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MasterOfDueling
06-23-2004, 10:00 PM
What's your game status?

I'm a lvl 44 and have collected all 180 cards.

I play an aqua deck and have "virtualized" my real deck into the game as well

EnglishJW
06-24-2004, 10:50 AM
Hi! I'm at level 57 and have all 180 cards too. I started with a light/nature deck just by chance. Much later, I used a darkness/nature deck (like my own deck). Lately I have been using a light/fire deck to learn how.

Pojo
06-24-2004, 02:22 PM
I haven't started ... waiting to finish Advance Wars 2 first. ;)

PureSoul
06-25-2004, 07:19 PM
I'm lvl 6 and got more than 100 cards, play a water/darkness deck. This game is just not good enough for me to be interested in, I hope Duel Masters 2 will be much better.

MasterOfDueling
06-25-2004, 10:29 PM
I've heard the second duel masters game, not called 2, but something like Duel Masters: (err somthing about shobu) And this game isnt the more intresting card game that I've played but it is effective in helping you practice DM and build and experiance new decks and even test your own, once you get enough of the cards to build it. The main reason I bought it was so I could learn to play duel masters really well and the game helped me ALOT. BTW I hope really badly that the 5 cards that come in the next game wont all be so horrible ( the only ok one being rothus and maybe night master) but sonic wing and bronze arm tribe? everyone has those! especially it saying atari on the text part of the card sort of bugs me. It would be alot better without that messing up the premium.

MasterOfDueling
06-27-2004, 12:11 AM
BTW has anyone tried a green yellow deck yet? I need to know if it can work well and what cards are "staples" for it.


Yay! 50th post!

EnglishJW
06-28-2004, 01:44 PM
I played the game through with a Light/Nature deck. The deck evolved during the course of the game. I used many light blockers and some light attackers with a Beast Folk theme for nature with Barkwhip evolutions. I ended up with high light attackers as well coupled with Fighter Duel Fang evolutions for the nature side. The mana buildup of nature worked well with the defense of light.

exit_strategy16
06-28-2004, 05:32 PM
Im fixing to get this game in the next few days is it ne good for gameplay or no?

MasterOfDueling
06-29-2004, 12:03 AM
Buy it, the dm gameplay is exactly like real life, well as exact as it can be... I mean exact as how you play not including how u control it of course, but to learn how to master the game and have a fun time while doing it then yes. Also the game comes with a rothus promo ;)

exit_strategy16
07-01-2004, 11:23 PM
well all i got it and im lvl 3 and im not quite sure how many cards i've got

MasterOfDueling
07-02-2004, 02:34 PM
it shows in the status page and when you're in deck managment it shows at the top right.

MasterOfDueling
07-10-2004, 01:08 PM
Well since the 8 days ago when I started this thread I've improved my status in the game. Now I am a lvl 50 and have 4 of each card, so that I have unlimited possible combinations of decks. Though my real deck in the game owned, I decided to try out some other types to learn how to use them in combos of civs. I've tried a green red, red yellow, mono yellow with alot of blockers, toel, and 4 diamond cutter, and I have learned alot more of the game of duel masters thanks to sempai legends. Once the next duel masters game comes out I am immeiately buying it just for the fact to learn to use cards from the new set out by then, and how to use combos with cards from the current sets with the new set. I hope the game will be more challenging, with characters from the show, and at least twice the length of gameplay.

EnglishJW
07-14-2004, 10:38 AM
TO Master of Dueling: We seem to have been doing the same things with the game. I am now at level 94 and going for 100 (in the faint hope that something different might happen). Like you, I have tried many deck combinations. This is my favorite:

Nature
4 Fear Fang
4 Burning Mane
4 Tri-Horn Sheppard
4 Barkwhip
4 Silver Fist

Darkness
4 Bloody Squito
3 Death SMoke
4 Zagaan
4 Horrid Worm
3 Critical Blade
2 Ultracide Worm

The deck starts out slow and does lose many shields to faster decks. I love the use of Barkwhip with all of the beast folk and the power attacker effect of Barkwhip on the other beast folk once tapped. At a low cost of 2, it is easy to get out on most turns, even with a low level beast folk first which can then be evolved. I am not as sure of the makeup on the Dark side with too few parasite worms (but I don't like the choices) and maybe too many Zagaans. Since you have all the cards in your game, how about trying this deck out and letting me know what you think of it? I'd love to hear what deck you now prefer as well.

MasterOfDueling
07-19-2004, 01:10 AM
sure thing sorry i didnt' reply faster but I went on a trip for the weekend. yeah ill post it when i get a chance, probably tomorrow and ill try out your deck. thanks

TheDuelMaster
07-28-2004, 04:14 PM
I haven't started ... waiting to finish Advance Wars 2 first. ;)
Its good to know our leader has great taste in games :). I'm an aw nut, so if you need helo with anything just ask (course their is gfaqs). I perfer 1 players cmapign mode, being longer and harder, as well as requiring you to think a lot more. And the story of aw1 is better (even though Hawke is cool)