View Full Version : What makes something good?
09-15-2006, 09:12 PM
What do you guys make a card good, or what should I be looking for in sealed?
What do you think is the best class?
09-16-2006, 11:50 PM
There are a few really good cards to look for. All the 10 cost bomb tactics will usually get you the win if you can pull it off, very tough to do in sealed play and not highly recomended. I played my first sealed event earlier today, I took first place!:D $500.00 sealed event here in Des Moines. I had never even played The Spoils before that.....anyway Runic Canyon helped me win most of my games.........Covert characters are great in sealed, try to keep your thresh hold costs as low as possible, higher speed (speed 4 or more) characters come in handy as well.:) Peace!
09-17-2006, 12:19 AM
Kill spells...Lots of them. Anything for creature advantage is always a card to use, especially if the cost is 5 or less.
Runic Cannon = Amazing in Sealed
Voidal Nullification Chamber = Same
Hyperphagilic Sarcophile = Same x 10
Stuff like Target Practice and Shriever Attack = Holy Crap...
Read your cards, check resource icons, use a good # of resource staples, and you should be fine. Have fun! :cool:
09-18-2006, 04:08 AM
What makes a card good?Simple:
If the cards name contains:
If the character has Covert.
If the card destroys any other card.
If the card lets you see your opponents hand.
If the character has a speed of 4 of higher.
If the card costs 10 AND matches your MONO-TRADE deck.
That about covers it.To tell the truth though,rarity dosent effect how good a card is.ALL cards have a use.
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