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reapsoul964
11-04-2006, 09:08 PM
All right, dropped it down to just one team now instead of the 4-merge idea. Unfortunately, I have SEVEN effective pokemon, and I need them all for the team. I can't find out which one is my weakest link and which one serves the least purpose in a real battle... so, here are the pokemon!

Tyranitar (F) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 252 Spd / 4 Sp. Def
Jolly Nature (+Spd, -Satk)
- Dragon Dance
- Aerial Ace
- Rock Slide
- Earthquake

I really hated Tyranitar, only because of that stupid sandstream thing and because it's not the fastest thing out there... but with testing, I've found out that it does very well. Yes, I know that I've got NO attack EVs-That's fine by me. I've got Dragon Dance, which more than makes up for it-and 252 Spd EVs plus the jolly nature is 243 Speed for my T-Tar. So-Dragon Dance(once or twice or as many times as possible), sweep. Simple. THE ONLY REASON THIS THING(I really don't like Tyranitar, although I'm very impressed with the results of one battle...) IS ON MY TEAM IS FOR HERACROSS/BLAZIKEN! Reversal kills every team that doesn't have Tyranitar in it, pretty much. I hate to admit it, but I need this thing.

Charizard (F) @ Salac Berry
Trait: Blaze
EVs: 12 HP / 252 Atk / 244 Spd
Adamant Nature (+Atk, -SAtk)
- Belly Drum
- Hidden Power [Rock]
- Earthquake
- Substitute

Use Belly Drum when it won't kill you, to get Charizard down to half health with maximum attack. Exactly 300 HP gives him 75hp subs, and after 3 of those, Salac will activate, allowing 1100 + attack and 444 speed for ultimate sweeping. HP: Rock and EQ catch people off guard because they're expecting a flying move and a fire move... and besides Flygon and Claydol, I see virtually no pokemon that will resist BOTH Rock Slide AND Earthquake.

Alakazam (M) @ Lum Berry
Trait: Synchronize
EVs: 4 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Calm Mind
- Encore
- Ice Punch/Fire Punch/Thunderpunch
- Psychic

Switch in on a move that won't really hurt Zam, encore it, Calm Mind up a huge special attack, then proceed to sweeping with Ice Punch and Psychic. Zam's decent special defense allows him to take a couple of shots from pokemon like Jolteon (with max sp. atk evs) and stuff. I just realized that I had taken the Lum Berry off of Zam-I put it back on for the Synchronize-Lum Berry combo. I can't decide on the punch though... Ice Punch will hurt Tyranitar/Flygon/Salamence/Claydol/stuff like that, Thunderpunch damages Skarmory, and Fire Punch damages Skarmory and Metagross. I LOVE ENCOREZAM! Best pokemon in the game, Alakazam, in my opinion. ALAKAZAM STAYS ON MY TEAM, no matter what.

Aerodactyl (M) @ Choice Band
Trait: Pressure
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Aerial Ace
- Earthquake
- Hidden Power [Ghost]
- Rock Slide

In NB, you run out of PP a lot. So-pressure, remove the Double-Edge. Yeah, odd, but hey, it left me room for HP: Ghost, which will slaughter Gengar. Rest of the moves are pretty much staples on Aerodactyl. HP: Ghost has worked out VERY well with the test runs I've done.

Raikou @ Leftovers
Trait: Pressure
EVs: 252 HP / 252 Spd / 4 Satk
Timid Nature (+Spd, -Atk)
- Calm Mind
- Substitute
- Thunderbolt
- Hidden Power [Grass]

I'm using the dogs now... Suicune and Raikou. Great pokemon... anyways, first come in with a substitute. A lot of moves won't break the sub, so that gives a chance for a calm mind or two before you have to redo it. Thunderbolt is for STAB and HP: Grass is for Swampert.

Suicune @ Leftovers
Trait: Pressure
EVs: 252 HP / 80 Def / 176 Spd
Bold Nature (+Def, -Atk)
- Calm Mind
- Ice Beam
- Rest
- Surf

I used to HATE Suicune. Now, I love him. It took like a minute for me to like Suicune... and I hate tanks, so this is a good tank. Up until like 5:00 today (10-8-06), I loathed Suicune :-P

Anyways, onto the strategy-Pressure sucks, but hey, 2pp usage on the opponent helps. EVs give him 250 speed, 404 HP, and 314 defense, with the Bold nature. Calm Mind helps to increase special defense to over 1000 and special attack to over 800. Ice Beam is a pretty versatile move, and can do good damage with 800+ special attack (haha), Surf takes advantage of STAB.

Metagross @ Leftovers
Trait: Clear Body
EVs: 252 Atk / 160 Def / 96 Spd
Adamant Nature (+Atk, -SAtk)
- Agility
- Explosion
- Meteor Mash
- Earthquake

This is your basic Agiligross-Agility up(400 speed with one agility), sweep away. Explosion kills just about everything when you need it to. I just switched Shadow Ball for Earthquake, as my Metagross is ***** by other metagrosses.


So yeah, seven pokemon, 1 team. I need to get rid of one pokemon (preferably Tyranitar... but I need a reversal counter!)... after that, I'll work on other counters. In the meantime, I'm gonna keep Charizard off the team on netbattle for some more T-Tar test runs.

Near
11-05-2006, 07:43 AM
I won't check everything, but mainly those that interests me:

Charizard - Sounds good. In theory.
First, with Belly Drum, Sub will pretty much never be used [Unless you are lucky]
Because -
A] You'll die before using it OR
B] You'll somehow survive a hit with half hp and won't have enough for it.

Also it's a one-hit break, most likely, so-

Oh and rock Pokemons break it.
I say:
-Sub
+Earthquake
..Altough that might leave him even more weak..

Swampert:
HP Fire? With that attack, [After Curse and with his EVs and Nature] even a uneffective Earthquake
[75 power after stab, or will keep it's 150 against Grass/Poison] will do more damage.
Also it's a waste of 78 Evs.

Anyways, a grass will sweep you, especially with that speed, and even if it doesn't, their high sp.def and your low sp.attack [or at least lower than you r attack] will resist that fire pretty good.

Flygon -
Hidden Power grass? Useless.
Rock suffers from Earthquake, ground shouldn't be really feared with levitate, and Water too, because he's a Dragon, after all.

Dragon Claw
Earthquake
Rock Slide
Steel Wing/Flamethrower [both against Ice..
assuming he manages to survive]

Something like that.

reapsoul964
11-05-2006, 12:03 PM
I won't check everything, but mainly those that interests me:

Charizard - Sounds good. In theory.
First, with Belly Drum, Sub will pretty much never be used [Unless you are lucky]
Because -
A] You'll die before using it OR
B] You'll somehow survive a hit with half hp and won't have enough for it.

Also it's a one-hit break, most likely, so-

Oh and rock Pokemons break it.
I say:
-Sub
+Earthquake
..Altough that might leave him even more weak..

Swampert:
HP Fire? With that attack, [After Curse and with his EVs and Nature] even a uneffective Earthquake
[75 power after stab, or will keep it's 150 against Grass/Poison] will do more damage.
Also it's a waste of 78 Evs.

Anyways, a grass will sweep you, especially with that speed, and even if it doesn't, their high sp.def and your low sp.attack [or at least lower than you r attack] will resist that fire pretty good.

Flygon -
Hidden Power grass? Useless.
Rock suffers from Earthquake, ground shouldn't be really feared with levitate, and Water too, because he's a Dragon, after all.

Dragon Claw
Earthquake
Rock Slide
Steel Wing/Flamethrower [both against Ice..
assuming he manages to survive]

Something like that.

Thanks-I was really tired last night when I made those, so yeah, I see where I screwed up. I'll update in a second...

...aight, updated. Thanks again-check it again, see if stuff's decent. I'm not a competitive player, but these ARE NB teams, so yeah.

Near
11-05-2006, 12:47 PM
Well, I really suck at EVs, but wouldn't it be better for Flygon to have more Attack than Sp.Attack?
[that is considering he has 3 physicals, and the attack you'll use most of the time is Earthquake, a physical [150 power Stab included is the highest,
and Dragon Claw is only effective against ONE type, so-]

reapsoul964
11-05-2006, 02:16 PM
True-Flygon was pretty much the only thing I could think of for a thunderbolt counter(pure flying/levitation team). I'll work on him some more, but yeah. The main thing I'm trying to get worked on is my water team and the main team (version 2).

I'm gonna test both Charizards later on... so yeah. I'll figure out which one works best for me there. My friend has a Charizard, so yeah, I think I'll be able to get one ingame, but whatever.

I'm pretty decent with EVs, I think... I mean, I may round off a lot of things, or do random stuff, but it always works unless I'm playing against someone who's been doing Netbattle ever since it came out(that's a bit extreme, but you get the point-someone who's been playing competitive long.)

Venny
11-08-2006, 06:56 AM
In the first team, maybe try out suicune over salamence? I find suicune to be a good psuedo-hazer if that's what you're looking for.

Give him something like:
Surf
Ice beam
Calm mind/Rest/Reflect
Roar

I'm not entirely sure what the best set of EVs are for suicune... however, putting EVs into HP/Defense is usually a safe bet to make suicune a kickass physical wall. Special attack EVs are probably a good idea too if you are not using calm mind. For nature, I use bold (-atk, +def) and so far it works.

reapsoul964
11-08-2006, 01:47 PM
In the first team, maybe try out suicune over salamence? I find suicune to be a good psuedo-hazer if that's what you're looking for.

Give him something like:
Surf
Ice beam
Calm mind/Rest/Reflect
Roar

I'm not entirely sure what the best set of EVs are for suicune... however, putting EVs into HP/Defense is usually a safe bet to make suicune a kickass physical wall. Special attack EVs are probably a good idea too if you are not using calm mind. For nature, I use bold (-atk, +def) and so far it works.

mmm... i would, but i can't stand legendaries. I might try it out though... he's just so common on teams(so are my others.. but i'm working on diversity with typing)... i want a team of my own.

Mence's got okay speed and great attack... maybe i should switch natures again? I had mine on Jolly.