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reapsoul964
03-10-2007, 10:06 PM
Sorry for posting another thread with the 3 or so that I've already got up... but I've managed to change the team a bit, it's at 70% power now on the NB thing... I seriously didn't think it'd be THAT high... then again, that doesn't really mean anything besides the fact that I've got heavy hitters. Moving on! Of course, like always, I'll tell the strategies and flaws.

Tyranitar (F) @ Lum Berry
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Rock Slide
- Taunt


DD on the switch or when it's safe to do so. Tyranitar's strong, but unreasonably fragile when it comes to special defense. I'll probably take it off, but I'm testing right now. It does make an interesting starter.

Upside-high attack, good typing for attack

Downside-slow, vulnerable

Raikou @ Leftovers
Trait: Pressure
EVs: 36 HP / 220 Spd / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Hidden Power [Ice]
- Substitute
- Thunderbolt

Raikou. Nuff said. 320 speed, 361 SAtk, 330 HP. Fun. Calm Mind once or twice and sweep, or keep CMing. It's basic. This is one of my sweepers. Downside is that 320 speed doesn't really do much to those things called timid raikous. I've got 320 for anything that maxes out at 319... although I'll probably switch back to 300, for Mence.

Upside-best electric for attacking purposes. Jolty's a good BPer, and Zappy's a good pokemon to set things up with (LS, Sub...)

Crobat (F) @ Leftovers
Trait: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Confuse Ray
- Haze
- Hidden Power [Flying]
- Sludge Bomb

394 speed, 278 attack(set all my IVs to 30 besides speed, it's HP: Flying, a different form of it), good HP(in the 300s), and the ability to confuse, piss off snorlax, kill leechers, and take out heracross/breloom all in one annoying flappy thingy. This is the "Spec. Ops" leader of the team, charging with confusion and poison. Reminds me of Koga... he should so use a Crobat instead of Weezing >_<

Downside-defenses aren't amazing, but they are pretty good. Attack is the real downside-278? ugh...

Upside-394 speed, confusion, haze, double STABs.

Aerodactyl (F) @ Liechi Berry
Trait: Pressure
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Ancientpower
- Earthquake
- Hidden Power [Flying]
- Substitute

This Aerodactyl is pretty much a CBDactyl without the Choice Band, increasing mobility within the own moveset. I know that I have HP: Flying-I put all the IVs except for Speed to 30, which is another way to have your Hidden Power be the Flying one(70 power still, I think...). Substitute until you're down to 1/4 health, then the Liechi kicks in, boosting attack up to a pretty nice number. Afterwards, use Ancientpower, Earthquake, and HP: Flying as desired. This can screw up opponents who think that I'm running a CBDactyl. Also, if Ancientpower gives me the boost(as if...), my stats raise even higher, making Aerodactyl even deadlier.

Upside-all the above

Downside-1/4 health before sweeping, low defenses, multiple counters


Suicune @ Leftovers
Trait: Pressure
EVs: 240 HP / 116 Def / 16 Spd / 136 SAtk
Bold Nature (+Def, -Atk)
- Calm Mind
- Ice Beam
- Rest
- Surf

401 HP / 324 Def / 210 Spd / 250 SAtk / 266 SDef

Calm Mind up to 1000 special attack and a little bit more on the SDef, while the high HP, Rest, and high defense take care of physical threats. This is hard to use against fast things, but it works. CM when you can, rest when you can't CM, or just attack. Surf gets STAB and Ice Beam hits pokemon like Salamence who are resistant to water(and in Sally's case, 4x weak to it) and pokemon with Water Absorb(namely Lapras[I think], Vaporeon, and Quagsire). This is my physical wall.

Downside-really vulnerable to special damage until at least 2 Calm Minds are up.
Upside-once Calm Minds are up, Suicune is nearly unstoppable.

Metagross @ Leftovers
Trait: Clear Body
EVs: 176 Atk / 88 Spd / 244 SAtk
Rash Nature (+SAtk, -SDef)
- Agility
- Earthquake
- Meteor Mash
- Thunderpunch

Switched to a standard Anti-Skarm/Agiligross, with a good amount more special attack. 315 special attack to be exact. Agility once for 396 speed, then sweep away with EQ/MM/Thunderpunch(pretty much only for Skarmory...

Upside-Fastest tank in the game(cuz of agility), STAB on MM, ability to take down Skarmory in 2 hits, and EQ

Downside-nothing to counter Zapdos, Weezing, Swampert, Ludicolo, Celebi... etcetera... with.


Edit: changed D-Nite's stats, I accidently had 530 EVs instead of the max 510.
Edit 2: Changed 'Gross' moves, from Sludge Bomb to Rock Slide
Edit 3: Took off Dragonite for Aerodactyl, and Snorlax for Tyranitar. Also changed CBGross to Agiligross. Will probably go back to what it used to be... with Aerodactyl instead of Dragonite.

DDBoahTar
03-11-2007, 10:06 AM
I'm tired, so I'll give a full fix tomorrow. But I'm pretty sure that Explosion is at 375 after CB. It's x1.5, not 1.5 boost, IIRC.

Additional Comment:

Back.

Well, the team looks fairly flawless, except for the fact that your Dragonite has 530 EVs, when the max is 510, lol.

Venny
03-11-2007, 11:14 AM
Ever consider rock slide over sludge bomb on metagross? Celebi takes loads already from meteor mash, so the only reason to use it is on ludicolo. Rock slide will get zapdos/gyarados, which are more common (At least to me). It gets anything that is flying + electric/water/fire, which IMO is more important than ludicolo.

I'm tired, so I'll give a full fix tomorrow. But I'm pretty sure that Explosion is at 375 after CB. It's x1.5, not 1.5 boost, IIRC.

Additional Comment:

Back.

Well, the team looks fairly flawless, except for the fact that your Dragonite has 530 EVs, when the max is 510, lol.

Choice band gives you a +1 attack level, so technically speaking metagross does have 608 attack. It's like you get a free meditate when you come in or something. Although, increasing the power by 1.5 has the same affect on damage, so it all really doesn't matter.

reapsoul964
03-11-2007, 06:09 PM
I'm tired, so I'll give a full fix tomorrow. But I'm pretty sure that Explosion is at 375 after CB. It's x1.5, not 1.5 boost, IIRC.

Additional Comment:

Back.

Well, the team looks fairly flawless, except for the fact that your Dragonite has 530 EVs, when the max is 510, lol.

must've messed up on the EV writing then, it worked out on NB. I probably removed some attack or speed stuff.

375 power? I heard it halves the opponent's defense when it's used, making it 500 power, and the 608 is the attack stat of Metagross with a choice band. The attack stat's boosted instead of the individual attack, in NB.

i'll update the d'nite stats.

thanks! :)

Additional Comment:

Ever consider rock slide over sludge bomb on metagross? Celebi takes loads already from meteor mash, so the only reason to use it is on ludicolo. Rock slide will get zapdos/gyarados, which are more common (At least to me). It gets anything that is flying + electric/water/fire, which IMO is more important than ludicolo.



Choice band gives you a +1 attack level, so technically speaking metagross does have 608 attack. It's like you get a free meditate when you come in or something. Although, increasing the power by 1.5 has the same affect on damage, so it all really doesn't matter.

Hum... I might go with Rock Slide, but Ludi really pisses me off... then again, I've gotten pretty good with Crobat. He can take some serious damage... proportionately. He can't take like a STABed 1200 attack Return from Laxie, but yeah, for a 394 speed pokemon, he's got good stats. Think it'd be better for me to go back to Agiligross?

Metagross @ Leftovers
Trait: Clear Body
EVs: (?) HP / 252 Atk / 96(?) Spd
Adamant Nature (+Atk, -SAtk)
- Rock Slide
- Meteor Mash
- Earthquake
- Agility

That'd get rid of Explosion though... agh, iunno...

Venny
03-11-2007, 07:37 PM
I like the choice bander better, but that's just me. I don't like agiligross that much. I've been doing either CBer, reflect, or light screen. Metagross forces switches really easily, so you can get in reflects/light screens really easily.

reapsoul964
03-11-2007, 07:44 PM
Yeah, or you could go with a STAB CB MM that hits everything(of course, there's resistances, but at least there's no immunity to steel that I know of...). I'll stick with CBGross for now.

Venny
03-12-2007, 07:31 PM
Yeah, or you could go with a STAB CB MM that hits everything(of course, there's resistances, but at least there's no immunity to steel that I know of...). I'll stick with CBGross for now.

On a side-note, there are some good advantages to using rock slide over explosion and then light screen/reflect.

Rock slide + light screen owns zapdos, another common switch in to metagross. If you light screen on the switch, zapdos can only do about 25% to metagross with thunderbolt, where you will usually 2HKO zapdos, unless it has max HP and a lot of defense.

Light screen also makes fighting suicune in your favor. A suicune with 266 SAtk does about 19% to metagross with surf. Metagross does about 25% to suicune. So if they switch in an injured suicune, odds are you can beat it with light screen on the switch.

Rock slide + reflect owns gyarados, who typically thinks he can force out metagross. If you used reflect on the switch, gyarados only does about 25% to metagross with earthquake, where you will 2HKO easily.

Reflect also turns mirror matches heavily into your favor, although I doubt your opponent is going to switch a metagross into metagross. It's just useful against a good number of stuff. I've personally been finding light screen more useful than reflect though, because most switch ins to metagross are special attackers.



Metagross's stats/typing and the ability to force switches makes him perfect for light screen/reflect, as they really mess up a lot of his counters. Just make sure you only do reflect/light screen when you know they are switching or if you're faster. It's something cool to try out ;)

reapsoul964
03-12-2007, 07:55 PM
On a side-note, there are some good advantages to using rock slide over explosion and then light screen/reflect.

Rock slide + light screen owns zapdos, another common switch in to metagross. If you light screen on the switch, zapdos can only do about 25% to metagross with thunderbolt, where you will usually 2HKO zapdos, unless it has max HP and a lot of defense.

Light screen also makes fighting suicune in your favor. A suicune with 266 SAtk does about 19% to metagross with surf. Metagross does about 25% to suicune. So if they switch in an injured suicune, odds are you can beat it with light screen on the switch.

Rock slide + reflect owns gyarados, who typically thinks he can force out metagross. If you used reflect on the switch, gyarados only does about 25% to metagross with earthquake, where you will 2HKO easily.

Reflect also turns mirror matches heavily into your favor, although I doubt your opponent is going to switch a metagross into metagross. It's just useful against a good number of stuff. I've personally been finding light screen more useful than reflect though, because most switch ins to metagross are special attackers.



Metagross's stats/typing and the ability to force switches makes him perfect for light screen/reflect, as they really mess up a lot of his counters. Just make sure you only do reflect/light screen when you know they are switching or if you're faster. It's something cool to try out ;)

I might work that in with Agiligross somehow.

Metagross @ Leftovers/Lum Berry(very surprising on 'Gross)
Trait: Clear Body
EVs: whatever HP / max attack / 198 speed
Adamant/Naughty Nature
- Agility
- Meteor Mash
- Reflect/Earthquake
- Light Screen/Psychic

egh. doesn't sound too great. hum... agiligross would be my best bet in the end. CBGross works great, but i really prefer agility... then again... i have no idea.

Venny
03-13-2007, 06:45 PM
I might work that in with Agiligross somehow.

Metagross @ Leftovers/Lum Berry(very surprising on 'Gross)
Trait: Clear Body
EVs: whatever HP / max attack / 198 speed
Adamant/Naughty Nature
- Agility
- Meteor Mash
- Reflect/Earthquake
- Light Screen/Psychic

egh. doesn't sound too great. hum... agiligross would be my best bet in the end. CBGross works great, but i really prefer agility... then again... i have no idea.

Never mix agility + reflect/light screen. If agility is your favorite way to go, I'd stick with it. It is pretty sick after all. Rock slide might be a good move to use over explosion though, so gyarados/zapdos can't wall you. You can't blow up on suicune though >_<

Standard agiligross is probably the best bet.

reapsoul964
03-15-2007, 07:16 PM
Standard w/Thunderpunch works incredible. I updated the team a bit, took out Dragonite and Snorlax for Aerodactyl and Tyranitar(I've got an interesting strategy planned that probably won't work), and switched CBGross to Agiligross. Snorlax was starting to get in the way cuz he'd get KOed easy(jeez!), and the dragon starter wasn't helping at all. I may switch back to CBGross, just because I love hitting hard with MM on almost everything. I'll update the team in a second-

Edit: K, changed it. I will probably go back to the idea before this, but I'm really not too sure. CBGross is great, but easy to counter... then again, as long as he takes out a pokemon, I'm fine. CBGross is pretty much expected to take out 1-3 pokemon with Meteor Mash, or anything just about with Explosion. Probably will go back to Lax too, but I've been having a lotta trouble with him lately. Probably will also keep Aerodactyl instead of the Dragons, but iunno... that gets rid of the boltbeamer. I still need something with HP: Grass.

Additional Comment:

Swampert's still givin me a lotta trouble... should I go with HP: Grass on Raikou?

Nah, it's not expected to have HP: Ice...