View Full Version : 42nd Frontier Cup
D stands for Daisuke
02-20-2007, 09:07 PM
This could very well be the last Frontier Cup Tournament of this format guys, so prepare your sweet goodbyes and for some, your ill-omen for the reasons we have our new banlist. Enjoy guys!
1st Place Deck- Cy-Cali-Gors
Monsters- 19
Messenger of Hades- Gors x2
Android Psycho Shocker
Cyber Dragon x2
Death Calibur Knight x2
Magic Warrior- Breaker
E-Hero Airman x3
Critter
Initiate Troops
N* Gran Mole
Devil Franken
Dark Scorpion- Meanae the Thorn x3
Soul Banisher
Magics- 10
Angel's Gift
Jar of Avarice
Reinforcements x2
Confiscation
Tempest
Cyclone
Early Burial
Lightning Vortex
Earth Crusher
Traps- 11
Tidal Wave
Holy Barrier- Mirror Force
Destruction Ring
Cry of the Living Dead
Deck Destruction Virus of Death
Magic Cylinders
Mind Crush x3
Dust Shoot x2
Side Deck- 15
Dark Dusk Spirit
Death Calibur Knight
Death Wombat x3
Initiate Troops
Yomi Frog
Brainwash- Brain Control
Royal Decree x3
Dust Tornado x3
Dust Shoot
2nd Place Deck- Air Blade
Monsters- 10
Chaos Black Magician
Messenger of Hades- Gors x3
E-Hero Airman x3
D-Hero Diamondguy x2
Initiate Troops
Magics- 24
Angel's Gift
Magic Stone Mining
Reinforcements x2
E-Emergency Call
Sealed Golden Chest x3
Confiscation
Tempest
Lightning Vortex X3
Early Burial
Monster Gate x3
Dimension Fusion x3
Divine Sword- Phoenix Blade x3
Scapegoat
Traps- 6
Mind Crush x3
Dust Shoot x3
Side Deck- 15
Devil Franken x3
Reasoning x2
Tidal Wave
Holy Barrier- Mirror Force
Holy Life Barrier x3
Royal Decree x3
Prediction of Reincarnation x2
3rd Place Deck- Vanity Gajie (Gadgets)
Monsters- 18
Vanity Devil x3
Cyber Dragon x3
E-Hero Airman x3
Green Gadget x3
Red Gadget x3
Yellow Gadget x3
Magics- 16
Angel's Gift
Jar of Avarice
Confiscation
Cyclone
Early Burial
Lightning Vortex x2
Earth Crusher x3
Broken Earth x2
Brainwash- Brain Control
Forced Transfer
Shrink x2
Traps- 11
Tidal Wave
Holy Barrier- Mirror Force
Reactive Armor x3
God's Judgement x3
Cursed Seal of Forbidden Magic x3
Side Deck- 15
Android Psycho Shocker
Death Calibur Knight x3
Death Wombat x2
Banisher of Radiance x2
Holy Life Barrier
Royal Decree x3
Dust Tornado x3
I personally think we'll be seeing a lot of decks like our third place deck here in the next format guys, minus the Airman of coarse.
Twilight
02-21-2007, 01:57 AM
I like the Vanity Devil deck I must say, if it had a Wildheart it would be even better IMO since it would give Airman another target.
D stands for Daisuke
02-21-2007, 02:07 AM
Perhaps, but I think this guy was using Airman for the same sole purpose of the Gadgets. Just kinda searching for themselves I guess.
Twilight
02-21-2007, 02:10 AM
True, but drawing into an Airman defeats the purpose a little for the search. And with only 3 "HEROES" in is deck the S/T destruction from them would be reduced also.
D stands for Daisuke
02-21-2007, 02:21 AM
Very true. I guess we'll never really understand why people choose to run Airman such like so. There is a reason why we play D-Heroes you know. ;)
Twilight
02-21-2007, 02:23 AM
But of course ^_^
I'm surprised at the Cy-Cali-Gors deck having so many traps and running APS.
Sameshima
02-21-2007, 03:20 AM
No one runs Airman for his m/t destruction effect, its just an added Bonus.
All Airman needs to do is search him self, thin the deck, instant floater, etc.
His restriction was only based on the amount of people who used him in Threes, not the fact that he was overpowered and needed to be restricted.
25Strat
02-21-2007, 07:36 AM
Actually, airman IS overpowered and needs to be restricted.
It single-handedly makes any aggressive monster under 1800 attack that doesn't replace itself obsolete.
That's basically everything except Gadgets, critter and killer tomato style searchers.
D stands for Daisuke
02-21-2007, 12:10 PM
Yeah, Ima have to go with Sameshima on that one. Airman really isn't all that hard to deal with and definitely isn't overpowered, just overused.
VampireGod
02-21-2007, 12:24 PM
what's forced transfer? creature swap?
Blade of darkness
02-21-2007, 12:45 PM
Yea it is creature swap.
Drawing exra airman isnt bad because then you have a reason to use its 2nd effect.
nice i wonder if FOTB will change anything...
Airknight
02-21-2007, 05:32 PM
ah! its my fav AirBlade again!! why does it never be first place tho?? :/
Romancer
02-21-2007, 05:58 PM
One look at any tourney report from anywhere in the world is always a good indicater of the cards that need banning and limiting. I wonder why Konami/UDE don't use it to make their deciscions more often. Des Caliber Knight not getting limited is pretty amazing, but the Tidal Wave and Mirror Force striving on unbanned is equally amazing. I wish all major tournamanets were the deciders of each new ban list. Balanced cards probably shouldn't find themselves in virtually every single deck, and never always in the same deck. So, these cards really aren't balanced, are they?
I can't wait till Gors is released in the TCG. The game badly needs counters to rampant removal, and in place of solid counters or ban list addressing, Gors seems to be at the top of the list for existing answers. At least the OCG people think so, j/k. Why was Gors made again? How do you not see this thing dominating any format it is in? It's worse than the Chaos monsters on many levels.
Sameshima
02-21-2007, 06:04 PM
Well i guess Konami is smart enough not to ban things like Torrential and Mirror.
`Phenom
02-21-2007, 06:10 PM
Why does Torrential need banning? Mirror aint hard to counter either.
hinotama
02-21-2007, 06:44 PM
Vanity Devil is a good Gors counter.
And what is Soul Banisher and Initiate Troops?
E-Mage
02-21-2007, 06:57 PM
I believe that:
Soul Banisher - Spirit Reaper
Initiate Troops - Exiled Force
Although, I may be mistaken.
Well, it has been a while since I saw two Android Psycho Shocker in the top 3.
D stands for Daisuke
02-21-2007, 07:04 PM
E-Mage- You are correct!
43rd Frontier Cup translations will be up by the end of the night.
Sameshima
02-21-2007, 07:08 PM
Why does Torrential need banning? Mirror aint hard to counter either.
Its not even about "countering", its about not being stupid enough to overextend and fall for a mass Kill in the form of Torrential, or Mirror.
Captain Sure
02-21-2007, 08:44 PM
Red Archery Girl
I dont follow OCG but if thats the card I am thinking of... :eek:
Relinquished
02-21-2007, 08:47 PM
I dont follow OCG but if thats the card I am thinking of... :eek:
Red Archery Girl
Normal Monster (Aqua / WATER / 4 Stars / ATK 1400 / DEF 1500)
A mermaid archer that hides in a protective shell, waiting for the right moment to strike.
shaun_callen
02-21-2007, 09:00 PM
now whats Cypher Scouter?
HaneKuribo
02-21-2007, 09:52 PM
now whats Cypher Scouter?
Cypher Scouter
Earth/Machine/3/1350/1800
If this Monster battles with a Warrior-type Monster, increase this Monster’s ATK and DEF strengths by 2000 for the damage step.
Twilight
02-22-2007, 02:16 AM
I'm loving the Magical Blade deck, quite a bit of tech going on here - Mystik Wok, Magical Hats etc.
X-elemental
02-22-2007, 06:55 AM
Magical Hats for quick getting Phoenix Blades.
Of course, no Dark Coffin work at this.
quite reasonable.
but red Archerery Girl in a side deck?lol
Anyway, nice to see Heroes before the fall.....
hinotama
02-22-2007, 07:10 AM
Giant Growth x3
Who says you can't use Magic cards in a yugioh deck?
DragonAlchemist
02-22-2007, 10:11 AM
now whats Cypher Scouter?
Kinetic Soldier, man!!! Baka....
Zoro_Itachi
02-22-2007, 10:17 AM
Wow. These decks are interesting.
I'm sad we didn't get to abuse Stratos, though. I guess it's for the best.
Romancer
02-22-2007, 12:29 PM
Why does Torrential need banning? Mirror aint hard to counter either.
Why did Breaker need banning? Why Witch of the Black Forest? Why Makyura the Destructor? Why any card that does less than minimal 1:1 removal and potentially clears an opponent's entire field, and at no cost or drawback? Cards that show up in every single deck earn their banning, as it is obvious the card is too good and players are using/abusing them too much. Breaker was in ~99% of all decks, as would Witch have been, just as Sangan is, and all do far less than **** an opponent's field because you feel you have the right to and are intelligent so are justified in doing so.
Honestly, any card in the game that gives players delusions of elitism and superiority over other players is a card that promotes unsportsman like play, and should be banned on that basis alone, never mind power. That is the argument with these cards everytime, too. If you lose more than 1 monster to a Mirror Force, you're bad. If you lose more than 1 monster to a Torrential, you're bad. If you use either on only 1 monster and it isn't for a win, you're bad. By that logic, anyone who loses to a Magical Scientist 1TK (not FTK) is bad and deserves to lose for not building a deck to counter a player's Sangan use to fetch integral pieces, or a player who dies by a Cyber Stein 1TK is deserving for not having the side decked cards in hand. It's the wrogn attitude for the game entirely. It's that attitude that does make me glad the OCG's godly promos are never released in the TCG. That's all the TCG needs are more arrogent self proclaimed elites pulling a Gors win and declaring themselves gods, or them telling everyone who loses to a Light and Darkness Dragon deck lock that they suck for not god drawing answers to the deck when they face it or for not running 1 of the only few cards in their deck or side deck that can stop it.
I stand by m statement. Cards showing in most every deck in major tournaments should be banned/limited accoridngly. If for no other reason, as a lesson in humility and respect to the "elites" who view everyone as trash for playing the game with them with cards other than them or for players having issues with cards they like.
Sauce Jenkins
02-22-2007, 02:20 PM
your arguments are absolutely horrible, romancer. breaker is on a level far higher than mirror force and torrential tribute are, and nobody is denying the fact that he was/is broken.
you seem to think that if something is good, its 'imbalanced'. mirror force is a card that is both good and balanced. mirror force is a fairly simple card to play around, and torrential tribute is pretty much the easiest card in the game to read. additionally, your unsportsmanlike play comment is a complete joke. yes, romancer, cards deserve to be banned because the opinions that players have on how they should be used might hurt peoples feelings, lol. we need to ban mirror force and torrent, the amount of e-bullying will drop significantly!!!
"I stand by m statement. Cards showing in most every deck in major tournaments should be banned/limited accoridngly. If for no other reason, as a lesson in humility and respect to the "elites" who view everyone as trash for playing the game with them with cards other than them or for players having issues with cards they like."
i cant begin to express how wrong you are. people will use what's good. you cant ban your way to a healthy metagame; that is reliant upon the players, not the cardpool. if you ban mirror force, people will just use another sakuretsu armor in its place. if you ban sakuretsu armor, people will just use widespread. youre an absolute fool if you honestly think that banning mirror force and torrential tribute, two of the VERY few cards that require a bit of skill to play and to play around, need banning.
Airknight
02-22-2007, 02:53 PM
Why did Breaker need banning? Why Witch of the Black Forest? Why Makyura the Destructor? Why any card that does less than minimal 1:1 removal and potentially clears an opponent's entire field, and at no cost or drawback? Cards that show up in every single deck earn their banning, as it is obvious the card is too good and players are using/abusing them too much. Breaker was in ~99% of all decks, as would Witch have been, just as Sangan is, and all do far less than **** an opponent's field because you feel you have the right to and are intelligent so are justified in doing so.
what a speech! however, the logic behind it was horrible!
breaker is banned because it is a gurantee one for one without any skill invovled; witch is banned because it can search too many good mosnter, and it can hardly be stopped; Makyura the Destructor is banned because it changed the game mechnic too easily etc... it is true that most cards that can do a one for one at the least and potenial 1 for many are on the ban list, but it doesnt mean every cards that every cards that does that should be on the ban list. if that happen, the game would become incredibly boring with all the one for one removels.
Honestly, any card in the game that gives players delusions of elitism and superiority over other players is a card that promotes unsportsman like play, and should be banned on that basis alone, never mind power. That is the argument with these cards everytime, too. If you lose more than 1 monster to a Mirror Force, you're bad. If you lose more than 1 monster to a Torrential, you're bad. If you use either on only 1 monster and it isn't for a win, you're bad. By that logic, anyone who loses to a Magical Scientist 1TK (not FTK) is bad and deserves to lose for not building a deck to counter a player's Sangan use to fetch integral pieces, or a player who dies by a Cyber Stein 1TK is deserving for not having the side decked cards in hand. It's the wrogn attitude for the game entirely. It's that attitude that does make me glad the OCG's godly promos are never released in the TCG. That's all the TCG needs are more arrogent self proclaimed elites pulling a Gors win and declaring themselves gods, or them telling everyone who loses to a Light and Darkness Dragon deck lock that they suck for not god drawing answers to the deck when they face it or for not running 1 of the only few cards in their deck or side deck that can stop it.
you cant really compare one or two cards to a FTK deck. it is totally different. you can avoid MF and TT easily, but how can you really avoid a FTK deck?? when you cant even have your first turn?? for MF and TT, its not like you have to specifically build a side deck against it right??
I stand by m statement. Cards showing in most every deck in major tournaments should be banned/limited accoridngly. If for no other reason, as a lesson in humility and respect to the "elites" who view everyone as trash for playing the game with them with cards other than them or for players having issues with cards they like.
if cards are banned just because they are shown up in every deck, then eventually, every single cards would be banned. Konami/UDE has proven how wrong this logic is.
Airknight
02-22-2007, 03:04 PM
Magical Hat!!! thats it!! thats the card to make AirkBlade (well, Magical Blade this time) work in the new format!! search out Dimension fusion and Phoenix Blade and then search out all monster wirh Airman, then DMoC BAM OTK!!!
thx for the decks! i believe this will be the last frontier for this format?? really looking forward for 44!
25Strat
02-22-2007, 03:21 PM
How does getting Dimension in the graveyard help when MoF is banned, and Magic Stone Mining is dead in almost every other circumstance?
ren_tao
02-22-2007, 03:28 PM
Search with DMOC :D
Airknight
02-22-2007, 03:31 PM
How does getting Dimension in the graveyard help when MoF is banned, and Magic Stone Mining is dead in almost every other circumstance?
because after search out every monster but DMoC in the deck, you will get DMoC with mosnter gate for sure.
Quick question from some1 who doesnt know anything about the ocg other than what he reads here on pojo. What exactly are the "Frontier Cup"? I can tell its a ocg tourny, but when and where do they take place? R they just like weekly store tourneys, or are they some type of league or series?
siQness
02-22-2007, 04:18 PM
what is/does soul banisher do?
the last deck looks pretty cool. <3 light and darkness dragon
D stands for Daisuke
02-22-2007, 07:53 PM
fbjr- Frontier Cups are independent tournaments usually consisting of 12 to 16 people. Not too big. Maybe held once every few weeks maybe.
icepick- I believe TCGers refer Soul Banisher as Spirit Reaper.
Airknight- This is probably the last Frontier Cup for the format. I'm glad you've found a hypothetical solution to an Air Blade deck.
Haha, guys. Take this to the thread in the Gossip section about the same crap. As much as I'd like to put in my two cents, this is not the thread to do so nor will it have an impact on this format here and now... or the next one.
Romancer
02-23-2007, 04:27 PM
what a speech! however, the logic behind it was horrible!
breaker is banned because it is a gurantee one for one without any skill invovled;
Monarchs (Ecspecially Mobius and Zaborg) D.D. Assailant + Warrior Lady. There is no dodging around their effects unless you 1:1, which is still a win in a 1:1 heavy game.
witch is banned because it can search too many good mosnter, and it can hardly be stopped;
Sangan. Attribute searchers. Ever noticed how limiting a powerful card like Magical Scientist or Cyber Stein always seems to fail to halt the 1TKs from being wiped out completely?
Makyura the Destructor is banned because it changed the game mechnic too easily etc...
No, I'm pretty sure it was solely for its 1TKs, in which case, I'm sure no one would have complained to has lost a Dark Scorpion monster over Makyura. Thena gain, these OCGers are pretty crafty with their funky wierd decks. Who knows what they'd have invented in this day and age with it.
it is true that most cards that can do a one for one at the least and potenial 1 for many are on the ban list, but it doesnt mean every cards that every cards that does that should be on the ban list. if that happen, the game would become incredibly boring with all the one for one removels.
Agreed. However, every card that does so much for free with no drawback certainly does deserve its banning. Konami made Shining Force to replace Mirror Force, when Needle Ceiling is better, and because of its stipulaitons, it can't be broken, nor does it obliterate an opponent's field because you see an opportunity to score some quick cheap heavy damage by removing that 1 or 2 monsters your opponent has.
you cant really compare one or two cards to a FTK deck. it is totally different. you can avoid MF and TT easily, but how can you really avoid a FTK deck?? when you cant even have your first turn?? for MF and TT, its not like you have to specifically build a side deck against it right??
Notice I said 1TK, and not FTK. Anytime Scientist can't FTK, the logic that "elite" players use is, if cards exist to stop it and it is stoppable, then you're bad to not stop it. A Magical Scientist deck that doens't FTK is about as beatable as it gets. They aren't made for long term play or heavy stalling, and there is even a nice beefy LV 3 monster that shuts the entire deck's win condition down, not to mention 1 or 2 burn cards would ruin Scientists ability to summon enough monsters to 1TK you via turtle, or any life gain. It doens't mean I support the deck or think anyone should have to deal with it ever again, but you can't argue with that logic to support overpowered cards not being banned and then pretend the argument also doesn't hold true for other far worse cards and scenarios. Ring and Snatch Steal aren't all that hard to counter, and yet, is it really neccesary for decks to undergo soem substantial deck restructuring to stop 2 overpowered cards? I don't know if you've tried keeping any monsters alive from card effects lately, but it is not doable. The answers for removal do not exist, and the ones we currently have cost twice what the removal costs (on average), and they only cover 1/3 of the things that will kill the monster, if that.
if cards are banned just because they are shown up in every deck, then eventually, every single cards would be banned. Konami/UDE has proven how wrong this logic is.
Not really. Ther is a point where there are no next definitive best things. You know, that point when Samshing is gone, Fissure is gone, Hammer Shot is gone, and then the closest thing you have to those cards is Offerings to the Doomed and Tribute to the Doomed, in which case, many would prefer versatille quickplay spells, or stat boosters, etc... Because there aren't any powerful easy answers with no drawbacks left, decks would vary greatly enough that even at major tournaments, we wouldn't see every player running the same decks. Look on thsi board how no one can agree on small issues like whether a card like Lightning Vortex is good or bad. It shows how distinct the decks would be based on personal tastes and opinions towards what is and isn't powerful.
i cant begin to express how wrong you are. people will use what's good. you cant ban your way to a healthy metagame; that is reliant upon the players, not the cardpool. if you ban mirror force, people will just use another sakuretsu armor in its place. if you ban sakuretsu armor, people will just use widespread. youre an absolute fool if you honestly think that banning mirror force and torrential tribute, two of the VERY few cards that require a bit of skill to play and to play around, need banning.
Actually, you can and you must ban your way to the desired meta. Human nature makes it impossible to rely on the players to not abuse cards. Notice how you stopped at Widespread Ruin. Please continue. Then players will play Bottomless Trap Hole, and then Trap Hole. If you can name the next 3 cards most every player will grab up to fill that void left by monster destroying traps, I'll completely concede to you're argument. Human nature is why players gravitate to the enxt best thing; the thing that is most similar to what is lost. Remove the things that are all similar, and players have no choice but to choose between cards that are nothing like the lost card but address the same issue the lost cards did, or they must choose a card that does the same thing with a heavy cost and/or drawback and/or situational activational requirement.
Mirror Froce and Torrential Tribute are skilled? Needle Ceiling is skilled. Any player can set the above 2 and break even at the minimum, or gain advantage without thought, and since the cards cost nothing and have a 0% chance of failure, there is no wrong way to play them. Give a little kid a Needle Wall and one of these elite players a Needle Wall, and you'll see a card that requires skill. I'd say the same with cards like Guaridan Sphinx vs. Zaborg. Any player can tribute summon a Zaborg (regardless of means) and kill a monster. A "skilled" player could take a Guardian Sphinx and keep the field cleared every turn, while a less skilled player would most likely get it summoned/set then destroyed in battle in a turn. They address the same issues, yet 1 is abused because its effect borders on that fien line between powerful and too powerful, while the other is seldom recognized as existing by the same players for not being a quick and easy answer to splash into any deck without thought (but it is still skill oriented somehow).
That's what I like about these OCG small time tourney reports. While the most abused cards in the meta show in most every deck, the meta is so full of cards on the same power level, numerous decks can and do coexist with varying results from user to user and toruney to tourney. Sadly, the OCG's equal playign field is almost entirely overpowered Shueisha promos, but at least they have a large card pool on the same level. The TCG doesn't have that. It's overpowered card pool is small and dominates anything but the most powerful cards (unless a broken 1TK can be made witht he jank).
Third time, I stand by my statement. Cards showing in virtually all decks at tournaments and showing that they are being absued to hell earn and deserve their banning for 6 months. Mirror Force and TT have been in most every deck since their release, except when banned. They have earned their banning. Let the elites play with inferior cards that are hard to play or costed to show the gap between a skilled player and an unskilled player using the same cards.
Sister Princess
02-23-2007, 05:08 PM
Romancer: Speaking of removal, what's your take on Metal Reflect Slime + Metamorphasis and DNA Surgery + System Down (or Acid Rain, Warrior Elimination)?
Romancer
02-23-2007, 05:18 PM
Romancer: Speaking of removal, what's your take on Metal Reflect Slime + Metamorphasis and DNA Surgery + System Down (or Acid Rain, Warrior Elimination)?
Combo removal = good. I personally recommend Chaos End to any and every deck heavy in RFG, and the card is just Dark Hole. That's the thing about cards that have costs or restrictions to them: No one wants to have anything to do with them, which currently is understandable seeing as you cna get the same card with no cost or drawback. If an RFG deck wants to run 3 Chaos End, or a normal beater deck wants 3 Justi-Break, power to them. A restricitve deck build hinders itself form becoming overbearing, and there is no free activation gurantee. System Down is great card I'd love to see duplicated more. Hits only 1 type of monster on your opponent's field and it costs you something. I can even live with Warrior Elimination, Eternal Drought, etc, for how restrictive they are. In a world where type decks don't and can't exist, if you can get worth from them, power to you. The several dozen times you cat't kill so much as 1 monster with it and draw it is its cost.
Sister Princess
02-23-2007, 05:23 PM
But Metal Reflect Slime + Metamorphasis can be used in any deck. Chaos End need a specific deck to work.
Sauce Jenkins
02-23-2007, 06:17 PM
Actually, you can and you must ban your way to the desired meta. Human nature makes it impossible to rely on the players to not abuse cards. Notice how you stopped at Widespread Ruin. Please continue. Then players will play Bottomless Trap Hole, and then Trap Hole. If you can name the next 3 cards most every player will grab up to fill that void left by monster destroying traps, I'll completely concede to you're argument. Human nature is why players gravitate to the enxt best thing; the thing that is most similar to what is lost. Remove the things that are all similar, and players have no choice but to choose between cards that are nothing like the lost card but address the same issue the lost cards did, or they must choose a card that does the same thing with a heavy cost and/or drawback and/or situational activational requirement.
and that same human nature will cause people to ALWAYS gravitate towarsd the next best thing; there is no escaping it. i did indeed notice i stopped at widespread ruin; did you notice you only responded to a small chunklet of my argument? bottomless wouldnt be usable in a meta without saku or widespread, and im surprised you failed to realize that. without saku and widespread, bottomless would obviously be the choice, and so people would play around it. gadgets, tomato control, etc. trap hole would indeed be viable, to an extent. and if trap hole were banned? people would gravitate back to the days of waboku and magic cylinder, and just choose to use spell removal next turn. while it would be a large shift in the meta, it is, logically, the next step, is it not? but frankly, id say 3 shrink and 3 enemy controller would work nicely as well
by making a game in which the only way to accomplish anything is through some situational requirement, then EVERYONE will run a deck runs said situational requirement. it isnt anywhere near a step forward for the game, and i dont understand why you fail to realize that.
Mirror Froce and Torrential Tribute are skilled? Needle Ceiling is skilled. Any player can set the above 2 and break even at the minimum, or gain advantage without thought, and since the cards cost nothing and have a 0% chance of failure, there is no wrong way to play them. Give a little kid a Needle Wall and one of these elite players a Needle Wall, and you'll see a card that requires skill. I'd say the same with cards like Guaridan Sphinx vs. Zaborg. Any player can tribute summon a Zaborg (regardless of means) and kill a monster. A "skilled" player could take a Guardian Sphinx and keep the field cleared every turn, while a less skilled player would most likely get it summoned/set then destroyed in battle in a turn. They address the same issues, yet 1 is abused because its effect borders on that fien line between powerful and too powerful, while the other is seldom recognized as existing by the same players for not being a quick and easy answer to splash into any deck without thought (but it is still skill oriented somehow).
needle ceiling costs nothing and has a 0% chance of failure, its simply more situational. how is that any better? how can you honestly say there is no wrong way to play mirror force and torrential tribute? do you play yu-gi-oh competitively?
zaborg and sphinx is a horribly wrong analogy. zaborg isnt just a random god card. it yields no advantage on its own. you lose a monster to summon him, and they lose a monster. the skill comes in working around that, and using the destruction effect to gain advantage. there are tons and tons of horribly stupid players who have no idea how to use zaborg, and it shows. its apparent in some of the feature matches on metagame, even. just because zaborg is a generally better card than guardian sphinx, it does not mean it takes less skill to play than guardian sphinx.
speaking of which, where is the skill in guardian sphinx? first off, i dont think you play yugioh competitively if you think guardian sphinx has to worry about being destroyed in battle. second off, his problem lies in his slowness. if you set up a lock of sorts where they cant deal with him, then he works better than zaborg in that case, but requires no more skill. it just requires you draw into the combo cards that make him shine, and zaborg requires fewer of said shine-making cards.
That's what I like about these OCG small time tourney reports. While the most abused cards in the meta show in most every deck, the meta is so full of cards on the same power level, numerous decks can and do coexist with varying results from user to user and toruney to tourney. Sadly, the OCG's equal playign field is almost entirely overpowered Shueisha promos, but at least they have a large card pool on the same level. The TCG doesn't have that. It's overpowered card pool is small and dominates anything but the most powerful cards (unless a broken 1TK can be made witht he jank).
if you think these tournaments have anything to do with the japanese metagame, im afraid youre sorely mistaken. japan's competitive meta is even more restrictive than the tcg's is. a bigger card pool doesnt change the fact that there are far more broken cards that must be used to have a tier 1 deck.
Third time, I stand by my statement. Cards showing in virtually all decks at tournaments and showing that they are being absued to hell earn and deserve their banning for 6 months. Mirror Force and TT have been in most every deck since their release, except when banned. They have earned their banning. Let the elites play with inferior cards that are hard to play or costed to show the gap between a skilled player and an unskilled player using the same cards.
there will always be cards that every deck uses, for the last ****ing time. if the only way to destroy spell and trap cards suddenly comes from using stamping destruction, then people will run dragon decks and dragon deck variants. you cannot ban your way to a healthy metagame, and thats that.
fillerfiller
D stands for Daisuke
02-26-2007, 10:13 PM
Random news! 45th Frontier Cup is being held on March 1st and will be the first to go by the new format. Exciting no? I should have the report on that one in within a couple weeks. Just letting you guys know.
Airknight
02-27-2007, 09:39 AM
Random news! 45th Frontier Cup is being held on March 1st and will be the first to go by the new format. Exciting no? I should have the report on that one in within a couple weeks. Just letting you guys know.
just curious, where do you get your info from??
and yea, looking forward what kind of wierd deck would come up this time. the whole CC is killed over there aint it?~
D stands for Daisuke
02-27-2007, 09:46 AM
I wouldn't say that CC is dead really anywhere. The meta is just more diverse there (or was this last format). I'm excited to see the new decks as well, though I wouldn't be surprised if they ended up being Gadgets/Emperors/Horus, but who knows, I could very well be wrong.
I get my info from different Japanese blogs
Airknight
02-27-2007, 09:54 AM
theres a chance they use the old decks from Apr format i guess since its just the beginning and they dunno whats best to use~ not to mention its not a big tournament so i doubt people would put much effort into decks~
can you post the link on here?? i m just curious and wanna have a look :P
btw, did you say 45?? if so, where are 43 and 44??
Romancer
02-27-2007, 07:30 PM
But Metal Reflect Slime + Metamorphasis can be used in any deck. Chaos End need a specific deck to work.
It can be used an any deck, but it is still a combo. The only way I'm against it is in the case of cheap decks (1TKs, etc.). I wasn't against people morphing a goat token into a TER, even, only when they turn it into a cheap deck recycling the theft affect and abusing the once per turn limitation on the card because Konami made the card before they realized they'd need a stipulation to prevent the monster from being abused in that fashion.
and that same human nature will cause people to ALWAYS gravitate towarsd the next best thing; there is no escaping it. i did indeed notice i stopped at widespread ruin; did you notice you only responded to a small chunklet of my argument? bottomless wouldnt be usable in a meta without saku or widespread, and im surprised you failed to realize that. without saku and widespread, bottomless would obviously be the choice, and so people would play around it. gadgets, tomato control, etc. trap hole would indeed be viable, to an extent. and if trap hole were banned? people would gravitate back to the days of waboku and magic cylinder, and just choose to use spell removal next turn. while it would be a large shift in the meta, it is, logically, the next step, is it not? but frankly, id say 3 shrink and 3 enemy controller would work nicely as well
Bottomless would be usable as it has always been usable, even now in this age of small tech monsters. As long as big monsters exist, Bottomless is one of the best side deck cards one could ever use in place of their usual trap 1:1 removal. I'm surpirsed you'd even question it's playability in a format where Phoenix has been set lose, D.D. Assailant is at 2, and monster theft is at a record high (making tribute monsters practically free).
People always say illogical things like that. If all the cheap overpowered crap from the earliest stage in the game were snuffed out, and they accept that people gravitate to the next best thing, they always pull this stupid argument that the game reverts to generation 1, totally ignoring the hundreds of playable cards that were released in between now and then. Waboku has 5 versions, with Threatening Roar being better in many situations, and even with all those, people wouldn't flock to these cards the way they did removal. They are purely a -1 temporary solution, and they offer no way to win on their own, whereas removal clears the field for direct attacks. Magic Cylinder is a good 1 shot negator, but how can you prove it is better than Magical Arm Shield, or Ordeal of the Travellor, or Fairy Box, or Mirror Wall, or Rush Recklessly. In a 1 on 1 battle, Cylinder can stop 1 attack and deal damage, but Rush Recklessly can do the the same and destroy a monster. Ordeal of the Travelor and fairy box can provide continuous monster removal. Magic Arm Shield does what Magic Cylinder can't, by addressing multiple monsters. There is no definitive next best beyond the free removal.
by making a game in which the only way to accomplish anything is through some situational requirement, then EVERYONE will run a deck runs said situational requirement. it isnt anywhere near a step forward for the game, and i dont understand why you fail to realize that.
Cost, drawback, or situational requirement. These are the 3 things that balance out the cards, and they are the 3 things all the free removers lack. Players are free to chose which they prefer.
needle ceiling costs nothing and has a 0% chance of failure, its simply more situational. how is that any better? how can you honestly say there is no wrong way to play mirror force and torrential tribute? do you play yu-gi-oh competitively?
Needle Ceiling has a heavy requirement: 4 monsters on the field, and it destroys all face-ups. If your opponent is so kind, you'll be able to kill 4 of their face up monsters for 1 card. If not, you must waste sets or summons to pay the rest of the requirement, and if you summoned you lose your monster, whereas if you set, you aren't capitalizing on the clear field. Compare to Mirror Force killing any number of monsters if 1 attacks, and possibly leaving the field clear for your monsters next turn, and notice how it has 0% chance of punishing its user. Torrential can be set and left for your opponent to set it off: Then it hits face up or face down, killing your monsters if you played any, which you aren't required to do ever to set it off, or you can play your own monsters to activate it, even if you only want 1 or 2 monsters out of the way (which is probably the only way the card is ever fair). I can tell you a wrong way to play Needle Ceiling. You supply half or most of the 4 face-up monsters to be destroyed when it isn't imperative to do so, so you lose more than your opponent. Or, you summon the 4th monster instead of setting it. Wrong way to play Mirror Force? Perhaps activating it when a sole Wildeheart attacks... It takes a concentrated effort in wanting to get a -1 out of Mirror Froce for it to fail. Whereas careless players can easily find themsleves not getting much out of a Needle Ceiling.
zaborg and sphinx is a horribly wrong analogy. zaborg isnt just a random god card. it yields no advantage on its own. you lose a monster to summon him, and they lose a monster. the skill comes in working around that, and using the destruction effect to gain advantage.
Frog, monster theft, self replacing monsters, Soul Exchange... It requires no deck build to make a Monarch free.
there are tons and tons of horribly stupid players who have no idea how to use zaborg, and it shows. its apparent in some of the feature matches on metagame, even. just because zaborg is a generally better card than guardian sphinx, it does not mean it takes less skill to play than guardian sphinx.
If Zaborg kills a monster when summoned, then it isn't a wrong play. If Zaborg falls in a bottomless trap hole and kills a monster, it isn't a wrong play. If Zaborg is summoned while alone and kills himself, that is a wrong play. It is hard to use it wrong, and it is not hard to play a deck heavy on monarchs and pay them mostly all off for nothing.
speaking of which, where is the skill in guardian sphinx? first off, i dont think you play yugioh competitively if you think guardian sphinx has to worry about being destroyed in battle. second off, his problem lies in his slowness. if you set up a lock of sorts where they cant deal with him, then he works better than zaborg in that case, but requires no more skill. it just requires you draw into the combo cards that make him shine, and zaborg requires fewer of said shine-making cards.
If Guardian Sphinx is attacked, it flips over and can't use its effect the next turn, which many people fail to recognize. It needs not die by battle to be stopped. A Guardian Sphnix requires deck dedication to be used even once successfully, and beyond that, it requires efforts to keep your opponent from flipping it up or killing it so it can continue to be used optimally. Zaborg is tribute summon, kill a monster, and it is considered paid for and expendable. Those bounced monsters will come back and are only off the field for the turn: You need get much more out of the field clearing from its effect to justify its use.
if you think these tournaments have anything to do with the japanese metagame, im afraid youre sorely mistaken. japan's competitive meta is even more restrictive than the tcg's is. a bigger card pool doesnt change the fact that there are far more broken cards that must be used to have a tier 1 deck.
They have a larger card pool of broken tier 1 level cards, thus more freedom playing at that level. TCG's tier 1 broken card pool is far smaller and more restrictive by comparison.
there will always be cards that every deck uses, for the last ****ing time. if the only way to destroy spell and trap cards suddenly comes from using stamping destruction, then people will run dragon decks and dragon deck variants. you cannot ban your way to a healthy metagame, and thats that.
Or the smarter less Dragon loving players will simply choose suppresion or negation (Mirage Dragon/Black Warwolf) or other s/t alternaitves such as Twister, Nobleman of Exterminaiton, Greenkappa, Chiron, Sasuke Samurai #2etc... Haven't seen many of these in a long time, even with people's lust to deal with s/t cards. The loss of the biggest easiest answer in that boat with only 1 MST in their arsenal would certainly make many of these good choices over Stamping Destruction and Dragons. Again, there is no definitive next best solution to the problem when the easy answers cease to exist, which is also why the card pool of playable cards gets bigger as the total card pool gets smaller.
D stands for Daisuke
02-28-2007, 01:29 AM
Airknight- I posted up 43, but for some odd reason, I guess one of the mods decided to strangely merged these two together. Just read back on the posts, you said something like "I can't wait till 44", but you said that in the 43rd thread. 44 should be out real soon. I just got back from work.... so tired... But I'm about to go searching again for info on the blogs. I didn't know if I was aloud to post direct links to other sites like that, but if I can get a go ahead from a mod or something, I'd be more than happy to do so.
Twilight
02-28-2007, 01:33 AM
I can't wait to see what the new decks look like after the Ban List takes effect.
D stands for Daisuke
02-28-2007, 08:42 PM
Same here. It just sucks because I know they'll lag it out so long before they deliver the tourney report in jp. I'm still waiting on 44. And that was held a couple weeks ago maybe?
Akatsuki
03-03-2007, 07:21 AM
Airknight- I posted up 43, but for some odd reason, I guess one of the mods decided to strangely merged these two together. Just read back on the posts, you said something like "I can't wait till 44", but you said that in the 43rd thread. 44 should be out real soon. I just got back from work.... so tired... But I'm about to go searching again for info on the blogs. I didn't know if I was aloud to post direct links to other sites like that, but if I can get a go ahead from a mod or something, I'd be more than happy to do so. I think it's ok, as long as it's not a link to a site like you tube or advertising for that site.
D stands for Daisuke
03-03-2007, 09:21 AM
Will do.
Anyone know why people keep moving my threads around? (just out of my curiosity)
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