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ichi
11-02-2006, 06:30 PM
Salamence (M) @ Leftovers ** kaze
Trait: Intimidate
EVs: 240 Spd / 252 SAtk / 16 SDef
Modest Nature (+SAtk, -Atk)
- Dragon Claw
- Flamethrower
- Hidden Power [Grass]
- Hydro Pump

Sceptile (M) @ Leftovers ** tsuchi
Trait: Overgrow
EVs: 224 Spd / 252 SAtk / 32 SDef
Timid Nature (+Spd, -Atk)
- Hidden Power [Fire]
- Leaf Blade
- Leech Seed
- Substitute

Suicune @ Leftovers ** mizu
Trait: Pressure
EVs: 252 HP / 236 Def / 20 Spd
Bold Nature (+Def, -Atk)
- Calm Mind
- Ice Beam
- Rest
- Surf

Metagross @ Leftovers ** ku
Trait: Clear Body
EVs: 124 HP / 184 Atk / 200 Spd
Adamant Nature (+Atk, -SAtk)
- Agility
- Earthquake
- Explosion
- Meteor Mash

Snorlax (M) @ Leftovers ** shiki
Trait: Thick Fat
EVs: 76 HP / 120 Atk / 136 Def / 176 SDef
Adamant Nature (+Atk, -SAtk)
- Curse
- Rest
- Return
- Sleep Talk

Blaziken (M) @ Salac Berry ** ho ka
Trait: Blaze
EVs: 252 Atk / 180 Spd / 78 SAtk
Hasty Nature (+Spd, -Def)
- Endure
- Overheat
- Reversal
- Rock Slide

stompatron
11-02-2006, 07:47 PM
Salamence (M) @ Leftovers
Trait: Intimidate
EVs: 56 HP / 202 Spd / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Dragon Claw
- Flamethrower
- Hidden Power [Flying]
- Hydro Pump

Use HP Electric for Elemence.

Magneton @ Leftovers
Trait: Magnet Pull
EVs: 186 Spd / 252 SAtk / 72 SDef
Timid Nature (+Spd, -Atk)
- Hidden Power [Grass]
- Substitute
- Thunder Wave
- Thunderbolt

HP Fire to get Forretress and Metagross.

Suicune @ Leftovers
Trait: Pressure
EVs: 248 HP / 70 Def / 120 Spd / 72 SAtk
Bold Nature (+Def, -Atk)
- Calm Mind
- Ice Beam
- Rest
- Surf

Use Roar > Ice Beam because you have Spike support.

Skarmory (M) @ Leftovers
Trait: Keen Eye
EVs: 200 HP / 58 Atk / 252 SDef
Impish Nature (+Def, -SAtk)
- Drill Peck
- Roar
- Spikes
- Substitute

I like HP Flying and WW more, and use Rest > Sub.

Snorlax (M) @ Leftovers
Trait: Thick Fat
EVs: 202 HP / 70 Atk / 57 Def / 180 SDef
Adamant Nature (+Atk, -SAtk)
- Curse
- Rest
- Return
- Sleep Talk

Im a Body Slam person.

Blaziken (M) @ Salac Berry
Trait: Blaze
EVs: 252 Atk / 252 Spd / 6 SDef
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Endure
- Reversal
- Rock Slide

k might want Fire Blast in there
Fixes in quotes.

ichi
11-02-2006, 11:37 PM
salemence, that sounds good on him *edits him*
magneton, also good for him *edits*
suicune, i'll think on that one, probably will happen
skarmory, i dont notice a whole lot of dif, but you seem to know what you talk about, *edits
snorlax, erm...no.....this moveset is freaky how well it works...i can usually take out atleast 2-3 guys without problem, and he makes a great last pokemon
blaziken, my blaziken's sp.atk is really low, and i dont want to take away from his other ev's, so thats a no

Comet
11-03-2006, 10:22 PM
If you're using Elemence as a starter...your choice. There are other Special-based starters you could use (i.e. Zapdos), but Elemence's Intimidate is good. Your call.

I see no problem wih your Suicune, Magneton, or Snorlax.

For Skarmory...I'm going to disagree with stompatron on this one. Yes, Rest on Skarmory is wonderful, but Drill Peck packs more of a punch than HP Flying. I suppose stompatron prefers HP Flying and Whirlwind because it can hit a Soundproof Mr. Mime. Which, if you're playing Standard, you won't find often. Just wait until DP comes out, when a new breeding chain finally allows this guy to get both Drill Peck and Whilrwind.

For Blaziken, you're right. His SAtk is too low to worry about and waste EV's on. But the only thing you'll hit with Earthquake that won't be better hit by either Reversal or Rock Slide is...Muk. I'm serious. The only thing you'll be hitting with Earthquake is Muk. Replace it with Overheat instead. Overheat's high base power will make up for the lack of Special Attack EV's, particularly with STAB and Blaze.

I'm not sure about EV's and Natures, and I haven't got the time to check them out. I'd recommend going here (http://smogon.com/) to get as much information as possible (unless you already know the site, which would mean that your EV sets and Natures are well-researched and right on target).

ichi
11-03-2006, 11:04 PM
yea, ive been to smogon, my ev's are basicly slightly edited versions of smogon/serebii ev's

*takes out earthquake for overheat*

mage_power
11-05-2006, 03:46 PM
this is one of those teams that doesnt fear skarmory much. Use starmie (ice beam/surf/recover/rapid spin) instead of magneton. Also i'd make mence a choice bander (rock slide/hp fly/earthquake/fire blast@choice band)

ichi
11-05-2006, 05:36 PM
im really not a huge fan of starmie though....

i dont like choice band much, my prediction is pretty much the worst ever XD... i tried it and got killed every time XD

MagicBarrier
11-05-2006, 06:38 PM
Starmie's pretty cool; why don't you like it?

Anyway, I don't see any real problems with this team, but Snorlax should be Careful with 300-320 Special Defense so that it's more of a sponge, and Blaziken only needs 264 Speed; dump the rest in Special Attack.

ichi
11-05-2006, 09:14 PM
will do with the ev's


i just dont like starmie...most people do....i just dont...good pokemon...i just dont like it XD

snorlax is already at 301 sp.def btw..he doesnt need anything in that

Elly
11-05-2006, 09:19 PM
Suicune should have Roar over Sub. Especially since you have Spikes.

Blaziken should have Rock Slide over Dance, and Flamethrower over Overheat. You have good SpAtk, Stab and Blaze, that means you have a no risk Fire move with plenty of power.

If you wanna test, I'm(Elly) on Smogon right now.

ichi
11-05-2006, 10:31 PM
tried roar...didnt work well..101 subs ftw XD

had rock slide for a bit...relized i really never used it...
i'll think on flamethrower, that might work, although i like overheat because i really dont ever use it more than once...

reapsoul964
11-09-2006, 06:30 PM
Salamence (M) @ Leftovers
Trait: Intimidate
EVs: 252 Spd / 252 SAtk / 4 SDef
Modest Nature (+SAtk, -Atk)
- Dragon Claw
- Flamethrower
- Hidden Power [Grass]
- Hydro Pump

Nice. You might want to do Fire Blast instead-nice swampert counter though, and that lets you use Dragon Claw for dragons, which'll tear Kingdra apart... provided anybody still uses Kingdra.

Magneton @ Leftovers
Trait: Magnet Pull
EVs: 186 Spd / 252 SAtk / 72 SDef
Timid Nature (+Spd, -Atk)
- Hidden Power [Fire]
- Metal Sound
- Thunder Wave
- Thunderbolt

Sounds reasonable. I don't work with Magneton, but this looks good.

Suicune @ Leftovers
Trait: Pressure
EVs: 252 HP / 78 Def / 180 Spd
Bold Nature (+Def, -Atk)
- Calm Mind
- Ice Beam
- Substitute
- Surf

Fine, fine, but I highly suggest dropping Substitute for Rest-trust me. I personally use Rest/Calm Mind/Ice Beam/Roar(might switch for surf, I don't know.)

Skarmory (M) @ Leftovers
Trait: Keen Eye
EVs: 200 HP / 136 Atk / 122 Def / 50 Spd
Impish Nature (+Def, -SAtk)
- Drill Peck
- Rest
- Roar
- Spikes

I'd take out rest for Toxic, or even Steel Wing, but I'd go with Toxic. Your EVs look odd, but ok. Personally, I'd do max defense and then some in speed and HP, and if you must, attack.

Snorlax (M) @ Leftovers
Trait: Thick Fat
EVs: 100 HP / 168 Atk / 120 Def / 120 SDef
Adamant Nature (+Atk, -SAtk)
- Curse
- Rest
- Return
- Sleep Talk

Curselax, nice... You might want to consider adding in Earthquake/Shadow Ball(Shadow Ball's for Gengar which will laugh in Snorlax's face as he struggles to damage it), Maybe get rid of Rest/Sleep Talk. Your EV spread also looks odd-I don't know why. If it works, then right on. I would've suggested hp/atk/def, but whatever floats your boat.

Blaziken (M) @ Salac Berry
Trait: Blaze
EVs: 252 Atk / 180 Spd / 78 SAtk
Hasty Nature (+Spd, -Def)
- Endure
- Overheat
- Reversal
- Swords Dance

NO. Just plain NO. Blaziken as a reversaler is horrible. Besides, you gave it the wrong nature-it NEEDS Adamant for this set to even slightly work.

Okay, I'm just teasing you-Blaziken ROCKS, but you should take out Swords Dance for Rock Slide, and Overheat for Fire Blast/Flamethrower(I'd go with Flamethrower-there's NOTHING more annoying than missing a move when you have ONE HIT POINT left). Honestly, I'd prefer Scizor as a reversaler, or even Heracross-movesets following.

Scizor @ Salac Berry
Trait: Swarm(I think that's what it learns)
EVs: 252 Atk, make sure he has over 200 speed, preferably 265 or whatever you can get, rest in HP
Adamant Nature (+Atk, -Sp. Atk)
- Reversal
- Endure
- Hidden Power [Bug]
- Steel Wing

Not the greatest, BUT he does not get touched by toxic or sandstorm. That's a huge plus against Toxistallers and Tyranitar.

Heracross @ Salac Berry
Trait: Guts
EVs: 252 Atk, enough EVs for 265 Spd, rest in HP I guess... you could do 252 Spd/252 Atk/4 Hp though.
Adamant Nature (+Atk, -Sp. Atk)
- Reversal
- Endure
- Rock Slide
- Megahorn

fixes in green.

ichi
11-09-2006, 07:03 PM
salamence - i'll think on fire blast...
magneton - n/a
suicune - tried rest..didnt like it...101 subs rock XD
skarmory - will think on it, ive tried toxic before and didnt like it much but.....
snorlax - rest/sleep talk>shadowball....tried shadowball, didnt like it..this moveset owns XD
blaziken - *takes out sword dance for slide..had alot of comments on this...*
i'll think on flamethrower...havent had ANY problems with overheat though...

stompatron
11-09-2006, 08:11 PM
Ok, I have to REALLY disagree there. Blaziken is an awesome reversaler because of STAB Fire Blast taking care of fat skarms going "okay sure." about reversal. Also, Salamence is NOT a Swampert counter. With all these Swamperts carrying Ice Beam, you can't rely on that for protection, let alone a counter.

For skarm, Max HP, about 410 Defence, and rest in Speed and Attack is what I do. Take Maggy off that team. Its a wasted spot, and replace it with a spinner. Either Donphan or Starmie. Gonna want Rest on that Suicune. A Suicune doesn't tank like it should without rest.

Might want to try Suicune as a RestTalker instead of Snorlax. I dont see Snorlax needed on this team, you might want to lean towards something like Celebi for support or Jirachi for Wish support. Suicune RestTalk would be like lots of HP, Defence, and a little bit of SpAtk. Use

Rest
Sleep Talk
Surf
Roar / Ice Beam

But Roar is a lot better in the long run if you use Starmie.

reapsoul964
11-09-2006, 09:18 PM
Ok, I have to REALLY disagree there. Blaziken is an awesome reversaler because of STAB Fire Blast taking care of fat skarms going "okay sure." about reversal. Also, Salamence is NOT a Swampert counter. With all these Swamperts carrying Ice Beam, you can't rely on that for protection, let alone a counter.

For skarm, Max HP, about 410 Defence, and rest in Speed and Attack is what I do. Take Maggy off that team. Its a wasted spot, and replace it with a spinner. Either Donphan or Starmie. Gonna want Rest on that Suicune. A Suicune doesn't tank like it should without rest.

Might want to try Suicune as a RestTalker instead of Snorlax. I dont see Snorlax needed on this team, you might want to lean towards something like Celebi for support or Jirachi for Wish support. Suicune RestTalk would be like lots of HP, Defence, and a little bit of SpAtk. Use

Rest
Sleep Talk
Surf
Roar / Ice Beam

But Roar is a lot better in the long run if you use Starmie.

I said that I was kidding, and that Blaziken is awesome, I just don't use him much.

Yes, I know that Swampert could kill Salamence with Ice Beam. I was saying nice counter because of HP: Grass-it'll at least do some damage, it might knock it out.

I absolutely HATE Resttalking. My Sleep Talk move is ALWAYS REST!!! I'll rest, then use sleep talk and I'm resting again. I've NEVER used the other moves. Forget that! Ice Beam/Rest/Calm Mind/(Roar/Surf).

I mean, Ice Beam will at least damage pokemon that have Water Absorb (VAPOREON... LAPRAS... seen em both used so frikkin much)... Calm Mind increases specials, why get rid of it?

Not to sound mean or anything >_<

Comet
11-09-2006, 10:03 PM
ichi, you need to put Roar on your Suicune. Without it, any Hazer or psuedo-Hazer will own you. Big time. Besides, with Skarmory on your team, Roar will inflict massive Spikes damage to anything that isn't a Flying-type or has Levitate.

Also, 101 Subs may rock out loud (screw you, Seismic Toss Blissey!), particularly with Calm Mind support (**** you, Ice Beam Blissey!), but with it and Calm Mind, you only set yourself up to get screwed over by a single move: Roar (and Whirlwind, but that's to a lesser extent, since nobody uses Whilrwind in standard play...that is until D/P is released, where the problem Skarmory has about not being able to utilize both Drill Peck and Whilrwind finally comes to an end). Particularly since 4 members of your team, Suicune included take Spikes damage. If something sets down three layers of Spikes against you, it doesn't mater how many times you Sub and Calm Mind. Roar will own you and deplete your HP to the point where switching in your Suicune will KILL it.

You need to use this set for your Suicune:

Suicune @ Leftovers
Trait: Pressure
EVs: 252 HP / 178 Def / 16 Spd / 62 SAtk
Bold Nature (+Def, -Atk)
- Calm Mind
- Rest
- Roar
- Surf

ichi
11-09-2006, 10:57 PM
how many times do i have to say it...i dont like resting suicune! i always die during the rest! every freaking time!

snorlax is absolutally godly on this team so dont even think of saying its not needed stompatron...

you guys seem really set on roar lol...i seriously hate that move on suicune though...

magneton ive been debating on for a while if i'll keep him or not...

i'll adjust the evs on skarm like you said stomp..my skarm always dies easy so im working on anything thr...

stompatron
11-10-2006, 04:38 PM
Sorry reapsoul...I didn't see that part.

Also, if you are dying with Suicune on rests, your not playing it right :/

ichi
11-10-2006, 06:12 PM
explain to me how you dont play something right when you make it fall asleep and cant do anything for 2 turns, and you die....lol

and switching out doesnt do any good really..because its just delaying things >.>

Darth Payne
11-10-2006, 06:50 PM
Suicune's high defense should make it easily last two turns sleeping. You're not playing it right.

And I don't get why in the world Skarmory has SDef EV's.

stompatron
11-10-2006, 07:26 PM
explain to me how you dont play something right when you make it fall asleep and cant do anything for 2 turns, and you die....lol

and switching out doesnt do any good really..because its just delaying things >.>
Ok, you are not playing it right when you have a tank like Suicune dies from two hits or dies from them setting up for 2 turns.

ichi
11-10-2006, 08:58 PM
Suicune's high defense should make it easily last two turns sleeping. You're not playing it right.

And I don't get why in the world Skarmory has SDef EV's.

skarm doesnt have sdef ev's..he did at first to survive thunderbolt/flamethrower/w/e..but i quickly found out he dies anyways....

since you guys are complaining about it so much..i'll give resting suicune one more shot >.>....guess i'll gut speed for some def while im at it...

well..new suicune in original post..how's it look?

major update: magneton out for sceptile!
major update: skarmory out for metagross!