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kingofgames3
02-11-2007, 05:07 PM
Monsters: 18
Alien Mother
Alien Mother
Alien Warrior
Alien Warrior
Alien Warrior
Alien Hunter
Alien Hunter
Alien Grey
Alien Grey
Alien Grey
Alien Mars
Alien Mars
Mask of Darkness
D.D. Assailant
D.D. Assailant
Exiled Force
Exiled Force
Exiled Force

Magics: 16
Pot of Avarice
Mystical Space Typhoon
Heavy Storm
"A" Cell Multiplication Device
"A" Cell Multiplication Device
"A" Cell Cluster Bomb
"A" Cell Cluster Bomb
Smashing Ground
Smashing Ground
Smashing Ground
Brain Control
Snatch Steal
Enemy Controller
Enemy Controller
Enemy Controller
Gold Sarcophagus

Traps: 6
Call of the Haunted
Torrential Tribute
Mirror Force
Ring of Destruction
Mass Hypnosis
Mass Hypnosis

FOTB-JP058
Mass Hypnosis
Trap - Continuous
Can only be activated when an [Alien] monster is on your field. Choose up to 3 monsters on opponent's field with "A
Counter(s)" on it and gain control of those cards. Destroy this card at End Phase of the activated turn.

FOTB-JP043
"A" Cell Multiplication Device
Magic - Continuous
During each of your Standby Phase put an "A Counter" on a face-up monster on opponent's field.

STON-JP041
"A" Cell Cluster Bomb
Magic - Quickplay
Choose a face-up [Alien] monster on your field to activate. Destroy the chosen monster, and put number of "A
Counter(s)" on face-up monster(s) on opponent's field equal to that monster's level.

Translations are courtesy of DMComet.

After seeing Mass Hypnosis effect, I just HAD to give this a try. Besides, it's different compared to the Harpie decks that have been posted recently. Heck, even I'm excited with Harpie Queen. XDDD

As for how this deck works, it's really simple. Search Mass Hypnosis, put A tokens on the opponent's monsters and hit him/her hard with the stolen monsters. Exiled and Assailant were added to give the deck touch of Monster Removal, since I won't have Mass Hypnosis all the time. As for Mask of Darkness, it recycles Hypnosis. I though of adding Zeta Reticulant around for the Alien theme and all, but I ended going against it. The M/T lineup's very standard, Bomb and Multiplication being the main Token generators for using Mass Hypnosis.

Suggestions for the deck will be considered. ;)

blackpaladin87
02-11-2007, 11:05 PM
You're alive!

As for the deck, I'd add one last Airman-searchable Hero, says Wildman or one of the new ones I don't remember.

Rosemon
02-12-2007, 04:52 PM
At least find room for a tech Mystery Circle (Crop Circles). It's more helpful then you think.

kingofgames3
02-12-2007, 05:40 PM
Rosemon: I've tested it on an older version and I didn't liked it. I'd need to sacrifice a Airman/Heat/Warrior/Hunter along one of the Greys, 3 Greys, 2 Mars or a Mother to pull off summoning a Mother and the 2000 lost if I don't pull the effect of is another thing that makes me stay far away from considering it. Thanks for the suggestion, though.

blackpaladin87: Yes, I'm alive. I've just been very busy with school, work and my gf.

On topic. I decided to drop Breaker for a E-HERO The Heat. Thanks for the suggestion.

Any other suggestions for the deck???