For each tails, deal 10 damage to one of your pokemon.
no energy: tackle 10
LLCC Thunderbolt 120
Flip a coin for each energy attached to Charizard. If heads, move an an energy to a benched pokemon. That pokemon takes 10 damage.
notes: I wanted Charizard Lv X to be powerful but have a potential downside.
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Delta speicies Venusaur lv X Psychic type
HP: 140
Poke-Body: Solarbeam: double the counters removed from any of your pokemon when damage counters would be removed.
Poke-power: Pyschic reading: Once per turn, you may look at your opponents top five cards of his or her deck. Reveal the cards to your opponent. For each energy found, deal 10 damage to defending pokemon. For each pokemon found, deal 10 damage to your active pokemon. You may put those cards on the top of you opponents deck in any order.
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Delta species Blastoise Lv X Steel type
Hp: 140
Poke-body: Steel Edge: For each steel energy attached to Blastoise Lv X, your active pokemon deals 10 more damage. Max +30 Damage
SSCC: Shell Shock: 70
Flip a coin. If heads, defending pokemon is paralyzed. If tails, defending pokemon is asleep.
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