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DukeDevlin
11-02-2006, 06:14 PM
Town Gossip
W
Creature - Human Idiot
Disrupt 1 (Whenever an instant is played you may tap Town Gossip, if you do, tap 1 of that player's lands)
During the end of each turn, your opponent may randomly look at one card in your hand.
0/1
"Discretion is the better part of valor"

Village Idiot
R
Creature - Human Idiot
Haste.
Jump 2 (When this creature attacks you may pay 2. If you do, this creature can only be blocked by creatures with flying until end of turn).
Double Strike. Haste.
0/2
"Every village has it's idiot."

Ignorant Leader
U
Creature - Human Idiot
Jump 1 (When this creature attacks you may pay 1. If you do, this creature can only be blocked by creatures with flying until end of turn).
When Ignorant Leader attacks, all of your other creatures must attack.
If Ignorant Leader is destroyed, destroy all tapped creatures you control.
2/1
"Let themselves kill each other off"

Loudmouth
B
Creature - Human Idiot
Add B to your mana pool for each Idiot in play.
2: Empty the mana pool of whoever controls Loudmouth. This ability cannot be countered or stacked with any abilities (this includes mana abilities).
0/1

The Boss
11-02-2006, 06:36 PM
the only good one is village gossip. can any player play it's ability?

DukeDevlin
11-04-2006, 05:06 AM
yea, any player can pay for that ability. was going to fix it. i also realized that idiot is a "type" of idiot..so i'll go fix that as well.

Pothead
G
Creature - Human Idiot
Pothead comes into play tapped.
Pothead doesn't untap at your next untap phase.
Whenever Pothead deals combat damage to a player or creature, put that many counters on Pothead instead.
T, Remove a counter from Pothead: Deal 1 damage to target creature or player.
3/3

Senseless Mob
1RR
Creature - Human Idiots
Banding. Haste.
Senseless Mob gains +1/+1 for every Idiot in play.
Sacrifice an Idiot: Senseless Mob deals 1 damage to target creature or player.
2/2

Hypnotist
WW or 3G
Creature - Human Wizard
1W or 2G: Target creature becomes a Human Idiot (this replaces whatever creature type it previously had) until end of turn.
W or 1G: Target Human Idiot becomes 0/2 until end of turn.
0/3

Permeate
1BU or 3WW
Instant
Target ability or spell's effect that would normally last until end of turn lasts until the end of the game instead.

---anti blue (mainly counters)---

Focus
1R/G or 2W/B
Instant
Split Second.
If you paid using B mana: Sorceries cannot be countered until end of turn.
If you paid using W mana: Enchantments and artifacts cannot be countered until end of turn.
If you paid using G or R mana: Spells and abilities cannot be countered until end of turn.

Focusing Staff
5
Artifact
Focusing Staff cannot be countered.
Focusing Staff comes into play with 3 counters.
Whenever you play a spell or ability, you may remove a counter from Focusing Staff: The next spell or ability you play cannot be countered
5, T: Put 3 counters on Focusing Staff

Pithing Snake
2R or BB
Creature - Snake
Conscribed (If you have played a spell this turn, this spell cannot be countered). Flash.
When a spell you play is countered, you may play Pithing Snake without paying its mana cost.
You may look at your opponents hand remove all blue instants in his or her hand if Pithing Snake was played this way.
1/1

The Boss
11-04-2006, 09:17 AM
Hypnotist
WW or 3G
Creature - Human Wizard
1W or 2G: Target creature becomes a Human Idiot (this replaces whatever creature type it previously had) until end of turn.
W or 1G: Target Human Idiot becomes 0/2 until end of turn.
0/3


Wouldnt the creature type not be replaced, but it would also be a human idiot? I dont think you can replace it like you can a color with mindbend...

Azorim
11-04-2006, 08:06 PM
I like the village idiot. Hook a Warhammer onto it and watch the Magic:D

ClockworkGolem
02-10-2007, 03:10 PM
Ignorant Leader should be a Human Politician that counts as an idiot or a human idiot that counts also as a politician.

DukeDevlin
02-14-2007, 10:13 PM
Glorius Renewel
Instant
1WW
Shift X (When this card is played, target opponent's mana pool empties to pay this card's shift cost, X. This ability cannot be stacked with other activated abilities or spells).
Target opponent gains X life.

Sour G*****
Instant
BRR
If you were dealt damage this turn, destroy target tapped permanent an opponent controls.

vamplordsigma
02-23-2007, 07:55 AM
yea, any player can pay for that ability. was going to fix it. i also realized that idiot is a "type" of idiot..so i'll go fix that as well.

Focusing Staff
5
Artifact
Focusing Staff cannot be countered.
Focusing Staff comes into play with 3 counters.
Whenever you play a spell or ability, you may remove a counter from Focusing Staff: The next spell or ability you play cannot be countered
5, T: Put 3 counters on Focusing Staff

1/1

WAAAAYY too powerful. Take out the recharge and maybe it could work.

Jakarias
06-01-2007, 03:11 PM
Sour G***** made me laugh but it is quite a good card. I'd like to play that in casual especially just for the crack. It's got character.

If I'm thinking about these Idiots...

R
Sneaky Idiot.
Creature - Human Idiot
3: Only opposing players (not teammates) may play this ability. Place a +4/+4 counter on Sneaky Idiot.
1/1
"It's just crazy enough to work"