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bluelightstar
07-29-2004, 11:47 AM
Please rate this team. I use it on NetBattle:


Starmie (Modest) @ Leftovers:
Ability: Natural Cure
254 Sp. Attk, 138 Speed, 118 HP

- Ice Beam
- Psychic
- Surf
- Thunderbolt

Houndoom (Modest) @ Leftovers
Ability: Flash Fire
252 Sp. Attk, 252 Speed, 6 HP

- Crunch
- Flamethrower
- Hidden Power Grass (70)
- Toxic

Marowak (Adamant) @ Thick Club
Ability: Rock Head
255 Attk, 100 Speed, 155 HP

- Earthquake
- Aerial Ace
- Brick Break
- Hidden Power Rock (70)

Tauros (Adamant) @ Leftovers
Ability: Intimidate
252 Attk, 252 Speed, 6 HP

-Return
-Earthquake
-Hidden Power Rock (70)
-Toxic

Lapras (Modest) @ Leftovers
Ability: Water Absorb
252 Sp. Attk, 252 HP, 6 Defense

-Surf
-Psychic
-Thunderbolt
-Ice Beam

Chansey (Bold) @ Leftovers
Ability: Natural Cure
252 HP, 199 Defense, 59 Sp. Defense

-Seismic Toss
-Softboiled
-Toxic
-Light Screen

Yami Jeffrey
07-29-2004, 01:55 PM
Fixes are in bold.
Starmie (Modest) @ Leftovers:
Ability: Natural Cure
252 Sp. Attk, 252 Speed, 6 HP
- Ice Beam
- Psychic
- Surf
- Thunderbolt
The set looks good.

Houndoom (Modest) @Petaya Berry
Ability: Flash Fire
252 Sp. Attk, 252 Speed, 6 HP
- Crunch
- Flamethrower
- Sunny Day
- Solarbeam

Marowak (Adamant) @ Thick Club
Ability: Rock Head
252 Attk, 252 Speed, 6 HP
- Earthquake
- Aerial Ace
- Brick Break
- Hidden Power Rock (70)

Tauros (Adamant) @Liechi Berry
Ability: Intimidate
252 Attk, 252 Speed, 6 HP
-Return
-Earthquake
-Hidden Power Ghost (70)
-Toxic
HP Ghost for Ghosts

Lapras (Modest) @ Leftovers
Ability: Water Absorb
252 HP, 129 Def, 129 Sp Def
-Surf
-Toxic
-Rest
-Ice Beam

Blissey (Calm) @ Leftovers
Ability: Natural Cure
252 HP, 252 Sp Def, 6 Def
-Seismic Toss
-Softboiled
-Toxic
-Arometherapy

PhazonElite
07-29-2004, 04:04 PM
Hmm...
I would fix this, but my fixes would be similar, if not identical, to Yami Jeffrey's. Usually, sunny day+solarbeam is better on houndoom; however, I would probably keep HP grass on houndoom here, simply because sunny day would conflict with two pokemon on your team.

Kuiper
07-30-2004, 02:27 AM
For Starmie, I'd say max special attack and give 252 speed IVs, or visa-versa.

Houndoom doesn't really have time to Toxic. I'd say Chesto-rest or Petaya/Salac, perhaps Timid.

HP:rock doesn't allow maxed speed. A super-effective Brick Break does as much as a STABed Earthquake, so unless you're looking out for Tyranitar...

Offensive EVs and a sightly defensive moveset on Tauros is kind of iffy. With Tauros, I go all out with Choice Band.

I think you should remove either Starmie or Lapras. Each is fine, but having both just seems kind of reduntdant, just different STABs.

I think you ought to take out Chansey for Blissey. Usually the only reason for defensive EVs is to survive a physical attack long enough to reflect it back with Counter. She makes a good Heal Beller, as long as you don't have any Soundproof Pokemon, go with Heal Bell, but if you're carrying a Mime or something, go with Aromatherapy.


You have a quadruple weakness to fighting, meaning that a fighting type could severely cripple your team. Also, you're vulnerable to physical attackers in general, without any physical protection.