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View Full Version : Super Tempo Rush (no pun intended)


Justmcnew
08-16-2008, 01:12 AM
Here's my deck for the new Dragonball CCG so far:

Warriors (25)

0 drops -

3 Yamcha
3 Goku
2 Piano

1 drops -

3 Fortuneteller Baba * need 2 more
2 King Kai
2 Chiaotzu

2 drops -

2 Master Roshi

3 drops -

2 Krillin
2 Gohan *

4 drops -

2 Cell

5 drops -

2 Goku [Super Saiyan] *

Techniques (15)

3 Power of the Instinct * need 1 more
3 Janken-Goo
3 Super Holy Water
3 Resisting Power
3 Kamehameha

Wish Cards (3)

1 Dende's Wish *
1 Upa's Wish *
1 Frieza's Last Wish

Deck Total: 40

* = Still need to get more of

This deck is pretty much straightforward Tempo Aggro Rush against your Opponent, I tried running Curve and it ran a little slow unfortunately so I'd thought I'd pick the pace up with this deck and make it go faster.

Any help, advice, or suggestions I'd greatly appreciate it. Yes I know this was netdecked but it's only the Base Set and it was hard to make it a little original so far even though I'm still missing cards for this deck as it is.

strikeninja17
08-20-2008, 03:20 AM
add some alien in like vegeta to have a good beater along with 3 captured 3 stomping 2 king kai 2 turn 2 frieza that pump instead of shen and tambourine i would not reccomend running both chun and roshi just run 2 krillin 2 gohan also babas are amazing take out the senzu beans because u cant play em til turn four and the only people you want to heal wont matter take out capsule corp as it is too late also those are few suggestions for an amazingly fast deck
captured stops a whole team for a turn usually and so does stomping with proper timing

Justmcnew
08-24-2008, 10:32 PM
My hobby store currently has 3 booster boxes left of Warrior's Return despite the set is out of print on the manufacturer level, I'm just gonna have to do what I can I guess...