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View Full Version : 10 Turns, Good Luck


captainkirk
01-08-2007, 12:10 PM
Monsters (10):
2 Des Lacooda
1 Morphing Jar
2 Morphing Jar #2
1 Night Assailant
3 Nimble Momonga
1 Spirit Reaper

Spell (21):
3 Clock Tower Prison
1 Different Dimension Capsule
3 Final Countdown
1 Level Limit - Area B
3 Magic Reflector
2 Messenger of Peace
3 Nightmare's Steelcage
3 Prohibition
1 Scapegoat
1 Swords of Revealing Light

Trap (9):
2 Pulling the Rug
1 Gravity Bind
2 Mask of Restrict
3 Solemn Judgment
1 Torrential Tribute

Side Deck (15):
1 Des Lacooda
3 Kuriboh
1 Messenger of Peace
1 Neo-Spacian Gran Mole
3 Skill Drain
3 The Flute of Summoning Kuriboh
3 Winged Kuriboh

Record:
Games: 8-1
Matches: 4-0

Kiriyama
01-08-2007, 12:15 PM
Add in 3 solemns. That way you'll be able to save prohibitions and stuff from other unwanted threats. Nice deck, It looks really stable, but if snipe hunter comes out on the field :eek: That's why solemn would be a good addition. GJ, I haven't seen a good final countdown deck in my life until now.

akiracage
01-08-2007, 01:03 PM
For, the side deck...

Maybe

2-3x Stealth Bird
2-3x Solar Flare Dragon
2-3x Wave Motion Cannon
2-3x Secret Barrel

etc..

Just throwing the Burn side deck in the picture.. it works well

Great deck: 10/10

-Toon

bladesanctuary
01-08-2007, 02:24 PM
side deck 1 pyro clock of destiny to give your opponent only 9 turn of play instead of 10 for final countdown

B_BoY_x_FlaSh_x
01-08-2007, 02:25 PM
Nice build! I like the mained Prohibitions! A truly styled deck. No fixes, just have fun with it.

Ru!NeD IA
01-08-2007, 03:20 PM
Looks a lot like the clock tower deck i built. Though my win condition wasnt final countdown. DO NOT put in pyro clock PLZ lol. As for the rest it looks good, i saw the mained prohibitions and solemns and knew the rest was good.

My only suggestion would be adding hallowed life barrier to side, and adding 2 or 3 des lacoodas in for breaker and morphing jar cause it could be bad news if flipped on your opponent's turn. Finally adding a dreadmaster could be interesting if it does get destroyed which will happen. =)

IF you get a second mind taking a look at my skull lair deck in sig?

Additional Comment:
o wow terraforming..how could i forget?

add in 2 of those and take 1 clock tower out

[2%]
01-08-2007, 03:20 PM
Doesn't Final Countdown take...20 turns?

Ru!NeD IA
01-08-2007, 03:23 PM
and each person goes...1 of those turns

captainkirk
01-08-2007, 03:54 PM
Thanks for all the suggestions and ratings so far. Please keep them coming and I will ref every ref I receive, it just might take me till the end of the night to get it up there. Thanks again and keep them coming.

[2%]
01-08-2007, 04:41 PM
and each person goes...1 of those turns

Ah...right.

captainkirk
01-09-2007, 11:09 AM
Thanks for all the suggestions everyone. Does anyone else have any other suggestions?

trishakat
01-10-2007, 06:11 AM
Okay I run Final Count Down/Clock Tower Localy. Once Suggestion is try to knock out one of the masks of restricts just one no need for more then that :3...and place in a book of moon...the Mask you knock out can go to the side deck or something....I'd also sentence -1 Prohibition for a mystical space typhoon and put the prohibition you take out and place that in the side deck also...try using morphingjar #2 I tried it once cause I was missing a card and used it for deck space and found it ended up giving an interesting defense...not only when atked does it return monsters on the feild and force summon mons to the deffensive....but it can also cause your opponent to lose a lot of resources if morph # 2 was your only mon. ^_^ Don't have to do it but its just something fun I found with my clocktower deck...I'll post that later on maybe

LILIputass
01-10-2007, 06:32 AM
Monsters (6):

1 Magician of Faith
1 Morphing Jar
1 Spirit Reaper
3 Des Locconda

Spell (22):
3 Clock Tower Prison
3 Final Countdown
1 Graceful Charity
1 Level Limit - Area B
3 Magic Reflector
3 Messenger of Peace
3 Nightmare's Steelcage
3 Prohibition
1 Scapegoat
1 Swords of Revealing Light

Trap (12):
1 Gravity Bind
3 Solemn Wishes
3 Jar of greed
3 Solemn Judgment
2 Wall of Reavilium Light



So there is my version if you will do deck like i do there it's will be pretty good. Des Locoda is there good there bicouse you need to draw a final countdown as faster as you can. And solemn wishes is very good to recover you lp, is mpre good when nimble momonga, trust me i have a deck like this. Also the you have a Lp to pay for Wall of Reavilium Light.
Mask of restric is sweet card but i dont cnow what i have to cut out, maybe latter you can put aut all your monsters and try to use there Skill Drain, bicouse it's will be a verry good protection, from your oponents monters efekt :)
Whats all, sorry for my spelling errors I'm bussy now :)

With love, liliputas xD

guynamedjoe
01-10-2007, 06:49 AM
7 Monsters
3 Maryoukutai
2 Maharaghi
2 Outstanding Dog Marron

Magic/Spells - 27
Graceful Charity
Swords of Revealing Light
Level Limit - Area B
3 Messenger of Peace
3 Final Countdown
3 Nightmare's Steel Cage
3 Prohibition
3 Clocktower Prison
Terraforming
2 Spell Reproduction
2 Magical Mallet
3 Magic Reflector
Mass Driver

Traps - 6
Gravity Bind
2 Wall of Revealing Light
3 Threatening Roar

captainkirk
01-12-2007, 01:04 PM
Godd suggestions, I will have to see how some of them play out. I like the Des Lacooda idea, I might have to try it out. Anymore suggestions?

nitecrawl004
01-12-2007, 01:25 PM
I would add 2 judgement of Anubus because it is a great counter for mst and heavy and a good burn as wll it works great with soloment judgement imo

Dummi
01-12-2007, 01:26 PM
Maybe at some Des Wombat in your side against Burn.

Will you help me with my side deck .

captainkirk
01-18-2007, 06:36 PM
Deck has been updated. Also have listed its record so far and that is against meta style decks. Please help with any suggestions so I can avoid the loses.

Additional Comment:
Does anyone have any more suggestions for this deck?

RoyalGL
01-18-2007, 07:20 PM
I didn't read all of the posts, but skill drain works well in here. I know it will stop some of your monsters. However, it still lets you use sangan, nimble, and other recruiters.

captainkirk
02-12-2007, 03:12 PM
I could use skill drain, but then it stops 8 of my 11 monsters and that is not a good thing. Thanks anyway.

Additional Comment:
Deck updated, let me know what you think!!!!

jwizzle5786
02-12-2007, 03:21 PM
Maybe you should put in a teched Eternal Dread, just to speed it up. Nice deck, 8.5/10.

Animefan
02-12-2007, 03:24 PM
i like this deck very much. Good luck on trying to fix it :)

swirlz
02-12-2007, 03:46 PM
-2 stealth birds ur trying to stall out i dont see much need for burn cards
-2 mask of restrict
+3 penguin soldiers really annoying card if u get it at right moment ur opponent wont be able to have monsters on field to sacifice and u keep bounceing penguin to hand.
+2 forced back negates things such as mobius and breaker for a turn

captainkirk
02-12-2007, 04:44 PM
Why would I remove Mask of Restrict and Stealth Bird? If I do not draw Final Countdown, I do not have any other way to win with the main deck then. Force back only stalls them for one turn as well, when Mask of Restrict stops them for good. If you can give me better reasons to run those cards, I will try them, but right now I see no need with 3 prohibitions and 3 Solemn Judgments.

Zyther
02-12-2007, 05:03 PM
I can't really see whgats wrong with thjis deck so i will just rate it 8/10

00o Crimson+Knight
02-12-2007, 05:05 PM
3x Winged Kuriboh for even more madness. xD

captainkirk
02-12-2007, 05:58 PM
I have clock tower prison to do what winged kuriboh does. thanks for the suggestion tohugh.

IceK9
02-12-2007, 06:09 PM
i guarantee you, i'm not noob, i've been around a long time, and a pretty good deck builder and rater
I mus say this is by far one of the most flawless decks i've ever seen
i will give it a 9/10
i would love it if you can r/f my magician's deck

captainkirk
02-14-2007, 03:36 PM
Deck has been updated, let me know what you think.

bladesanctuary
02-28-2007, 07:06 PM
Good looking deck. Got to love the countdown, we should have no problem top eighting at the locals with our countdown decks this ban list period.

King_Of_Kings
02-28-2007, 07:12 PM
Hm, try to fit in a lightning vortex or 2 so that when you draw your extra countdowns after you've used one you can just discard it to blow up ur opponent's field which will probably have alot of face-up monsters. Good Job with this deck. 9/10... And that's fo sho'.

R/F Warbox deck in sig please!!!!!!!

bdawg993
02-28-2007, 07:24 PM
this is a very good deck, i give it 9.5/10

nothing i would change

TwilightOblivion
02-28-2007, 08:13 PM
I think you should put an air hummingbird in there, he will help gain insidious ammounts of life points, ESPECIALLY in a stall deck where your opponents cards get stuck in their hand.

stunstrike
02-28-2007, 08:34 PM
u could try using that gellenduo from STON set, has the "not destroyed by battle" effect for prolonging your stall.

IceHaven
01-01-2008, 08:55 PM
put pyro clock of destiny (3 of 'em makes opponent less time):)

r/f http://www.pojo.biz/board/showthread.php?p=8000847&posted=1#post8000847