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Humble Heart
03-07-2007, 09:36 PM
Salamence @ Leftovers ** Drako
Adamant Nature [+Attack, -Special Attack]
116 HP / 252 Attack / 140 Speed
~ Aerial Ace
~ Dragon Dance
~ Earthquake
~ Rock Slide

Milotic @ Leftovers ** Blue Braids
Bold Nature [+Defense, -Attack]
154 HP / 252 Defense / 48 Speed / 56 Special Attack
~ Hypnosis
~ Ice Beam
~ Recover
~ Surf

Heracross @ Salac Berry ** I Pwn You
Jolly Nature [+Speed, -Special Attack]
26 HP / 252 Attack / 232 Speed
~ Megahorn
~ Reversal
~ Substitute
~ Swords Dance

reapsoul964
03-08-2007, 05:48 PM
Salamence @ Leftovers ** Drako
Adamant Nature [+Attack, -Special Attack]
116 HP / 252 Attack / 140 Speed
~ Aerial Ace
~ Dragon Dance
~ Earthquake
~ Rock Slide

Highly standard, but it works well enough. If you don't mind, you could always put on Dragon Claw or Fire Blast, or breed it to get Hydro Pump, I honestly prefer Elemence over Salamence. 9/10. I'd go max in speed, but otherwise, this is about as good as Salamence gets, once you've gotten rid of the counters.

Milotic @ Leftovers ** Blue Braids
Bold Nature [+Defense, -Attack]
154 HP / 252 Defense / 48 Speed / 56 Special Attack
~ Hypnosis
~ Ice Beam
~ Recover
~ Surf

This works well enough. Standard. I'd go with rest over recover, and if you really wanna screw them over, use sleep talk somewhere. Otherwise, yeah. Rest activates the Marvel Scale. It's up to you. Not sure about the EVs, not gonna check em, but otherwise, 8/10.

Heracross @ Salac Berry ** I Pwn You
Jolly Nature [+Speed, -Special Attack]
26 HP / 252 Attack / 232 Speed
~ Megahorn
~ Reversal
~ Substitute
~ Swords Dance

Why substitute, exactly? Endure'd be way better. Also, on Reversacross, the standard is Endure/Reversal/Megahorn/Rock Slide for a pretty good reason-if they switch in a flier, you're screwed. 6/10. I know that Sub blocks their status moves, but that's what Heracross' trait Guts is for.

It's fine. It'll work well for a little bit, but you're really lacking in counters for certain things. Example-Kingdra with Dragonbreath could screw your Salamence over, could hurt Milotic enough, and could paralyze Heracross with Dragonbreath, making reversal pointless. Then again, Kingdra isn't really seen that much...

Aerodactyl hurts 2/3 of your team.
ANYTHING with Boltbeam hurts 2.5/3 of your team(cuz boltbeam rocks)
Any good electric type ruins your milotic, if you switch in at the wrong time or whatever, and if that's gone, you have no defense left.

Aerodactyl's pretty common at the BF, at least for me... in the battle factory...

A stronger team, in my opinion, is-

Salamence @ Petaya Berry/Lum Berry/Leftovers/Salac Berry
Trait: Intimidate
EVs: 80 Atk / 252 Spd / rest in SAtk
Rash Nature (+SAtk, -SDef)
- Brick Break
- Dragon Claw
- Hydro Pump
- Fire Blast

I know, it loses the DD, but whatever. Dragon Claw goes up to 120 base power cuz of STAB, Hydro Pump and Fire Blast do heavy damage to a lotta pokemon, and Brick Break is for Blissey and Snorlax(I see them all the time... won't KO, but it'll do good damage).

Crobat @ Leftovers
Trait: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Sludge Bomb
- Haze
- Confuse Ray
- Hidden Power [Flying]/Aerial Ace

Confuse Ray, if used right, will totally destroy your opponent. If they keep hitting themselves, you can hammer away with Sludge/(flying move) and keep damaging them. Crobat actually has decent defenses, so most of the time it'll stay in from at least 1 attack, and confusion helps slow down that process, same with leftovers. Sludge can poison, which helps a lot.

Metagross @ Choice Band/Lum Berry/Leftovers
Trait: Clear Body
EVs: 252 HP / 252 Atk / 4 Def/SDef... or take some outta HP for Agility, or for Special Attack
Adamant Nature (+Atk, -SAtk)/Naughty Nature (+Atk, -SDef)
- Meteor Mash
- Earthquake
- Rock Slide/Sludge Bomb/Shadow Ball/Agility/Psychic/Thunderpunch
- Explosion

Nothing can clean like Metagross. MM is an awesome move, STAB'd up to 150 base power, and a chance to increase attack... EQ is for other 'Grosses, of course, and Explosion is a devastating finishing move(Metagross needs to be first or second in the party). If you go with CB, I suggest Sludge Bomb. Rock Slide can be good too, but only really for neutral damage on Skarmory. Shadow Ball... nah. If you go with Lum/Lefties, Agility's great, or just use Psychic for the STAB. T-Punch is fun against Skarm and water types.

Overall, your team will do fine in the BF, but you won't get too far when they start using Milotic and the like. Salamence, Crobat, and Metagross, in my opinon, cover you pretty strongly. Perhaps go with the Lum/Lefties version of 'Gross ingame...

Dawn_pokemon_master
04-04-2007, 12:29 PM
Salamence @ Leftovers ** Drako
Adamant Nature [+Attack, -Special Attack]
116 HP / 252 Attack / 140 Speed
~ Aerial Ace
~ Dragon Dance
~ Earthquake
~ Rock Slide
this is ok i guess i like the dragon dance
Milotic @ Leftovers ** Blue Braids
Bold Nature [+Defense, -Attack]
154 HP / 252 Defense / 48 Speed / 56 Special Attack
~ Hypnosis
~ Ice Beam
~ Recover
~ Surf
this is good dont change nething
Heracross @ Salac Berry ** I Pwn You
Jolly Nature [+Speed, -Special Attack]
26 HP / 252 Attack / 232 Speed
~ Megahorn
~ Reversal
~ Substitute
~ Swords Dance
u dont need substitute,put in something diffrent