The Association
10-10-2006, 11:36 PM
Weekend Warrior 1W
Creature - Human
Weekend Warrior gets +1/+1, has First Strike and is a Soldier in addition to its other creature types on Saturdays and Sundays.
1/2
Battle of the Bulge 4UU
Enchantment
At the beginning of your upkeep, if you weight at least 40 pounds more, or 40 pounds less than an opponent, you win the game (Players must use a proper scale to determine their weight).
Moronic Tutor 1B
Sorcery
Ask target opponent a subtraction problem using numbers between 0 and 100. If they fail to answer correctly within 10 seconds, you may search your library for a card and put it into your hand, then shuffle your library.
Call of the Nerd 1G
Sorcery
Put a 2/1 green Human Nerd creature token into play.
Flashback 2G
Cold War 5WU
Enchantment
Creatures cannot attack. Players cannot be the targets of spells or abilities.
At the beginning of each player’s upkeep, if that player controls at least five more lands than each other player, they win the game.
6, Yell “AHH, MOTHERLAND!!!”: Gain control of target land. Any player may play this ability.
Mox Diamonique 0
Artifact
When Mox Diamonique comes into play, discard a non-basic land card from your hand.
T: Add 1/2 mana of any color to your mana pool
Cabal Coffee
Land
T: Add B to your mana pool
B, T: Untap target black creature. It gets +1/2 / +1/2 until end of turn.
I know that Cold War is really wordy and complex. There has to be a way to capture the essence of a 'cold war' without being so involved.
Creature - Human
Weekend Warrior gets +1/+1, has First Strike and is a Soldier in addition to its other creature types on Saturdays and Sundays.
1/2
Battle of the Bulge 4UU
Enchantment
At the beginning of your upkeep, if you weight at least 40 pounds more, or 40 pounds less than an opponent, you win the game (Players must use a proper scale to determine their weight).
Moronic Tutor 1B
Sorcery
Ask target opponent a subtraction problem using numbers between 0 and 100. If they fail to answer correctly within 10 seconds, you may search your library for a card and put it into your hand, then shuffle your library.
Call of the Nerd 1G
Sorcery
Put a 2/1 green Human Nerd creature token into play.
Flashback 2G
Cold War 5WU
Enchantment
Creatures cannot attack. Players cannot be the targets of spells or abilities.
At the beginning of each player’s upkeep, if that player controls at least five more lands than each other player, they win the game.
6, Yell “AHH, MOTHERLAND!!!”: Gain control of target land. Any player may play this ability.
Mox Diamonique 0
Artifact
When Mox Diamonique comes into play, discard a non-basic land card from your hand.
T: Add 1/2 mana of any color to your mana pool
Cabal Coffee
Land
T: Add B to your mana pool
B, T: Untap target black creature. It gets +1/2 / +1/2 until end of turn.
I know that Cold War is really wordy and complex. There has to be a way to capture the essence of a 'cold war' without being so involved.