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Gamefreak
06-09-2004, 05:29 PM
Sorry I haven't made the guide lately, I just got started because I had exams -_-, It should be done in 2 weeks tops and its full advance(386 with Move Tutor)

Anyways here's a new team that also Reigns undefeated that I would like rates on



Gengar~Leftovers [0/0/6/252/252/0]Timid
-----------------
Giga Drain
HP:Ice
T-Bolt
Substitute

Leftovers to prevent sandstream from interfering with his performance, It basically stops all Dragon Dancers that come out, Giga Drain is a nice surprise for all those rock/ground types I've seen and refreshes my health lost from substitute


Donphan~Leftovers [252/6/252/0/0/0]Impish
-------------------
Earthquake
Rock Slide
Protect
Roar

Stops Power Up Artists, Protect for leftovers and sandstream to wipe out health, Earthquake and Rock Slide for obvious reasons


Metagross~Lum [170/252/0/88/0/0]Adamant
---------------
Meteor Mash
Earthquake
Rock Slide
Agility

Lum to make sure agility isn't a waste of time, Rock slide for gyarados and more accuracy to hit flyers and flinch is possible with agility, Meteor Mash and Earthquake for obvious reasons, 88 evs in speed to give it just enough speed after agility to outspeed jolteon/aerodactyl/crobat


Starmie~Leftovers[6/0/0/252/252/0]Timid
------------------
Confuse Ray
Thunder Wave
Surf
Ice Beam

Annoyer with a sweeping twist, Leftovers to take away damage done by sandstream, Confuse Ray+Thunderwave for Parafusion, Surf and Ice Beam for obvious reasons

Tyranitar~Lum[6/252/0/252/0/0]Brave
--------------
Rock Slide
Dragon Dance
Fire Blast
Earthquake

After 2 Dragon Dances it has just enough speed to outspeed jolteon/aerodactyl/crobat with these evs/nature, Lum to make sure par doesn't affect dragon dancing, Fire blast for skarmory, rest of moves for sweeping


Snorlax~Leftovers[252/6/0/0/0/252]Careful
-----------------
Body Slam
Rock Slide
Earthquake
Rest

Special Wall, Body Slam+Rock Slide for paraflinching and type coverage, earthquake for power and more type coverage, since its going out against special attackers it can rest effectively, Leftovers to stop sandstream




Rates Appreciated...

Jo Mamma
06-09-2004, 05:39 PM
Woah...

Like, woah...

The team... is too good. I can't suggest anything. Perfection's conspicuous in every single set and EV distribution in every pokemon in this team. Perfection is a very good way to title this team...

5/5, since it's undefeated.

Every loss after that... 4.7/5

Overall, no fixes, but - 4.9/5

Seriously man.

Owned.

~n0nS

Kuiper
06-09-2004, 05:42 PM
Just one thing, shouldn't Donphan have Rapid Spin? And the whole Sandstream thing just seems semi-risky.

Anyway, other than the Sandstream thing, looks grood. I mean, good. And great. Great and good.

Xero
06-09-2004, 05:52 PM
Yea, in my opinion, this team is nearly perfect. It is very, very well prepared, the sets and all. The sandstream idea is good because of all the 1 HP people around.(Such as myself) I did notice however, that you don't have anything to cover for dark pokemon, so keep an eye out for those umbreons. Also, maybe fighting pokemon might cripple it a bit.

Overall rate: 10 mountain dew caps out of 10

133tSneasel
06-09-2004, 06:25 PM
Gengar:
Why not Explosion or Destiny Bond over Sub.

Donphan:
Rest over Protect.

Metagross:
Fine

Starmie:
Where is the Recover?

Tyranitar:
flamethrower for more PP over Fire Blast. Maybe Taunt for Skarmory

Snorlax:
He could be a SubPuncher. Why not Thunder Wave for annoyance. Shadow Ball for ghosts.

Substitute
Focus Punch
Body Slam/Return
Shadow Ball/Earthquake

SelfDestruct
Fire Blast
Earthquake
Double-Edge/Return

I just don't think Rock Slide is good on him. When his STABbed moves do more damage.

shineyaltaria
06-09-2004, 09:08 PM
This lame team totally sux.

(Only kidding, GF. Sorry, but I just had to do that. Hey, you asked for it!)

You seem to like Rock Slide as much as I like Toxic. Why not give one of them a Kings Rock to increase flinch. Also, IDK how you feel about OHKO moves but Donphan can learn Fissure and that might make someone wet their pants. You don’t even need to hit with it. So consider that if you're in the mood for extra shi** and giggles.

You’ve got some good rates and comments already, GF. I don't have much to add. If they come out with a Fighter than I guess you’d go with Gengar. But Dark types might be more of a challenge, as Xero posted, since you have no FTG moves at all and have repeated weakness to it (gengar, starmie, with metagross being a wash as dual psychic/steel). You may want to see if there are any decent FTG moves (like brick break maybe) you could grab to help counter the Darks. Otherwise, good team.

I wouldn’t want to fight you, which is one of the nicest thing I can say.

Edit: Vet Absol has posted his guide is out of date and yours will be 386 too. Will it replace the one we have now then?

Absol
06-09-2004, 09:54 PM
the only thing that I can suggest is Hidden Power Rock on Donphan. His speed isnt high enough to flinch most pokemon, so the accuracy loss is too great...

4.9/5

cuz there's probably something i missed...

PaperLuigi
06-10-2004, 03:38 AM
Mamma mia! A well prepared team deserves a well prepared reply....... alright, I don't have a well prepared reply, but this team is good. Doesn't Gengar have Levitate meaning no worry about EQ? I'm not sure about non- R/S Pokes and abilities.

4.5/5 No team can be perfect, but teams like this is as close as they can get to perfect.

GyroYam
06-10-2004, 11:12 AM
This is the best team i have ever seen
but like SA said i would try to fit in a fighting type move
maybe on Meta/T-Tar/Lax
but man this is a good team if only it had Joteon
9.999999999999999999999999999999999999999999999999 99999999999/10

Chid0ri
06-10-2004, 12:30 PM
Why is MM praised as god here ._. . Anyways, if you remember Gon, it's me :). Team looks good, 7/10. Too lazy to fix.

Gamefreak
06-10-2004, 02:51 PM
You give a 7/10 cuz your too lazy to fix? o_o and why do you never respond to my AIM messages :\

Absol
06-10-2004, 03:02 PM
Gamefreak isnt god???

Chid0ri
06-10-2004, 03:02 PM
Yeah I talked to you..

Gengar: Drop Giga Drain. Add m00b, D-Bond, Focus Punch ETC.

Donphan is fine, Meta is fine

Starmie need RECOVER X(. That over Ice Beam. AA scared me with that set.

T-Tar: Yeah, one of those reasons why skarm dies fast. Anyway I hate T-Tar, but this could work with 2 DD's.

Lax: Fire Blast or Shadow Pal over Rock Slide plz.

I hate Gamefreak. I have pretty good reasons to do.

Gamefreak is gay for making Pissey and the such..

MM is ok though ;).

Goku4rpg
06-10-2004, 04:07 PM
Sticking to good ol special sweeper gengar. Good
Defensive dophan can be a bothersome to take down. Good
Special Def laX. Odd, but original. Good
Starmie surf/confuse/psy or ice/recover
Ttar ownage teh gayest dd out there imo. Good
Metagross I luv that floating tank. Good set

Great team. Definitely 1337
9.5

Absol
06-10-2004, 04:37 PM
welcome back to the board goku, it's been a while...

Cooltrainer Josh
06-10-2004, 04:57 PM
Donphan: He's too slow to Flinch, so I'd go with HP Rock over Rock Slide. I like the 10% more accuracy over the 5 more base power.

Metagross: I'd put 92 EVs in Speed and 166 in HP to outrun a Gyarados/Salamence that's already DD'd.

Snorlax: Paraflinching ? HP Rock over Rock Slide.

Gamefreak, why do you list your EVs like that ? The 0s are sort of annoying...

Absol
06-10-2004, 07:08 PM
Para-flinching needs a speed stat of 99 to work against most pokemon...

Goku4rpg
06-10-2004, 08:01 PM
Sup absol, yes i know it's been awhile. Eew just look at my number of post. :p

BD25
06-11-2004, 05:59 PM
Hmm I can only fix your Starmie set because I just LOOOVE Starmie ;)

Starmie@Petaya (unless you wanna use lefty's to get over the whole sandstream thing. I love Shell Bell on Starmie cause I can usually OHKO most pokés with this set...)
Umm Nature that + Sp. Atk and - Atk. (Modest?)
T-Bolt
Ice Beam
Surf
Psychic

252-spd. 252-sp. atk 6-hp.

EDIT: I forgot my reason to WHY I'm making this change. Starmie has craptacular defense. When it's hit by a Shadow Ball or Megahorn it's usually dead. Two Thunderbolts take it out easily, which is why I don't like it being a Parafuser. Lanturn = the best Parafuser IMHO. I like Psychic because A) It gets STAB and B) It gets rid of the FTG weakness you could have with Ttar and Lax. If you REALLY want a Parafusion move, here's my suggestion.

Starmie @ Shell Bell/Petaya/Lefties
Same nature as above ^^
Ice Beam
Psychic
T-bolt/T-wave
Surf/Confuse Ray.

But I'd go for the all out attacking one. It just wreaks havoc... pwned.