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View Full Version : Fighters you want in the next budokai sequel


SuperSaiyanVegeta
01-25-2004, 01:21 PM
Whether its DB, Z(for the filler characters like Garlic Jr), or DBGT, what characters woudl you choose for the attachment of the series?

Xssj2GohanX
01-25-2004, 03:38 PM
I don't think there is any news on a 3rd budokai game is there? I was under the impression that it was 2 budokai games and 3 LOG games. But if there was one for some reason, it would probably be GT in my impression. But if they had a GT budokai, would Gohan have his mystic powerup in the game? I just don't think there is a budokai 3.

Frenetic
01-25-2004, 04:20 PM
master roshi

Crazysilver03
01-25-2004, 04:54 PM
I would love for Bojack and his crew to be in the game, as long as all movie characters, especially Janenba.

Xssj2GohanX
01-25-2004, 06:37 PM
Movie characters such as Janemba and Brolly would be great in it. Brolly would look great in Toriyama-shaded graphics.

Mushroom Pie
01-26-2004, 04:58 AM
Janemba just cuz I have no idea who he is........ oh, and maybe let 17 be able to transform into Super 17? Just a thought........ Bebi would be cool, but I'm not sure how that would work. Brolly would be cool, and maybe they could make Garlic Junior work........ Ooh ooh ooh! How about Mr. Popo? That would be friggen awesome!

trunks
01-26-2004, 10:49 AM
i would have to say i would most like to see broly or lord slugg even if there from movies

Xssj2GohanX
01-26-2004, 11:13 AM
Janemba would just be sweet because he is more like a soul caliber character with his sword. If they used the sword for him in the game, it would be so much fun.

Kid_Buu
01-26-2004, 11:23 AM
Using Brolly would simply be incredible, like Xssj2GohanX stated, with the quality of the graphics and the shading, that would be very awesome to see. I would also find it very enjoyable to see Brolly activate his LSSJ Form, and actually see his muscles increase in size. Seeing Janemba with his sword would also be nice, that would be similar to Deadly Kombat Deadly Alliance. I would also like to play as Cooler or Turles. That would be very cool to see, they need to introduce some new playable Characters, not to mention the ability to tatty the opponents clothes are damage there body.

Xssj2GohanX
01-26-2004, 01:15 PM
Yea, this is kinda like what I was saying in the ps2 forum about the next GTA game. There should be a greater attention payed on details that make the game experience that much better. Small details such as clothing moving upon a motion and the movie characters would be great. Could you imagine seeing Brolly have the green aura and greenish tint LSSJ hair or scream Kakarot at the beginning of a fight?

Jmanunknown
01-26-2004, 11:46 PM
i think some other company has licensed some GT games i posted it on the old pojo a long time ago but if there was to be a budokai 3 i would like to see baby and ssj 4 goku that would be crazy seeing him go from golden ozaru to ssj4. yea i would also like to see brolly and some of the movie characters.

SS2 Mystic Johan
01-27-2004, 05:46 AM
I think Popo would be a lot fun. Roshi would be nice. While we are on the topic of game improvments, I think it would be cool to be able to use trunk's sword or the Zsword with Gohan. That would be sweet. And if you could hold down certain energy attack comands to make the move more powerful. That said, I think its a really great game. One of my all time favorate fighting games. Peace.

Majin yami
01-27-2004, 06:06 AM
The movie villains. I'ld also want to see clothes tear as you receive more damage.

kmr4everandever
01-27-2004, 02:05 PM
i agree with the characters you guys suggested, they should also add in pan, gylu [however its spelled], and maybe even goku 100 yrs later...

trunks
01-27-2004, 02:21 PM
u are so rigth e would be pretty big if super saiyan and if they took detail on him he would be a dream come true

Crazysilver03
01-27-2004, 02:25 PM
i agree with the characters you guys suggested, they should also add in pan, gylu [however its spelled], and maybe even goku 100 yrs later...


It is Gill or Giru. Why Goku after 100 years, it is the same Goku, no difference really.

Jmanunknown
01-27-2004, 03:33 PM
i also agree battle damage would help the game out alot how about a create a character mode that would be awesome i'm hoping they release the next dragonball game on ps3

SuperSaiyanVegeta
01-27-2004, 04:17 PM
yea i agree. if we do a create a character mode. it would be like this.

Saiyan, Namek, or Human
Skin Color
Hair length/style
eyes
weight/muscle
strength
outfits

Jmanunknown
01-28-2004, 12:14 AM
yea i agree. if we do a create a character mode. it would be like this.

Saiyan, Namek, or Human
Skin Color
Hair length/style
eyes
weight/muscle
strength
outfits


exactly thats what i was talking about and you have to build up your characters powers and learn new moves also to add to the list you could also pick android or tuffle and whatever frieza was.

SS2 Mystic Johan
01-28-2004, 03:43 AM
Yeh, A create a char mode would be great. That could be a lot of fun. I also would love an expanded training mode, a bit like the Goten thing on this game, except more difficult, that would be great.

Mr.Buu459
01-28-2004, 01:18 PM
Its starting to sound "RPG'ish" whith all this create a character stuff... I think it would be cool if they had the movie characters.

Jmanunknown
01-29-2004, 05:57 PM
it does sound rpgish but it doesn't have to i mean the wrestling games have create a character and you have to build your characters attributes up and they are not rpg's.

MirainoTrunkZ
01-30-2004, 03:03 AM
They should readd the storyline like they had in the first, but instead of computer graphics, use artists to animate the corresponding scene and then put that in when you win a battle. Sort of like a cutscene. Please, if my sig is too big, tell me so I can fix the problem.




Edited by Xssj2GohanX

Xssj2GohanX
01-30-2004, 09:33 AM
I think the toriyama-shaded graphics are great for this. But I think I know what you mean by the cutscenes. And you sig is ridiculously too large. I had to take it off your post. You have to change it or sigs will be turned off for your account. The limit is 468x60 and 20k like my sig.

Jmanunknown
01-30-2004, 02:39 PM
what about the concept of a dragonball rpg game i think it would be good.

MirainoTrunkZ
01-30-2004, 03:52 PM
Actually that sounds like a really good idea. How's my sig now. Ihope I don't have to change it.

TheLastSaiyan
01-31-2004, 03:18 PM
There is very very scarce news about it floating around the net, but I read at IGN that Atari is indeed planning on releasing a new DB Game. But it will not be a 3rd installment to the Budokai series. It will indeed be Dragon Ball GT, and it's planned for this year. That's all I've heard so far, it will be interesting to see how it is. I like the ideas I've read in here about improvements of the game and I think they should really atleast TRY to put some effort in the modifications this time.

I myself feel that better game mechanics should be taken into account, as well as well as unique fighting styles. That is a one thing they REALLY need to change, I mean what's the point of playing Goku if Vegeta fights exactly the same as him? I never saw the point to this, that's one of the biggest flaws the game has. That should take the time to really define the different techniques of the fighters ( not just their special moves ) but how they move and their style of fighting. Like for instance Goku's style should have more balance and finese while Piccolo's style should be more rugged and militant and his speed should be a little slower than Goku's. The power-ups like SSJ should be more dramatic and make rocks break and flow everywhere while the screen shakes. Also there should be significant and noticable differences in strength and speed when powering up. When I go SSJ, I want FEEL like I went SSJ I want to be faster, stronger, etc. I want it be like if I was base Goku, Piccolo is faster and stronger than I am by a bit, but when I go SSJ I want to run circles around him and crush him physically. Until he fuses with Kami and Nail or something and matches me or slightly out-powers and etc. I want SSJ Vegeta to dominate base Goku unless he powers up.

Also I would like a Build up Mode feature put in. I liked this idea when they put it in Ultimate Battle 22. Only this time it could be greatly expanded upon. I want my fighter to go through different trails, and training, that will increase his strength and speed as he progresses. I would love to start off with a minimum power SSJ Goten and then build his SSJ up to be one of the strongest in the game and acquire new techniques and skills. The possibilties with this are endless. You can truly turn your fighter into the ultimate power house.

I want much more interactivity regarding backgrounds. The show is ALL about smashing someone' head into a rock or knocking them through mountains. Yeah, that happens in the game, but it's such a rare occurence I sometimes forget it can be done. Stuff like that should be happening almost every minute. Whew, there's SO much more want done but it's too much to post right now so I'll leave at that. But what I DO like about Budokai is the skill tray/capsule system, I think this was pure genius and I would keep that and keep expanding upon it. PEACE!!

Jmanunknown
01-31-2004, 11:11 PM
There is very very scarce news about it floating around the net, but I read at IGN that Atari is indeed planning on releasing a new DB Game. But it will not be a 3rd installment to the Budokai series. It will indeed be Dragon Ball GT, and it's planned for this year. That's all I've heard so far, it will be interesting to see how it is. I like the ideas I've read in here about improvements of the game and I think they should really atleast TRY to put some effort in the modifications this time.

I myself feel that better game mechanics should be taken into account, as well as well as unique fighting styles. That is a one thing they REALLY need to change, I mean what's the point of playing Goku if Vegeta fights exactly the same as him? I never saw the point to this, that's one of the biggest flaws the game has. That should take the time to really define the different techniques of the fighters ( not just their special moves ) but how they move and their style of fighting. Like for instance Goku's style should have more balance and finese while Piccolo's style should be more rugged and militant and his speed should be a little slower than Goku's. The power-ups like SSJ should be more dramatic and make rocks break and flow everywhere while the screen shakes. Also there should be significant and noticable differences in strength and speed when powering up. When I go SSJ, I want FEEL like I went SSJ I want to be faster, stronger, etc. I want it be like if I was base Goku, Piccolo is faster and stronger than I am by a bit, but when I go SSJ I want to run circles around him and crush him physically. Until he fuses with Kami and Nail or something and matches me or slightly out-powers and etc. I want SSJ Vegeta to dominate base Goku unless he powers up.

Also I would like a Build up Mode feature put in. I liked this idea when they put it in Ultimate Battle 22. Only this time it could be greatly expanded upon. I want my fighter to go through different trails, and training, that will increase his strength and speed as he progresses. I would love to start off with a minimum power SSJ Goten and then build his SSJ up to be one of the strongest in the game and acquire new techniques and skills. The possibilties with this are endless. You can truly turn your fighter into the ultimate power house.

I want much more interactivity regarding backgrounds. The show is ALL about smashing someone' head into a rock or knocking them through mountains. Yeah, that happens in the game, but it's such a rare occurence I sometimes forget it can be done. Stuff like that should be happening almost every minute. Whew, there's SO much more want done but it's too much to post right now so I'll leave at that. But what I DO like about Budokai is the skill tray/capsule system, I think this was pure genius and I would keep that and keep expanding upon it. PEACE!!








oh man a gt game not many people like gt because it breaks the rules of the dbz manga because goku gains too much power and gohan because the smartest person instead of the strongest. oh well i wanna see how they handle the ssj 4 transformation when they go from golden ozaru to ssj 4 maybe this game can be a good fighting game and i hope your able to fly in this game i mean because its not that hard the characters could fly on the old snes dbz fighting games.

Milleniumkid
02-01-2004, 06:36 PM
i would want the next one to have a create a charecter thing and its modes would be
story mode - basic story mode
evil story mode - you play as the evil charecters trying to destroy the good guys.
created charecter rpg mode -this is where you go through the world of dbz with your created charecter and as your charecter wins it gets stronger. must complete training mode under at least one charecter to use abilitys other then the basic ones.
training mode - you can train under other charecters to have an existing or created charecter get there skills.
tournament mode- win to get prize money. custom charecters alowed.
vs mode - 2 players battle. custom charecters alowed.
Time Chamber - your charecter trains and gets stronger on its own but you can only do twice with each created charecter.
create a charecter- create your own custom charecter.

some other features would be that your costom charecters can age like in the show. also in the rpg mode you can have relation ships with other charecters and get to create child charecters after you get past a certiant saga.

Vegeta V2
02-01-2004, 08:01 PM
I think that Vegeta Jr. and Bardock would be a great addition to the Budokai list of playable characters.

Perfect Cell
02-07-2004, 12:50 PM
well I love the budokai two game but heres how I'd improve it.

1.) Add in the characters from movies, Terles, Garlic Junior, Cooler, Meta Cooler, Bojack, Super 13, Brolly, Tapion, Hyerdragon and Janeba.

2.) Bring back the characters from the other game. Zarbon, 19, Dodoria and Kid Gohan

3.) Bring back transformations!! I really do miss starting as Cell and working my way to perfection and for Frieza not only bring back his first form but I wanna pass through his second and third form too, is that just me?

NOW this next bit I add in has nothing to do with that of Ataris budakai game
but two other games I wanna see.
first a db/dbz game prolly to disks. It would be an rpg dont be quick to judge this may sound kinda odd but it could fight a little bit like kingdom hearts, I dont really like that game but the fighting system to me was cool. Picture it instead of stupid pointless tutorials the opening tutroial could Bardock were you learn the basic fighting. Later in the game after you beat Piccolo another tutorial were you learn basic fihgting with beams and flying through a short Garlic Juniour level. The third tutorial can teach you about transformations and the such doing a short history of Trunks level right after you beat Frieza. It could keep the dialougue from the show and heres another concept! As you go through DB and do what you'd call side quests or minni games you get spirit points later in the Z timeline the points will go towards your spirit bomb becasue when you help people they'll respond yto you when you call on them. Doing all the side quests or games in the whole game will give you the pwer to annihalte Buu at the end. Heres my second idea the one that I think everyone will like instead of a few people.

let a comany like Namco take over the Z fighting games, repsect Z by letting fight uniquickly (spelled way wrong I fix it later) and with proper moves like something you'd see as some one said in SOul calibur or Tekken. A true fighting game.


-I understand .... master, Vash the stampede will experience eternal pain and suffering- Legato Bluesummers

Nameless Namek
02-07-2004, 02:17 PM
I'd go for some variation in attacks and styles over a big cast of characters, and I wouldn't add any movie characters simply because they just don't seem right. Many are strong, and it doesn't seem right to have Yamcha taking out Janemba and such. These are the characters that were left out that I wanted to be in the sequel. Strictly Z, not Dragonball or DBGT.

Master Roshi w/ an alternate as Jackie Chun, Android 20/Dr. Gero (possibly different styles I mean), Bardock, Burter, possibly Chi-Chi, Cell Junior, Chaotzu, Great Saiyaman 2 for Videl, Guldo, Kui, Kibito but different style, King Cold, Mr. Popp, maybe Kame, Mighty Mask, Nail, Pan, Jeice, Saibamen, Yamu, Tao Pai Pai Cyborg, Spopovich w/ different style, Evil Buu, Uub, Yagirobe, Yakkon, Yamcha w/ different style, meh, perhaps more, but no more at this moment.

Jmanunknown
02-07-2004, 08:41 PM
I thinkthe GT licnese for video gameswent another company besides atari i hope they do better with the fighting engine then atari did.

Sephiroth
02-08-2004, 12:11 AM
Li Shenron,SSJ4 Gogeta,and I would love to see a all grown up version of Gotenks. I guess Hildegarn's out of the question though.

maxamilion666pegasus
02-08-2004, 06:25 AM
this guy has to be in it surely, lol who does not like broly

ok if they dont put roshi in the next game, i say we lynch konami lol

Crazysilver03
02-08-2004, 06:50 AM
People know nothing. Konami isnt the main company that works on Budokia, I dont even think they work with it. Anyways, Funimation creates the game and Atari releases it.

Anzable
02-08-2004, 03:44 PM
People know nothing. Konami isnt the main company that works on Budokia, I dont even think they work with it. Anyways, Funimation creates the game and Atari releases it.


No they don't Dimps ( well known third party developer in japan) made the game . Bandai releases it in japan and Atari everywhere else. Funimation is involved in counting money that's about it . If they had made the game I expect it would have been point and click (judging by how much they know about DVD's they'd say there wasn't enough memeory for anything else).


Where that pegasus guy got konami is anyones guess. Bandai handles DB games in japan .

TheLastSaiyan
02-08-2004, 06:08 PM
"People know nothing. Konami isnt the main company that works on Budokia, I dont even think they work with it. Anyways, Funimation creates the game and Atari releases it."

Colonel "Silver" you do realize that Konami has absolutely NOTHING to do with Budokai right? Or any other DB game for that matter, you've got Budokai right? Read the box and the fine print, ATARI published Budokai and DIMPS developed it ( I hate them, they couldn't make a fighting game if their lives depended on it...ugh...) Also, FUNI definitely dosen't have ANYTHING to with creating the game whatsoever, save providing the voice actors that's it. I don't know where you got this stuff from because that is WAY off my friend.

"and I wouldn't add any movie characters simply because they just don't seem right. Many are strong, and it doesn't seem right to have Yamcha taking out Janemba and such."

You can't be serious Namek? The movie characters would fit right in perfectly, Broly is one of my favorites, he would be cool as hell. All of them would be, heck even Garlic Jr. would be cool to see and he's my least favorite by far. PEACE!!

bountyhunterbebop
02-08-2004, 06:56 PM
Dont forget Goku Jr. And Bebi/Bebi Vegeta.

Jmanunknown
02-09-2004, 03:11 AM
i don't like broly but i would like him to be in the game just so i could beat him up lol.

Dragon Warrior
05-08-2004, 11:42 AM
bebi with transformations in this order
bebi
bebi trunks
bebi gote
bebi gohan
bebi vegeta
wouldnt that be awesome

Mr.Buu459
05-08-2004, 01:49 PM
I also want a New Mini game type thing. (like babidis spaceship)

Jmanunknown
05-09-2004, 01:54 PM
bebi with transformations in this order
bebi
bebi trunks
bebi gote
bebi gohan
bebi vegeta
wouldnt that be awesome



i don't expect any GT characters to be in this game so look for movie characters such as broly and cooler and any of the other movie chacters.

INUYASHA743
05-09-2004, 02:56 PM
I would put

jenemba
Broll
master roshi
Burter
jeez
guld
lord slugg

or make the list simpl every charecter that ever exisisted

darkmagicianofchaos7
05-10-2004, 12:03 AM
Paikon, North Kai, South Kai, West Kai, East Kai, and all the good fighters in other world.

Nameless Namek
05-15-2004, 10:37 AM
Recently I've been making my own super Budokai type game, and been putting a lot of effort into getting the attacks, techniques and characteristics all correct for the fighters. For example, I have certain characteristics and special movements each characters has that corresponds to their personality and exact reproduced combo directly from the series. Not just massive ki blasts, actual combos and strikes that a character does specifically. I'll post it somemore when I have completed some more work. The characters I have in the game, and that I'm creating capsules and attacks for are the following. I've put so much work into the little details, like many alternate costumes, counters, recovery attacks, tag team attacks, reversals, throws, transformations, and armor and such. And when I do something, its not half assed, it gets effort. So, here's my list. I'm basing it off the series alone, not any movies of filler characters. I want it to be more representative of the manga.

Son Goku, Vegeta, Piccolo, Future Trunks, Tenshinhan, Son Gohan, Son Goten, Kid Trunks, Adult Gohan, Android 18, Krillin, Android 17, Nappa, Zarbon, Radditz, Freiza, Android 16, Android 19, Android 20, Yamcha, Cell, Majin Buu, Super Buu, Kid Buu, Shin, Kibito, Dabura, and Ginyu, Videl and Satan. I've been thinking about making run in characters to perform a double team attack such as Marvel vs. Capcom. If so, any lesser characters could be brief run-ins like The Ginyus, Babidi's Minions, Roshi and Lesser Z Senshi. They could perform a tag combo, and dual attack, or a fusion. I want it more to reflect of the manga more, because more emphasis was put on their fighting styles and personalities.

Jmanunknown
05-15-2004, 12:20 PM
there was no new information on this game at E3 i'm thinking if they don't release some stuff about the game by august it won't come out this year.

ssj12
05-18-2004, 07:42 PM
ATARI REVEALS NEW DRAGON BALL Z VIDEO GAME LINEUP FOR 2004Three New Titles Offer Authentic And Exciting Gameplay
BEVERLY, Mass.--April 30, 2004--Acknowledging the global demand for and success of the Dragon Ball Z® video game franchise, Atari, Inc. (Nasdaq: ATAR) today announced its DBZ® lineup for 2004. The three titles, Dragon Ball Z®: Budokai(TM) 3 for the PlayStation®2 computer entertainment system, Dragon Ball Z®: Supersonic Warriors(TM) and Dragon Ball® Z: Buu's Fury(TM) for Nintendo's Game Boy® Advance. Players will find Goku® and his fellow Z-Warriors in a new realm of challenges and missions. Fans will enjoy leading them through everything from a massive RPG world based on the Buu Saga to breathtaking battles against some of the most powerful enemies in the DBZ® universe.
Affirmed as one of the dominant video game franchises in recent years, Dragon Ball Z® underscores Atari's ability to identify cultural trends and opportunities, and maximize their potential in the interactive entertainment space. According to recent data from the NPD Group, as of March 2004, the Dragon Ball Z® franchise has combined to sell more than 5.7 million units in the U.S. alone.
"From the outset, our goal was to work closely with FUNimation to faithfully recreate the Dragon Ball Z® experience for video game consumers," said Nancy MacIntyre, vice president of Marketing for Atari's Beverly studio. "By adhering to that very high standard, we are prepared to deliver a new array of different and exciting DBZ® games."
"Atari has taken Dragon Ball Z to new heights in the interactive industry. The majority of our fan base craves video games that satisfy not only their DBZ fandom, but also their need for a great game," said Gen <pojo_ownz><pojo_ownz><pojo_ownz>unaga, president of FUNimation Productions, Ltd. "Atari has the experience and know-how to successfully combine both of these elements and deliver great DBZ games to the market place."
Dragon Ball Z®: Budokai(TM) 3 is the third in the successful PlayStation®2 series developed by DIMPS and whose new features promise to make it the best-ever DBZ® fighting experience on next-generation consoles. Dragon Ball Z®: Buu's Fury(TM) and Dragon Ball Z®: Supersonic Warriors(TM) for Game Boy® Advance, developed by WebFoot and Banpresto, respectively, offer the 20 million Game Boy® Advance and Game Boy® Advance SP owners challenging DBZ® action wherever they go.
Web sites for the Dragon Ball franchise receive more than 8 million hits per day and the term "Dragonball" was a Top 10 search term on the Lycos 50 Daily Report for a total of 200 consecutive weeks. With more than $3 billion in related merchandising worldwide and over 15 million home videos sold, the Dragon Ball brand has created a new standard for animated action series.

Apparently there is a next Dragonball Z Budokia game. Im going to half to guess that this game will have buu in it, as well as the movie villains since they cant go any farther in the story mode except the movies.
This is all from the atari website click here (http://us.atari.com/press/?action=readmore&id=1707) to go to the page that I found this information.